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author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-25 16:20:59 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-25 16:20:59 +0400 |
commit | b991b32458cdccb19a203e7ba4ca6b5780aad6cb (patch) | |
tree | a119e062bc104f6e16448c63fc38c3f275e4a4a4 /source/gameengine/Rasterizer/RAS_Deformer.h | |
parent | 3038fb1a0175ef5e3d595460a7f281c77028b5a1 (diff) |
BGE mesh modifiers: fix view frustrum culling for mesh with modifiers. Update the bounding box based on mesh extent after applying the modifiers.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_Deformer.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_Deformer.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Rasterizer/RAS_Deformer.h b/source/gameengine/Rasterizer/RAS_Deformer.h index 5a6bab4c82d..fe081dd4aa5 100644 --- a/source/gameengine/Rasterizer/RAS_Deformer.h +++ b/source/gameengine/Rasterizer/RAS_Deformer.h @@ -44,6 +44,7 @@ public: virtual void Relink(GEN_Map<class GEN_HashedPtr, void*>*map)=0; virtual bool Apply(class RAS_IPolyMaterial *polymat)=0; virtual bool Update(void)=0; + virtual bool UpdateBuckets(void)=0; virtual RAS_Deformer *GetReplica()=0; virtual void ProcessReplica()=0; virtual bool SkipVertexTransform() |