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authorCampbell Barton <ideasman42@gmail.com>2014-11-21 16:14:50 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-11-21 16:16:35 +0300
commit46e2d5ee41751542ea54177bb268ac957527867b (patch)
tree514a5d4acfdc94e86e3edccdcc208d955d60387c /source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
parent9124ecb16b220d3222214859ec4b1d67e6313bcc (diff)
Cleanup: typo
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsController.cpp')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 72c3b13e301..6b73f330c61 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -2265,7 +2265,7 @@ bool CcdShapeConstructionInfo::UpdateMesh(class KX_GameObject* gameobj, class RA
/* transverts are only used for deformed RAS_Meshes, the RAS_TexVert data
* is too hard to get at, see below for details */
float (*transverts)[3] = NULL;
- int transverts_tot= 0; /* with deformed meshes - should always be greater then the max orginal index, or we get crashes */
+ int transverts_tot= 0; /* with deformed meshes - should always be greater than the max orginal index, or we get crashes */
if (deformer) {
/* map locations from the deformed array