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authorCampbell Barton <ideasman42@gmail.com>2017-11-05 06:33:18 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-11-05 06:33:18 +0300
commit43f3cfd584114b0551236e5c5b5bc8244c0da4ae (patch)
tree0253dd6ee7337fd57f025781067d32e6d7c8c076 /source
parent01a3c9560938c98793a2d2a0b61e574ed5c27e4a (diff)
Cleanup: spelling
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/curve.c4
-rw-r--r--source/blender/blenkernel/intern/library.c2
-rw-r--r--source/blender/blenkernel/intern/library_query.c2
-rw-r--r--source/blender/blenkernel/intern/node.c2
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c2
-rw-r--r--source/blender/blenloader/intern/readfile.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c4
-rw-r--r--source/blender/gpu/intern/gpu_draw.c2
-rw-r--r--source/blender/makesrna/intern/rna_animation.c2
-rw-r--r--source/blender/render/intern/raytrace/rayobject_rtbuild.h2
-rw-r--r--source/blender/windowmanager/intern/wm_jobs.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c2
-rw-r--r--source/blender/windowmanager/wm_event_system.h3
14 files changed, 16 insertions, 17 deletions
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index d0382b941ed..5f72abbadf3 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -3586,8 +3586,8 @@ static bool tridiagonal_solve_with_limits(float *a, float *b, float *c, float *d
* This function computes the handles of a series of auto bezier points
* on the basis of 'no acceleration discontinuities' at the points.
* The first and last bezier points are considered 'fixed' (their handles are not touched)
- * The result is the smoothest possible trajectory going through intemediate points.
- * The difficulty is that the handles depends on their neighbours.
+ * The result is the smoothest possible trajectory going through intermediate points.
+ * The difficulty is that the handles depends on their neighbors.
*
* The exact solution is found by solving a tridiagonal matrix equation formed
* by the continuity and boundary conditions. Although theoretically handle position
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index b659e59e83a..d8617ef44e4 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -1940,7 +1940,7 @@ static void library_make_local_copying_check(ID *id, GSet *loop_tags, MainIDRela
*
* Current version uses regular id_make_local callback, with advanced pre-processing step to detect all cases of
* IDs currently indirectly used, but which will be used by local data only once this function is finished.
- * This allows to avoid any uneeded duplication of IDs, and hence all time lost afterwards to remove
+ * This allows to avoid any unneeded duplication of IDs, and hence all time lost afterwards to remove
* orphaned linked data-blocks...
*/
void BKE_library_make_local(
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c
index d1f0c87183d..23c049ea917 100644
--- a/source/blender/blenkernel/intern/library_query.c
+++ b/source/blender/blenkernel/intern/library_query.c
@@ -375,7 +375,7 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call
if (bmain != NULL && bmain->relations != NULL && (flag & IDWALK_READONLY)) {
/* Note that this is minor optimization, even in worst cases (like id being an object with lots of
* drivers and constraints and modifiers, or material etc. with huge node tree),
- * but we might as well use it (Main->relations is always assumed valid, it's responsability of code
+ * but we might as well use it (Main->relations is always assumed valid, it's responsibility of code
* creating it to free it, especially if/when it starts modifying Main database). */
MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->id_user_to_used, id);
for (; entry != NULL; entry = entry->next) {
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 54afe76ec07..925c528e271 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1325,7 +1325,7 @@ void ntreeUserDecrefID(bNodeTree *ntree)
/* *************** Node Preview *********** */
/* XXX this should be removed eventually ...
- * Currently BKE functions are modelled closely on previous code,
+ * Currently BKE functions are modeled closely on previous code,
* using BKE_node_preview_init_tree to set up previews for a whole node tree in advance.
* This should be left more to the individual node tree implementations.
*/
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 187891e7210..e77edb21798 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -1172,7 +1172,7 @@ static void pbvh_bmesh_split_edge(
*
* - faces wind anticlockwise in this example.
* - original edge is ``(v1, v2)``
- * - oroginal face is ``(v1, v2, v3)``
+ * - original face is ``(v1, v2, v3)``
*
* <pre>
* + v3(v_opp)
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 231b467a0af..646cf978453 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -872,7 +872,7 @@ BHead *blo_nextbhead(FileData *fd, BHead *thisblock)
return(bhead);
}
-/* Warning! Caller's responsability to ensure given bhead **is** and ID one! */
+/* Warning! Caller's responsibility to ensure given bhead **is** and ID one! */
const char *bhead_id_name(const FileData *fd, const BHead *bhead)
{
return (const char *)POINTER_OFFSET(bhead, sizeof(*bhead) + fd->id_name_offs);
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 4f48dafd211..8e0e905cf88 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -120,7 +120,7 @@ static BMOpDefine bmo_smooth_vert_def = {
};
/*
- * Vertext Smooth Laplacian.
+ * Vertex Smooth Laplacian.
*
* Smooths vertices by using Laplacian smoothing propose by.
* Desbrun, et al. Implicit Fairing of Irregular Meshes using Diffusion and Curvature Flow.
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index bd94ac2f1d4..30e6596251d 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -1290,7 +1290,7 @@ static bool ui_drag_toggle_set_xy_xy(
}
}
if (changed) {
- /* apply now, not on release (or if handlers are cancelled for whatever reason) */
+ /* apply now, not on release (or if handlers are canceled for whatever reason) */
ui_apply_but_funcs_after(C);
}
@@ -8030,7 +8030,7 @@ static void button_activate_exit(
ui_but_update(but);
/* adds empty mousemove in queue for re-init handler, in case mouse is
- * still over a button. we cannot just check for this ourselfs because
+ * still over a button. We cannot just check for this ourselves because
* at this point the mouse may be over a button in another region */
if (mousemove)
WM_event_add_mousemove(C);
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 2d7fa760e49..427e179f29a 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -2199,7 +2199,7 @@ int GPU_scene_object_lights(Scene *scene, Object *ob, int lay, float viewmat[4][
GPU_basic_shader_light_set(count, NULL);
/* view direction for specular is not computed correct by default in
- * opengl, so we set the settings ourselfs */
+ * opengl, so we set the settings ourselves */
GPU_basic_shader_light_set_viewer(!ortho);
int count = 0;
diff --git a/source/blender/makesrna/intern/rna_animation.c b/source/blender/makesrna/intern/rna_animation.c
index d798a8f7ecc..c9c8a791545 100644
--- a/source/blender/makesrna/intern/rna_animation.c
+++ b/source/blender/makesrna/intern/rna_animation.c
@@ -675,7 +675,7 @@ static void rna_def_keyingset_info(BlenderRNA *brna)
/* Regarding why we don't use rna_def_common_keying_flags() here:
* - Using it would keep this case in sync with the other places
- * where these options are exposed (which are optimised for being
+ * where these options are exposed (which are optimized for being
* used in the UI).
* - Unlike all the other places, this case is used for defining
* new "built in" Keying Sets via the Python API. In that case,
diff --git a/source/blender/render/intern/raytrace/rayobject_rtbuild.h b/source/blender/render/intern/raytrace/rayobject_rtbuild.h
index 83042ef3d7e..061d76e3a3e 100644
--- a/source/blender/render/intern/raytrace/rayobject_rtbuild.h
+++ b/source/blender/render/intern/raytrace/rayobject_rtbuild.h
@@ -42,7 +42,7 @@ extern "C" {
/*
* Ray Tree Builder
* this structs helps building any type of tree
- * it contains several methods to organiza/split nodes
+ * it contains several methods to organize/split nodes
* allowing to create a given tree on the fly.
*
* Idea is that other trees BVH, BIH can use this code to
diff --git a/source/blender/windowmanager/intern/wm_jobs.c b/source/blender/windowmanager/intern/wm_jobs.c
index 5580d3217a5..528b9e2b3d9 100644
--- a/source/blender/windowmanager/intern/wm_jobs.c
+++ b/source/blender/windowmanager/intern/wm_jobs.c
@@ -379,7 +379,7 @@ static void wm_jobs_test_suspend_stop(wmWindowManager *wm, wmJob *test)
}
}
- /* possible suspend ourselfs, waiting for other jobs, or de-suspend */
+ /* Possible suspend ourselves, waiting for other jobs, or de-suspend. */
test->suspended = suspend;
// if (suspend) printf("job suspended: %s\n", test->name);
}
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 2b96cca6653..6d5d0964616 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1433,7 +1433,7 @@ static void dialog_exec_cb(bContext *C, void *arg1, void *arg2)
wmOpPopUp *data = arg1;
uiBlock *block = arg2;
- /* Explicitly set UI_RETURN_OK flag, otherwise the menu might be cancelled
+ /* Explicitly set UI_RETURN_OK flag, otherwise the menu might be canceled
* in case WM_operator_call_ex exits/reloads the current file (T49199). */
UI_popup_menu_retval_set(block, UI_RETURN_OK, true);
diff --git a/source/blender/windowmanager/wm_event_system.h b/source/blender/windowmanager/wm_event_system.h
index ae04aa5c51b..9977e73f2fd 100644
--- a/source/blender/windowmanager/wm_event_system.h
+++ b/source/blender/windowmanager/wm_event_system.h
@@ -71,7 +71,7 @@ typedef struct wmEventHandler {
} wmEventHandler;
-/* custom types for handlers, for signalling, freeing */
+/* custom types for handlers, for signaling, freeing */
enum {
WM_HANDLER_DEFAULT,
WM_HANDLER_FILESELECT
@@ -98,4 +98,3 @@ void wm_drags_check_ops(bContext *C, const wmEvent *event);
void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect);
#endif /* __WM_EVENT_SYSTEM_H__ */
-