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authorHans Lambermont <hans@lambermont.dyndns.org>2002-10-12 15:37:38 +0400
committerHans Lambermont <hans@lambermont.dyndns.org>2002-10-12 15:37:38 +0400
commit12315f4d0e0ae993805f141f64cb8c73c5297311 (patch)
tree59b45827cd8293cfb727758989c7a74b40183974 /source/gameengine/Physics/Dummy
Initial revisionv2.25
Diffstat (limited to 'source/gameengine/Physics/Dummy')
-rw-r--r--source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp91
-rw-r--r--source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h70
-rw-r--r--source/gameengine/Physics/Dummy/Makefile47
3 files changed, 208 insertions, 0 deletions
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
new file mode 100644
index 00000000000..bc88ae7012d
--- /dev/null
+++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
@@ -0,0 +1,91 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+#include "DummyPhysicsEnvironment.h"
+#include "PHY_IMotionState.h"
+
+
+
+DummyPhysicsEnvironment::DummyPhysicsEnvironment()
+{
+ // create physicsengine data
+}
+
+
+
+DummyPhysicsEnvironment::~DummyPhysicsEnvironment()
+{
+ //destroy physicsengine data
+}
+
+void DummyPhysicsEnvironment::proceed(double timeStep)
+{
+ //step physics simulation, typically perform
+
+ //collision detection
+ //solve constraints
+ //integrate solution
+
+}
+
+void DummyPhysicsEnvironment::setGravity(float x,float y,float z)
+{
+}
+
+
+
+
+
+
+
+int DummyPhysicsEnvironment::createConstraint(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsController* ctrl2,PHY_ConstraintType type,
+ float pivotX,float pivotY,float pivotZ,float axisX,float axisY,float axisZ)
+{
+
+ int constraintid = 0;
+ return constraintid;
+
+}
+
+void DummyPhysicsEnvironment::removeConstraint(int constraintid)
+{
+ if (constraintid)
+ {
+ }
+}
+
+PHY_IPhysicsController* DummyPhysicsEnvironment::rayTest(void* ignoreClient,float fromX,float fromY,float fromZ, float toX,float toY,float toZ,
+ float& hitX,float& hitY,float& hitZ,float& normalX,float& normalY,float& normalZ)
+{
+ //collision detection / raytesting
+ return NULL;
+}
+
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
new file mode 100644
index 00000000000..874b747849d
--- /dev/null
+++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
@@ -0,0 +1,70 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+#ifndef _DUMMYPHYSICSENVIRONMENT
+#define _DUMMYPHYSICSENVIRONMENT
+
+
+#include "PHY_IPhysicsEnvironment.h"
+
+/**
+* DummyPhysicsEnvironment is an empty placeholder
+* Alternatives are ODE,Sumo and Dynamo PhysicsEnvironments
+* Use DummyPhysicsEnvironment as a base to integrate your own physics engine
+* Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.)
+*
+* A derived class may be able to 'construct' entities by loading and/or converting
+*/
+class DummyPhysicsEnvironment : public PHY_IPhysicsEnvironment
+{
+
+public:
+ DummyPhysicsEnvironment ();
+ virtual ~DummyPhysicsEnvironment ();
+// Perform an integration step of duration 'timeStep'.
+ virtual void proceed (double timeStep);
+ virtual void setGravity(float x,float y,float z);
+
+ virtual int createConstraint(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsController* ctrl2,PHY_ConstraintType type,
+ float pivotX,float pivotY,float pivotZ,
+ float axisX,float axisY,float axisZ);
+
+ virtual void removeConstraint(int constraintid);
+ virtual PHY_IPhysicsController* rayTest(void* ignoreClient, float fromX,float fromY,float fromZ, float toX,float toY,float toZ,
+ float& hitX,float& hitY,float& hitZ,float& normalX,float& normalY,float& normalZ);
+
+
+};
+
+#endif //_DUMMYPHYSICSENVIRONMENT
+
+
+
diff --git a/source/gameengine/Physics/Dummy/Makefile b/source/gameengine/Physics/Dummy/Makefile
new file mode 100644
index 00000000000..4ef37cf97ce
--- /dev/null
+++ b/source/gameengine/Physics/Dummy/Makefile
@@ -0,0 +1,47 @@
+#
+# $Id$
+#
+# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version. The Blender
+# Foundation also sells licenses for use in proprietary software under
+# the Blender License. See http://www.blender.org/BL/ for information
+# about this.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL/BL DUAL LICENSE BLOCK *****
+#
+#
+
+LIBNAME = dummy
+DIR = $(OCGDIR)/gameengine/blphys/$(LIBNAME)
+
+include nan_compile.mk
+
+CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
+
+CPPFLAGS += -I$(OPENGL_HEADERS)
+CPPFLAGS += -I$(NAN_STRING)/include
+CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
+CPPFLAGS += -I$(NAN_FUZZICS)/include -I$(NAN_SUMO)/include -I$(NAN_MOTO)/include
+CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
+CPPFLAGS += -I../../Physics/common
+CPPFLAGS += -I../../Physics/Dummy