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authorErwin Coumans <blender@erwincoumans.com>2006-05-14 03:31:36 +0400
committerErwin Coumans <blender@erwincoumans.com>2006-05-14 03:31:36 +0400
commit4a5826fa83f15dad702a65438b36ec6d1f0f30df (patch)
tree9a85a95403f3669c335316eb90734cf3c3698c29 /source/gameengine/Ketsji/KX_PythonInit.h
parentd790049639eb4b2517cfaf3d7a3e1fe2e2b21281 (diff)
Patch from Charlie:
Cleared the python dictionary at the end of the game engine, should fix some issues, also reverted the python controller changes, related to this This should fix the following bugs: [ #3789 ] [ #3815 ] possiblyy fixes: [ #3834 ]
Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInit.h')
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.h b/source/gameengine/Ketsji/KX_PythonInit.h
index 85616e26b6c..a4c2d1453a6 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.h
+++ b/source/gameengine/Ketsji/KX_PythonInit.h
@@ -50,6 +50,8 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur
void exitGamePlayerPythonScripting();
PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level);
void exitGamePythonScripting();
+void dictionaryClearByHand(PyObject *dict);
+
void PHY_SetActiveScene(class KX_Scene* scene);
#include "MT_Vector3.h"