Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-02-23 18:24:45 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-23 18:24:45 +0400
commit6cfb67b549f7fff4d446e79e78e83b755345c2ef (patch)
treef9782194996b73de40bb2594b100ba72fe3e2eba /source/gameengine
parent2fd226abe77514594a36eb8781c78b8a09fedaec (diff)
fix for meshes not showing up in the game engine.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 884ab63f93b..3eb00a35904 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -907,6 +907,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene,
return meshobj;
// Get DerivedMesh data
DerivedMesh *dm = CDDM_from_mesh(mesh, blenderobj);
+ DM_ensure_tessface(dm);
MVert *mvert = dm->getVertArray(dm);
int totvert = dm->getNumVerts(dm);