diff options
author | Campbell Barton <ideasman42@gmail.com> | 2016-04-24 15:42:41 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-04-25 12:27:45 +0300 |
commit | beaa57d2699ae945c06a895d41ec5ddfeabc373a (patch) | |
tree | 205db121401f06eb1d51a98cd2480b46ae52c582 /source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | |
parent | 935998312c44300385588c466ef31fa9e85d385f (diff) |
Refactor BKE_blender into separate headers
- BKE_blender_version.h (only version defines & versionstr).
- BKE_blender_copybuffer.h (currently only used for view3d copy/paste).
- BKE_blender_undo.h (global undo functions).
- BKE_blendfile.h (high level blend file read/write API).
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_ghost.cpp')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index eee53b775a9..a69a8eae55d 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -455,9 +455,9 @@ int main(int argc, char** argv) init_nodesystem(); - initglobals(); + BKE_blender_globals_init(); - // We load our own G.main, so free the one that initglobals() gives us + // We load our own G.main, so free the one that BKE_blender_globals_init() gives us BKE_main_free(G.main); G.main = NULL; @@ -1132,7 +1132,7 @@ int main(int argc, char** argv) } } - /* refer to WM_exit_ext() and free_blender(), + /* refer to WM_exit_ext() and BKE_blender_free(), * these are not called in the player but we need to match some of there behavior here, * if the order of function calls or blenders state isn't matching that of blender proper, * we may get troubles later on */ |