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authorKent Mein <mein@cs.umn.edu>2002-10-30 05:07:20 +0300
committerKent Mein <mein@cs.umn.edu>2002-10-30 05:07:20 +0300
commit01bff7038323d617fbc83a39e9072631ccbdd65f (patch)
tree2ca70b537a273af35eb5c85c7bd55712fb112dcd /source/gameengine/Converter
parentf6c7a8935762c5bf7ff77a0e7d5d63554c5eb80d (diff)
fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.h1
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.h1
-rw-r--r--source/gameengine/Converter/BL_MeshDeformer.h1
-rw-r--r--source/gameengine/Converter/BL_SkinMeshObject.h1
-rw-r--r--source/gameengine/Converter/BlenderWorldInfo.h1
-rw-r--r--source/gameengine/Converter/KX_BlenderScalarInterpolator.h2
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.h1
-rw-r--r--source/gameengine/Converter/KX_ConvertActuators.h21
-rw-r--r--source/gameengine/Converter/KX_ConvertControllers.h3
-rw-r--r--source/gameengine/Converter/KX_ConvertProperties.h9
-rw-r--r--source/gameengine/Converter/KX_ConvertSensors.h20
-rw-r--r--source/gameengine/Converter/KX_IpoConvert.h16
12 files changed, 41 insertions, 36 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h
index 49485cb324d..962f807f907 100644
--- a/source/gameengine/Converter/BL_ActionActuator.h
+++ b/source/gameengine/Converter/BL_ActionActuator.h
@@ -122,5 +122,6 @@ enum {
ACT_FLAG_LOCKINPUT = 0x00000002,
ACT_FLAG_KEYUP = 0x00000004
};
+
#endif
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.h b/source/gameengine/Converter/BL_BlenderDataConversion.h
index 1ed6a866269..29e1a29a149 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.h
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.h
@@ -52,3 +52,4 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
);
#endif // __BLENDER_CONVERT
+
diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h
index 9880725a2d0..90b4dd8328c 100644
--- a/source/gameengine/Converter/BL_MeshDeformer.h
+++ b/source/gameengine/Converter/BL_MeshDeformer.h
@@ -70,3 +70,4 @@ protected:
};
#endif
+
diff --git a/source/gameengine/Converter/BL_SkinMeshObject.h b/source/gameengine/Converter/BL_SkinMeshObject.h
index 5ac95b48a35..5dfca48af1e 100644
--- a/source/gameengine/Converter/BL_SkinMeshObject.h
+++ b/source/gameengine/Converter/BL_SkinMeshObject.h
@@ -179,6 +179,5 @@ public:
};
-
#endif
diff --git a/source/gameengine/Converter/BlenderWorldInfo.h b/source/gameengine/Converter/BlenderWorldInfo.h
index 1defd41bc72..f4bdff649cc 100644
--- a/source/gameengine/Converter/BlenderWorldInfo.h
+++ b/source/gameengine/Converter/BlenderWorldInfo.h
@@ -93,3 +93,4 @@ public:
};
#endif //__BLENDERWORLDINFO_H
+
diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
index 6276b286ce4..fd9cfcb04ce 100644
--- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
+++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
@@ -66,5 +66,5 @@ public:
KX_IScalarInterpolator *GetScalarInterpolator(BL_IpoChannel channel);
};
-
#endif //__KX_SCALARINTERPOLATOR_H
+
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h
index 446c238a274..2a15d5e2f0d 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.h
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h
@@ -118,3 +118,4 @@ public:
};
#endif //__KX_BLENDERSCENECONVERTER_H
+
diff --git a/source/gameengine/Converter/KX_ConvertActuators.h b/source/gameengine/Converter/KX_ConvertActuators.h
index 80aa64a19ef..1e6e96e2e7c 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.h
+++ b/source/gameengine/Converter/KX_ConvertActuators.h
@@ -33,16 +33,17 @@
#define __KX_CONVERTACTUATORS_H
void BL_ConvertActuators(char* maggiename,
- struct Object* blenderobject,
- class KX_GameObject* gameobj,
- class SCA_LogicManager* logicmgr,
- class KX_Scene* scene,
- class KX_KetsjiEngine* ketsjiEngine,
- int & executePriority,
- int activeLayerBitInfo,
- bool isInActiveLayer,
- class RAS_IRenderTools* rendertools,
- class KX_BlenderSceneConverter* converter);
+ struct Object* blenderobject,
+ class KX_GameObject* gameobj,
+ class SCA_LogicManager* logicmgr,
+ class KX_Scene* scene,
+ class KX_KetsjiEngine* ketsjiEngine,
+ int & executePriority,
+ int activeLayerBitInfo,
+ bool isInActiveLayer,
+ class RAS_IRenderTools* rendertools,
+ class KX_BlenderSceneConverter* converter);
#endif //__KX_CONVERTACTUATORS_H
+
diff --git a/source/gameengine/Converter/KX_ConvertControllers.h b/source/gameengine/Converter/KX_ConvertControllers.h
index 637780a7dbd..3c2b45bddd0 100644
--- a/source/gameengine/Converter/KX_ConvertControllers.h
+++ b/source/gameengine/Converter/KX_ConvertControllers.h
@@ -46,6 +46,5 @@ void BL_ConvertControllers(
);
-
-
#endif //__KX_CONVERTCONTROLLERS_H
+
diff --git a/source/gameengine/Converter/KX_ConvertProperties.h b/source/gameengine/Converter/KX_ConvertProperties.h
index 7360baa2e47..eb44f7b7d35 100644
--- a/source/gameengine/Converter/KX_ConvertProperties.h
+++ b/source/gameengine/Converter/KX_ConvertProperties.h
@@ -33,9 +33,10 @@
#define __KX_CONVERTPROPERTIES
void BL_ConvertProperties(struct Object* object,
- class KX_GameObject* gameobj,
- class SCA_TimeEventManager* timemgr,
- class SCA_IScene* scene,
- bool isInActiveLayer);
+ class KX_GameObject* gameobj,
+ class SCA_TimeEventManager* timemgr,
+ class SCA_IScene* scene,
+ bool isInActiveLayer);
#endif //__KX_CONVERTPROPERTIES
+
diff --git a/source/gameengine/Converter/KX_ConvertSensors.h b/source/gameengine/Converter/KX_ConvertSensors.h
index ed7dccf87a9..9878d4a7a09 100644
--- a/source/gameengine/Converter/KX_ConvertSensors.h
+++ b/source/gameengine/Converter/KX_ConvertSensors.h
@@ -33,15 +33,15 @@
#define __KX_CONVERTSENSOR_H
void BL_ConvertSensors(struct Object* blenderobject,
- class KX_GameObject* gameobj,
- class SCA_LogicManager* logicmgr,
- class KX_Scene* kxscene,
- class SCA_IInputDevice* keydev,
- int & executePriority ,
- int activeLayerBitInfo,
- bool isInActiveLayer,
- class RAS_ICanvas* canvas,
- class KX_BlenderSceneConverter* converter);
-
+ class KX_GameObject* gameobj,
+ class SCA_LogicManager* logicmgr,
+ class KX_Scene* kxscene,
+ class SCA_IInputDevice* keydev,
+ int & executePriority ,
+ int activeLayerBitInfo,
+ bool isInActiveLayer,
+ class RAS_ICanvas* canvas,
+ class KX_BlenderSceneConverter* converter);
#endif //__KX_CONVERTSENSOR_H
+
diff --git a/source/gameengine/Converter/KX_IpoConvert.h b/source/gameengine/Converter/KX_IpoConvert.h
index 5686ca866eb..e04f33f76fe 100644
--- a/source/gameengine/Converter/KX_IpoConvert.h
+++ b/source/gameengine/Converter/KX_IpoConvert.h
@@ -35,20 +35,20 @@
struct Object;
void BL_ConvertIpos(struct Object* blenderobject,
- class KX_GameObject* gameobj,
- class KX_BlenderSceneConverter *converter
- );
+ class KX_GameObject* gameobj,
+ class KX_BlenderSceneConverter *converter);
void BL_ConvertLampIpos(struct Lamp* blenderlight,
- class KX_GameObject* lightobj,
- class KX_BlenderSceneConverter *converter);
+ class KX_GameObject* lightobj,
+ class KX_BlenderSceneConverter *converter);
void BL_ConvertWorldIpos(struct World* blenderworld,
- class KX_BlenderSceneConverter *converter);
+ class KX_BlenderSceneConverter *converter);
void BL_ConvertCameraIpos(struct Camera* blendercamera,
- class KX_GameObject* cameraobj,
- class KX_BlenderSceneConverter *converter);
+ class KX_GameObject* cameraobj,
+ class KX_BlenderSceneConverter *converter);
#endif //__KX_IPOCONVERT_H
+