diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-29 05:53:17 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-29 05:53:17 +0400 |
commit | d122f24c1af429dd59a0051db01650fd2b1abbba (patch) | |
tree | d81cf34654d6eb2910e1d7ca338e90060b034624 /source/gameengine/Ketsji/BL_ActionManager.h | |
parent | de3c95a09c9eb82b04da4345c98eb53030342af8 (diff) |
BGE Animations: Fixing a bug with priority and non continuous animations.
Diffstat (limited to 'source/gameengine/Ketsji/BL_ActionManager.h')
-rw-r--r-- | source/gameengine/Ketsji/BL_ActionManager.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/BL_ActionManager.h b/source/gameengine/Ketsji/BL_ActionManager.h index 41907c20204..99053ba27a6 100644 --- a/source/gameengine/Ketsji/BL_ActionManager.h +++ b/source/gameengine/Ketsji/BL_ActionManager.h @@ -42,7 +42,7 @@ public: BL_ActionManager(class KX_GameObject* obj); ~BL_ActionManager(); - void PlayAction(const char* name, + bool PlayAction(const char* name, float start, float end, short layer=0, |