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author | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2008-06-28 07:18:11 +0400 |
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committer | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2008-06-28 07:18:11 +0400 |
commit | 1231a2171adf1f5ce596eb12a018978bb6a39695 (patch) | |
tree | 6684f90584bb147b13264bf523ae9cebff974bb8 /source/gameengine/GamePlayer/common/GPC_RenderTools.cpp | |
parent | f9ae102afd4a6dd03a028127c2e2b4f99ae8cf57 (diff) |
BGE 2d-filter, custom shaders now can have depth texture and luminance texture
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_RenderTools.cpp')
0 files changed, 0 insertions, 0 deletions