diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-29 06:11:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-29 06:11:40 +0400 |
commit | 5549904171bd052b2b355e77b3582fd1e4b0a320 (patch) | |
tree | a38c4d30bfa126e671c80243a6695ea765b0a278 /source/gameengine/Ketsji/KX_MouseFocusSensor.h | |
parent | dd106b5c7a129e00bebe121c4da8cb90a16d48cb (diff) |
style cleanup
Diffstat (limited to 'source/gameengine/Ketsji/KX_MouseFocusSensor.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_MouseFocusSensor.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h index a8376dcb4fb..1f7809831e7 100644 --- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h +++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h @@ -151,27 +151,27 @@ class KX_MouseFocusSensor : public SCA_MouseSensor /** * (in game world coordinates) the place where the object was hit. */ - MT_Point3 m_hitPosition; + MT_Point3 m_hitPosition; /** * (in game world coordinates) the position to which to shoot the ray. */ - MT_Point3 m_prevTargetPoint; + MT_Point3 m_prevTargetPoint; /** * (in game world coordinates) the position from which to shoot the ray. */ - MT_Point3 m_prevSourcePoint; - + MT_Point3 m_prevSourcePoint; + /** * (in game world coordinates) the face normal of the vertex where * the object was hit. */ - MT_Vector3 m_hitNormal; + MT_Vector3 m_hitNormal; /** * UV texture coordinate of the hit point if any, (0,0) otherwise */ - MT_Vector2 m_hitUV; + MT_Vector2 m_hitUV; /** * The KX scene that holds the camera. The camera position |