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2015-06-20BGE: Fix T38030: wrong vertex index returned by KX_PolyProxyPorteries Tristan
2014-01-22Revert "Fix T37920: BGE LibLoad failed for meshes with no materials"Campbell Barton
2013-12-30Fix T37920: BGE LibLoad failed for meshes with no materialsCampbell Barton
2013-11-04BGE Rasterizer Cleanup: Cleaning up some includes.Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit...Mitchell Stokes
2012-11-10add 2 new utility functions to the BGE mesh py api.Campbell Barton
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard had...Campbell Barton
2012-07-22style cleanupCampbell Barton
2012-06-25optionally use guarded alloc for tiles compositor, also replace allocation fu...Campbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-02-23use __ prefix on header guards to avoid mixing up defines with api functions ...Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-05-07Code cleanup: remove source/kernel module, this wasn't really the kernel ofBrecht Van Lommel
2011-02-22doxygen: BGE Network, Physics, RasterizerNathan Letwory
2010-06-06- WITH_CXX_GUARDEDALLOC working againCampbell Barton
2010-02-12correct fsf addressCampbell Barton
2009-09-01svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22875:22935Campbell Barton
2009-08-31bugfix [#19254] KX_PolyProxy returns improper VertexIndex with triangles, usi...Campbell Barton
2009-08-18BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc...Campbell Barton
2009-06-092.50:Brecht Van Lommel
2009-05-07BGE performance, 3rd round: culling and rasterizer.Benoit Bolsee
2009-04-21BGE: Support mesh modifiers in the game engine.Benoit Bolsee
2009-04-202.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19...Brecht Van Lommel
2009-04-18BGE: restore a feature that was lost in 2.48: sharing of display lists betwee...Benoit Bolsee
2009-04-08BGE Scenegraph and View frustrum culling improvement.Benoit Bolsee
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-07-29Game Engine: alpha blending and sortingBrecht Van Lommel
2008-07-10Sync with Apricot Game EngineBrecht Van Lommel
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-03-10BGE memleak fix: OpenGL Display Lists not deleted when switching sceneBenoit Bolsee
2006-04-03applied Charlies patch for game engine graphics. display list support, and bu...Erwin Coumans
2006-02-13Improved OpenGL Shader Language support for game engine. The python interface...Erwin Coumans
2005-01-16Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.Kester Maddock
2004-07-17Port a few rasterizer changes from tuhopuu2:Kester Maddock
2004-06-30Switch to using floats instead of shorts for normal data - they're supposed t...Kester Maddock
2004-06-26Minor Fixes:Kester Maddock
2004-05-21Depth sorting for alpha mesh objects.Kester Maddock
2004-05-04Fix for bug #945 getVertexArrayLength(x) returns different values on differen...Kester Maddock
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
2002-11-25Did all of the .h's in sourceKent Mein
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
2002-10-12Initial revisionv2.25Hans Lambermont