diff options
author | Clément Fukhaut <turjuque@gmail.com> | 2016-02-15 00:42:20 +0300 |
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committer | Clément Fukhaut <turjuque@gmail.com> | 2016-02-15 00:42:20 +0300 |
commit | 8de5664a6064c664a1cb569d55ad98336a134388 (patch) | |
tree | f6de1728e2c20e410d7806e98ad3fc869cf7adc1 /source/gameengine/Rasterizer | |
parent | 52cb2981c410f542f7695fdaf76547d383c26daf (diff) |
Added support for custom number of samples for brdfs.
Diffstat (limited to 'source/gameengine/Rasterizer')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp index 2a4a712217c..d07c9c95f13 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp @@ -806,7 +806,7 @@ void RAS_OpenGLRasterizer::DrawDerivedMesh(class RAS_MeshSlot &ms) Material* blmat = current_polymat->GetBlenderMaterial(); Scene* blscene = current_polymat->GetBlenderScene(); if (!current_wireframe && blscene && blmat) - GPU_material_vertex_attributes(GPU_material_from_blender(blscene, blmat, false, false), ¤t_gpu_attribs); + GPU_material_vertex_attributes(GPU_material_from_blender(blscene, blmat, false, false, 0), ¤t_gpu_attribs); else memset(¤t_gpu_attribs, 0, sizeof(current_gpu_attribs)); // DM draw can mess up blending mode, restore at the end |