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authorBastien Montagne <montagne29@wanadoo.fr>2015-06-29 17:41:00 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-06-29 18:18:11 +0300
commitd140e70c496122915eb5c05aba83153e2e0d7998 (patch)
tree1e589247d69da64aa7b0e7802319237ec050b5d6 /source/gameengine/GamePlayer
parent147bd16ed1bb3415b30408b0eab110d0854eadd2 (diff)
parent295d0c52a26730edc6d4ed1276e4051cce006be5 (diff)
Merge branch 'master' into temp-ghash-experimentstemp-ghash-experiments
Note that 'store hash' feature was removed for now - to complex to maintain (conflicts) and relatively easy to re-add if we ever really want this one day. Conflicts: source/blender/blenlib/BLI_ghash.h source/blender/blenlib/intern/BLI_ghash.c source/blender/blenlib/intern/hash_mm2a.c source/blender/bmesh/tools/bmesh_region_match.c tests/gtests/blenlib/BLI_ghash_performance_test.cc tests/gtests/blenlib/BLI_ghash_test.cc tests/gtests/blenlib/CMakeLists.txt
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.h2
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp6
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp12
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Canvas.h2
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp8
5 files changed, 25 insertions, 5 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h
index acbea477e38..34cc9759a08 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.h
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h
@@ -71,6 +71,8 @@ public:
virtual void ResizeWindow(int width, int height) {}
+ virtual void GetDisplayDimensions(int &width, int &height) {}
+
/**
* \section Methods inherited from abstract base class RAS_ICanvas.
*/
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 6b69a991968..b8ce67743de 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -636,7 +636,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
if (!m_networkdevice)
goto initFailed;
- sound_init(m_maggie);
+ BKE_sound_init(m_maggie);
// create a ketsjisystem (only needed for timing and stuff)
m_kxsystem = new GPG_System (m_system);
@@ -672,7 +672,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
return m_engineInitialized;
initFailed:
- sound_exit();
+ BKE_sound_exit();
delete m_kxsystem;
delete m_networkdevice;
delete m_mouse;
@@ -847,7 +847,7 @@ void GPG_Application::exitEngine()
if (!m_engineInitialized)
return;
- sound_exit();
+ BKE_sound_exit();
if (m_ketsjiengine)
{
stopEngine();
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
index 556f85804ea..09eb1691dae 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
@@ -121,6 +121,18 @@ bool GPG_Canvas::GetSwapInterval(int& intervalOut)
return false;
}
+void GPG_Canvas::GetDisplayDimensions(int &width, int &height)
+ {
+ unsigned int uiwidth;
+ unsigned int uiheight;
+
+ GHOST_ISystem *system = GHOST_ISystem::getSystem();
+ system->getMainDisplayDimensions(uiwidth, uiheight);
+
+ width = uiwidth;
+ height = uiheight;
+}
+
void GPG_Canvas::ResizeWindow(int width, int height)
{
if (m_window->getState() == GHOST_kWindowStateFullScreen)
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
index 337c2cedf55..18afbf6cd9e 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
@@ -63,6 +63,8 @@ public:
virtual float GetMouseNormalizedX(int x);
virtual float GetMouseNormalizedY(int y);
+ virtual void GetDisplayDimensions(int &width, int &height);
+
virtual void ResizeWindow(int width, int height);
virtual void SetFullScreen(bool enable);
virtual bool GetFullScreen();
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 915fe614957..faa29e15b65 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -74,6 +74,7 @@ extern "C"
#include "BKE_report.h"
#include "BKE_library.h"
#include "BKE_modifier.h"
+#include "BKE_material.h"
#include "BKE_text.h"
#include "BKE_sound.h"
@@ -517,9 +518,12 @@ int main(int argc, char** argv)
// enable fast mipmap generation
U.use_gpu_mipmap = 1;
- sound_init_once();
+ BKE_sound_init_once();
- set_free_windowmanager_cb(wm_free);
+ // Initialize a default material for meshes without materials.
+ init_def_material();
+
+ BKE_library_callback_free_window_manager_set(wm_free);
/* if running blenderplayer the last argument can't be parsed since it has to be the filename. else it is bundled */
isBlenderPlayer = !BLO_is_a_runtime(argv[0]);