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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/gameengine/Ketsji/KX_KetsjiEngine.h
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.h')
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.h34
1 files changed, 33 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h
index e727452423b..4184202c518 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.h
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h
@@ -103,6 +103,7 @@ private:
double m_remainingTime;
static double m_ticrate;
+ static double m_anim_framerate; /* for animation playback only - ipo and action */
static double m_suspendedtime;
static double m_suspendeddelta;
@@ -123,6 +124,8 @@ private:
bool m_overrideCamUseOrtho;
MT_CmMatrix4x4 m_overrideCamProjMat;
MT_CmMatrix4x4 m_overrideCamViewMat;
+ float m_overrideCamNear;
+ float m_overrideCamFar;
bool m_stereo;
int m_curreye;
@@ -148,6 +151,8 @@ private:
/** Labels for profiling display. */
static const char m_profileLabels[tc_numCategories][15];
+ /** Last estimated framerate */
+ static double m_average_framerate;
/** Show the framerate on the game display? */
bool m_show_framerate;
/** Show profiling info on the game display? */
@@ -174,9 +179,10 @@ private:
/** Blue component of framing bar color. */
float m_overrideFrameColorB;
- void SetupRenderFrame(KX_Scene *scene, KX_Camera* cam);
void RenderFrame(KX_Scene* scene, KX_Camera* cam);
+ void PostRenderFrame();
void RenderDebugProperties();
+ void RenderShadowBuffers(KX_Scene *scene);
void SetBackGround(KX_WorldInfo* worldinfo);
void SetWorldSettings(KX_WorldInfo* worldinfo);
void DoSound(KX_Scene* scene);
@@ -198,6 +204,8 @@ public:
void SetSceneConverter(KX_ISceneConverter* sceneconverter);
void SetGame2IpoMode(bool game2ipo,int startFrame);
+ RAS_IRasterizer* GetRasterizer(){return m_rasterizer;};
+
///returns true if an update happened to indicate -> Render
bool NextFrame();
void Render();
@@ -221,6 +229,8 @@ public:
void SuspendScene(const STR_String& scenename);
void ResumeScene(const STR_String& scenename);
+ void GetSceneViewport(KX_Scene* scene, KX_Camera* cam, RAS_Rect& area, RAS_Rect& viewport);
+
void SetDrawType(int drawingtype);
void SetCameraZoom(float camzoom);
@@ -229,6 +239,7 @@ public:
void SetCameraOverrideUseOrtho(bool useOrtho);
void SetCameraOverrideProjectionMatrix(const MT_CmMatrix4x4& mat);
void SetCameraOverrideViewMatrix(const MT_CmMatrix4x4& mat);
+ void SetCameraOverrideClipping(float near, float far);
/**
* Sets display of all frames.
@@ -243,6 +254,11 @@ public:
bool GetUseFixedTime(void) const;
/**
+ * Returns current render frame clock time
+ */
+ double GetClockTime(void) const;
+
+ /**
* Returns the difference between the local time of the scene (when it
* was running and not suspended) and the "curtime"
*/
@@ -258,6 +274,20 @@ public:
static void SetTicRate(double ticrate);
/**
+ * Gets the framerate for playing animations. (actions and ipos)
+ */
+ static double GetAnimFrameRate();
+ /**
+ * Sets the framerate for playing animations. (actions and ipos)
+ */
+ static void SetAnimFrameRate(double framerate);
+
+ /**
+ * Gets the last estimated average framerate
+ */
+ static double GetAverageFrameRate();
+
+ /**
* Activates or deactivates timing information display.
* @param frameRate Display for frame rate on or off.
* @param profile Display for individual components on or off.
@@ -334,8 +364,10 @@ protected:
KX_Scene* CreateScene(const STR_String& scenename);
bool BeginFrame();
+ void ClearFrame();
void EndFrame();
};
#endif //__KX_KETSJI_ENGINE
+