diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-05-20 07:01:03 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-05-20 07:01:03 +0300 |
commit | 81e584ed17902878579131776b4e5a9f7b54cdab (patch) | |
tree | b69c5e579eaa1c6b40c99a2ad36f75e385f50df3 /source/gameengine/GameLogic | |
parent | 6cd1d34dc1953f007ee16e9673e1d112160fb162 (diff) |
CMake: Use GCC7's -Wimplicit-fallthrough=5
Use to avoid accidental missing break statements,
use ATTR_FALLTHROUGH to suppress.
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r-- | source/gameengine/GameLogic/SCA_PropertySensor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp index abb64cf1733..e34a5296139 100644 --- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp +++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp @@ -133,7 +133,7 @@ bool SCA_PropertySensor::CheckPropertyCondition() { case KX_PROPSENSOR_NOTEQUAL: reverse = true; - /* fall-through */ + ATTR_FALLTHROUGH; case KX_PROPSENSOR_EQUAL: { CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname); @@ -231,7 +231,7 @@ bool SCA_PropertySensor::CheckPropertyCondition() } case KX_PROPSENSOR_LESSTHAN: reverse = true; - /* fall-through */ + ATTR_FALLTHROUGH; case KX_PROPSENSOR_GREATERTHAN: { CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname); |