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authorErwin Coumans <blender@erwincoumans.com>2008-10-10 09:12:57 +0400
committerErwin Coumans <blender@erwincoumans.com>2008-10-10 09:12:57 +0400
commit0749bf7be70e32b8fd4dd09839bce0267dbe9b29 (patch)
treed72c85ba6eb4c09cdd4dfb950c81a9d847f4239c /source/gameengine/Physics/Sumo
parent41ad6f9d0a5923a5f4607417c607d37a10317ee1 (diff)
Fix bug in rigid body constraint buttons drawing, and while we are at it, add 'Collision' button to disable collisions between bodies, linked between constraint.
Diffstat (limited to 'source/gameengine/Physics/Sumo')
-rw-r--r--source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp4
-rw-r--r--source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
index 80e4dc4044e..3be5e027345 100644
--- a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
@@ -111,8 +111,8 @@ int SumoPhysicsEnvironment::createConstraint(
float pivotX,float pivotY,float pivotZ,
float axisX,float axisY,float axisZ,
float axis1X,float axis1Y,float axis1Z,
- float axis2X,float axis2Y,float axis2Z
-
+ float axis2X,float axis2Y,float axis2Z,
+ int flag
)
{
int constraintid = 0;
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
index 100adf969d5..65b07a7a0be 100644
--- a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
@@ -63,7 +63,7 @@ public:
float pivotX,float pivotY,float pivotZ,
float axisX,float axisY,float axisZ,
float axis1X=0,float axis1Y=0,float axis1Z=0,
- float axis2X=0,float axis2Y=0,float axis2Z=0
+ float axis2X=0,float axis2Y=0,float axis2Z=0,int flag=0
);