diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2008-08-14 05:36:55 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2008-08-14 05:36:55 +0400 |
commit | 860975969364667a262a7d7ca7de20c31e746154 (patch) | |
tree | 77d62c9363e18a3c8347619cdaaca6df832fc0fe /source/gameengine/Physics/Bullet/CcdPhysicsController.cpp | |
parent | e0c83d03ba3200c704d82fb1ae175914ef514f44 (diff) | |
parent | d2750f7bda1e5e4e43df330ab49e677105e00d4f (diff) |
Merge with r16081
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsController.cpp')
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsController.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp index 5c70b071661..b872fae6138 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp @@ -42,7 +42,8 @@ CcdPhysicsController::CcdPhysicsController (const CcdConstructionInfo& ci) { m_collisionDelay = 0; m_newClientInfo = 0; - + m_registerCount = 0; + m_MotionState = ci.m_MotionState; m_bulletMotionState = 0; @@ -217,7 +218,7 @@ void CcdPhysicsController::WriteDynamicsToMotionState() void CcdPhysicsController::PostProcessReplica(class PHY_IMotionState* motionstate,class PHY_IPhysicsController* parentctrl) { m_MotionState = motionstate; - + m_registerCount = 0; m_body = 0; |