diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-03-12 01:11:52 +0300 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-03-12 01:11:52 +0300 |
commit | a37cec2802d96306426f41c64f6ed69ab3680355 (patch) | |
tree | d0ad9ba1a8fb64072a6427e82b0fc4aa2a153d83 /source/gameengine/GameLogic/SCA_IObject.cpp | |
parent | 0ac3e7016048a7e66285b3539c6e86cf83a4cb06 (diff) |
BGE patch 18368: Modulus (ie %) expression controller in BGE. Implement a cache for the expression for better performance.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IObject.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_IObject.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_IObject.cpp b/source/gameengine/GameLogic/SCA_IObject.cpp index d8f5f3eede5..debd62d44e6 100644 --- a/source/gameengine/GameLogic/SCA_IObject.cpp +++ b/source/gameengine/GameLogic/SCA_IObject.cpp @@ -59,7 +59,9 @@ SCA_IObject::~SCA_IObject() SCA_ControllerList::iterator itc; for (itc = m_controllers.begin(); !(itc == m_controllers.end()); ++itc) { - ((CValue*)(*itc))->Release(); + //Use Delete for controller to ensure proper cleaning (expression controller) + (*itc)->Delete(); + //((CValue*)(*itc))->Release(); } SCA_ActuatorList::iterator ita; for (ita = m_registeredActuators.begin(); !(ita==m_registeredActuators.end()); ++ita) |