Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
2017-06-01Main Workspace IntegrationJulian Eisel
2017-05-19remove GPU_display_list_support queryMike Erwin
2017-05-11Allow building the game engine with core profileDalai Felinto
2017-03-15Missed BGE in recent commitCampbell Barton
2016-10-10BGE: remove calls to GLSL support query (it's always supported)Mike Erwin
2016-06-11BGE: Various render improvements.Benoit Bolsee
2016-01-04Remove SCons building systemSergey Sharybin
2015-12-08BGE code cleanup: Removing RAS_GLExtensionManager.Mitchell Stokes
2015-12-08OpenGL/BGE: Remove RAS_StorageIM (glBegin/glEnd rendering of mesh data)Mitchell Stokes
2015-11-26Fix T46870: bge globalDict kept between sessionsCampbell Barton
2015-11-24BGE: Save screenshots in a different threadSybren A. Stüvel
2015-11-22Remove vertex array support from GPUBuffers. Remove USER_DISABLE_VBO. AllAntony Riakiotakis
2015-10-27BGE: Fix T31357: wrong zoom when sets camera.Porteries Tristan
2015-08-26Revert "BGE: Fix T44557 GameLogic module memory leak."Sybren A. Stüvel
2015-08-23BGE: Fix T42679: Python physics environment not setted for python control scr...Porteries Tristan
2015-08-20BGE: Fix T44557 GameLogic module memory leak.Porteries Tristan
2015-08-04SCons: Fix for really nasty bug with polluting configuration environmentSergey Sharybin
2015-07-28Audaspace: fixing problems for the merge to master suggested by Campbell and ...Jörg Müller
2015-07-28Audaspace: name fixes and external library update.Jörg Müller
2015-07-28Audaspace: external audaspace library update.Jörg Müller
2015-07-28Audaspace: use standalone library.Jörg Müller
2015-07-28Audaspace: preparing to use standalone library.Jörg Müller
2015-07-12BGE Clean-up: New EXP prefix for the BGE Expression moduleJorge Bernal
2015-04-07BGE: New API method getDisplayDimensionsThomas Szepe
2015-03-24BGE: Code clean up for world (mist, background, ambient)Thomas Szepe
2015-02-21gameengine: removing addInitFromFrame hackInes Almeida
2015-02-21makeScreenshot - adding frame number to the filenameHG1
2015-02-10Fix T43565: BGE removed unneeded if/else in BL_KetsjiEmbedStartSybren A. Stüvel
2015-01-24Fix BGE compilation after recent renames in BKE_image (tsst...).Bastien Montagne
2015-01-07Fix for bool flag useCampbell Barton
2014-10-08Ghost Context RefactorJason Wilkins
2014-09-23Fix game engine not supporting material view.v2.72-rc1Antony Riakiotakis
2014-06-17Support for building without PythonCampbell Barton
2014-06-03Correct last commit: workaround for BGECampbell Barton
2014-03-25Code cleanup: Removing KX_KetsjiEngine::m_drawingmodeMitchell Stokes
2014-01-23Fix T38110: GameEngine keyboard sensor ignores unicode charactersCampbell Barton
2013-11-04BGE Rasterizer Cleanup: Removing the Singletexture material mode. More conver...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing KX_BlenderGL since it was mostly one-line fu...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit...Mitchell Stokes
2013-10-07remove minor differences between these 2 files which are almost exact duplica...Campbell Barton
2013-10-07revert r58693. patch [#36233], caused regression (bug report [#36959]).Campbell Barton
2013-09-12BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a ...Daniel Stokes
2013-08-26BGE: Cleaning up the vsync code a little.Mitchell Stokes
2013-08-17BGE: Flipping vsync constants so VSYNC_ON is 0.Mitchell Stokes
2013-08-04code cleanup: replace strcpy with BLI_strncpy for fixed size strings, and cor...Campbell Barton
2013-07-30BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adap...Mitchell Stokes
2013-07-28patch [#36233] Fix Halo and Billboard Normal and BehaviorCampbell Barton
2013-07-26BGE Fix [#18804] Shadow type faces cast onto invisible faces (non-GLSL)Daniel Stokes