diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-05 07:06:01 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-05 07:06:01 +0400 |
commit | 080f4441d2e7538c99c22621991bdd6c11a8476f (patch) | |
tree | 84f7686aa922edd5d479d67b7f755304af8363e3 /source | |
parent | 61ce7926d305080d01a4903fb8dc90c5d74cf197 (diff) |
Improvements for knife tool execute function (code was a bit sloppy & could leak memory).
- vertex to screenspace projections were not checking for failure to project (vertex behind the view for eg).
- vertex screenspace 2d vectors were each malloc'd and added to own ghash, then fetched for each edge.
now just store a vertex aligned array and do index lookups.
- projections were done in global space, now do them in object space (avoids a matrix multiply).
- error cases were commented out and would fail silently, now report them to the operator.
- remove MAX_CUTS hard coded limit, dynamically allocate the mouse path.
- add missing free calls in error cases.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/mesh/editmesh_tools.c | 139 |
1 files changed, 74 insertions, 65 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 1d96a3a958d..23348eed2b4 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -2527,11 +2527,6 @@ void MESH_OT_solidify(wmOperatorType *ot) RNA_def_property_ui_range(prop, -10, 10, 0.1, 4); } -typedef struct CutCurve { - float x; - float y; -} CutCurve; - /* ******************************************************************** */ /* Knife Subdivide Tool. Subdivides edges intersected by a mouse trail * drawn by user. @@ -2565,15 +2560,14 @@ static EnumPropertyItem knife_items[] = { /* bm_edge_seg_isect() Determines if and where a mouse trail intersects an BMEdge */ -static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode, - struct GHash *gh, int *isected) +static float bm_edge_seg_isect(const float sco_a[2], const float sco_b[2], + float (*mouse_path)[2], int len, char mode, int *isected) { #define MAXSLOPE 100000 float x11, y11, x12 = 0, y12 = 0, x2max, x2min, y2max; float y2min, dist, lastdist = 0, xdiff2, xdiff1; float m1, b1, m2, b2, x21, x22, y21, y22, xi; float yi, x1min, x1max, y1max, y1min, perc = 0; - float *scr; float threshold = 0.0; int i; @@ -2581,13 +2575,11 @@ static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode, // XXX threshold = scene->toolsettings->select_thresh / 100; /* Get screen coords of verts */ - scr = BLI_ghash_lookup(gh, e->v1); - x21 = scr[0]; - y21 = scr[1]; + x21 = sco_a[0]; + y21 = sco_a[1]; - scr = BLI_ghash_lookup(gh, e->v2); - x22 = scr[0]; - y22 = scr[1]; + x22 = sco_b[0]; + y22 = sco_b[1]; xdiff2 = (x22 - x21); if (xdiff2) { @@ -2609,11 +2601,11 @@ static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode, y11 = y12; } else { - x11 = c[i].x; - y11 = c[i].y; + x11 = mouse_path[i][0]; + y11 = mouse_path[i][1]; } - x12 = c[i].x; - y12 = c[i].y; + x12 = mouse_path[i][0]; + y12 = mouse_path[i][1]; /* test e->v1 */ if ((x11 == x21 && y11 == y21) || (x12 == x21 && y12 == y21)) { @@ -2637,11 +2629,11 @@ static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode, y11 = y12; } else { - x11 = c[i].x; - y11 = c[i].y; + x11 = mouse_path[i][0]; + y11 = mouse_path[i][1]; } - x12 = c[i].x; - y12 = c[i].y; + x12 = mouse_path[i][0]; + y12 = mouse_path[i][1]; /* Perp. Distance from point to line */ if (m2 != MAXSLOPE) dist = (y12 - m2 * x12 - b2); /* /sqrt(m2 * m2 + 1); Only looking for */ @@ -2719,9 +2711,9 @@ static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode, lastdist = dist; } return perc; -} +} -#define MAX_CUTS 2048 +#define ELE_EDGE_CUT 1 static int edbm_knife_cut_exec(bContext *C, wmOperator *op) { @@ -2733,76 +2725,93 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op) BMIter iter; BMEdge *be; BMOperator bmop; - CutCurve curve[MAX_CUTS]; - struct GHash *gh; float isect = 0.0f; - float *scr, co[4]; - int len = 0, isected; + int len = 0, isected, i; short numcuts = 1, mode = RNA_int_get(op->ptr, "type"); + + /* allocd vars */ + float (*screen_vert_coords)[2], (*sco)[2], (*mouse_path)[2]; /* edit-object needed for matrix, and ar->regiondata for projections to work */ if (ELEM3(NULL, obedit, ar, ar->regiondata)) return OPERATOR_CANCELLED; if (bm->totvertsel < 2) { - //error("No edges are selected to operate on"); + BKE_report(op->reports, RPT_ERROR, "No edges are selected to operate on"); return OPERATOR_CANCELLED; } + len = RNA_collection_length(op->ptr, "path"); + + if (len < 2) { + BKE_report(op->reports, RPT_ERROR, "Mouse path too short"); + return OPERATOR_CANCELLED; + } + + mouse_path = MEM_mallocN(len * sizeof(*mouse_path), __func__); + /* get the cut curve */ RNA_BEGIN(op->ptr, itemptr, "path") { - RNA_float_get_array(&itemptr, "loc", (float *)&curve[len]); - len++; - if (len >= MAX_CUTS) { - break; - } + RNA_float_get_array(&itemptr, "loc", (float *)&mouse_path[len]); } RNA_END; - - if (len < 2) { - return OPERATOR_CANCELLED; - } + + /* for ED_view3d_project_float_object */ + ED_view3d_init_mats_rv3d(obedit, ar->regiondata); + + /* TODO, investigate using index lookup for screen_vert_coords() rather then a hash table */ /* the floating point coordinates of verts in screen space will be stored in a hash table according to the vertices pointer */ - gh = BLI_ghash_ptr_new("knife cut exec"); - for (bv = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, NULL); bv; bv = BM_iter_step(&iter)) { - scr = MEM_mallocN(sizeof(float) * 2, "Vertex Screen Coordinates"); - copy_v3_v3(co, bv->co); - co[3] = 1.0f; - mul_m4_v4(obedit->obmat, co); - ED_view3d_project_float(ar, co, scr); - BLI_ghash_insert(gh, bv, scr); + screen_vert_coords = sco = MEM_mallocN(bm->totvert * sizeof(float) * 2, __func__); + + BM_ITER_MESH_INDEX (bv, &iter, bm, BM_VERTS_OF_MESH, i) { + if (ED_view3d_project_float_object(ar, bv->co, *sco, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_SUCCESS) { + copy_v2_fl(*sco, FLT_MAX); /* set error value */ + } + BM_elem_index_set(bv, i); /* set_ok */ + sco++; + } + bm->elem_index_dirty &= ~BM_VERT; /* clear dirty flag */ if (!EDBM_op_init(em, &bmop, op, "subdivide_edges")) { + MEM_freeN(mouse_path); + MEM_freeN(screen_vert_coords); return OPERATOR_CANCELLED; } /* store percentage of edge cut for KNIFE_EXACT here.*/ for (be = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL); be; be = BM_iter_step(&iter)) { + int is_cut = FALSE; if (BM_elem_flag_test(be, BM_ELEM_SELECT)) { - isect = bm_edge_seg_isect(be, curve, len, mode, gh, &isected); - - if (isect != 0.0f) { - if (mode != KNIFE_MULTICUT && mode != KNIFE_MIDPOINT) { - BMO_slot_map_float_insert(bm, &bmop, - "edgepercents", - be, isect); - + const float *sco_a = screen_vert_coords[BM_elem_index_get(be->v1)]; + const float *sco_b = screen_vert_coords[BM_elem_index_get(be->v2)]; + + /* check for error value (vert cant be projected) */ + if ((sco_a[0] != FLT_MAX) && (sco_b[0] != FLT_MAX)) { + isect = bm_edge_seg_isect(sco_a, sco_b, mouse_path, len, mode, &isected); + + if (isect != 0.0f) { + if (mode != KNIFE_MULTICUT && mode != KNIFE_MIDPOINT) { + BMO_slot_map_float_insert(bm, &bmop, + "edgepercents", + be, isect); + } } - BMO_elem_flag_enable(bm, be, 1); } - else { - BMO_elem_flag_disable(bm, be, 1); - } - } - else { - BMO_elem_flag_disable(bm, be, 1); } + + BMO_elem_flag_set(bm, be, ELE_EDGE_CUT, is_cut); } - - BMO_slot_buffer_from_enabled_flag(bm, &bmop, "edges", BM_EDGE, 1); + + + /* free all allocs */ + MEM_freeN(screen_vert_coords); + MEM_freeN(mouse_path); + + + BMO_slot_buffer_from_enabled_flag(bm, &bmop, "edges", BM_EDGE, ELE_EDGE_CUT); if (mode == KNIFE_MIDPOINT) numcuts = 1; BMO_slot_int_set(&bmop, "numcuts", numcuts); @@ -2817,14 +2826,14 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op) if (!EDBM_op_finish(em, &bmop, op, TRUE)) { return OPERATOR_CANCELLED; } - - BLI_ghash_free(gh, NULL, (GHashValFreeFP)MEM_freeN); EDBM_update_generic(C, em, TRUE); return OPERATOR_FINISHED; } +#undef ELE_EDGE_CUT + void MESH_OT_knife_cut(wmOperatorType *ot) { PropertyRNA *prop; |