Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJulian Eisel <eiseljulian@gmail.com>2015-10-21 18:30:35 +0300
committerJulian Eisel <eiseljulian@gmail.com>2015-10-21 18:30:35 +0300
commit0775680e4d05eda3c495a56dc0b6eafbe96dc586 (patch)
tree4f3286eef96dec6ababe43467ed2a4f50388b988 /source/gameengine/Physics/Bullet/CcdPhysicsController.h
parent4ade467fc6adfc13ce9e21d7e50b366fce70ea5f (diff)
parent6bc007610263c879f6bb30b844ba9d9a0fb9433c (diff)
Merge branch 'master' into UI-graphical-redesignUI-graphical-redesign
Conflicts: source/blender/blenkernel/BKE_blender.h source/blender/blenloader/intern/versioning_270.c source/blender/editors/interface/interface.c source/blender/editors/interface/interface_handlers.c source/blender/editors/interface/interface_intern.h source/blender/editors/interface/resources.c
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsController.h')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.h19
1 files changed, 10 insertions, 9 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
index c49ae8d20e1..a0b04736bdf 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
@@ -316,7 +316,8 @@ struct CcdConstructionInfo
float m_stepHeight;
float m_jumpSpeed;
float m_fallSpeed;
-
+ unsigned char m_maxJumps;
+
int m_gamesoftFlag;
float m_soft_linStiff; /* linear stiffness 0..1 */
float m_soft_angStiff; /* angular stiffness 0..1 */
@@ -407,19 +408,19 @@ class BlenderBulletCharacterController : public btKinematicCharacterController,
{
private:
btMotionState* m_motionState;
- int m_jumps;
- int m_maxJumps;
+ unsigned char m_jumps;
+ unsigned char m_maxJumps;
public:
BlenderBulletCharacterController(btMotionState *motionState, btPairCachingGhostObject *ghost, btConvexShape* shape, float stepHeight);
virtual void updateAction(btCollisionWorld *collisionWorld, btScalar dt);
- int getMaxJumps() const;
+ unsigned char getMaxJumps() const;
- void setMaxJumps(int maxJumps);
+ void setMaxJumps(unsigned char maxJumps);
- int getJumpCount() const;
+ unsigned char getJumpCount() const;
virtual bool canJump() const;
@@ -432,9 +433,9 @@ public:
virtual bool OnGround(){ return onGround(); }
virtual float GetGravity() { return getGravity(); }
virtual void SetGravity(float gravity) { setGravity(gravity); }
- virtual int GetMaxJumps() { return getMaxJumps(); }
- virtual void SetMaxJumps(int maxJumps) { setMaxJumps(maxJumps); }
- virtual int GetJumpCount() { return getJumpCount(); }
+ virtual unsigned char GetMaxJumps() { return getMaxJumps(); }
+ virtual void SetMaxJumps(unsigned char maxJumps) { setMaxJumps(maxJumps); }
+ virtual unsigned char GetJumpCount() { return getJumpCount(); }
virtual void SetWalkDirection(const MT_Vector3& dir)
{
btVector3 vec = btVector3(dir[0], dir[1], dir[2]);