diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-28 09:03:24 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-28 09:03:24 +0400 |
commit | 07065b27b8b37316004f40896f436d26e066f25f (patch) | |
tree | 19713fa864612e094f21a881e9816a8e1bf42b7b /source/gameengine/Ketsji/KX_Scene.cpp | |
parent | c9f677d24d9600d9ba07f1b258c49455bc348554 (diff) |
style cleanup
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_Scene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp index 2038e7e93b2..503c16fae9c 100644 --- a/source/gameengine/Ketsji/KX_Scene.cpp +++ b/source/gameengine/Ketsji/KX_Scene.cpp @@ -1287,7 +1287,7 @@ KX_Camera* KX_Scene::GetActiveCamera() void KX_Scene::SetActiveCamera(KX_Camera* cam) { // only set if the cam is in the active list? Or add it otherwise? - if (!FindCamera(cam)){ + if (!FindCamera(cam)) { AddCamera(cam); if (cam) std::cout << "Added cam " << cam->GetName() << std::endl; } @@ -1297,7 +1297,7 @@ void KX_Scene::SetActiveCamera(KX_Camera* cam) void KX_Scene::SetCameraOnTop(KX_Camera* cam) { - if (!FindCamera(cam)){ + if (!FindCamera(cam)) { // adding is always done at the back, so that's all that needs to be done AddCamera(cam); if (cam) std::cout << "Added cam " << cam->GetName() << std::endl; |