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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-04-08 15:34:50 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-04-08 15:34:50 +0400 |
commit | 5398f1ba77d25ff27a4e8275a1453e7ddb2f2f0d (patch) | |
tree | 7407e63eceef245cc430c344a1f1a7e543a68667 /source/gameengine/Physics/Sumo/Fuzzics/include | |
parent | fc080d30d6134becd0792e2236e33ff98e5b7e9b (diff) |
Added resolveCombinedVelocities()
Fixed drot actuator. The rotation matrix was being mutilated by passing a float[9] instead of float[12].
Diffstat (limited to 'source/gameengine/Physics/Sumo/Fuzzics/include')
-rw-r--r-- | source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h index aec4a410e1f..de9d2e20044 100644 --- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h +++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h @@ -267,7 +267,7 @@ private: actualAngVelocity( ) const ; - bool dynamicCollision(const MT_Point3 &local2, + void dynamicCollision(const MT_Point3 &local2, const MT_Vector3 &normal, MT_Scalar dist, const MT_Vector3 &rel_vel, |