diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-11-11 04:39:08 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-11-11 04:39:08 +0400 |
commit | dfc55421dfed71b3b9cc074d1d3919bd02168ad7 (patch) | |
tree | 169e16da6e3589901236858cbc5586a1c5098745 /source/gameengine/Ketsji/KX_BlenderMaterial.h | |
parent | f8af8100d28910202f0b34f5aafea30321d59842 (diff) |
game engine material conversion: don't use the material to convert vertex colors, then extract back out (pre face).
Diffstat (limited to 'source/gameengine/Ketsji/KX_BlenderMaterial.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_BlenderMaterial.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.h b/source/gameengine/Ketsji/KX_BlenderMaterial.h index 1653669ebcc..c38eb2a6fd0 100644 --- a/source/gameengine/Ketsji/KX_BlenderMaterial.h +++ b/source/gameengine/Ketsji/KX_BlenderMaterial.h @@ -76,6 +76,8 @@ public: TCachingInfo& cachingInfo )const; + /* mMaterial is private, but need this for conversion */ + bool IsMaterial(BL_Material *bl_mat) const; Material* GetBlenderMaterial() const; MTFace* GetMTFace(void) const; unsigned int* GetMCol(void) const; |