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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
commit874c29cea8e6f9bc411fccf2d6f4cb07e94328d0 (patch)
tree5971e577cf7c02e05a1e37b5ad058c71a6744877 /source/gameengine/Rasterizer/RAS_MaterialBucket.h
parent7555bfa793a2b0fc187c6211c56986f35b2d7b09 (diff)
parentc5bc4e4fb1a33eda8c31f2ea02e91f32f74c8fa5 (diff)
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MaterialBucket.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_MaterialBucket.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.h b/source/gameengine/Rasterizer/RAS_MaterialBucket.h
index 475f01d549a..f5c8cd3e107 100644
--- a/source/gameengine/Rasterizer/RAS_MaterialBucket.h
+++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.h
@@ -86,9 +86,11 @@ public:
};
/* Entry of a RAS_MeshObject into RAS_MaterialBucket */
+typedef std::vector<RAS_DisplayArray*> RAS_DisplayArrayList;
class RAS_MeshSlot
{
+ friend class RAS_ListRasterizer;
private:
// indices into display arrays
int m_startarray;
@@ -97,7 +99,7 @@ private:
int m_endindex;
int m_startvertex;
int m_endvertex;
- vector<RAS_DisplayArray*> m_displayArrays;
+ RAS_DisplayArrayList m_displayArrays;
// for construction only
RAS_DisplayArray* m_currentArray;
@@ -156,6 +158,7 @@ public:
bool Join(RAS_MeshSlot *target, MT_Scalar distance);
bool Equals(RAS_MeshSlot *target);
bool IsCulled();
+ void SetCulled(bool culled) { m_bCulled = culled; }
};
/* Used by RAS_MeshObject, to point to it's slots in a bucket */