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authorCampbell Barton <ideasman42@gmail.com>2013-01-19 07:04:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-01-19 07:04:51 +0400
commit53e383ff9da3636db5b1b6288ba7aea0dfaf5393 (patch)
treed46d091f8b9ea0ceeb3d6a390cd7891f66828d85 /source/tests/bl_mesh_modifiers.py
parent5006a39c271ae7025399a1ad28fd8dc19d50f092 (diff)
patch [#33924] Spelling Corrections
from Gavin Howard (gdh)
Diffstat (limited to 'source/tests/bl_mesh_modifiers.py')
-rw-r--r--source/tests/bl_mesh_modifiers.py6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/tests/bl_mesh_modifiers.py b/source/tests/bl_mesh_modifiers.py
index 92fae25df16..2f342f2c65e 100644
--- a/source/tests/bl_mesh_modifiers.py
+++ b/source/tests/bl_mesh_modifiers.py
@@ -34,7 +34,7 @@ USE_QUICK_RENDER = False
IS_BMESH = hasattr(__import__("bpy").types, "LoopColors")
# -----------------------------------------------------------------------------
-# utility funcs
+# utility functions
def render_gl(context, filepath, shade):
@@ -147,7 +147,7 @@ def ctx_viewport_camera(context):
def ctx_camera_setup(context,
location=(0.0, 0.0, 0.0),
lookat=(0.0, 0.0, 0.0),
- # most likely the followuing vars can be left as defaults
+ # most likely the following vars can be left as defaults
up=(0.0, 0.0, 1.0),
lookat_axis='-Z',
up_axis='Y',
@@ -258,7 +258,7 @@ def mesh_uv_add(obj):
uv_lay = obj.data.uv_textures.new()
if IS_BMESH:
- # XXX, odd that we need to do this. until uvs and texface
+ # XXX, odd that we need to do this. until UV's and texface
# are separated we will need to keep it
uv_loops = obj.data.uv_layers[-1]
uv_list = uv_loops.data[:]