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authorCampbell Barton <ideasman42@gmail.com>2011-11-15 06:05:32 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-15 06:05:32 +0400
commite59ab6486f9e7285815671044b785c28365d5165 (patch)
tree4a9406c8181a817a8b96243ae167acc740ed20f7 /source/gameengine/Physics/Bullet
parent35ab6cabbf62187290e417dba6d8b18cd4fe18de (diff)
parentb1019a56b54294fc91293c5c43ef46d54950ae84 (diff)
svn merge -r41751:41779 ^/trunk/blender
Diffstat (limited to 'source/gameengine/Physics/Bullet')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index cc2e59be02c..d1e80226cd4 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -2130,8 +2130,8 @@ btCollisionShape* CcdShapeConstructionInfo::CreateBulletShape(btScalar margin, b
{
compoundShape = new btCompoundShape();
for (std::vector<CcdShapeConstructionInfo*>::iterator sit = m_shapeArray.begin();
- sit != m_shapeArray.end();
- sit++)
+ sit != m_shapeArray.end();
+ sit++)
{
collisionShape = (*sit)->CreateBulletShape(margin, useGimpact, useBvh);
if (collisionShape)
@@ -2156,8 +2156,8 @@ void CcdShapeConstructionInfo::AddShape(CcdShapeConstructionInfo* shapeInfo)
CcdShapeConstructionInfo::~CcdShapeConstructionInfo()
{
for (std::vector<CcdShapeConstructionInfo*>::iterator sit = m_shapeArray.begin();
- sit != m_shapeArray.end();
- sit++)
+ sit != m_shapeArray.end();
+ sit++)
{
(*sit)->Release();
}