diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-29 05:53:17 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-29 05:53:17 +0400 |
commit | d122f24c1af429dd59a0051db01650fd2b1abbba (patch) | |
tree | d81cf34654d6eb2910e1d7ca338e90060b034624 /source/gameengine/Ketsji/BL_Action.h | |
parent | de3c95a09c9eb82b04da4345c98eb53030342af8 (diff) |
BGE Animations: Fixing a bug with priority and non continuous animations.
Diffstat (limited to 'source/gameengine/Ketsji/BL_Action.h')
-rw-r--r-- | source/gameengine/Ketsji/BL_Action.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/BL_Action.h b/source/gameengine/Ketsji/BL_Action.h index de09ab13c68..c4544fcda44 100644 --- a/source/gameengine/Ketsji/BL_Action.h +++ b/source/gameengine/Ketsji/BL_Action.h @@ -78,7 +78,7 @@ public: BL_Action(class KX_GameObject* gameobj); ~BL_Action(); - void Play(const char* name, + bool Play(const char* name, float start, float end, short priority, |