diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2006-04-03 01:04:20 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2006-04-03 01:04:20 +0400 |
commit | 6839ec66405f366d95641b1d5685369a1b19757c (patch) | |
tree | ecd65680f673221994758ab86dd563cf9462d8df /source/gameengine/Rasterizer/RAS_MeshObject.h | |
parent | 756bad72c4ca4538834aed7bbdc46a2cce41393f (diff) |
applied Charlies patch for game engine graphics. display list support, and bumpmapping shader improvements.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MeshObject.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_MeshObject.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.h b/source/gameengine/Rasterizer/RAS_MeshObject.h index d4884363731..7ca57093d90 100644 --- a/source/gameengine/Rasterizer/RAS_MeshObject.h +++ b/source/gameengine/Rasterizer/RAS_MeshObject.h @@ -132,8 +132,9 @@ class RAS_MeshObject vector<class RAS_Polygon*> m_Polygons; STR_String m_name; static STR_String s_emptyname; - bool m_zsort; - + bool m_zsort; + bool m_MeshMod; + struct polygonSlot; struct backtofront; struct fronttoback; @@ -255,6 +256,10 @@ public: const vecIndexArrays& GetIndexCache (RAS_IPolyMaterial* mat); void SetName(STR_String name); const STR_String& GetName(); + + bool MeshModified(); + void SetMeshModified(bool v){m_MeshMod = v;} + }; #endif //__RAS_MESHOBJECT |