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authorKent Mein <mein@cs.umn.edu>2002-10-30 05:07:20 +0300
committerKent Mein <mein@cs.umn.edu>2002-10-30 05:07:20 +0300
commit01bff7038323d617fbc83a39e9072631ccbdd65f (patch)
tree2ca70b537a273af35eb5c85c7bd55712fb112dcd /source/gameengine/Physics/common
parentf6c7a8935762c5bf7ff77a0e7d5d63554c5eb80d (diff)
fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
Diffstat (limited to 'source/gameengine/Physics/common')
-rw-r--r--source/gameengine/Physics/common/PHY_DynamicTypes.h1
-rw-r--r--source/gameengine/Physics/common/PHY_IMotionState.h1
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsController.h1
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h1
-rw-r--r--source/gameengine/Physics/common/PHY_Pro.h1
5 files changed, 5 insertions, 0 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h
index 4b10a29e1e7..0b3b25ee8f1 100644
--- a/source/gameengine/Physics/common/PHY_DynamicTypes.h
+++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h
@@ -66,3 +66,4 @@ typedef enum PHY_ConstraintType {
typedef float PHY_Vector3[3];
#endif //__PHY_DYNAMIC_TYPES
+
diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h
index 6dd97427b59..9a3ac2e6f74 100644
--- a/source/gameengine/Physics/common/PHY_IMotionState.h
+++ b/source/gameengine/Physics/common/PHY_IMotionState.h
@@ -55,3 +55,4 @@ class PHY_IMotionState
};
#endif //PHY__MOTIONSTATE_H
+
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h
index e8309c0ca40..69dbd6bfa60 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsController.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h
@@ -87,3 +87,4 @@ class PHY_IPhysicsController
};
#endif //PHY_IPHYSICSCONTROLLER_H
+
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
index 5867e27ce42..e3876efd1dc 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
@@ -58,3 +58,4 @@ class PHY_IPhysicsEnvironment
};
#endif //_IPHYSICSENVIRONMENT
+
diff --git a/source/gameengine/Physics/common/PHY_Pro.h b/source/gameengine/Physics/common/PHY_Pro.h
index 58f3badaff6..dddd93df7b4 100644
--- a/source/gameengine/Physics/common/PHY_Pro.h
+++ b/source/gameengine/Physics/common/PHY_Pro.h
@@ -58,3 +58,4 @@ struct PHY_MaterialProps {
};
#endif //PHY_PROPSH
+