diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-05-31 18:54:31 +0400 |
---|---|---|
committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-05-31 18:54:31 +0400 |
commit | 8deca3ecfce2b6727cde281374c26c39a472f685 (patch) | |
tree | e3c0f222b5f2ff37e5976f0e8d3b95316823087b /source/gameengine/Ketsji/KX_BlenderMaterial.cpp | |
parent | 011d91624ee0f0ced5462995faec16b2e6f44142 (diff) |
BGE: fix refcount bug causing crash with Object texture coordinates.
Diffstat (limited to 'source/gameengine/Ketsji/KX_BlenderMaterial.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_BlenderMaterial.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp index bc2d718203b..30057fc039d 100644 --- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp +++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp @@ -715,8 +715,6 @@ void KX_BlenderMaterial::setObjectMatrixData(int i, RAS_IRasterizer *ras) if(!obj) return; - obj->Release(); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR ); glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR ); glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR ); |