diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-02-23 14:41:31 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-23 14:41:31 +0400 |
commit | b8e019d8396ed102323df234df8b1cc6b35712a1 (patch) | |
tree | 64f4fdb413336113b8c92198097831941c6fc171 /source/gameengine/GameLogic/SCA_AlwaysSensor.h | |
parent | 3dd449ae4fbb2eb6f9eb63e9f9de61def58abe16 (diff) |
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_AlwaysSensor.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_AlwaysSensor.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.h b/source/gameengine/GameLogic/SCA_AlwaysSensor.h index 8748793d9a3..d0963fd0ea1 100644 --- a/source/gameengine/GameLogic/SCA_AlwaysSensor.h +++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.h @@ -32,8 +32,8 @@ * \ingroup gamelogic */ -#ifndef __KX_ALWAYSSENSOR -#define __KX_ALWAYSSENSOR +#ifndef __SCA_ALWAYSSENSOR_H__ +#define __SCA_ALWAYSSENSOR_H__ #include "SCA_ISensor.h" class SCA_AlwaysSensor : public SCA_ISensor @@ -50,5 +50,5 @@ public: virtual void Init(); }; -#endif //__KX_ALWAYSSENSOR +#endif //__SCA_ALWAYSSENSOR_H__ |