Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorNathan Letwory <nathan@letworyinteractive.com>2008-12-25 00:33:51 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2008-12-25 00:33:51 +0300
commit0d7027ecab5d4c667a42c1a5d16d88a9e74e8979 (patch)
treeafefb5a8805551fe19509307b7a5abe44b21df7b /source/gameengine/SceneGraph
parent13e8e936b3d4a252ca734bbb537722d7a1f1e7cf (diff)
2.5 / SCons / BGE
* this should bring back BGE with scons building. Tested on scons/msvc, will test scons/gcc in a bit NOTE: this is not WITH_BF_PLAYER yet.
Diffstat (limited to 'source/gameengine/SceneGraph')
-rw-r--r--source/gameengine/SceneGraph/SConscript4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/SceneGraph/SConscript b/source/gameengine/SceneGraph/SConscript
index 90559e41bc0..a0733b6c51c 100644
--- a/source/gameengine/SceneGraph/SConscript
+++ b/source/gameengine/SceneGraph/SConscript
@@ -2,8 +2,8 @@
Import ('env')
-sources = env.Glob('*.cpp') #'SG_BBox.cpp SG_Controller.cpp SG_IObject.cpp SG_Node.cpp SG_Spatial.cpp SG_Tree.cpp'
+sources = env.Glob('*.cpp')
incs = '. #intern/moto/include'
-env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['game','player'], priority=[50,125] )
+env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[280,125] )