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AgeCommit message (Expand)Author
2009-06-21Spring CleaningCampbell Barton
2009-06-092.50:Brecht Van Lommel
2009-04-202.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19...Brecht Van Lommel
2009-04-14BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation pr...Benoit Bolsee
2009-04-14BGE: Occlusion culling and other performance improvements.Benoit Bolsee
2009-04-08BGE Scenegraph and View frustrum culling improvement.Benoit Bolsee
2009-03-182.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18...Brecht Van Lommel
2009-02-21* removed typedefs that were not used (from anonymous enums and structs)Campbell Barton
2008-12-252.5 / SCons / BGENathan Letwory
2008-11-13Merge of trunk into blender 2.5:Brecht Van Lommel
2008-11-07=== SCons ===Nathan Letwory
2008-10-31* Minimum SCons version is now 1.0.0Nathan Letwory
2008-10-10Fix bug in rigid body constraint buttons drawing, and while we are at it, add...Erwin Coumans
2008-10-01BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit)Benoit Bolsee
2008-08-27BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return...Benoit Bolsee
2008-07-30BGE patch: logic optimization part 2: remove inactive sensors from logic mana...Benoit Bolsee
2008-04-27Update MSVC project files to support ffmpeg. Make sure you do svn update in l...Benoit Bolsee
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-03-01Radar/Near sensor performance problem fixedBenoit Bolsee
2008-01-08* tweak linking priorities - should help for GCC usersNathan Letwory
2008-01-07Patch to change license to GPL only, from GSR.Chris Want
2007-08-28This commit fixes up a bunch of svn properties to hopefully make things a lit...Kent Mein
2007-04-04moved source and text to american spellingCampbell Barton
2006-12-16contribution from RCRuiz:Erwin Coumans
2006-12-02- added support for generic 6DOF constraintErwin Coumans
2006-11-17CMake lists initial submission. Documentationand further verification for dif...Jacques Beuarain
2006-02-08==SCons==Nathan Letwory
2006-02-04== SCons ==Nathan Letwory
2006-01-30prepared physics/game engine infrastructure for vehicle support.Erwin Coumans
2006-01-15more graphics patches from Snailrose,Erwin Coumans
2005-11-28applied the 64-bit pointer patch submitted by Ken HughesErwin Coumans
2005-08-17some more fixes in the raycast/mouse overErwin Coumans
2005-04-22removed extra qualifier `SumoPHYCallbackBridge::' that was chokingStephen Swaney
2005-04-10Clean up for Makefiles: some of the directories were being printedChris Want
2005-03-26add new file SumoPHYCallbackBridge.cpp to SConscript for SCons build.Stephen Swaney
2005-03-25I'll break this commit into two sections in the moto filesKent Mein
2005-03-25Quickly hacked together a fix for game engine compiling. There were twoChris Burt
2005-03-25Big patches:Kester Maddock
2005-01-03More warning cleanups...Kent Mein
2004-12-13Set the physics scale on added objects. (Fix bug #1837)Kester Maddock
2004-12-06Fix the case when the physics system starves the logic & renderer of CPU time...Kester Maddock
2004-12-06Fix numerical precision issue in physics. Dividing by a number too close to ...Kester Maddock
2004-12-04Update the physics engine: interpolate between frames so track to/camera actu...Kester Maddock
2004-11-22Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)Kester Maddock
2004-11-06Speed up the physics engine: hook the SOLID broad phase, so we can either re...Kester Maddock
2004-10-25Do a complete physics timestep each step instead of some per frameKester Maddock
2004-10-16Switch fixed time system. Logic updates should now happen at 30Hz, physics a...Kester Maddock
2004-08-01Under certain circumstances a null-pointer could get dereferenced. Disabling ...Nathan Letwory
2004-05-26Added an UpdateTransform callback from SceneGraph -> Physics.Kester Maddock
2004-05-17Same again - change static const for MSVC++Kester Maddock