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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-20 03:05:21 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-20 03:05:21 +0400 |
commit | aa0aac706e4381624482978110a54b5959414d14 (patch) | |
tree | 6ddf414bdcc52d7da10e2d7e621113aec48520dc /source/gameengine/GamePlayer/ghost/CMakeLists.txt | |
parent | 7349d775b0c80a112cc90888db80f481a36c4b92 (diff) |
2.5
* Optimized RNA property lookups and path resolving, still can be
much better, but now the 1000 IPO example on bf-taskforce25
runs at reasonable speed.
* Also an optimization in the depsgraph when dealing with many
objects, this was actually also a bottleneck here.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/CMakeLists.txt')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/CMakeLists.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/ghost/CMakeLists.txt b/source/gameengine/GamePlayer/ghost/CMakeLists.txt index 71961f27339..0d4abf1e1fe 100644 --- a/source/gameengine/GamePlayer/ghost/CMakeLists.txt +++ b/source/gameengine/GamePlayer/ghost/CMakeLists.txt @@ -51,6 +51,7 @@ SET(INC ../../../../source/blender ../../../../source/blender/include ../../../../source/blender/makesdna + ../../../../source/blender/makesrna ../../../../source/gameengine/Rasterizer ../../../../source/gameengine/GameLogic ../../../../source/gameengine/Expressions |