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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-05-21 13:18:42 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-05-21 13:18:42 +0400
commit1217928e662bd74980dc17c8d32797b0bc6f7002 (patch)
tree1d46e362c2e3e114ebc2f30f5a942646d0f3bfc4 /source/gameengine/Ketsji/KX_PythonInit.h
parent22883f9232da3df2bcba995bb0d84d4cf95803e8 (diff)
Fixes for Camera objects and python:
Normalise clip planes for sphere testing. Do a frustum-sphere <-> sphere test Reference count all python objects (!)
Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInit.h')
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.h b/source/gameengine/Ketsji/KX_PythonInit.h
index 7999014991a..dc4bad05efb 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.h
+++ b/source/gameengine/Ketsji/KX_PythonInit.h
@@ -46,9 +46,10 @@ extern bool gUseVisibilityTemp;
PyObject* initGameLogic(class KX_Scene* ketsjiscene);
PyObject* initGameKeys();
PyObject* initRasterizer(class RAS_IRasterizer* rasty,class RAS_ICanvas* canvas);
+PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level);
+void exitGamePlayerPythonScripting();
PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level);
void exitGamePythonScripting();
-void exitGamePythonScripting();
void PHY_SetActiveScene(class KX_Scene* scene);
#endif //__KX_PYTHON_INIT