diff options
author | Jörg Müller <nexyon@gmail.com> | 2017-08-18 09:24:12 +0300 |
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committer | Jörg Müller <nexyon@gmail.com> | 2017-08-18 09:24:12 +0300 |
commit | 986267300ba42a5c99d2802cd701803dd558e389 (patch) | |
tree | 9bf6a84f8e3ebb8d01e5617b1cccfd2693cc1345 /source/gameengine/BlenderRoutines | |
parent | d0dad0260434c4420fa9756264c1cc5e745e5ec9 (diff) |
Audaspace: Moving audaspace 1.3 into extern.
Deleting the old internal audaspace.
Major changes from there are:
- The whole library was refactored to use C++11.
- Many stability and performance improvements.
- Major Python API refactor:
- Most requested: Play self generated sounds using numpy arrays.
- For games: Sound list, random sounds and dynamic music.
- Writing sounds to files.
- Sequencing API.
- Opening sound devices, eg. Jack.
- Ability to choose different OpenAL devices in the user settings.
Diffstat (limited to 'source/gameengine/BlenderRoutines')
-rw-r--r-- | source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/BlenderRoutines/CMakeLists.txt | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp index 99f3d0639f3..4e8f0eba9b7 100644 --- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp +++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp @@ -101,7 +101,7 @@ typedef void * wmUIHandlerRemoveFunc; } #ifdef WITH_AUDASPACE -# include AUD_DEVICE_H +# include <AUD_Device.h> #endif static BlendFileData *load_game_data(const char *filename) diff --git a/source/gameengine/BlenderRoutines/CMakeLists.txt b/source/gameengine/BlenderRoutines/CMakeLists.txt index aaeb2e10462..42293050753 100644 --- a/source/gameengine/BlenderRoutines/CMakeLists.txt +++ b/source/gameengine/BlenderRoutines/CMakeLists.txt @@ -56,7 +56,7 @@ set(SRC add_definitions(${GL_DEFINITIONS}) if(WITH_AUDASPACE) - add_definitions(${AUDASPACE_DEFINITIONS}) + add_definitions(-DWITH_AUDASPACE) list(APPEND INC_SYS ${AUDASPACE_C_INCLUDE_DIRS} |