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authorTon Roosendaal <ton@blender.org>2003-12-31 18:45:04 +0300
committerTon Roosendaal <ton@blender.org>2003-12-31 18:45:04 +0300
commit84780ae76472a5634d756ab58dd960bd7de9b7ce (patch)
treea211002f3c502d369fca232a4f4cca65cd2d10f2 /source
parent3eee89e393b8f4e387de9495d928a8c5741a8eaa (diff)
- fixed reported bug in doing correct redraws for multiple 3d windows, and
using vertex select. Was just caused by being to cheapskate with cpu cycles... but I don't give up on that!
Diffstat (limited to 'source')
-rw-r--r--source/blender/src/editmesh.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/src/editmesh.c b/source/blender/src/editmesh.c
index 92a21c64196..cd7587f9ba7 100644
--- a/source/blender/src/editmesh.c
+++ b/source/blender/src/editmesh.c
@@ -2741,6 +2741,7 @@ void mouse_mesh(void)
/* update full view later on */
allqueue(REDRAWVIEW3D, 0);
}
+ else allqueue(REDRAWVIEW3D, curarea->win); // all windows except this one
}
rightmouse_transform();