diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/Expressions/IntValue.cpp | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/Expressions/IntValue.cpp')
-rw-r--r-- | source/gameengine/Expressions/IntValue.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Expressions/IntValue.cpp b/source/gameengine/Expressions/IntValue.cpp index b782de4bef6..badba8ead63 100644 --- a/source/gameengine/Expressions/IntValue.cpp +++ b/source/gameengine/Expressions/IntValue.cpp @@ -326,7 +326,7 @@ void CIntValue::SetValue(CValue* newval) } - +#ifndef DISABLE_PYTHON PyObject* CIntValue::ConvertValueToPython() { if((m_int > INT_MIN) && (m_int < INT_MAX)) @@ -334,3 +334,4 @@ PyObject* CIntValue::ConvertValueToPython() else return PyLong_FromLongLong(m_int); } +#endif // DISABLE_PYTHON |