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author | Joseph Eagar <joeedh@gmail.com> | 2022-07-17 02:45:41 +0300 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2022-07-17 02:45:41 +0300 |
commit | 9a1488790532b6a64dea66cbe696ac35c70e6793 (patch) | |
tree | 830fc18996ce857be8b6e2f6ab2a0c1967da3163 /source/tools | |
parent | d136a996caa9da3024bb90c543764b895201a4e9 (diff) |
Sculpt: Fix scene spacing mode (phase 1)
The scene spacing code was failing to
check if a raycast failed, which can happen
when sculpting the edges of objects in negative
mode.
Note I removed what I suspect was a hack put
in to fix this, spacing was clamped
to 0.001 scene units.
Scene spacing mode is actually quite broken,
so it will be fixed in a series of phases.
Diffstat (limited to 'source/tools')
m--------- | source/tools | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/source/tools b/source/tools -Subproject 01b4c0e4a172819414229445c314be34527bf41 +Subproject da8bdd7244c7b6c2eadf4c949ff391d0cc43027 |