diff options
author | Kent Mein <mein@cs.umn.edu> | 2002-10-30 05:07:20 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2002-10-30 05:07:20 +0300 |
commit | 01bff7038323d617fbc83a39e9072631ccbdd65f (patch) | |
tree | 2ca70b537a273af35eb5c85c7bd55712fb112dcd /source/gameengine/Physics/common | |
parent | f6c7a8935762c5bf7ff77a0e7d5d63554c5eb80d (diff) |
fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
Diffstat (limited to 'source/gameengine/Physics/common')
5 files changed, 5 insertions, 0 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h index 4b10a29e1e7..0b3b25ee8f1 100644 --- a/source/gameengine/Physics/common/PHY_DynamicTypes.h +++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h @@ -66,3 +66,4 @@ typedef enum PHY_ConstraintType { typedef float PHY_Vector3[3]; #endif //__PHY_DYNAMIC_TYPES + diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h index 6dd97427b59..9a3ac2e6f74 100644 --- a/source/gameengine/Physics/common/PHY_IMotionState.h +++ b/source/gameengine/Physics/common/PHY_IMotionState.h @@ -55,3 +55,4 @@ class PHY_IMotionState }; #endif //PHY__MOTIONSTATE_H + diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h index e8309c0ca40..69dbd6bfa60 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsController.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h @@ -87,3 +87,4 @@ class PHY_IPhysicsController }; #endif //PHY_IPHYSICSCONTROLLER_H + diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h index 5867e27ce42..e3876efd1dc 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h @@ -58,3 +58,4 @@ class PHY_IPhysicsEnvironment }; #endif //_IPHYSICSENVIRONMENT + diff --git a/source/gameengine/Physics/common/PHY_Pro.h b/source/gameengine/Physics/common/PHY_Pro.h index 58f3badaff6..dddd93df7b4 100644 --- a/source/gameengine/Physics/common/PHY_Pro.h +++ b/source/gameengine/Physics/common/PHY_Pro.h @@ -58,3 +58,4 @@ struct PHY_MaterialProps { }; #endif //PHY_PROPSH + |