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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-15 04:11:30 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-15 04:11:30 +0400
commit3b153f887a507181ec37d11eb4ba98dd778f216c (patch)
treec680b4934a9e305342c086e3fccbe9312aafe536 /source/gameengine/Ketsji/KX_KetsjiEngine.cpp
parentf554f14329cb6c69dfbaf97f055d4651726aa8a3 (diff)
Fix zoom level and clipping to be consistent with the viewport
when pressing P without a camera active, now it should match the view exactly. Fix an issue when setting a camera with an actuator and being in orthographic mode in the viewport without an active camera, it used a strange mix of the set camera and the viewport then.
Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.cpp24
1 files changed, 20 insertions, 4 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index 4d83853537e..888dcf3d01f 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -135,6 +135,8 @@ KX_KetsjiEngine::KX_KetsjiEngine(KX_ISystem* system)
m_overrideCam(false),
m_overrideCamUseOrtho(false),
+ m_overrideCamNear(0.0),
+ m_overrideCamFar(0.0),
m_stereo(false),
m_curreye(0),
@@ -886,7 +888,12 @@ void KX_KetsjiEngine::SetCameraOverrideViewMatrix(const MT_CmMatrix4x4& mat)
m_overrideCamViewMat = mat;
}
-
+void KX_KetsjiEngine::SetCameraOverrideClipping(float near, float far)
+{
+ m_overrideCamNear = near;
+ m_overrideCamFar = far;
+}
+
void KX_KetsjiEngine::SetupViewport(KX_Scene *scene, KX_Camera* cam, RAS_Rect& area, RAS_Rect& viewport)
{
// In this function we make sure the rasterizer settings are upto
@@ -985,6 +992,7 @@ void KX_KetsjiEngine::RenderShadowBuffers(KX_Scene *scene)
// update graphics
void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam)
{
+ bool override_camera;
RAS_Rect viewport, area;
float left, right, bottom, top, nearfrust, farfrust, focallength;
const float ortho = 100.0;
@@ -1006,7 +1014,10 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam)
//m_rasterizer->SetAmbient();
m_rasterizer->DisplayFog();
- if (m_overrideCam && (scene->GetName() == m_overrideSceneName) && m_overrideCamUseOrtho) {
+ override_camera = m_overrideCam && (scene->GetName() == m_overrideSceneName);
+ override_camera = override_camera && (cam->GetName() == "__default__cam__");
+
+ if (override_camera && m_overrideCamUseOrtho) {
MT_CmMatrix4x4 projmat = m_overrideCamProjMat;
m_rasterizer->SetProjectionMatrix(projmat);
} else if (cam->hasValidProjectionMatrix() && !cam->GetViewport() )
@@ -1016,12 +1027,17 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam)
{
RAS_FrameFrustum frustum;
float lens = cam->GetLens();
+ bool orthographic = !cam->GetCameraData()->m_perspective;
nearfrust = cam->GetCameraNear();
farfrust = cam->GetCameraFar();
focallength = cam->GetFocalLength();
- if (!cam->GetCameraData()->m_perspective)
- {
+ if(override_camera) {
+ nearfrust = m_overrideCamNear;
+ farfrust = m_overrideCamFar;
+ }
+
+ if (orthographic) {
lens *= ortho;
nearfrust = (nearfrust + 1.0)*ortho;
farfrust *= ortho;