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authorAlexander Kuznetsov <kuzsasha@gmail.com>2013-02-22 19:54:10 +0400
committerAlexander Kuznetsov <kuzsasha@gmail.com>2013-02-22 19:54:10 +0400
commit2c2a42a4e8f691f0f407dc709e20c7257c960aaa (patch)
tree57acf72375e1f50510a9fcb457d20591cbd01ca1 /source/gameengine/Converter
parentc586159438c036d6117016b49f3d727862d54662 (diff)
Fix for building without python.
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r--source/gameengine/Converter/KX_LibLoadStatus.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_LibLoadStatus.cpp b/source/gameengine/Converter/KX_LibLoadStatus.cpp
index fb36f232f30..2a38e062f89 100644
--- a/source/gameengine/Converter/KX_LibLoadStatus.cpp
+++ b/source/gameengine/Converter/KX_LibLoadStatus.cpp
@@ -36,8 +36,9 @@ KX_LibLoadStatus::KX_LibLoadStatus(class KX_BlenderSceneConverter* kx_converter,
m_mergescene(merge_scene),
m_data(NULL),
m_libname(path),
- m_progress(0.f),
+ m_progress(0.f)
#ifdef WITH_PYTHON
+ ,
m_finish_cb(NULL),
m_progress_cb(NULL)
#endif