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authorChris Want <cwant@ualberta.ca>2005-09-15 01:50:37 +0400
committerChris Want <cwant@ualberta.ca>2005-09-15 01:50:37 +0400
commit0a2b71a3a4c18d80058e0b67fee9d41fced7c261 (patch)
treef1801ae4ecda3122abd3204139b8c236ff5c5d52 /source/gameengine/Ketsji/KX_MouseFocusSensor.h
parent902b11b84c34a229f94c976d385b6b033837172f (diff)
Getting blender to compile for IRIX, in particular:
IK: needed to change abs() to TNT::abs() (thanks brecht!) Freetype: FT_ENCODING_UNICODE typecast to FT_CharMap (thanks intrr!) header_image: missing include for liballoc stuff Ketsji: needed to declare m_hitObject as public in KX_MouseFocusSensor.h. This is probably the wrong thing to do, but KX_MouseFocusSensor.cpp compilation fails on line 279 otherwise.
Diffstat (limited to 'source/gameengine/Ketsji/KX_MouseFocusSensor.h')
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index 85ff0b83df6..cf7af709c48 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -95,6 +95,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
KX_PYMETHOD_DOC(KX_MouseFocusSensor,GetRayDirection);
/* --------------------------------------------------------------------- */
+ SCA_IObject* m_hitObject;
private:
/**
@@ -138,8 +139,6 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
* the object was hit. */
MT_Vector3 m_hitNormal;
- SCA_IObject* m_hitObject;
-
/**
* Ref to the engine, for retrieving a reference to the current