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authorCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
commit17e1e2bfd8dfbd6f6fc42cc305e93393342020f7 (patch)
tree8a164422f7eb7d3aa9f7473c19c80da535c29a05 /source
parentb62b923f544fa1df0aecd56f3568dd5185601306 (diff)
Cleanup: correct spelling in comments
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_global.h2
-rw-r--r--source/blender/blenkernel/BKE_gpencil_modifier.h2
-rw-r--r--source/blender/blenkernel/BKE_keyconfig.h4
-rw-r--r--source/blender/blenkernel/BKE_lib_id.h2
-rw-r--r--source/blender/blenkernel/BKE_modifier.h2
-rw-r--r--source/blender/blenkernel/BKE_paint.h4
-rw-r--r--source/blender/blenkernel/BKE_shader_fx.h2
-rw-r--r--source/blender/blenkernel/BKE_softbody.h4
-rw-r--r--source/blender/blenkernel/intern/armature_update.c6
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c2
-rw-r--r--source/blender/blenkernel/intern/multires_unsubdivide.c4
-rw-r--r--source/blender/blenkernel/tracking_private.h2
-rw-r--r--source/blender/blenlib/BLI_fileops.h6
-rw-r--r--source/blender/blenlib/BLI_math_rotation.h2
-rw-r--r--source/blender/blenlib/BLI_mesh_intersect.hh4
-rw-r--r--source/blender/blenlib/BLI_sys_types.h2
-rw-r--r--source/blender/blenlib/BLI_system.h2
-rw-r--r--source/blender/blenlib/BLI_voronoi_2d.h2
-rw-r--r--source/blender/blenlib/BLI_winstuff.h2
-rw-r--r--source/blender/blenlib/intern/BLI_filelist.c2
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c8
-rw-r--r--source/blender/blenlib/intern/array_store.c2
-rw-r--r--source/blender/blenlib/intern/boxpack_2d.c2
-rw-r--r--source/blender/blenlib/intern/delaunay_2d.cc6
-rw-r--r--source/blender/blenlib/intern/freetypefont.c2
-rw-r--r--source/blender/blenlib/intern/gsqueue.c2
-rw-r--r--source/blender/blenlib/intern/jitter_2d.c2
-rw-r--r--source/blender/blenlib/intern/kdtree_impl.h2
-rw-r--r--source/blender/blenlib/intern/math_base_inline.c4
-rw-r--r--source/blender/blenlib/intern/math_color_inline.c2
-rw-r--r--source/blender/blenlib/intern/math_geom.c8
-rw-r--r--source/blender/blenlib/intern/math_rotation.c2
-rw-r--r--source/blender/blenlib/intern/math_vec.cc2
-rw-r--r--source/blender/blenlib/intern/mesh_intersect.cc6
-rw-r--r--source/blender/blenlib/intern/path_util.c4
-rw-r--r--source/blender/blenlib/intern/polyfill_2d.c4
-rw-r--r--source/blender/blenlib/intern/scanfill.c6
-rw-r--r--source/blender/blenlib/intern/scanfill_utils.c2
-rw-r--r--source/blender/blenlib/intern/storage.c4
-rw-r--r--source/blender/blenlib/intern/string_utf8.c3
-rw-r--r--source/blender/blenlib/intern/system.c2
-rw-r--r--source/blender/blenlib/intern/threads.cc2
-rw-r--r--source/blender/blenlib/tests/BLI_delaunay_2d_test.cc6
-rw-r--r--source/blender/blenlib/tests/BLI_polyfill_2d_test.cc2
-rw-r--r--source/blender/blenloader/intern/blend_validate.c2
-rw-r--r--source/blender/blenloader/intern/readfile.c8
-rw-r--r--source/blender/blenloader/intern/versioning_260.c2
-rw-r--r--source/blender/blenloader/intern/versioning_270.c2
-rw-r--r--source/blender/blenloader/intern/versioning_280.c6
-rw-r--r--source/blender/blenloader/intern/versioning_290.c6
-rw-r--r--source/blender/blenloader/intern/versioning_cycles.c2
-rw-r--r--source/blender/blentranslation/intern/blt_lang.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_core.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_edgeloop.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_error.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c8
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon_edgenet.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_structure.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers.h2
-rw-r--r--source/blender/bmesh/operators/bmo_dissolve.c4
-rw-r--r--source/blender/bmesh/operators/bmo_dupe.c2
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c2
-rw-r--r--source/blender/bmesh/operators/bmo_join_triangles.c2
-rw-r--r--source/blender/bmesh/operators/bmo_normals.c2
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c6
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c6
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c10
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_dissolve.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_edgenet.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect.c4
-rw-r--r--source/blender/compositor/COM_compositor.h4
-rw-r--r--source/blender/compositor/nodes/COM_KeyingNode.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ChromaMatteOperation.cpp7
-rw-r--r--source/blender/compositor/operations/COM_CryptomatteOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_MixOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_VectorBlurOperation.cpp7
-rw-r--r--source/blender/draw/engines/eevee/eevee_data.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_effects.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_engine.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightcache.c16
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightprobes.c6
-rw-r--r--source/blender/draw/engines/eevee/eevee_lookdev.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_materials.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_occlusion.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h6
-rw-r--r--source/blender/draw/engines/eevee/eevee_render.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_sampling.c4
-rw-r--r--source/blender/draw/engines/eevee/eevee_screen_raytrace.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_shaders.c4
-rw-r--r--source/blender/draw/engines/eevee/eevee_shadows.c6
-rw-r--r--source/blender/draw/engines/eevee/eevee_shadows_cascade.c4
-rw-r--r--source/blender/draw/engines/eevee/eevee_shadows_cube.c2
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl8
-rw-r--r--source/blender/draw/engines/external/external_engine.c2
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_cache_utils.c2
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.c12
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.h8
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_render.c2
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_shader_fx.c2
-rw-r--r--source/blender/draw/engines/overlay/overlay_antialiasing.c2
-rw-r--r--source/blender/draw/engines/overlay/overlay_armature.c4
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_mesh.c2
-rw-r--r--source/blender/draw/engines/overlay/overlay_extra.c6
-rw-r--r--source/blender/draw/engines/overlay/overlay_metaball.c2
-rw-r--r--source/blender/draw/engines/overlay/overlay_particle.c2
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl2
-rw-r--r--source/blender/draw/engines/workbench/workbench_effect_antialiasing.c2
-rw-r--r--source/blender/draw/engines/workbench/workbench_effect_dof.c2
-rw-r--r--source/blender/draw/engines/workbench/workbench_materials.c2
-rw-r--r--source/blender/draw/engines/workbench/workbench_private.h4
-rw-r--r--source/blender/draw/engines/workbench/workbench_shadow.c2
-rw-r--r--source/blender/draw/intern/DRW_render.h6
-rw-r--r--source/blender/draw/intern/draw_cache.c6
-rw-r--r--source/blender/draw/intern/draw_cache.h2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_displist.c2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_hair.c2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c2
-rw-r--r--source/blender/draw/intern/draw_common.c4
-rw-r--r--source/blender/draw/intern/draw_hair.c2
-rw-r--r--source/blender/draw/intern/draw_manager.c26
-rw-r--r--source/blender/draw/intern/draw_manager.h8
-rw-r--r--source/blender/draw/intern/draw_manager_data.c6
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c4
-rw-r--r--source/blender/draw/intern/draw_manager_texture.c2
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c2
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c2
-rw-r--r--source/blender/editors/animation/anim_motion_paths.c2
-rw-r--r--source/blender/editors/animation/keyframing.c2
-rw-r--r--source/blender/editors/armature/armature_utils.c4
-rw-r--r--source/blender/editors/armature/meshlaplacian.c2
-rw-r--r--source/blender/editors/armature/pose_edit.c2
-rw-r--r--source/blender/editors/armature/pose_group.c2
-rw-r--r--source/blender/editors/armature/pose_lib.c4
-rw-r--r--source/blender/editors/armature/pose_slide.c6
-rw-r--r--source/blender/editors/armature/pose_transform.c2
-rw-r--r--source/blender/editors/armature/pose_utils.c2
-rw-r--r--source/blender/editors/include/UI_resources.h2
-rw-r--r--source/blender/editors/interface/interface.c10
-rw-r--r--source/blender/editors/interface/interface_context_menu.c2
-rw-r--r--source/blender/editors/interface/interface_draw.c8
-rw-r--r--source/blender/editors/interface/interface_eyedropper_depth.c4
-rw-r--r--source/blender/editors/interface/interface_handlers.c47
-rw-r--r--source/blender/editors/interface/interface_intern.h6
-rw-r--r--source/blender/editors/interface/interface_layout.c4
-rw-r--r--source/blender/editors/interface/interface_ops.c2
-rw-r--r--source/blender/editors/interface/interface_panel.c4
-rw-r--r--source/blender/editors/interface/interface_region_menu_pie.c2
-rw-r--r--source/blender/editors/interface/interface_region_popup.c2
-rw-r--r--source/blender/editors/interface/interface_region_search.c4
-rw-r--r--source/blender/editors/interface/interface_templates.c6
-rw-r--r--source/blender/editors/interface/interface_widgets.c10
-rw-r--r--source/blender/editors/interface/view2d_ops.c2
-rw-r--r--source/blender/editors/mesh/editmesh_bevel.c2
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c2
-rw-r--r--source/blender/editors/mesh/editmesh_mask_extract.c6
-rw-r--r--source/blender/editors/mesh/editmesh_select.c4
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c2
-rw-r--r--source/blender/editors/mesh/meshtools.c4
-rw-r--r--source/blender/editors/object/object_add.c5
-rw-r--r--source/blender/editors/object/object_bake_api.c2
-rw-r--r--source/blender/editors/object/object_data_transfer.c2
-rw-r--r--source/blender/editors/object/object_modifier.c2
-rw-r--r--source/blender/editors/object/object_remesh.c6
-rw-r--r--source/blender/editors/object/object_select.c2
-rw-r--r--source/blender/editors/object/object_warp.c8
-rw-r--r--source/blender/editors/physics/particle_edit.c8
-rw-r--r--source/blender/editors/render/render_internal.c2
-rw-r--r--source/blender/editors/render/render_preview.c2
-rw-r--r--source/blender/editors/screen/screen_draw.c2
-rw-r--r--source/blender/editors/screen/screen_edit.c4
-rw-r--r--source/blender/editors/screen/screen_intern.h8
-rw-r--r--source/blender/editors/screen/screen_ops.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c56
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c11
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_face_set.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mesh.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_pose.c2
-rw-r--r--source/blender/editors/sound/sound_ops.c2
-rw-r--r--source/blender/editors/space_action/action_edit.c6
-rw-r--r--source/blender/editors/space_api/spacetypes.c2
-rw-r--r--source/blender/editors/space_console/console_ops.c4
-rw-r--r--source/blender/editors/space_console/space_console.c2
-rw-r--r--source/blender/editors/space_file/file_draw.c2
-rw-r--r--source/blender/editors/space_file/filesel.c2
-rw-r--r--source/blender/editors/space_graph/graph_edit.c4
-rw-r--r--source/blender/editors/space_graph/graph_slider_ops.c2
-rw-r--r--source/blender/editors/space_image/image_draw.c4
-rw-r--r--source/blender/editors/space_image/image_ops.c4
-rw-r--r--source/blender/editors/space_info/info_draw.c2
-rw-r--r--source/blender/editors/space_info/space_info.c2
-rw-r--r--source/blender/editors/space_nla/nla_edit.c10
-rw-r--r--source/blender/editors/space_node/drawnode.c4
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-rw-r--r--source/blender/io/alembic/exporter/abc_writer_transform.cc2
-rw-r--r--source/blender/io/alembic/intern/abc_reader_mesh.cc2
-rw-r--r--source/blender/io/collada/AnimationImporter.cpp4
-rw-r--r--source/blender/io/collada/ArmatureExporter.cpp4
-rw-r--r--source/blender/io/collada/ArmatureImporter.cpp2
-rw-r--r--source/blender/io/collada/BCAnimationCurve.h2
-rw-r--r--source/blender/io/collada/BCAnimationSampler.cpp2
-rw-r--r--source/blender/io/collada/DocumentImporter.cpp12
-rw-r--r--source/blender/io/collada/DocumentImporter.h2
-rw-r--r--source/blender/io/collada/MeshImporter.cpp2
-rw-r--r--source/blender/io/common/intern/abstract_hierarchy_iterator.cc2
-rw-r--r--source/blender/makesrna/intern/rna_access.c6
-rw-r--r--source/blender/makesrna/intern/rna_animviz.c2
-rw-r--r--source/blender/makesrna/intern/rna_brush.c6
-rw-r--r--source/blender/makesrna/intern/rna_constraint.c2
-rw-r--r--source/blender/makesrna/intern/rna_define.c2
-rw-r--r--source/blender/makesrna/intern/rna_depsgraph.c4
-rw-r--r--source/blender/makesrna/intern/rna_dynamicpaint.c2
-rw-r--r--source/blender/makesrna/intern/rna_fluid.c2
-rw-r--r--source/blender/makesrna/intern/rna_lattice.c4
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c2
-rw-r--r--source/blender/makesrna/intern/rna_object.c6
-rw-r--r--source/blender/makesrna/intern/rna_scene.c6
-rw-r--r--source/blender/makesrna/intern/rna_sculpt_paint.c2
-rw-r--r--source/blender/makesrna/intern/rna_space.c12
-rw-r--r--source/blender/makesrna/intern/rna_ui.c6
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c8
-rw-r--r--source/blender/makesrna/intern/rna_vfont.c2
-rw-r--r--source/blender/makesrna/intern/rna_wm_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_wm_gizmo.c4
-rw-r--r--source/blender/modifiers/intern/MOD_array.c3
-rw-r--r--source/blender/modifiers/intern/MOD_collision.c2
-rw-r--r--source/blender/modifiers/intern/MOD_correctivesmooth.c4
-rw-r--r--source/blender/modifiers/intern/MOD_nodes.cc2
-rw-r--r--source/blender/modifiers/intern/MOD_screw.c2
-rw-r--r--source/blender/modifiers/intern/MOD_simpledeform.c4
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_nonmanifold.c4
-rw-r--r--source/blender/modifiers/intern/MOD_surfacedeform.c2
-rw-r--r--source/blender/python/intern/bpy_app_handlers.c2
-rw-r--r--source/blender/python/intern/bpy_interface_atexit.c2
-rw-r--r--source/blender/python/intern/bpy_rna.c6
-rw-r--r--source/blender/render/RE_multires_bake.h2
-rw-r--r--source/blender/render/RE_pipeline.h2
-rw-r--r--source/blender/render/intern/initrender.c7
-rw-r--r--source/blender/render/intern/pipeline.c2
-rw-r--r--source/blender/render/intern/render_result.c2
-rw-r--r--source/blender/render/intern/render_types.h2
-rw-r--r--source/blender/render/intern/texture_procedural.c6
-rw-r--r--source/blender/render/intern/zbuf.c2
-rw-r--r--source/blender/sequencer/intern/render.c10
-rw-r--r--source/blender/simulation/intern/implicit_blender.c4
-rw-r--r--source/blender/simulation/intern/implicit_eigen.cpp4
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_draw.c2
-rw-r--r--source/creator/creator_args.c4
342 files changed, 688 insertions, 676 deletions
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index aed97d4708f..d6b6ffd425e 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -59,7 +59,7 @@ typedef struct Global {
short moving;
- /** To indicate render is busy, prevent renderwindow events etc. */
+ /** To indicate render is busy, prevent render-window events etc. */
bool is_rendering;
/**
diff --git a/source/blender/blenkernel/BKE_gpencil_modifier.h b/source/blender/blenkernel/BKE_gpencil_modifier.h
index 61ccf3d60f6..c066c161f46 100644
--- a/source/blender/blenkernel/BKE_gpencil_modifier.h
+++ b/source/blender/blenkernel/BKE_gpencil_modifier.h
@@ -248,7 +248,7 @@ typedef struct GpencilModifierTypeInfo {
#define GPENCIL_MODIFIER_TYPE_PANEL_PREFIX "MOD_PT_gpencil_"
-/* Initialize modifier's global data (type info and some common global storages). */
+/* Initialize modifier's global data (type info and some common global storage). */
void BKE_gpencil_modifier_init(void);
void BKE_gpencil_modifierType_panel_id(GpencilModifierType type, char *r_idname);
diff --git a/source/blender/blenkernel/BKE_keyconfig.h b/source/blender/blenkernel/BKE_keyconfig.h
index ab42d5742ea..1cacbf61976 100644
--- a/source/blender/blenkernel/BKE_keyconfig.h
+++ b/source/blender/blenkernel/BKE_keyconfig.h
@@ -43,10 +43,10 @@ typedef struct wmKeyConfigPrefType_Runtime {
typedef struct wmKeyConfigPrefType_Runtime wmKeyConfigPrefType_Runtime;
#endif
-/* KeyConfig preferenes (UserDef). */
+/* KeyConfig preferences (UserDef). */
struct wmKeyConfigPref *BKE_keyconfig_pref_ensure(struct UserDef *userdef, const char *kc_idname);
-/* KeyConfig preferenes (RNA). */
+/* KeyConfig preferences (RNA). */
struct wmKeyConfigPrefType_Runtime *BKE_keyconfig_pref_type_find(const char *idname, bool quiet);
void BKE_keyconfig_pref_type_add(struct wmKeyConfigPrefType_Runtime *kpt_rt);
void BKE_keyconfig_pref_type_remove(const struct wmKeyConfigPrefType_Runtime *kpt_rt);
diff --git a/source/blender/blenkernel/BKE_lib_id.h b/source/blender/blenkernel/BKE_lib_id.h
index cfd1db1317c..5a8d36b94ec 100644
--- a/source/blender/blenkernel/BKE_lib_id.h
+++ b/source/blender/blenkernel/BKE_lib_id.h
@@ -219,7 +219,7 @@ void id_fake_user_set(struct ID *id);
void id_fake_user_clear(struct ID *id);
void BKE_id_clear_newpoin(struct ID *id);
-/** Flags to control make local code behaviour. */
+/** Flags to control make local code behavior. */
enum {
/** Making that ID local is part of making local a whole library. */
LIB_ID_MAKELOCAL_FULL_LIBRARY = 1 << 0,
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 685a8ed98e2..32b74d161b2 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -399,7 +399,7 @@ typedef struct ModifierTypeInfo {
/* Used to find a modifier's panel type. */
#define MODIFIER_TYPE_PANEL_PREFIX "MOD_PT_"
-/* Initialize modifier's global data (type info and some common global storages). */
+/* Initialize modifier's global data (type info and some common global storage). */
void BKE_modifier_init(void);
const ModifierTypeInfo *BKE_modifier_get_info(ModifierType type);
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 0a35658464a..4369f332c35 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -365,7 +365,7 @@ typedef struct SculptBoundaryEditInfo {
/* How many steps were needed to reach this vertex from the boundary. */
int num_propagation_steps;
- /* Stregth that is used to deform this vertex. */
+ /* Strength that is used to deform this vertex. */
float strength_factor;
} SculptBoundaryEditInfo;
@@ -530,7 +530,7 @@ typedef struct SculptSession {
float gesture_initial_normal[3];
bool gesture_initial_hit;
- /* TODO(jbakker): Replace rv3d adn v3d with ViewContext */
+ /* TODO(jbakker): Replace rv3d and v3d with ViewContext */
struct RegionView3D *rv3d;
struct View3D *v3d;
struct Scene *scene;
diff --git a/source/blender/blenkernel/BKE_shader_fx.h b/source/blender/blenkernel/BKE_shader_fx.h
index 23bd62c70bc..e385f77565b 100644
--- a/source/blender/blenkernel/BKE_shader_fx.h
+++ b/source/blender/blenkernel/BKE_shader_fx.h
@@ -149,7 +149,7 @@ typedef struct ShaderFxTypeInfo {
#define SHADERFX_TYPE_PANEL_PREFIX "FX_PT_"
-/* Initialize global data (type info and some common global storages). */
+/* Initialize global data (type info and some common global storage). */
void BKE_shaderfx_init(void);
void BKE_shaderfxType_panel_id(ShaderFxType type, char *r_idname);
diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h
index d1cffd26432..4f8b21141b6 100644
--- a/source/blender/blenkernel/BKE_softbody.h
+++ b/source/blender/blenkernel/BKE_softbody.h
@@ -49,7 +49,7 @@ typedef struct BodyPoint {
/* allocates and initializes general main data */
extern struct SoftBody *sbNew(struct Scene *scene);
-/* frees internal data and softbody itself */
+/* frees internal data and soft-body itself */
extern void sbFree(struct Object *ob);
/* frees simulation data to reset simulation */
@@ -66,7 +66,7 @@ extern void sbObjectStep(struct Depsgraph *depsgraph,
/* makes totally fresh start situation, resets time */
extern void sbObjectToSoftbody(struct Object *ob);
-/* links the softbody module to a 'test for Interrupt' function */
+/* links the soft-body module to a 'test for Interrupt' function */
/* pass NULL to unlink again */
extern void sbSetInterruptCallBack(int (*f)(void));
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index 8c666597276..8f74b8ff054 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -428,8 +428,8 @@ static void splineik_evaluate_bone(
if (fabsf(scaleFac) != 0.0f) {
scale = 1.0f / fabsf(scaleFac);
- /* we need to clamp this within sensible values */
- /* NOTE: these should be fine for now, but should get sanitised in future */
+ /* We need to clamp this within sensible values. */
+ /* NOTE: these should be fine for now, but should get sanitized in future. */
CLAMP(scale, 0.0001f, 100000.0f);
}
else {
@@ -483,7 +483,7 @@ static void splineik_evaluate_bone(
final_scale = 1.0f;
}
- /* apply the scaling (assuming normalised scale) */
+ /* Apply the scaling (assuming normalized scale). */
mul_v3_fl(poseMat[0], final_scale);
mul_v3_fl(poseMat[2], final_scale);
break;
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 31860bbe0b4..4a25b0e9d98 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -3419,7 +3419,7 @@ void dynamicPaint_outputSurfaceImage(DynamicPaintSurface *surface,
break;
}
- /* Set output format, png in case exr isn't supported */
+ /* Set output format, PNG in case EXR isn't supported. */
#ifdef WITH_OPENEXR
if (format == R_IMF_IMTYPE_OPENEXR) { /* OpenEXR 32-bit float */
ibuf->ftype = IMB_FTYPE_OPENEXR;
diff --git a/source/blender/blenkernel/intern/multires_unsubdivide.c b/source/blender/blenkernel/intern/multires_unsubdivide.c
index e3d670f7c39..02b9bb852d6 100644
--- a/source/blender/blenkernel/intern/multires_unsubdivide.c
+++ b/source/blender/blenkernel/intern/multires_unsubdivide.c
@@ -201,8 +201,8 @@ static void unsubdivide_face_center_vertex_tag(BMesh *bm, BMVert *initial_vertex
/* Repeat a similar operation for all vertices in the queue. */
/* In this case, add to the queue the vertices connected by 2 steps using the diagonals in any
- * direction. If a solution exists and intial_vertex was a pole, this is guaranteed that will tag
- * all the (0,0) vertices of the grids, and nothing else. */
+ * direction. If a solution exists and `initial_vertex` was a pole, this is guaranteed that will
+ * tag all the (0,0) vertices of the grids, and nothing else. */
/* If it was not a pole, it may or may not find a solution, even if the solution exists. */
while (!BLI_gsqueue_is_empty(queue)) {
BMVert *from_v;
diff --git a/source/blender/blenkernel/tracking_private.h b/source/blender/blenkernel/tracking_private.h
index c8e7fea6601..35c5221efa3 100644
--- a/source/blender/blenkernel/tracking_private.h
+++ b/source/blender/blenkernel/tracking_private.h
@@ -125,7 +125,7 @@ float *tracking_track_get_mask_for_region(int frame_width,
const float region_max[2],
MovieTrackingTrack *track);
-/*********************** Frame accessr *************************/
+/*********************** Frame Accessor *************************/
struct libmv_FrameAccessor;
diff --git a/source/blender/blenlib/BLI_fileops.h b/source/blender/blenlib/BLI_fileops.h
index 9f144a0ddaa..df80e720363 100644
--- a/source/blender/blenlib/BLI_fileops.h
+++ b/source/blender/blenlib/BLI_fileops.h
@@ -88,10 +88,10 @@ typedef enum eFileAttributes {
FILE_ATTR_TEMPORARY = 1 << 7, /* Used for temporary storage. */
FILE_ATTR_SPARSE_FILE = 1 << 8, /* Sparse File. */
FILE_ATTR_OFFLINE = 1 << 9, /* Data is not immediately available. */
- FILE_ATTR_ALIAS = 1 << 10, /* Mac Alias or Windows Lnk. File-based redirection. */
- FILE_ATTR_REPARSE_POINT = 1 << 11, /* File has associated reparse point. */
+ FILE_ATTR_ALIAS = 1 << 10, /* Mac Alias or Windows LNK. File-based redirection. */
+ FILE_ATTR_REPARSE_POINT = 1 << 11, /* File has associated re-parse point. */
FILE_ATTR_SYMLINK = 1 << 12, /* Reference to another file. */
- FILE_ATTR_JUNCTION_POINT = 1 << 13, /* Folder Symlink. */
+ FILE_ATTR_JUNCTION_POINT = 1 << 13, /* Folder Symbolic-link. */
FILE_ATTR_MOUNT_POINT = 1 << 14, /* Volume mounted as a folder. */
FILE_ATTR_HARDLINK = 1 << 15, /* Duplicated directory entry. */
} eFileAttributes;
diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h
index f45a4d6fdef..fe995b2e46e 100644
--- a/source/blender/blenlib/BLI_math_rotation.h
+++ b/source/blender/blenlib/BLI_math_rotation.h
@@ -177,7 +177,7 @@ typedef enum eEulerRotationOrders {
EULER_ORDER_YZX,
EULER_ORDER_ZXY,
EULER_ORDER_ZYX,
- /* there are 6 more entries with dulpicate entries included */
+ /* There are 6 more entries with duplicate entries included. */
} eEulerRotationOrders;
void eulO_to_quat(float quat[4], const float eul[3], const short order);
diff --git a/source/blender/blenlib/BLI_mesh_intersect.hh b/source/blender/blenlib/BLI_mesh_intersect.hh
index ddda3edf2ff..a7996939bb1 100644
--- a/source/blender/blenlib/BLI_mesh_intersect.hh
+++ b/source/blender/blenlib/BLI_mesh_intersect.hh
@@ -95,7 +95,7 @@ struct Plane {
/* Test equality on the exact fields. */
bool operator==(const Plane &other) const;
- /* Hash onthe exact fields. */
+ /* Hash on the exact fields. */
uint64_t hash() const;
void make_canonical();
@@ -144,7 +144,7 @@ struct Face : NonCopyable {
/* Test equality of verts, in same positions. */
bool operator==(const Face &other) const;
- /* Test equaliy faces allowing cyclic shifts. */
+ /* Test equality faces allowing cyclic shifts. */
bool cyclic_equal(const Face &other) const;
FacePos next_pos(FacePos p) const
diff --git a/source/blender/blenlib/BLI_sys_types.h b/source/blender/blenlib/BLI_sys_types.h
index ff1f6af9573..2740e3740f2 100644
--- a/source/blender/blenlib/BLI_sys_types.h
+++ b/source/blender/blenlib/BLI_sys_types.h
@@ -40,7 +40,7 @@ extern "C" {
#if defined(__linux__) || defined(__GNU__) || defined(__NetBSD__) || defined(__OpenBSD__) || \
defined(__FreeBSD_kernel__) || defined(__HAIKU__)
-/* Linux-i386, Linux-Alpha, Linux-ppc */
+/* Linux-i386, Linux-Alpha, Linux-PPC */
# include <stdint.h>
/* XXX */
diff --git a/source/blender/blenlib/BLI_system.h b/source/blender/blenlib/BLI_system.h
index 8dd0706e1e2..0d5b2e6e2df 100644
--- a/source/blender/blenlib/BLI_system.h
+++ b/source/blender/blenlib/BLI_system.h
@@ -49,7 +49,7 @@ void BLI_hostname_get(char *buffer, size_t bufsize);
size_t BLI_system_memory_max_in_megabytes(void);
int BLI_system_memory_max_in_megabytes_int(void);
-/* getpid */
+/* For `getpid`. */
#ifdef WIN32
# define BLI_SYSTEM_PID_H <process.h>
diff --git a/source/blender/blenlib/BLI_voronoi_2d.h b/source/blender/blenlib/BLI_voronoi_2d.h
index 92c7d367b48..0e27229352f 100644
--- a/source/blender/blenlib/BLI_voronoi_2d.h
+++ b/source/blender/blenlib/BLI_voronoi_2d.h
@@ -50,7 +50,7 @@ typedef struct VoronoiEdge {
/* point on Voronoi place on the right side of edge */
float right[2];
- /* directional coeffitients satisfying equation y = f * x + g (edge lies on this line) */
+ /* Directional coefficients satisfying equation `y = f * x + g` (edge lies on this line). */
float f, g;
/* some edges consist of two parts,
diff --git a/source/blender/blenlib/BLI_winstuff.h b/source/blender/blenlib/BLI_winstuff.h
index dc4d6d8fce4..f771d26baab 100644
--- a/source/blender/blenlib/BLI_winstuff.h
+++ b/source/blender/blenlib/BLI_winstuff.h
@@ -64,7 +64,7 @@ extern "C" {
# define S_ISDIR(x) (((x)&_S_IFDIR) == _S_IFDIR)
#endif
-/* defines for using ISO C++ conformant names */
+/* Defines for using ISO C++ conferment names. */
#if !defined(_MSC_VER) || _MSC_VER < 1900
# define snprintf _snprintf
#endif
diff --git a/source/blender/blenlib/intern/BLI_filelist.c b/source/blender/blenlib/intern/BLI_filelist.c
index fe3ec368379..cc01693422c 100644
--- a/source/blender/blenlib/intern/BLI_filelist.c
+++ b/source/blender/blenlib/intern/BLI_filelist.c
@@ -369,7 +369,7 @@ void BLI_filelist_entry_datetime_to_string(const struct stat *st,
int yesterday_yday = 0;
if (r_is_today || r_is_yesterday) {
- /* Localtime() has only one buffer so need to get data out before called again. */
+ /* `localtime()` has only one buffer so need to get data out before called again. */
const time_t ts_now = time(NULL);
struct tm *today = localtime(&ts_now);
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 0f90ad3a490..e1e71b02615 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -94,7 +94,7 @@ struct BVHTree {
BVHNode *nodearray; /* pre-alloc branch nodes */
BVHNode **nodechild; /* pre-alloc children for nodes */
float *nodebv; /* pre-alloc bounding-volumes for nodes */
- float epsilon; /* epslion is used for inflation of the k-dop */
+ float epsilon; /* Epsilon is used for inflation of the K-DOP. */
int totleaf; /* leafs */
int totbranch;
axis_t start_axis, stop_axis; /* bvhtree_kdop_axes array indices according to axis */
@@ -365,7 +365,7 @@ static void create_kdop_hull(
int k;
axis_t axis_iter;
- /* don't init boudings for the moving case */
+ /* Don't initialize bounds for the moving case */
if (!moving) {
node_minmax_init(tree, node);
}
@@ -573,9 +573,9 @@ typedef struct BVHBuildHelper {
int tree_type;
int totleafs;
- /** Min number of leafs that are archievable from a node at depth N */
+ /** Min number of leafs that are achievable from a node at depth `N`. */
int leafs_per_child[32];
- /** Number of nodes at depth N (tree_type^N) */
+ /** Number of nodes at depth `N (tree_type^N)`. */
int branches_on_level[32];
/** Number of leafs that are placed on the level that is not 100% filled */
diff --git a/source/blender/blenlib/intern/array_store.c b/source/blender/blenlib/intern/array_store.c
index 847cb42186a..08164e75009 100644
--- a/source/blender/blenlib/intern/array_store.c
+++ b/source/blender/blenlib/intern/array_store.c
@@ -533,7 +533,7 @@ static void bchunk_list_calc_trim_len(const BArrayInfo *info,
data_trim_len = data_trim_len - data_last_chunk_len;
if (data_last_chunk_len) {
if (data_last_chunk_len < info->chunk_byte_size_min) {
- /* may be zero and thats OK */
+ /* May be zero and that's OK. */
data_trim_len -= info->chunk_byte_size;
data_last_chunk_len += info->chunk_byte_size;
}
diff --git a/source/blender/blenlib/intern/boxpack_2d.c b/source/blender/blenlib/intern/boxpack_2d.c
index 3d010011a79..84b3f728884 100644
--- a/source/blender/blenlib/intern/boxpack_2d.c
+++ b/source/blender/blenlib/intern/boxpack_2d.c
@@ -385,7 +385,7 @@ void BLI_box_pack_2d(BoxPack *boxarray, const uint len, float *r_tot_x, float *r
box++; /* next box, needed for the loop below */
/* ...done packing the first box */
- /* Main boxpacking loop */
+ /* Main box-packing loop */
for (box_index = 1; box_index < len; box_index++, box++) {
/* These floats are used for sorting re-sorting */
diff --git a/source/blender/blenlib/intern/delaunay_2d.cc b/source/blender/blenlib/intern/delaunay_2d.cc
index f0b65a55816..c9315dab456 100644
--- a/source/blender/blenlib/intern/delaunay_2d.cc
+++ b/source/blender/blenlib/intern/delaunay_2d.cc
@@ -754,7 +754,7 @@ template<> CDTVert<double>::CDTVert(const vec2<double> &pt)
{
this->co.exact = pt;
this->co.approx = pt;
- this->co.abs_approx = pt; /* Not used, so does't matter. */
+ this->co.abs_approx = pt; /* Not used, so doesn't matter. */
this->input_ids = nullptr;
this->symedge = nullptr;
this->index = -1;
@@ -1411,12 +1411,12 @@ void dc_tri(CDTArrangement<T> *cdt,
/* Guibas-Stolfi Divide-and_Conquer algorithm. */
template<typename T> void dc_triangulate(CDTArrangement<T> *cdt, Array<SiteInfo<T>> &sites)
{
- /* Compress sites in place to eliminted verts that merge to others. */
+ /* Compress sites in place to eliminated verts that merge to others. */
int i = 0;
int j = 0;
int nsites = sites.size();
while (j < nsites) {
- /* Invariante: sites[0..i-1] have non-merged verts from 0..(j-1) in them. */
+ /* Invariant: `sites[0..i-1]` have non-merged verts from `0..(j-1)` in them. */
sites[i] = sites[j++];
if (sites[i].v->merge_to_index < 0) {
i++;
diff --git a/source/blender/blenlib/intern/freetypefont.c b/source/blender/blenlib/intern/freetypefont.c
index 301d9dc2296..e755a8e75b5 100644
--- a/source/blender/blenlib/intern/freetypefont.c
+++ b/source/blender/blenlib/intern/freetypefont.c
@@ -307,7 +307,7 @@ static VFontData *objfnt_to_ftvfontdata(PackedFile *pf)
/* Extract the first 256 character from TTF */
lcode = charcode = FT_Get_First_Char(face, &glyph_index);
- /* No charmap found from the ttf so we need to figure it out */
+ /* No `charmap` found from the TTF so we need to figure it out. */
if (glyph_index == 0) {
FT_CharMap found = NULL;
FT_CharMap charmap;
diff --git a/source/blender/blenlib/intern/gsqueue.c b/source/blender/blenlib/intern/gsqueue.c
index 118d19418d4..ae34074e804 100644
--- a/source/blender/blenlib/intern/gsqueue.c
+++ b/source/blender/blenlib/intern/gsqueue.c
@@ -41,7 +41,7 @@ struct QueueChunk {
struct _GSQueue {
struct QueueChunk *chunk_first; /* first active chunk to pop from */
- struct QueueChunk *chunk_last; /* flast active chunk to push onto */
+ struct QueueChunk *chunk_last; /* last active chunk to push onto */
struct QueueChunk *chunk_free; /* free chunks to reuse */
size_t chunk_first_index; /* index into 'chunk_first' */
size_t chunk_last_index; /* index into 'chunk_last' */
diff --git a/source/blender/blenlib/intern/jitter_2d.c b/source/blender/blenlib/intern/jitter_2d.c
index c92aeddb27d..068cb3d2f70 100644
--- a/source/blender/blenlib/intern/jitter_2d.c
+++ b/source/blender/blenlib/intern/jitter_2d.c
@@ -179,7 +179,7 @@ void BLI_jitter_init(float (*jitarr)[2], int num)
MEM_freeN(jit2);
- /* finally, move jittertab to be centered around (0, 0) */
+ /* Finally, move jitter to be centered around (0, 0). */
for (i = 0; i < num; i++) {
jitarr[i][0] -= 0.5f;
jitarr[i][1] -= 0.5f;
diff --git a/source/blender/blenlib/intern/kdtree_impl.h b/source/blender/blenlib/intern/kdtree_impl.h
index 26b2228cdbc..c92dc2e95a3 100644
--- a/source/blender/blenlib/intern/kdtree_impl.h
+++ b/source/blender/blenlib/intern/kdtree_impl.h
@@ -158,7 +158,7 @@ static uint kdtree_balance(KDTreeNode *nodes, uint nodes_len, uint axis, const u
return 0 + ofs;
}
- /* quicksort style sorting around median */
+ /* Quick-sort style sorting around median. */
left = 0;
right = nodes_len - 1;
median = nodes_len / 2;
diff --git a/source/blender/blenlib/intern/math_base_inline.c b/source/blender/blenlib/intern/math_base_inline.c
index b332a0b2cb9..28aa81e5858 100644
--- a/source/blender/blenlib/intern/math_base_inline.c
+++ b/source/blender/blenlib/intern/math_base_inline.c
@@ -379,7 +379,7 @@ MINLINE float fractf(float a)
return a - floorf(a);
}
-/* Adapted from godotengine math_funcs.h. */
+/* Adapted from godot-engine math_funcs.h. */
MINLINE float wrapf(float value, float max, float min)
{
float range = max - min;
@@ -716,7 +716,7 @@ MALWAYS_INLINE __m128 _bli_math_improve_5throot_solution(const __m128 old_result
__m128 approx2 = _mm_mul_ps(old_result, old_result);
__m128 approx4 = _mm_mul_ps(approx2, approx2);
__m128 t = _mm_div_ps(x, approx4);
- __m128 summ = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(4.0f), old_result), t); /* fma */
+ __m128 summ = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(4.0f), old_result), t); /* FMA. */
return _mm_mul_ps(summ, _mm_set1_ps(1.0f / 5.0f));
}
diff --git a/source/blender/blenlib/intern/math_color_inline.c b/source/blender/blenlib/intern/math_color_inline.c
index a1caf2fe02d..26828cb8717 100644
--- a/source/blender/blenlib/intern/math_color_inline.c
+++ b/source/blender/blenlib/intern/math_color_inline.c
@@ -41,7 +41,7 @@ MALWAYS_INLINE __m128 srgb_to_linearrgb_v4_simd(const __m128 c)
__m128 cmp = _mm_cmplt_ps(c, _mm_set1_ps(0.04045f));
__m128 lt = _mm_max_ps(_mm_mul_ps(c, _mm_set1_ps(1.0f / 12.92f)), _mm_set1_ps(0.0f));
__m128 gtebase = _mm_mul_ps(_mm_add_ps(c, _mm_set1_ps(0.055f)),
- _mm_set1_ps(1.0f / 1.055f)); /* fma */
+ _mm_set1_ps(1.0f / 1.055f)); /* FMA. */
__m128 gte = _bli_math_fastpow24(gtebase);
return _bli_math_blend_sse(cmp, lt, gte);
}
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 0873dece864..5d78bb0b901 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -5233,7 +5233,7 @@ void map_to_sphere(float *r_u, float *r_v, const float x, const float y, const f
len = sqrtf(x * x + y * y + z * z);
if (len > 0.0f) {
if (UNLIKELY(x == 0.0f && y == 0.0f)) {
- *r_u = 0.0f; /* othwise domain error */
+ *r_u = 0.0f; /* Otherwise domain error. */
}
else {
*r_u = (1.0f - atan2f(x, y) / (float)M_PI) / 2.0f;
@@ -5836,7 +5836,7 @@ bool form_factor_visible_quad(const float p[3],
return true;
}
-/* altivec optimization, this works, but is unused */
+/* `AltiVec` optimization, this works, but is unused. */
#if 0
# include <Accelerate/Accelerate.h>
@@ -6125,7 +6125,7 @@ bool is_quad_convex_v3(const float v1[3], const float v2[3], const float v3[3],
bool is_quad_convex_v2(const float v1[2], const float v2[2], const float v3[2], const float v4[2])
{
- /* linetests, the 2 diagonals have to instersect to be convex */
+ /* Line-tests, the 2 diagonals have to intersect to be convex. */
return (isect_seg_seg_v2(v1, v3, v2, v4) > 0);
}
@@ -6233,7 +6233,7 @@ float cubic_tangent_factor_circle_v3(const float tan_l[3], const float tan_r[3])
return (1.0f / 3.0f) * 0.75f;
}
if (tan_dot < -1.0f + eps) {
- /* parallele tangents (half-circle) */
+ /* Parallel tangents (half-circle). */
return (1.0f / 2.0f);
}
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index f0d8bea52b9..57fe99ce019 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -594,7 +594,7 @@ float quat_split_swing_and_twist(const float q_in[4], int axis, float r_swing[4]
BLI_assert(fabsf(r_swing[axis + 1]) < BLI_ASSERT_UNIT_EPSILON);
}
- /* Output twist last just in case q ovelaps r_twist. */
+ /* Output twist last just in case q overlaps r_twist. */
if (r_twist) {
r_twist[0] = cos_t;
zero_v3(r_twist + 1);
diff --git a/source/blender/blenlib/intern/math_vec.cc b/source/blender/blenlib/intern/math_vec.cc
index 84fa6c69d17..1d138d0b0f4 100644
--- a/source/blender/blenlib/intern/math_vec.cc
+++ b/source/blender/blenlib/intern/math_vec.cc
@@ -104,7 +104,7 @@ mpq2::isect_result mpq2::isect_seg_seg(const mpq2 &v1,
}
else {
ans.lambda = ((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div;
- /* Avoid dividing mu by div: it is expensive in multiprecision. */
+ /* Avoid dividing mu by div: it is expensive in multi-precision. */
mpq_class mudiv = ((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1]));
if (ans.lambda >= 0 && ans.lambda <= 1 &&
((div > 0 && mudiv >= 0 && mudiv <= div) || (div < 0 && mudiv <= 0 && mudiv >= div))) {
diff --git a/source/blender/blenlib/intern/mesh_intersect.cc b/source/blender/blenlib/intern/mesh_intersect.cc
index 85a6ab42013..04f86734b8a 100644
--- a/source/blender/blenlib/intern/mesh_intersect.cc
+++ b/source/blender/blenlib/intern/mesh_intersect.cc
@@ -1385,7 +1385,7 @@ static ITT_value itt_canon2(const mpq3 &p1,
return ITT_value(ISEGMENT, intersect_1, intersect_2);
}
-/* Helper function for intersect_tri_tri. Args have been canonicalized for triangle 1. */
+/* Helper function for intersect_tri_tri. Arguments have been canonicalized for triangle 1. */
static ITT_value itt_canon1(const mpq3 &p1,
const mpq3 &q1,
@@ -2026,7 +2026,7 @@ class TriOverlaps {
if (dbg_level > 0) {
std::cout << "TriOverlaps construction\n";
}
- /* Tree type is 8 => octtree; axis = 6 => using XYZ axes only. */
+ /* Tree type is 8 => octree; axis = 6 => using XYZ axes only. */
tree_ = BLI_bvhtree_new(tm.face_size(), FLT_EPSILON, 8, 6);
/* In the common case of a binary boolean and no self intersection in
* each shape, we will use two trees and simple bounding box overlap. */
@@ -2378,7 +2378,7 @@ static CDT_data calc_cluster_subdivided(const CoplanarClusterInfo &clinfo,
}
}
}
- /* Use CDT to subdivide the cluster triangles and the points and segs in itts. */
+ /* Use CDT to subdivide the cluster triangles and the points and segments in itts. */
CDT_data cd_data = prepare_cdt_input_for_cluster(tm, clinfo, c, itts);
do_cdt(cd_data);
return cd_data;
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index 7cd7991b8d8..39f5abc4cd8 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -459,7 +459,7 @@ static wchar_t *next_slash(wchar_t *path)
return slash;
}
-/* adds a slash if the unc path points sto a share */
+/* Adds a slash if the UNC path points to a share. */
static void BLI_path_add_slash_to_share(wchar_t *uncpath)
{
wchar_t *slash_after_server = next_slash(uncpath + 2);
@@ -1279,7 +1279,7 @@ void BLI_setenv(const char *env, const char *val)
uputenv(env, val);
#else
- /* linux/osx/bsd */
+ /* Linux/macOS/BSD */
if (val) {
setenv(env, val, 1);
}
diff --git a/source/blender/blenlib/intern/polyfill_2d.c b/source/blender/blenlib/intern/polyfill_2d.c
index fe9fa514e08..dadef979b09 100644
--- a/source/blender/blenlib/intern/polyfill_2d.c
+++ b/source/blender/blenlib/intern/polyfill_2d.c
@@ -253,7 +253,7 @@ static uint kdtree2d_balance_recursive(
return 0 + ofs;
}
- /* quicksort style sorting around median */
+ /* Quick-sort style sorting around median. */
neg = 0;
pos = totnode - 1;
median = totnode / 2;
@@ -284,7 +284,7 @@ static uint kdtree2d_balance_recursive(
}
}
- /* set node and sort subnodes */
+ /* Set node and sort sub-nodes. */
node = &nodes[median];
node->axis = axis;
axis = !axis;
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index 2a520516418..8c9a229860e 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -526,10 +526,10 @@ static unsigned int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int fl
if (eve->poly_nr == nr) {
if (eve->f != SF_VERT_ZERO_LEN) {
verts++;
- eve->f = SF_VERT_NEW; /* flag for connectedges later on */
+ eve->f = SF_VERT_NEW; /* Flag for connect edges later on. */
sc->vert = eve;
sc->edge_first = sc->edge_last = NULL;
- /* Note, debug print only will work for curve polyfill, union is in use for mesh */
+ /* Note, debug print only will work for curve poly-fill, union is in use for mesh. */
/* if (even->tmp.v == NULL) eve->tmp.u = verts; */
sc++;
}
@@ -609,7 +609,7 @@ static unsigned int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int fl
sc = scdata;
for (a = 0; a < verts; a++) {
/* printf("VERTEX %d index %d\n", a, sc->vert->tmp.u); */
- /* set connectflags */
+ /* Set connect-flags. */
for (ed1 = sc->edge_first; ed1; ed1 = eed_next) {
eed_next = ed1->next;
if (ed1->v1->edge_tot == 1 || ed1->v2->edge_tot == 1) {
diff --git a/source/blender/blenlib/intern/scanfill_utils.c b/source/blender/blenlib/intern/scanfill_utils.c
index b49239547c2..ec0f8659395 100644
--- a/source/blender/blenlib/intern/scanfill_utils.c
+++ b/source/blender/blenlib/intern/scanfill_utils.c
@@ -244,7 +244,7 @@ static bool scanfill_preprocess_self_isect(ScanFillContext *sf_ctx,
continue;
}
- /* maintain coorect terminating edge */
+ /* Maintain correct terminating edge. */
if (pi->edge_last == eed) {
pi->edge_last = NULL;
}
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index d1e133318ba..bb00755e901 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -30,7 +30,7 @@
#include <sys/stat.h>
#if defined(__NetBSD__) || defined(__DragonFly__) || defined(__HAIKU__)
-/* Other modern unix os's should probably use this also */
+/* Other modern unix OS's should probably use this also. */
# include <sys/statvfs.h>
# define USE_STATFS_STATVFS
#endif
@@ -113,7 +113,7 @@ double BLI_dir_free_space(const char *dir)
char tmp[4];
tmp[0] = '\\';
- tmp[1] = 0; /* Just a failsafe */
+ tmp[1] = 0; /* Just a fail-safe. */
if (ELEM(dir[0] == '/', '\\')) {
tmp[0] = '\\';
tmp[1] = 0;
diff --git a/source/blender/blenlib/intern/string_utf8.c b/source/blender/blenlib/intern/string_utf8.c
index a637a5f24e6..7aa5930b4ad 100644
--- a/source/blender/blenlib/intern/string_utf8.c
+++ b/source/blender/blenlib/intern/string_utf8.c
@@ -225,8 +225,7 @@ int BLI_utf8_invalid_strip(char *str, size_t length)
return tot;
}
-/* compatible with BLI_strncpy, but esnure no partial utf8 chars */
-
+/** Compatible with #BLI_strncpy, but ensure no partial UTF8 chars. */
#define BLI_STR_UTF8_CPY(dst, src, maxncpy) \
{ \
size_t utf8_size; \
diff --git a/source/blender/blenlib/intern/system.c b/source/blender/blenlib/intern/system.c
index 8e3d489fbb3..e32f310549c 100644
--- a/source/blender/blenlib/intern/system.c
+++ b/source/blender/blenlib/intern/system.c
@@ -71,7 +71,7 @@ int BLI_cpu_support_sse2(void)
#endif
}
-/* Windows stackwalk lives in system_win32.c */
+/* Windows stack-walk lives in system_win32.c */
#if !defined(_MSC_VER)
/**
* Write a backtrace into a file for systems which support it.
diff --git a/source/blender/blenlib/intern/threads.cc b/source/blender/blenlib/intern/threads.cc
index b42c50803e0..35097013439 100644
--- a/source/blender/blenlib/intern/threads.cc
+++ b/source/blender/blenlib/intern/threads.cc
@@ -468,7 +468,7 @@ void BLI_spin_lock(SpinLock *spin)
#elif defined(_MSC_VER)
while (InterlockedExchangeAcquire(spin, 1)) {
while (*spin) {
- /* Spin-lock hint for processors with hyperthreading. */
+ /* Spin-lock hint for processors with hyper-threading. */
YieldProcessor();
}
}
diff --git a/source/blender/blenlib/tests/BLI_delaunay_2d_test.cc b/source/blender/blenlib/tests/BLI_delaunay_2d_test.cc
index 487afc095f9..d00e8bf55fd 100644
--- a/source/blender/blenlib/tests/BLI_delaunay_2d_test.cc
+++ b/source/blender/blenlib/tests/BLI_delaunay_2d_test.cc
@@ -1661,10 +1661,10 @@ void rand_delaunay_test(int test_kind,
}
}
for (int i = 0; i < size; ++i) {
- /* Horizontal edges: connect p(i,0) to p(i,size-1). */
+ /* Horizontal edges: connect `p(i,0)` to `p(i,size-1)`. */
in.edge[i].first = i * size;
in.edge[i].second = i * size + size - 1;
- /* Vertical edges: conntect p(0,i) to p(size-1,i). */
+ /* Vertical edges: connect `p(0,i)` to `p(size-1,i)`. */
in.edge[size + i].first = i;
in.edge[size + i].second = (size - 1) * size + i;
}
@@ -1695,7 +1695,7 @@ void rand_delaunay_test(int test_kind,
in.vert[ib][1] = T(sin(angle2));
in.vert[ic][0] = T((param * cos(angle3)));
in.vert[ic][1] = T((param * sin(angle3)));
- /* Put the coordinates in ccw order. */
+ /* Put the coordinates in CCW order. */
in.face[i].append(ia);
int orient = orient2d(in.vert[ia], in.vert[ib], in.vert[ic]);
if (orient >= 0) {
diff --git a/source/blender/blenlib/tests/BLI_polyfill_2d_test.cc b/source/blender/blenlib/tests/BLI_polyfill_2d_test.cc
index 3c9d12c7178..6ef94bd62e3 100644
--- a/source/blender/blenlib/tests/BLI_polyfill_2d_test.cc
+++ b/source/blender/blenlib/tests/BLI_polyfill_2d_test.cc
@@ -291,7 +291,7 @@ static void test_polyfill_template_main(const char *id,
(void)0
/* -------------------------------------------------------------------- */
-/* visualisation functions (not needed for testing) */
+/* visualization functions (not needed for testing) */
#ifdef USE_OBJ_PREVIEW
static void polyfill_to_obj(const char *id,
diff --git a/source/blender/blenloader/intern/blend_validate.c b/source/blender/blenloader/intern/blend_validate.c
index ea3ecc21ecf..7261db5d3a6 100644
--- a/source/blender/blenloader/intern/blend_validate.c
+++ b/source/blender/blenloader/intern/blend_validate.c
@@ -23,7 +23,7 @@
* \note Does not *fix* anything, only reports found errors.
*/
-#include <string.h> /* for strrchr strncmp strstr */
+#include <string.h> /* for #strrchr #strncmp #strstr */
#include "BLI_utildefines.h"
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index a63d95c1823..89d4fe0b222 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -1783,25 +1783,25 @@ BlendThumbnail *BLO_thumbnail_from_file(const char *filepath)
/** \name Old/New Pointer Map
* \{ */
-/* only direct databocks */
+/* Only direct data-blocks. */
static void *newdataadr(FileData *fd, const void *adr)
{
return oldnewmap_lookup_and_inc(fd->datamap, adr, true);
}
-/* only direct databocks */
+/* Only direct data-blocks. */
static void *newdataadr_no_us(FileData *fd, const void *adr)
{
return oldnewmap_lookup_and_inc(fd->datamap, adr, false);
}
-/* direct datablocks with global linking */
+/* Direct datablocks with global linking. */
void *blo_read_get_new_globaldata_address(FileData *fd, const void *adr)
{
return oldnewmap_lookup_and_inc(fd->globmap, adr, true);
}
-/* used to restore packed data after undo */
+/* Used to restore packed data after undo. */
static void *newpackedadr(FileData *fd, const void *adr)
{
if (fd->packedmap && adr) {
diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c
index 767f24cf175..3b9ad64770d 100644
--- a/source/blender/blenloader/intern/versioning_260.c
+++ b/source/blender/blenloader/intern/versioning_260.c
@@ -339,7 +339,7 @@ static void do_versions_nodetree_multi_file_output_format_2_62_1(Scene *sce, bNo
NodeImageMultiFile *nimf = node->storage;
bNodeSocket *sock;
- /* CMP_NODE_OUTPUT_MULTI_FILE has been redeclared as CMP_NODE_OUTPUT_FILE */
+ /* CMP_NODE_OUTPUT_MULTI_FILE has been re-declared as CMP_NODE_OUTPUT_FILE */
node->type = CMP_NODE_OUTPUT_FILE;
/* initialize the node-wide image format from render data, if available */
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index df9268f0da1..e383d46858f 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -1190,7 +1190,7 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
}
- /* Remove old deprecated region from filebrowsers */
+ /* Remove old deprecated region from file-browsers. */
else if (sl->spacetype == SPACE_FILE) {
LISTBASE_FOREACH (ARegion *, region, regionbase) {
if (region->regiontype == RGN_TYPE_CHANNELS) {
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 7dc2c9e86ee..0e90d9b6045 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1390,7 +1390,7 @@ void do_versions_after_linking_280(Main *bmain, ReportList *UNUSED(reports))
}
}
- /* Cleanup deprecated flag from particlesettings data-blocks. */
+ /* Cleanup deprecated flag from particle-settings data-blocks. */
for (ParticleSettings *part = bmain->particles.first; part; part = part->id.next) {
part->draw &= ~PART_DRAW_EMITTER;
}
@@ -2110,7 +2110,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
for (Tex *tex = bmain->textures.first; tex; tex = tex->id.next) {
- /* Removed envmap, pointdensity, voxeldata, ocean textures. */
+ /* Removed environment map, point-density, voxel-data, ocean textures. */
if (ELEM(tex->type, 10, 14, 15, 16)) {
tex->type = 0;
}
@@ -4303,7 +4303,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
- /* Elatic deform brush */
+ /* Elastic deform brush */
for (Brush *br = bmain->brushes.first; br; br = br->id.next) {
if (br->ob_mode & OB_MODE_SCULPT && br->elastic_deform_volume_preservation == 0.0f) {
br->elastic_deform_volume_preservation = 0.5f;
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
index 2b630782806..f39883bc50d 100644
--- a/source/blender/blenloader/intern/versioning_290.c
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -658,7 +658,7 @@ static void do_versions_291_fcurve_handles_limit(FCurve *fcu)
{
uint i = 1;
for (BezTriple *bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
- /* Only adjust bezier keyframes. */
+ /* Only adjust bezier key-frames. */
if (bezt->ipo != BEZT_IPO_BEZ) {
continue;
}
@@ -1097,10 +1097,10 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
if (!MAIN_VERSION_ATLEAST(bmain, 291, 5)) {
- /* Fix fcurves to allow for new bezier handles behaviour (T75881 and D8752). */
+ /* Fix fcurves to allow for new bezier handles behavior (T75881 and D8752). */
for (bAction *act = bmain->actions.first; act; act = act->id.next) {
for (FCurve *fcu = act->curves.first; fcu; fcu = fcu->next) {
- /* Only need to fix Bezier curves with at least 2 keyframes. */
+ /* Only need to fix Bezier curves with at least 2 key-frames. */
if (fcu->totvert < 2 || fcu->bezt == NULL) {
continue;
}
diff --git a/source/blender/blenloader/intern/versioning_cycles.c b/source/blender/blenloader/intern/versioning_cycles.c
index 631abe10ddc..816b90491aa 100644
--- a/source/blender/blenloader/intern/versioning_cycles.c
+++ b/source/blender/blenloader/intern/versioning_cycles.c
@@ -1420,7 +1420,7 @@ void do_versions_after_linking_cycles(Main *bmain)
}
if (!MAIN_VERSION_ATLEAST(bmain, 280, 64)) {
- /* Unfiy Cycles and Eevee settings. */
+ /* Unify Cycles and Eevee settings. */
Scene *scene = bmain->scenes.first;
const char *engine = (scene) ? scene->r.engine : "CYCLES";
diff --git a/source/blender/blentranslation/intern/blt_lang.c b/source/blender/blentranslation/intern/blt_lang.c
index 6de1d85a6a8..97a1a83792a 100644
--- a/source/blender/blentranslation/intern/blt_lang.c
+++ b/source/blender/blentranslation/intern/blt_lang.c
@@ -201,7 +201,7 @@ void BLT_lang_init(void)
const char *const messagepath = BKE_appdir_folder_id(BLENDER_DATAFILES, "locale");
#endif
- /* Make sure LANG is correct and wouldn't cause #std::rumtime_error. */
+ /* Make sure LANG is correct and wouldn't cause #std::runtime_error. */
#ifndef _WIN32
/* TODO(sergey): This code only ensures LANG is set properly, so later when
* Cycles will try to use file system API from boost there will be no runtime
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index b913bdd12e4..cf907862120 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -2158,7 +2158,7 @@ BMFace *bmesh_kernel_join_face_kill_edge(BMesh *bm, BMFace *f1, BMFace *f2, BMEd
l_f1->next->prev = l_f2->prev;
l_f2->prev->next = l_f1->next;
- /* if l_f1 was baseloop, make l_f1->next the base. */
+ /* If `l_f1` was base-loop, make `l_f1->next` the base. */
if (BM_FACE_FIRST_LOOP(f1) == l_f1) {
BM_FACE_FIRST_LOOP(f1) = l_f1->next;
}
diff --git a/source/blender/bmesh/intern/bmesh_edgeloop.c b/source/blender/bmesh/intern/bmesh_edgeloop.c
index ec97ea51047..51a6ada6c42 100644
--- a/source/blender/bmesh/intern/bmesh_edgeloop.c
+++ b/source/blender/bmesh/intern/bmesh_edgeloop.c
@@ -450,7 +450,7 @@ void BM_mesh_edgeloops_calc_order(BMesh *UNUSED(bm), ListBase *eloops, const boo
}
mul_v3_fl(cent, 1.0f / (float)tot);
- /* find far outest loop */
+ /* Find the furthest out loop. */
{
BMEdgeLoopStore *el_store_best = NULL;
float len_best_sq = -1.0f;
diff --git a/source/blender/bmesh/intern/bmesh_error.h b/source/blender/bmesh/intern/bmesh_error.h
index 1837ad8dd71..fdec043ec48 100644
--- a/source/blender/bmesh/intern/bmesh_error.h
+++ b/source/blender/bmesh/intern/bmesh_error.h
@@ -33,7 +33,7 @@ void BMO_error_raise(BMesh *bm, BMOperator *owner, int errcode, const char *msg)
int BMO_error_get(BMesh *bm, const char **msg, BMOperator **op);
bool BMO_error_occurred(BMesh *bm);
-/* same as geterror, only pops the error off the stack as well */
+/* Same as #BMO_error_get, only pops the error off the stack as well. */
int BMO_error_pop(BMesh *bm, const char **msg, BMOperator **op);
void BMO_error_clear(BMesh *bm);
diff --git a/source/blender/bmesh/intern/bmesh_iterators.c b/source/blender/bmesh/intern/bmesh_iterators.c
index 44e3ef6e6ee..c81d4f9b67c 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.c
+++ b/source/blender/bmesh/intern/bmesh_iterators.c
@@ -177,7 +177,7 @@ void *BM_iter_as_arrayN(BMesh *bm,
BLI_assert(stack_array_size == 0 || (stack_array_size && stack_array));
- /* we can't rely on coun't being set */
+ /* We can't rely on #BMIter.count being set. */
switch (itype) {
case BM_VERTS_OF_MESH:
iter.count = bm->totvert;
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index d8cdff1a4cc..a259d97379d 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -54,7 +54,8 @@
#include "DNA_modifier_types.h"
-/* The formatting of these bmesh operators is parsed by
+/**
+ * The formatting of these bmesh operators is parsed by
* 'doc/python_api/rst_from_bmesh_opdefines.py'
* for use in python docs, so reStructuredText may be used
* rather than doxygen syntax.
@@ -65,8 +66,7 @@
* """
* Region Extend.
*
- * paragraph1, Extends bleh bleh bleh.
- * Bleh Bleh bleh.
+ * paragraph1, Extends on the title above.
*
* Another paragraph.
*
@@ -1268,7 +1268,7 @@ static BMOpDefine bmo_subdivide_edges_def = {
{"quad_corner_type", BMO_OP_SLOT_INT, {(int)BMO_OP_SLOT_SUBTYPE_INT_ENUM}, bmo_enum_subdivide_edges_quad_corner_type}, /* quad corner type */
{"use_grid_fill", BMO_OP_SLOT_BOOL}, /* fill in fully-selected faces with a grid */
{"use_single_edge", BMO_OP_SLOT_BOOL}, /* tessellate the case of one edge selected in a quad or triangle */
- {"use_only_quads", BMO_OP_SLOT_BOOL}, /* only subdivide quads (for loopcut) */
+ {"use_only_quads", BMO_OP_SLOT_BOOL}, /* Only subdivide quads (for loop-cut). */
{"use_sphere", BMO_OP_SLOT_BOOL}, /* for making new primitives only */
{"use_smooth_even", BMO_OP_SLOT_BOOL}, /* maintain even offset when smoothing */
{{'\0'}},
diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h
index 2f7d91c78c4..2d9e244e54d 100644
--- a/source/blender/bmesh/intern/bmesh_operators.h
+++ b/source/blender/bmesh/intern/bmesh_operators.h
@@ -24,7 +24,7 @@
/*--------defines/enumerations for specific operators-------*/
-/*quad innervert values*/
+/* Quad `innervert` values. */
enum {
SUBD_CORNER_INNERVERT,
SUBD_CORNER_PATH,
diff --git a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
index 1d000b3b232..dcf9717465c 100644
--- a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
+++ b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
@@ -1566,7 +1566,7 @@ bool BM_face_split_edgenet_connect_islands(BMesh *bm,
for (uint g_index = 1; g_index < group_arr_len; g_index++) {
struct EdgeGroupIsland *g = group_arr[g_index];
- /* the range of verts this group uses in 'verts_arr' (not uncluding the last index) */
+ /* The range of verts this group uses in 'verts_arr' (not including the last index). */
vert_range[0] = vert_range[1];
vert_range[1] += g->vert_len;
diff --git a/source/blender/bmesh/intern/bmesh_structure.c b/source/blender/bmesh/intern/bmesh_structure.c
index ef4a9c9de1c..cd230e76aca 100644
--- a/source/blender/bmesh/intern/bmesh_structure.c
+++ b/source/blender/bmesh/intern/bmesh_structure.c
@@ -537,7 +537,7 @@ int bmesh_radial_length(const BMLoop *l)
do {
if (UNLIKELY(!l_iter)) {
- /* radial cycle is broken (not a circulat loop) */
+ /* Radial cycle is broken (not a circular loop). */
BMESH_ASSERT(0);
return 0;
}
diff --git a/source/blender/bmesh/intern/bmesh_walkers.h b/source/blender/bmesh/intern/bmesh_walkers.h
index a973e12a4c7..22ee8809a19 100644
--- a/source/blender/bmesh/intern/bmesh_walkers.h
+++ b/source/blender/bmesh/intern/bmesh_walkers.h
@@ -122,7 +122,7 @@ enum {
BMW_CONNECTED_VERTEX,
/* end of array index enum vals */
- /* do not intitialze function pointers and struct size in BMW_init */
+ /* Do not initialize function pointers and struct size in #BMW_init. */
BMW_CUSTOM,
BMW_MAXWALKERS,
};
diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c
index 8c2e820df63..da2603ad8cd 100644
--- a/source/blender/bmesh/operators/bmo_dissolve.c
+++ b/source/blender/bmesh/operators/bmo_dissolve.c
@@ -55,7 +55,7 @@ static bool UNUSED_FUNCTION(check_hole_in_region)(BMesh *bm, BMFace *f)
BMLoop *l2, *l3;
BMFace *f2;
- /* checks if there are any unmarked boundary edges in the face regio */
+ /* Checks if there are any unmarked boundary edges in the face region. */
BMW_init(&regwalker,
bm,
@@ -159,7 +159,7 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op)
}
BLI_array_clear(faces);
- faces = NULL; /* forces different allocatio */
+ faces = NULL; /* Forces different allocation. */
BMW_init(&regwalker,
bm,
diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c
index 6e968d58631..c128872be07 100644
--- a/source/blender/bmesh/operators/bmo_dupe.c
+++ b/source/blender/bmesh/operators/bmo_dupe.c
@@ -109,7 +109,7 @@ static BMEdge *bmo_edge_copy(BMOperator *op,
BMO_slot_map_elem_insert(op, slot_edgemap_out, e_src, e_dst);
BMO_slot_map_elem_insert(op, slot_edgemap_out, e_dst, e_src);
- /* add to new/old edge map if necassary */
+ /* Add to new/old edge map if necessary. */
if (rlen < 2) {
/* not sure what non-manifold cases of greater than three
* radial should do. */
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index 009c4f1f2c5..3869a0678e2 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -967,7 +967,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
is_mid = false;
}
- /* distable gives odd results at times, see T39288. */
+ /* Disable since this gives odd results at times, see T39288. */
#if 0
else if (compare_v3v3(f_a->no, f_b->no, 0.001f) == false) {
/* epsilon increased to fix T32329. */
diff --git a/source/blender/bmesh/operators/bmo_join_triangles.c b/source/blender/bmesh/operators/bmo_join_triangles.c
index 1da4be57568..086114f64e9 100644
--- a/source/blender/bmesh/operators/bmo_join_triangles.c
+++ b/source/blender/bmesh/operators/bmo_join_triangles.c
@@ -66,7 +66,7 @@ static float quad_calc_error(const float v1[3],
error += diff;
}
- /* Colinearity */
+ /* Co-linearity */
{
float edge_vecs[4][3];
float diff;
diff --git a/source/blender/bmesh/operators/bmo_normals.c b/source/blender/bmesh/operators/bmo_normals.c
index 8e7bfbb649d..3311ffefb0d 100644
--- a/source/blender/bmesh/operators/bmo_normals.c
+++ b/source/blender/bmesh/operators/bmo_normals.c
@@ -29,7 +29,7 @@
#include "intern/bmesh_operators_private.h" /* own include */
-/********* righthand faces implementation ****** */
+/********* Right-hand faces implementation ****** */
#define FACE_FLAG (1 << 0)
#define FACE_FLIP (1 << 1)
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index d661859c8e3..8e088683d62 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -962,7 +962,7 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
BM_mesh_calc_uvs_sphere(bm, FACE_MARK, cd_loop_uv_offset);
}
- /* and now do imat */
+ /* Now apply the inverse matrix. */
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
if (BMO_vert_flag_test(bm, eve, VERT_MARK)) {
mul_m4_v3(mat, eve->co);
@@ -1585,9 +1585,9 @@ void BM_mesh_calc_uvs_cone(BMesh *bm,
float inv_mat[4][4];
int loop_index;
- /* Transform the upvector like we did the cone itself, without location. */
+ /* Transform the up-vector like we did the cone itself, without location. */
mul_mat3_m4_v3(mat, local_up);
- /* Remove global scaling... */
+ /* Remove global scaling. */
normalize_v3(local_up);
invert_m4_m4(inv_mat, mat);
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index 8b2f9478aab..be996e6ffe4 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -51,13 +51,13 @@ typedef struct SubDParams {
BMOpSlot *slot_custom_patterns; /* BMO_slot_get(params->op->slots_in, "custom_patterns"); */
float fractal_ofs[3];
- /* rumtime storage for shape key */
+ /* Runtime storage for shape key. */
struct {
int cd_vert_shape_offset;
int cd_vert_shape_offset_tmp;
int totlayer;
- /* shapekey holding displaced vertex coordinates for current geometry */
+ /* Shape-key holding displaced vertex coordinates for current geometry. */
int tmpkey;
} shape_info;
@@ -1094,7 +1094,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
}
}
- /* obvously don't test for other patterns matching */
+ /* Obviously don't test for other patterns matching. */
continue;
}
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 36fe6ee655c..25459414cd7 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -3433,7 +3433,7 @@ static EdgeHalf *next_edgehalf_bev(BevelParams *bp,
}
normalize_v3(dir_new_edge);
- /* Use this edge if it is the most parallel to the orignial so far. */
+ /* Use this edge if it is the most parallel to the original so far. */
float new_dot = dot_v3v3(dir_new_edge, dir_start_edge);
if (new_dot > best_dot) {
second_best_dot = best_dot; /* For remembering if the choice was too close. */
@@ -4674,7 +4674,7 @@ static VMesh *pipe_adj_vmesh(BevelParams *bp, BevVert *bv, BoundVert *vpipe)
f = (float)k / (float)ns; /* Ring runs along the pipe, so segment is used here. */
}
- /* Place the vertex by interpolatin between the two profile points using the factor. */
+ /* Place the vertex by interpolating between the two profile points using the factor. */
interp_v3_v3v3(mesh_vert(vm, i, j, k)->co, profile_point_pipe1, profile_point_pipe2, f);
}
else {
@@ -6385,7 +6385,7 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
/* Edges in face are non-contiguous in our ordering around bv.
* Which way should we go when going from eprev to e? */
if (count_ccw_edges_between(eprev, e) < count_ccw_edges_between(e, eprev)) {
- /* Go counterclockewise from eprev to e. */
+ /* Go counter-clockwise from eprev to e. */
go_ccw = true;
}
else {
@@ -6419,7 +6419,7 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
BLI_array_append(ee, bme);
}
while (v != vend) {
- /* Check for special case: multisegment 3rd face opposite a beveled edge with no vmesh. */
+ /* Check for special case: multi-segment 3rd face opposite a beveled edge with no vmesh. */
bool corner3special = (vm->mesh_kind == M_NONE && v->ebev != e && v->ebev != eprev);
if (go_ccw) {
int i = v->index;
@@ -7566,7 +7566,7 @@ void BM_mesh_bevel(BMesh *bm,
}
}
- /* Perhaps clamp offset to avoid geometry colliisions. */
+ /* Perhaps clamp offset to avoid geometry collisions. */
if (limit_offset) {
bevel_limit_offset(&bp, bm);
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index 6ae889fcee5..92ca8e38737 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -1318,9 +1318,9 @@ void BM_mesh_decimate_collapse(BMesh *bm,
UNUSED_VARS(do_triangulate);
#endif
- /* alloc vars */
+ /* Allocate variables. */
vquadrics = MEM_callocN(sizeof(Quadric) * bm->totvert, __func__);
- /* since some edges may be degenerate, we might be over allocing a little here */
+ /* Since some edges may be degenerate, we might be over allocating a little here. */
eheap = BLI_heap_new_ex(bm->totedge);
eheap_table = MEM_mallocN(sizeof(HeapNode *) * bm->totedge, __func__);
tot_edge_orig = bm->totedge;
diff --git a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
index 94a578fe1d7..2254b46f860 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
@@ -188,7 +188,7 @@ static void mul_v2_m3v3_center(float r[2],
static bool bm_loop_collapse_is_degenerate(BMLoop *l_ear)
{
- /* calculate relative to the centeral vertex for higher precision */
+ /* Calculate relative to the central vertex for higher precision. */
const float *center = l_ear->v->co;
float tri_2d[3][2];
diff --git a/source/blender/bmesh/tools/bmesh_edgenet.c b/source/blender/bmesh/tools/bmesh_edgenet.c
index 1ab37ec0684..51af4d24e52 100644
--- a/source/blender/bmesh/tools/bmesh_edgenet.c
+++ b/source/blender/bmesh/tools/bmesh_edgenet.c
@@ -295,7 +295,7 @@ static LinkNode *bm_edgenet_path_calc(BMEdge *e,
vn_1->flag = vn_2->flag = (f_index == -1) ? VNINFO_FLAG_IS_MIXFACE : 0;
- /* prime the searchlist */
+ /* Prime the search-list. */
BLI_linklist_prepend_pool(&v_ls_prev, e->v1, path_pool);
BLI_linklist_prepend_pool(&v_ls_prev, e->v2, path_pool);
diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c
index db05abe0e48..81b016e9601 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.c
+++ b/source/blender/bmesh/tools/bmesh_intersect.c
@@ -1036,7 +1036,7 @@ bool BM_mesh_intersect(BMesh *bm,
#endif
if (boolean_mode != BMESH_ISECT_BOOLEAN_NONE) {
- /* keep original geometrty for raycast callbacks */
+ /* Keep original geometry for ray-cast callbacks. */
float **cos;
int i, j;
@@ -1546,7 +1546,7 @@ bool BM_mesh_intersect(BMesh *bm,
bool do_remove, do_flip;
{
- /* for now assyme this is an OK face to test with (not degenerate!) */
+ /* For now assume this is an OK face to test with (not degenerate!) */
BMFace *f = ftable[groups_array[fg]];
float co[3];
int hits;
diff --git a/source/blender/compositor/COM_compositor.h b/source/blender/compositor/COM_compositor.h
index b308241ff34..6c8d372f587 100644
--- a/source/blender/compositor/COM_compositor.h
+++ b/source/blender/compositor/COM_compositor.h
@@ -268,8 +268,8 @@ extern "C" {
* When an ExecutionGroup schedules a Chunk the schedule method of the WorkScheduler
* The Workscheduler determines if the chunk can be run on an OpenCLDevice
* (and that there are available OpenCLDevice).
- * If this is the case the chunk will be added to the worklist for OpenCLDevice's
- * otherwise the chunk will be added to the worklist of CPUDevices.
+ * If this is the case the chunk will be added to the work-list for OpenCLDevice's
+ * otherwise the chunk will be added to the work-list of CPUDevices.
*
* A thread will read the work-list and sends a workpackage to its device.
*
diff --git a/source/blender/compositor/nodes/COM_KeyingNode.cpp b/source/blender/compositor/nodes/COM_KeyingNode.cpp
index 4e81a412c29..13bdabcdfd8 100644
--- a/source/blender/compositor/nodes/COM_KeyingNode.cpp
+++ b/source/blender/compositor/nodes/COM_KeyingNode.cpp
@@ -239,7 +239,7 @@ void KeyingNode::convertToOperations(NodeConverter &converter,
converter.mapInputSocket(inputScreen, keyingOperation->getInputSocket(1));
if (keying_data->blur_pre) {
- /* chroma preblur operation for input of keying operation */
+ /* Chroma pre-blur operation for input of keying operation. */
NodeOperationOutput *preBluredImage = setupPreBlur(
converter, inputImage, keying_data->blur_pre);
converter.addLink(preBluredImage, keyingOperation->getInputSocket(0));
diff --git a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
index 29e18047578..52de0198a00 100644
--- a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
@@ -61,11 +61,10 @@ void ChromaMatteOperation::executePixelSampled(float output[4],
this->m_inputImageProgram->readSampled(inImage, x, y, sampler);
/* Store matte(alpha) value in [0] to go with
- * COM_SetAlphaMultiplyOperation and the Value output.
- */
+ * #COM_SetAlphaMultiplyOperation and the Value output. */
- /* Algorithm from book "Video Demistified," does not include the spill reduction part */
- /* find theta, the angle that the color space should be rotated based on key */
+ /* Algorithm from book "Video Demystified", does not include the spill reduction part. */
+ /* Find theta, the angle that the color space should be rotated based on key. */
/* rescale to -1.0..1.0 */
// inImage[0] = (inImage[0] * 2.0f) - 1.0f; // UNUSED
diff --git a/source/blender/compositor/operations/COM_CryptomatteOperation.cpp b/source/blender/compositor/operations/COM_CryptomatteOperation.cpp
index 07466cdeccd..ccd291697cf 100644
--- a/source/blender/compositor/operations/COM_CryptomatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_CryptomatteOperation.cpp
@@ -49,7 +49,7 @@ void CryptomatteOperation::executePixel(float output[4], int x, int y, void *dat
for (size_t i = 0; i < inputs.size(); i++) {
inputs[i]->read(input, x, y, data);
if (i == 0) {
- /* Write the frontmost object as false color for picking. */
+ /* Write the front-most object as false color for picking. */
output[0] = input[0];
uint32_t m3hash;
::memcpy(&m3hash, &input[0], sizeof(uint32_t));
diff --git a/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
index c47d3b52beb..4d3efec7c85 100644
--- a/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
@@ -42,7 +42,8 @@ void *GaussianAlphaXBlurOperation::initializeTileData(rcti * /*rect*/)
void GaussianAlphaXBlurOperation::initExecution()
{
- /* BlurBaseOperation::initExecution(); */ /* until we suppoer size input - comment this */
+ /* Until we support size input - comment this. */
+ // BlurBaseOperation::initExecution();
initMutex();
diff --git a/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
index 7a0dff73941..a722a879b8d 100644
--- a/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
@@ -42,7 +42,8 @@ void *GaussianAlphaYBlurOperation::initializeTileData(rcti * /*rect*/)
void GaussianAlphaYBlurOperation::initExecution()
{
- /* BlurBaseOperation::initExecution(); */ /* until we suppoer size input - comment this */
+ /* Until we support size input - comment this. */
+ // BlurBaseOperation::initExecution();
initMutex();
diff --git a/source/blender/compositor/operations/COM_MixOperation.cpp b/source/blender/compositor/operations/COM_MixOperation.cpp
index 948e69bf8eb..76a66727a75 100644
--- a/source/blender/compositor/operations/COM_MixOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixOperation.cpp
@@ -705,7 +705,7 @@ void MixMultiplyOperation::executePixelSampled(float output[4],
clampIfNeeded(output);
}
-/* ******** Mix Ovelray Operation ******** */
+/* ******** Mix Overlay Operation ******** */
MixOverlayOperation::MixOverlayOperation()
{
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
index f7b908deaf4..d6894dfc8ad 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
@@ -589,7 +589,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
printf("Found uninitialized speed in vector buffer... fixed.\n");
}
- /* min speed? then copy speedbuffer to recalculate speed vectors */
+ /* Min speed? then copy speed-buffer to recalculate speed vectors. */
if (nbd->minspeed) {
float minspeed = (float)nbd->minspeed;
float minspeedsq = minspeed * minspeed;
@@ -619,7 +619,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
SWAP(float *, minvecbufrect, vecbufrect);
}
- /* make vertex buffer with averaged speed and zvalues */
+ /* Make vertex buffer with averaged speed and Z-values. */
rectvz = (float *)MEM_callocN(sizeof(float[4]) * (xsize + 1) * (ysize + 1), "vertices");
dvz = rectvz;
for (y = 0; y <= ysize; y++) {
@@ -728,7 +728,8 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
antialias_tagbuf(xsize, ysize, rectmove);
- /* has to become static, the init-jit calls a random-seed, screwing up texture noise node */
+ /* Has to become static, the jitter initialization calls a random-seed,
+ * screwing up texture noise node. */
if (firsttime) {
firsttime = 0;
BLI_jitter_init(jit, 256);
diff --git a/source/blender/draw/engines/eevee/eevee_data.c b/source/blender/draw/engines/eevee/eevee_data.c
index 47068d0b843..b453df284ed 100644
--- a/source/blender/draw/engines/eevee/eevee_data.c
+++ b/source/blender/draw/engines/eevee/eevee_data.c
@@ -130,7 +130,7 @@ EEVEE_ObjectMotionData *EEVEE_motion_blur_object_data_get(EEVEE_MotionBlurData *
}
EEVEE_ObjectKey key, *key_p;
- /* Small hack to avoid another comparisson. */
+ /* Small hack to avoid another comparison. */
key.ob = (Object *)((char *)ob + hair);
DupliObject *dup = DRW_object_get_dupli(ob);
if (dup) {
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c
index ca583143572..698b959f1a9 100644
--- a/source/blender/draw/engines/eevee/eevee_effects.c
+++ b/source/blender/draw/engines/eevee/eevee_effects.c
@@ -242,7 +242,7 @@ void EEVEE_effects_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
}
{
- /* Perform min/max downsample */
+ /* Perform min/max down-sample. */
DRW_PASS_CREATE(psl->maxz_downlevel_ps, downsample_write | DRW_STATE_DEPTH_ALWAYS);
grp = DRW_shgroup_create(EEVEE_shaders_effect_maxz_downlevel_sh_get(), psl->maxz_downlevel_ps);
DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &txl->maxzbuffer);
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c
index c6760de5cfa..802b47b61a4 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -319,7 +319,7 @@ static void eevee_draw_scene(void *vedata)
EEVEE_renderpasses_output_accumulate(sldata, vedata, false);
/* Transparent */
- /* TODO(fclem): should be its own Framebuffer.
+ /* TODO(fclem): should be its own Frame-buffer.
* This is needed because dualsource blending only works with 1 color buffer. */
GPU_framebuffer_texture_attach(fbl->main_color_fb, dtxl->depth, 0, 0);
GPU_framebuffer_bind(fbl->main_color_fb);
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c
index 040aa8c8d9c..c4973dc2e8b 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.c
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.c
@@ -99,9 +99,9 @@ typedef struct EEVEE_LightBake {
GPUTexture *rt_color;
/** Target cube depth texture. */
GPUTexture *rt_depth;
- /** Target cube framebuffers. */
+ /** Target cube frame-buffers. */
GPUFrameBuffer *rt_fb[6];
- /** Storage framebuffer. */
+ /** Storage frame-buffer. */
GPUFrameBuffer *store_fb;
/** Cube render target resolution. */
int rt_res;
@@ -135,7 +135,7 @@ typedef struct EEVEE_LightBake {
int grid_curr;
/** The current light bounce being evaluated. */
int bounce_curr, bounce_len;
- /** Resolution of the Visibility shadowmap. */
+ /** Resolution of the Visibility shadow-map. */
float vis_res;
/** Result of previous light bounce. */
GPUTexture *grid_prev;
@@ -163,7 +163,7 @@ typedef struct EEVEE_LightBake {
/** For only handling the resources. */
bool resource_only;
bool own_resources;
- /** If the lightcache was created for baking, it's first owned by the baker. */
+ /** If the light-cache was created for baking, it's first owned by the baker. */
bool own_light_cache;
/** ms. delay the start of the baking to not slowdown interactions (TODO remove) */
int delay;
@@ -907,7 +907,7 @@ static void eevee_lightbake_cache_create(EEVEE_Data *vedata, EEVEE_LightBake *lb
Scene *scene_eval = DEG_get_evaluated_scene(lbake->depsgraph);
lbake->sldata = sldata;
- /* Disable all effects BUT high bitdepth shadows. */
+ /* Disable all effects BUT high bit-depth shadows. */
scene_eval->eevee.flag &= SCE_EEVEE_SHADOW_HIGH_BITDEPTH;
scene_eval->eevee.taa_samples = 1;
scene_eval->eevee.gi_irradiance_smoothing = 0.0f;
@@ -980,7 +980,7 @@ static void eevee_lightbake_copy_irradiance(EEVEE_LightBake *lbake, LightCache *
{
DRW_TEXTURE_FREE_SAFE(lbake->grid_prev);
- /* Copy texture by reading back and reuploading it. */
+ /* Copy texture by reading back and re-uploading it. */
float *tex = GPU_texture_read(lcache->grid_tx.tex, GPU_DATA_FLOAT, 0);
lbake->grid_prev = DRW_texture_create_2d_array(lbake->irr_size[0],
lbake->irr_size[1],
@@ -1330,7 +1330,7 @@ void EEVEE_lightbake_update(void *custom_data)
EEVEE_LightBake *lbake = (EEVEE_LightBake *)custom_data;
Scene *scene_orig = lbake->scene;
- /* If a new lightcache was created, free the old one and reference the new. */
+ /* If a new light-cache was created, free the old one and reference the new. */
if (lbake->lcache && scene_orig->eevee.light_cache_data != lbake->lcache) {
if (scene_orig->eevee.light_cache_data != NULL) {
EEVEE_lightcache_free(scene_orig->eevee.light_cache_data);
@@ -1353,7 +1353,7 @@ static bool lightbake_do_sample(EEVEE_LightBake *lbake,
Depsgraph *depsgraph = lbake->depsgraph;
- /* TODO: make DRW manager instanciable (and only lock on drawing) */
+ /* TODO: make DRW manager instantiable (and only lock on drawing) */
eevee_lightbake_context_enable(lbake);
DRW_custom_pipeline(&draw_engine_eevee_type, depsgraph, render_callback, lbake);
lbake->done += 1;
diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index 3671bea9ac0..395d4dc790d 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -704,11 +704,11 @@ static void lightbake_planar_ensure_view(EEVEE_PlanarReflection *eplanar,
static void eevee_lightprobes_extract_from_cache(EEVEE_LightProbesInfo *pinfo, LightCache *lcache)
{
/* copy the entire cache for now (up to MAX_PROBE) */
- /* TODO Frutum cull to only add visible probes. */
+ /* TODO: frustum cull to only add visible probes. */
memcpy(pinfo->probe_data,
lcache->cube_data,
sizeof(EEVEE_LightProbe) * max_ii(1, min_ii(lcache->cube_len, MAX_PROBE)));
- /* TODO compute the max number of grid based on sample count. */
+ /* TODO: compute the max number of grid based on sample count. */
memcpy(pinfo->grid_data,
lcache->grid_data,
sizeof(EEVEE_LightGrid) * max_ii(1, min_ii(lcache->grid_len, MAX_GRID)));
@@ -1041,7 +1041,7 @@ void EEVEE_lightbake_filter_glossy(EEVEE_ViewLayerData *sldata,
pinfo->layer = probe_idx * 6;
pinfo->roughness = i / (float)maxlevel;
pinfo->roughness *= pinfo->roughness; /* Disney Roughness */
- pinfo->roughness *= pinfo->roughness; /* Distribute Roughness accros lod more evenly */
+ pinfo->roughness *= pinfo->roughness; /* Distribute Roughness across lod more evenly. */
CLAMP(pinfo->roughness, 1e-8f, 0.99999f); /* Avoid artifacts */
#if 1 /* Variable Sample count and bias (fast) */
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c b/source/blender/draw/engines/eevee/eevee_lookdev.c
index 628941f68a2..a9998b33b7e 100644
--- a/source/blender/draw/engines/eevee/eevee_lookdev.c
+++ b/source/blender/draw/engines/eevee/eevee_lookdev.c
@@ -344,7 +344,7 @@ void EEVEE_lookdev_draw(EEVEE_Data *vedata)
DRW_view_set_active(effects->lookdev_view);
- /* Find the right framebuffers to render to. */
+ /* Find the right frame-buffers to render to. */
GPUFrameBuffer *fb = (effects->target_buffer == fbl->effect_color_fb) ? fbl->main_fb :
fbl->effect_fb;
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c
index 273521b0b28..56e4af0b6de 100644
--- a/source/blender/draw/engines/eevee/eevee_materials.c
+++ b/source/blender/draw/engines/eevee/eevee_materials.c
@@ -234,7 +234,7 @@ void EEVEE_materials_init(EEVEE_ViewLayerData *sldata,
}
{
- /* Update noise Framebuffer. */
+ /* Update noise Frame-buffer. */
GPU_framebuffer_ensure_config(
&fbl->update_noise_fb,
{GPU_ATTACHMENT_NONE, GPU_ATTACHMENT_TEXTURE_LAYER(e_data.util_tex, 2)});
diff --git a/source/blender/draw/engines/eevee/eevee_occlusion.c b/source/blender/draw/engines/eevee/eevee_occlusion.c
index fd96a076c68..a3b581357e0 100644
--- a/source/blender/draw/engines/eevee/eevee_occlusion.c
+++ b/source/blender/draw/engines/eevee/eevee_occlusion.c
@@ -273,7 +273,7 @@ void EEVEE_occlusion_output_accumulate(EEVEE_ViewLayerData *sldata, EEVEE_Data *
if (fbl->ao_accum_fb != NULL) {
DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
- /* Update the min_max/horizon buffers so the refracion materials appear in it. */
+ /* Update the min_max/horizon buffers so the refraction materials appear in it. */
EEVEE_create_minmax_buffer(vedata, dtxl->depth, -1);
EEVEE_occlusion_compute(sldata, vedata, dtxl->depth, -1);
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index 9702db5fecc..9845ec903e5 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -518,7 +518,7 @@ typedef struct EEVEE_LightsInfo {
struct EEVEE_Shadow shadow_data[MAX_SHADOW];
struct EEVEE_ShadowCube shadow_cube_data[MAX_SHADOW_CUBE];
struct EEVEE_ShadowCascade shadow_cascade_data[MAX_SHADOW_CASCADE];
- /* Additionnal rendering info for cascade. */
+ /* Additional rendering info for cascade. */
struct EEVEE_ShadowCascadeRender shadow_cascade_render[MAX_SHADOW_CASCADE];
/* Back index in light_data. */
uchar shadow_cube_light_indices[MAX_SHADOW_CUBE];
@@ -766,7 +766,7 @@ typedef struct EEVEE_EffectsInfo {
struct GPUTexture *source_buffer; /* latest updated texture */
struct GPUFrameBuffer *target_buffer; /* next target to render to */
struct GPUTexture *final_tx; /* Final color to transform to display color space. */
- struct GPUFrameBuffer *final_fb; /* Framebuffer with final_tx as attachment. */
+ struct GPUFrameBuffer *final_fb; /* Frame-buffer with final_tx as attachment. */
} EEVEE_EffectsInfo;
/* ***************** COMMON DATA **************** */
@@ -1431,7 +1431,7 @@ static const float texcomat[4][4] = {
{0.5f, 0.5f, 0.5f, 1.0f},
};
-/* Cubemap Matrices */
+/* Cube-map Matrices */
static const float cubefacemat[6][4][4] = {
/* Pos X */
{{0.0f, 0.0f, -1.0f, 0.0f},
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c
index bb974688404..72b12f6daeb 100644
--- a/source/blender/draw/engines/eevee/eevee_render.c
+++ b/source/blender/draw/engines/eevee/eevee_render.c
@@ -556,7 +556,7 @@ void EEVEE_render_draw(EEVEE_Data *vedata, RenderEngine *engine, RenderLayer *rl
DRW_render_instance_buffer_finish();
/* Need to be called after DRW_render_instance_buffer_finish() */
- /* Also we weed to have a correct fbo bound for DRW_hair_update */
+ /* Also we weed to have a correct FBO bound for DRW_hair_update */
GPU_framebuffer_bind(fbl->main_fb);
DRW_hair_update();
diff --git a/source/blender/draw/engines/eevee/eevee_sampling.c b/source/blender/draw/engines/eevee/eevee_sampling.c
index 253dae79902..aa11f072fa5 100644
--- a/source/blender/draw/engines/eevee/eevee_sampling.c
+++ b/source/blender/draw/engines/eevee/eevee_sampling.c
@@ -69,11 +69,11 @@ void EEVEE_sample_rectangle(int sample_ofs,
BLI_halton_2d(ht_primes, ht_offset, sample_ofs, ht_point);
- /* Decorelate AA and shadow samples. (see T68594) */
+ /* De-correlate AA and shadow samples. (see T68594) */
ht_point[0] = fmod(ht_point[0] * 1151.0, 1.0);
ht_point[1] = fmod(ht_point[1] * 1069.0, 1.0);
- /* Change ditribution center to be 0,0 */
+ /* Change distribution center to be 0,0 */
ht_point[0] = (ht_point[0] > 0.5f) ? ht_point[0] - 1.0f : ht_point[0];
ht_point[1] = (ht_point[1] > 0.5f) ? ht_point[1] - 1.0f : ht_point[1];
diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
index ed7d53b51af..1465c9dd84c 100644
--- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
+++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
@@ -106,7 +106,7 @@ int EEVEE_screen_raytrace_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
GPU_framebuffer_texture_attach(fbl->main_fb, effects->ssr_specrough_input, 2, 0);
- /* Raytracing output */
+ /* Ray-tracing output. */
effects->ssr_hit_output = DRW_texture_pool_query_2d(
tracing_res[0], tracing_res[1], GPU_RG16I, &draw_engine_eevee_type);
effects->ssr_pdf_output = DRW_texture_pool_query_2d(
diff --git a/source/blender/draw/engines/eevee/eevee_shaders.c b/source/blender/draw/engines/eevee/eevee_shaders.c
index 7a277c18f01..7a83bebdeca 100644
--- a/source/blender/draw/engines/eevee/eevee_shaders.c
+++ b/source/blender/draw/engines/eevee/eevee_shaders.c
@@ -85,7 +85,7 @@ static struct {
struct GPUShader *lookdev_background;
struct GPUShader *update_noise_sh;
- /* Downsample Depth */
+ /* Down-sample Depth */
struct GPUShader *minz_downlevel_sh;
struct GPUShader *maxz_downlevel_sh;
struct GPUShader *minz_downdepth_sh;
@@ -96,7 +96,7 @@ static struct {
struct GPUShader *minz_copydepth_sh;
struct GPUShader *maxz_copydepth_sh;
- /* Simple Downsample */
+ /* Simple Down-sample */
struct GPUShader *downsample_sh;
struct GPUShader *downsample_cube_sh;
diff --git a/source/blender/draw/engines/eevee/eevee_shadows.c b/source/blender/draw/engines/eevee/eevee_shadows.c
index fa5afd60235..e29830defff 100644
--- a/source/blender/draw/engines/eevee/eevee_shadows.c
+++ b/source/blender/draw/engines/eevee/eevee_shadows.c
@@ -141,7 +141,7 @@ void EEVEE_shadows_caster_register(EEVEE_ViewLayerData *sldata, Object *ob)
}
if (ob->base_flag & BASE_FROM_DUPLI) {
- /* Duplis will always refresh the shadowmaps as if they were deleted each frame. */
+ /* Duplis will always refresh the shadow-maps as if they were deleted each frame. */
/* TODO(fclem): fix this. */
update = true;
}
@@ -259,7 +259,7 @@ void EEVEE_shadows_update(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
BoundSphere *bsphere = linfo->shadow_bounds;
/* Search for deleted shadow casters or if shcaster WAS in shadow radius. */
for (int i = 0; i < backbuffer->count; i++) {
- /* If the shadowcaster has been deleted or updated. */
+ /* If the shadow-caster has been deleted or updated. */
if (BLI_BITMAP_TEST(backbuffer->update, i)) {
for (int j = 0; j < linfo->cube_len; j++) {
if (!BLI_BITMAP_TEST(&linfo->sh_cube_update[0], j)) {
@@ -273,7 +273,7 @@ void EEVEE_shadows_update(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
/* Search for updates in current shadow casters. */
bbox = frontbuffer->bbox;
for (int i = 0; i < frontbuffer->count; i++) {
- /* If the shadowcaster has been updated. */
+ /* If the shadow-caster has been updated. */
if (BLI_BITMAP_TEST(frontbuffer->update, i)) {
for (int j = 0; j < linfo->cube_len; j++) {
if (!BLI_BITMAP_TEST(&linfo->sh_cube_update[0], j)) {
diff --git a/source/blender/draw/engines/eevee/eevee_shadows_cascade.c b/source/blender/draw/engines/eevee/eevee_shadows_cascade.c
index 246bc18b71a..6cb4b39fafa 100644
--- a/source/blender/draw/engines/eevee/eevee_shadows_cascade.c
+++ b/source/blender/draw/engines/eevee/eevee_shadows_cascade.c
@@ -330,7 +330,7 @@ static void eevee_shadow_cascade_setup(EEVEE_LightsInfo *linfo,
DRW_debug_sphere(center, csm_render->radius[c], dbg_col);
#endif
- /* Project into lightspace */
+ /* Project into light-space. */
mul_m4_v3(viewmat, center);
/* Snap projection center to nearest texel to cancel shimmering. */
@@ -376,7 +376,7 @@ static void eevee_shadow_cascade_setup(EEVEE_LightsInfo *linfo,
#endif
}
- /* Bias is in clipspace, divide by range. */
+ /* Bias is in clip-space, divide by range. */
shdw_data->bias = csm_render->original_bias * 0.05f / fabsf(sh_far - sh_near);
shdw_data->near = sh_near;
shdw_data->far = sh_far;
diff --git a/source/blender/draw/engines/eevee/eevee_shadows_cube.c b/source/blender/draw/engines/eevee/eevee_shadows_cube.c
index 19b86476c29..89caa0dd193 100644
--- a/source/blender/draw/engines/eevee/eevee_shadows_cube.c
+++ b/source/blender/draw/engines/eevee/eevee_shadows_cube.c
@@ -142,7 +142,7 @@ static void eevee_ensure_cube_views(
float winmat[4][4];
float side = near;
- /* TODO shadowcube array. */
+ /* TODO: shadow-cube array. */
if (true) {
/* This half texel offset is used to ensure correct filtering between faces. */
/* FIXME: This exhibit float precision issue with lower cube_res.
diff --git a/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl
index 312d9f63ce0..9199eae816d 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl
@@ -211,16 +211,16 @@ void main()
float w = 1.0 / (50.0 * float(KERNEL) * 4.0);
accum_bg += center_color * w;
w_accum.x += w;
- /* Note: In Jimenez's presentation, they used center sample.
- * We use background color as it contains more informations for foreground
+ /* NOTE: In Jimenez's presentation, they used center sample.
+ * We use background color as it contains more information for foreground
* elements that have not enough weights.
- * Yield beter blur in complex motion. */
+ * Yield better blur in complex motion. */
center_color = accum_bg / w_accum.x;
#endif
/* Merge background. */
accum += accum_bg;
w_accum.y += w_accum.x;
- /* Balance accumulation for failled samples.
+ /* Balance accumulation for failed samples.
* We replace the missing foreground by the background. */
float blend_fac = saturate(1.0 - w_accum.y / w_accum.z);
fragColor = (accum / w_accum.z) + center_color * blend_fac;
diff --git a/source/blender/draw/engines/external/external_engine.c b/source/blender/draw/engines/external/external_engine.c
index 1b331052a06..adb21540afb 100644
--- a/source/blender/draw/engines/external/external_engine.c
+++ b/source/blender/draw/engines/external/external_engine.c
@@ -108,7 +108,7 @@ static void external_engine_init(void *vedata)
const DRWContextState *draw_ctx = DRW_context_state_get();
ARegion *region = draw_ctx->region;
- /* Depth prepass */
+ /* Depth pre-pass. */
if (!e_data.depth_sh) {
const GPUShaderConfigData *sh_cfg = &GPU_shader_cfg_data[GPU_SHADER_CFG_DEFAULT];
diff --git a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
index f2472699300..33b91efc848 100644
--- a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
+++ b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
@@ -365,7 +365,7 @@ GPENCIL_tLayer *gpencil_layer_cache_add(GPENCIL_PrivateData *pd,
DRW_shgroup_call_procedural_triangles(grp, NULL, 1);
if (gpl->blend_mode == eGplBlendMode_HardLight) {
- /* We cannot do custom blending on MultiTarget framebuffers.
+ /* We cannot do custom blending on Multi-Target frame-buffers.
* Workaround by doing 2 passes. */
grp = DRW_shgroup_create(sh, tgp_layer->blend_ps);
DRW_shgroup_state_disable(grp, DRW_STATE_BLEND_MUL);
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index 6627d38366f..e738b0d063c 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -281,7 +281,7 @@ void GPENCIL_cache_init(void *ved)
});
}
else {
- /* Free uneeded buffers. */
+ /* Free unneeded buffers. */
GPU_FRAMEBUFFER_FREE_SAFE(fbl->snapshot_fb);
DRW_TEXTURE_FREE_SAFE(txl->snapshot_depth_tx);
DRW_TEXTURE_FREE_SAFE(txl->snapshot_color_tx);
@@ -333,7 +333,7 @@ void GPENCIL_cache_init(void *ved)
pd->dof_params[0] = -focus_dist * pd->dof_params[1];
}
else {
- /* Disable DoF blur scalling. */
+ /* Disable DoF blur scaling. */
pd->camera = NULL;
}
}
@@ -346,7 +346,7 @@ typedef struct gpIterPopulateData {
GPENCIL_PrivateData *pd;
GPENCIL_MaterialPool *matpool;
DRWShadingGroup *grp;
- /* Last material UBO bound. Used to avoid uneeded buffer binding. */
+ /* Last material UBO bound. Used to avoid unneeded buffer binding. */
GPUUniformBuf *ubo_mat;
GPUUniformBuf *ubo_lights;
/* Last texture bound. */
@@ -385,7 +385,7 @@ static void gpencil_drawcall_flush(gpIterPopulateData *iter)
iter->vcount = 0;
}
-/* Group drawcalls that are consecutive and with the same type. Reduces GPU driver overhead. */
+/* Group draw-calls that are consecutive and with the same type. Reduces GPU driver overhead. */
static void gpencil_drawcall_add(
gpIterPopulateData *iter, struct GPUBatch *geom, bool instancing, int v_first, int v_count)
{
@@ -399,7 +399,7 @@ static void gpencil_drawcall_add(
#endif
int last = iter->vfirst + iter->vcount;
- /* Interupt drawcall grouping if the sequence is not consecutive. */
+ /* Interrupt draw-call grouping if the sequence is not consecutive. */
if ((geom != iter->geom) || (v_first - last > 3)) {
gpencil_drawcall_flush(iter);
}
@@ -686,7 +686,7 @@ void GPENCIL_cache_finish(void *ved)
/* Sort object by decreasing Z to avoid most of alpha ordering issues. */
gpencil_object_cache_sort(pd);
- /* Create framebuffers only if needed. */
+ /* Create frame-buffers only if needed. */
if (pd->tobjects.first) {
eGPUTextureFormat format = pd->use_signed_fb ? GPU_RGBA16F : GPU_R11F_G11F_B10F;
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h
index 2b07ea53187..5ceb909bc88 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -110,7 +110,7 @@ BLI_STATIC_ASSERT_ALIGN(gpLight, 16)
typedef struct GPENCIL_MaterialPool {
/* Linklist. */
struct GPENCIL_MaterialPool *next;
- /* GPU representatin of materials. */
+ /* GPU representation of materials. */
gpMaterial mat_data[GP_MATERIAL_BUFFER_LEN];
/* Matching ubo. */
struct GPUUniformBuf *ubo;
@@ -122,7 +122,7 @@ typedef struct GPENCIL_MaterialPool {
} GPENCIL_MaterialPool;
typedef struct GPENCIL_LightPool {
- /* GPU representatin of materials. */
+ /* GPU representation of materials. */
gpLight light_data[GPENCIL_LIGHT_BUFFER_LEN];
/* Matching ubo. */
struct GPUUniformBuf *ubo;
@@ -151,7 +151,7 @@ typedef struct GPENCIL_tVfx {
/** Linklist */
struct GPENCIL_tVfx *next;
DRWPass *vfx_ps;
- /* Framebuffer reference since it may not be allocated yet. */
+ /* Frame-buffer reference since it may not be allocated yet. */
GPUFrameBuffer **target_fb;
} GPENCIL_tVfx;
@@ -352,7 +352,7 @@ typedef struct GPENCIL_PrivateData {
bool use_lighting;
/* Use physical lights or just ambient lighting. */
bool use_lights;
- /* Do we need additional framebuffers? */
+ /* Do we need additional frame-buffers? */
bool use_layer_fb;
bool use_object_fb;
bool use_mask_fb;
diff --git a/source/blender/draw/engines/gpencil/gpencil_render.c b/source/blender/draw/engines/gpencil/gpencil_render.c
index 9ac9a4dc078..b597a786e86 100644
--- a/source/blender/draw/engines/gpencil/gpencil_render.c
+++ b/source/blender/draw/engines/gpencil/gpencil_render.c
@@ -47,7 +47,7 @@ void GPENCIL_render_init(GPENCIL_Data *vedata,
const float *viewport_size = DRW_viewport_size_get();
const int size[2] = {(int)viewport_size[0], (int)viewport_size[1]};
- /* Set the pers & view matrix. */
+ /* Set the perspective & view matrix. */
float winmat[4][4], viewmat[4][4], viewinv[4][4];
struct Object *camera = DEG_get_evaluated_object(depsgraph, RE_GetCamera(engine->re));
diff --git a/source/blender/draw/engines/gpencil/gpencil_shader_fx.c b/source/blender/draw/engines/gpencil/gpencil_shader_fx.c
index f4af5ebff99..0b66141e51a 100644
--- a/source/blender/draw/engines/gpencil/gpencil_shader_fx.c
+++ b/source/blender/draw/engines/gpencil/gpencil_shader_fx.c
@@ -397,7 +397,7 @@ static void gpencil_vfx_shadow(ShadowShaderFxData *fx, Object *ob, gpIterVfxData
unit_m4(uv_mat);
zero_v2(wave_ofs);
- /* We reseted the uv_mat so we need to accound for the rotation in the */
+ /* We reset the uv_mat so we need to account for the rotation in the */
copy_v2_fl2(tmp, 0.0f, blur_size[1]);
rotate_v2_v2fl(blur_dir, tmp, -fx->rotation);
mul_v2_v2(blur_dir, vp_size_inv);
diff --git a/source/blender/draw/engines/overlay/overlay_antialiasing.c b/source/blender/draw/engines/overlay/overlay_antialiasing.c
index 229f9c5a88f..c602e536f79 100644
--- a/source/blender/draw/engines/overlay/overlay_antialiasing.c
+++ b/source/blender/draw/engines/overlay/overlay_antialiasing.c
@@ -93,7 +93,7 @@ void OVERLAY_antialiasing_init(OVERLAY_Data *vedata)
line_tex = txl->overlay_line_tx;
}
else {
- /* Just a copy of the defaults framebuffers. */
+ /* Just a copy of the defaults frame-buffers. */
color_tex = dtxl->color_overlay;
}
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c
index cbd2589f20f..7042d095b56 100644
--- a/source/blender/draw/engines/overlay/overlay_armature.c
+++ b/source/blender/draw/engines/overlay/overlay_armature.c
@@ -1691,13 +1691,13 @@ static void draw_bone_degrees_of_freedom(ArmatureDrawContext *ctx, bPoseChannel
unit_m4(posetrans);
translate_m4(posetrans, pchan->pose_mat[3][0], pchan->pose_mat[3][1], pchan->pose_mat[3][2]);
- /* in parent-bone pose space... */
+ /* In parent-bone pose space... */
if (pchan->parent) {
copy_m4_m4(tmp, pchan->parent->pose_mat);
zero_v3(tmp[3]);
mul_m4_m4m4(posetrans, posetrans, tmp);
}
- /* ... but own restspace */
+ /* ... but own rest-space. */
mul_m4_m4m3(posetrans, posetrans, pchan->bone->bone_mat);
float scale = pchan->bone->length * pchan->size[1];
diff --git a/source/blender/draw/engines/overlay/overlay_edit_mesh.c b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
index 38e171cb5e2..40a9dbe01c0 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_mesh.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
@@ -344,7 +344,7 @@ void OVERLAY_edit_mesh_draw(OVERLAY_Data *vedata)
if (pd->edit_mesh.do_zbufclip) {
DRW_draw_pass(psl->edit_mesh_depth_ps[IN_FRONT]);
- /* render facefill */
+ /* Render face-fill. */
DRW_view_set_active(pd->view_edit_faces);
DRW_draw_pass(psl->edit_mesh_faces_ps[NOT_IN_FRONT]);
diff --git a/source/blender/draw/engines/overlay/overlay_extra.c b/source/blender/draw/engines/overlay/overlay_extra.c
index 39f17581e0d..91e605bf0ae 100644
--- a/source/blender/draw/engines/overlay/overlay_extra.c
+++ b/source/blender/draw/engines/overlay/overlay_extra.c
@@ -642,10 +642,10 @@ void OVERLAY_light_cache_populate(OVERLAY_Data *vedata, Object *ob)
} instdata;
copy_m4_m4(instdata.mat, ob->obmat);
- /* FIXME / TODO: clipend has no meaning nowadays.
- * In EEVEE, Only clipsta is used shadowmaping.
+ /* FIXME / TODO: clip_end has no meaning nowadays.
+ * In EEVEE, Only clip_sta is used shadow-mapping.
* Clip end is computed automatically based on light power.
- * For now, always use the custom distance as clipend. */
+ * For now, always use the custom distance as clip_end. */
instdata.clip_end = la->att_dist;
instdata.clip_sta = la->clipsta;
diff --git a/source/blender/draw/engines/overlay/overlay_metaball.c b/source/blender/draw/engines/overlay/overlay_metaball.c
index f973c1eda8a..46076a7c88b 100644
--- a/source/blender/draw/engines/overlay/overlay_metaball.c
+++ b/source/blender/draw/engines/overlay/overlay_metaball.c
@@ -63,7 +63,7 @@ static void metaball_instance_data_set(
mul_v3_v3fl(data->mat[1], ob->obmat[1], radius / 0.05f);
mul_v3_v3fl(data->mat[2], ob->obmat[2], radius / 0.05f);
mul_v3_m4v3(data->mat[3], ob->obmat, pos);
- /* WATCH: Reminder, alpha is wiresize. */
+ /* WATCH: Reminder, alpha is wire-size. */
OVERLAY_bone_instance_data_set_color(data, color);
}
diff --git a/source/blender/draw/engines/overlay/overlay_particle.c b/source/blender/draw/engines/overlay/overlay_particle.c
index fa95bad4d86..71064e7ff47 100644
--- a/source/blender/draw/engines/overlay/overlay_particle.c
+++ b/source/blender/draw/engines/overlay/overlay_particle.c
@@ -185,7 +185,7 @@ void OVERLAY_particle_cache_populate(OVERLAY_Data *vedata, Object *ob)
/* TODO(fclem): Here would be a good place for preemptive culling. */
- /* fclem: Is color even usefull in our modern context? */
+ /* NOTE(fclem): Is color even useful in our modern context? */
Material *ma = BKE_object_material_get(ob, part->omat);
float color[4] = {0.6f, 0.6f, 0.6f, part->draw_size};
if (ma != NULL) {
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
index eaa553a10de..9bd49bb84f8 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
@@ -288,7 +288,7 @@ void main()
ls_ray_dir -= ls_ray_ori;
- /* TODO: Align rays to volume center so that it mimics old behaviour of slicing the volume. */
+ /* TODO: Align rays to volume center so that it mimics old behavior of slicing the volume. */
float dist = line_unit_box_intersect_dist(ls_ray_ori, ls_ray_dir);
if (dist > 0.0) {
diff --git a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
index 20c30d9ce68..feb48b2623d 100644
--- a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
+++ b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
@@ -75,7 +75,7 @@ static void workbench_taa_jitter_init_order(float (*table)[2], int num)
swap_v2_v2(table[0], table[closest_index]);
}
- /* sort list based on furtest distance with previous */
+ /* Sort list based on farthest distance with previous. */
for (int i = 0; i < num - 2; i++) {
float f_squared_dist = 0.0;
int f_index = i;
diff --git a/source/blender/draw/engines/workbench/workbench_effect_dof.c b/source/blender/draw/engines/workbench/workbench_effect_dof.c
index 73cd501190f..a00453fe125 100644
--- a/source/blender/draw/engines/workbench/workbench_effect_dof.c
+++ b/source/blender/draw/engines/workbench/workbench_effect_dof.c
@@ -104,7 +104,7 @@ static void workbench_dof_setup_samples(struct GPUUniformBuf **ubo,
square_to_circle(x, y, &r, &T);
samp[2] = r;
- /* Bokeh shape parametrisation */
+ /* Bokeh shape parameterization. */
if (bokeh_sides > 1.0f) {
float denom = T - (2.0 * M_PI / bokeh_sides) *
floorf((bokeh_sides * T + M_PI) / (2.0 * M_PI));
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c
index 6aa794bda51..6e9118bfe46 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -76,7 +76,7 @@ void workbench_material_ubo_data(WORKBENCH_PrivateData *wpd,
alpha *= mat->a;
copy_v3_v3(data->base_color, &mat->r);
metallic = mat->metallic;
- roughness = sqrtf(mat->roughness); /* Remap to disney roughness. */
+ roughness = sqrtf(mat->roughness); /* Remap to Disney roughness. */
}
else {
copy_v3_fl(data->base_color, 0.8f);
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h
index d157c260fbd..522aae7f542 100644
--- a/source/blender/draw/engines/workbench/workbench_private.h
+++ b/source/blender/draw/engines/workbench/workbench_private.h
@@ -225,7 +225,7 @@ BLI_STATIC_ASSERT_ALIGN(WORKBENCH_UBO_Material, 16)
typedef struct WORKBENCH_Prepass {
/** Hash storing shading group for each Material or GPUTexture to reduce state changes. */
struct GHash *material_hash;
- /** First common (non-vcol and non-image colored) shading group to created subgroups. */
+ /** First common (non-vertex-color and non-image-colored) shading group to created subgroups. */
struct DRWShadingGroup *common_shgrp;
/** First Vertex Color shading group to created subgroups. */
struct DRWShadingGroup *vcol_shgrp;
@@ -384,7 +384,7 @@ typedef struct WORKBENCH_ViewLayerData {
struct GPUUniformBuf *cavity_sample_ubo;
/** Blue noise texture used to randomize the sampling of some effects.*/
struct GPUTexture *cavity_jitter_tx;
- /** Materials ubos allocated in a memblock for easy bookeeping. */
+ /** Materials UBO's allocated in a memblock for easy bookkeeping. */
struct BLI_memblock *material_ubo;
struct BLI_memblock *material_ubo_data;
/** Number of samples for which cavity_sample_ubo is valid. */
diff --git a/source/blender/draw/engines/workbench/workbench_shadow.c b/source/blender/draw/engines/workbench/workbench_shadow.c
index 881c186e3e5..99d945c311e 100644
--- a/source/blender/draw/engines/workbench/workbench_shadow.c
+++ b/source/blender/draw/engines/workbench/workbench_shadow.c
@@ -157,7 +157,7 @@ void workbench_shadow_cache_init(WORKBENCH_Data *data)
DRWState state = DRW_STATE_DEPTH_LESS | DRW_STATE_STENCIL_ALWAYS;
#endif
- /* TODO(fclem): Merge into one pass with subpasses. */
+ /* TODO(fclem): Merge into one pass with sub-passes. */
DRW_PASS_CREATE(psl->shadow_ps[0], state | depth_pass_state);
DRW_PASS_CREATE(psl->shadow_ps[1], state | depth_fail_state);
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index 4a43107c612..2545cfa65dc 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -93,7 +93,7 @@ typedef char DRWViewportEmptyList;
#define DRW_VIEWPORT_LIST_SIZE(list) \
(sizeof(list) == sizeof(DRWViewportEmptyList) ? 0 : ((sizeof(list)) / sizeof(void *)))
-/* Unused members must be either pass list or 'char *' when not usd. */
+/* Unused members must be either pass list or 'char *' when not used. */
#define DRW_VIEWPORT_DATA_SIZE(ty) \
{ \
DRW_VIEWPORT_LIST_SIZE(*(((ty *)NULL)->fbl)), DRW_VIEWPORT_LIST_SIZE(*(((ty *)NULL)->txl)), \
@@ -327,14 +327,14 @@ typedef enum {
/** Culling test */
DRW_STATE_CULL_BACK = (1 << 7),
DRW_STATE_CULL_FRONT = (1 << 8),
- /** Stencil test . These options are mutal exclusive and packed into 2 bits*/
+ /** Stencil test . These options are mutually exclusive and packed into 2 bits. */
DRW_STATE_STENCIL_ALWAYS = (1 << 9),
DRW_STATE_STENCIL_EQUAL = (2 << 9),
DRW_STATE_STENCIL_NEQUAL = (3 << 9),
/** Blend state. These options are mutual exclusive and packed into 4 bits */
DRW_STATE_BLEND_ADD = (1 << 11),
- /** Same as additive but let alpha accumulate without premult. */
+ /** Same as additive but let alpha accumulate without pre-multiply. */
DRW_STATE_BLEND_ADD_FULL = (2 << 11),
/** Standard alpha blending. */
DRW_STATE_BLEND_ALPHA = (3 << 11),
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 5333f59bf38..fcd626eb92b 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -1325,7 +1325,7 @@ GPUBatch *DRW_cache_field_vortex_get(void)
#undef SPIRAL_RESOL
}
-/* Screenaligned circle. */
+/* Screen-aligned circle. */
GPUBatch *DRW_cache_field_curve_get(void)
{
#define CIRCLE_RESOL 32
@@ -1414,7 +1414,7 @@ GPUBatch *DRW_cache_field_cone_limit_get(void)
#undef CIRCLE_RESOL
}
-/* Screenaligned dashed circle */
+/* Screen-aligned dashed circle */
GPUBatch *DRW_cache_field_sphere_limit_get(void)
{
#define CIRCLE_RESOL 32
@@ -3385,7 +3385,7 @@ GPUBatch *DRW_cache_particles_get_prim(int type)
int v = 0;
int flag = VCLASS_EMPTY_AXES;
- /* Set minimum to 0.001f so we can easilly normalize to get the color. */
+ /* Set minimum to 0.001f so we can easily normalize to get the color. */
GPU_vertbuf_vert_set(vbo, v++, &(Vert){{0.0f, 0.0001f, 0.0f}, flag});
GPU_vertbuf_vert_set(vbo, v++, &(Vert){{0.0f, 2.0f, 0.0f}, flag});
GPU_vertbuf_vert_set(vbo, v++, &(Vert){{0.0001f, 0.0f, 0.0f}, flag});
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h
index 9fd7ffd4692..c15c246992d 100644
--- a/source/blender/draw/intern/draw_cache.h
+++ b/source/blender/draw/intern/draw_cache.h
@@ -239,7 +239,7 @@ typedef struct DRWVolumeGrid {
float texture_to_object[4][4];
float object_to_texture[4][4];
- /* Transfrom from bounds to texture space. */
+ /* Transform from bounds to texture space. */
float object_to_bounds[4][4];
float bounds_to_texture[4][4];
} DRWVolumeGrid;
diff --git a/source/blender/draw/intern/draw_cache_impl_displist.c b/source/blender/draw/intern/draw_cache_impl_displist.c
index 72f3e7b0fa8..d606f70db9e 100644
--- a/source/blender/draw/intern/draw_cache_impl_displist.c
+++ b/source/blender/draw/intern/draw_cache_impl_displist.c
@@ -774,7 +774,7 @@ void DRW_displist_vertbuf_create_loop_pos_and_nor_and_uv_and_tan(ListBase *lb,
}
}
-/* Edge detection/adjecency */
+/* Edge detection/adjacency. */
#define NO_EDGE INT_MAX
static void set_edge_adjacency_lines_indices(
EdgeHash *eh, GPUIndexBufBuilder *elb, bool *r_is_manifold, uint v1, uint v2, uint v3)
diff --git a/source/blender/draw/intern/draw_cache_impl_hair.c b/source/blender/draw/intern/draw_cache_impl_hair.c
index 327a92a997e..fd28ac00186 100644
--- a/source/blender/draw/intern/draw_cache_impl_hair.c
+++ b/source/blender/draw/intern/draw_cache_impl_hair.c
@@ -318,7 +318,7 @@ bool hair_ensure_procedural_data(Object *object,
HairBatchCache *cache = hair_batch_cache_get(hair);
*r_hair_cache = &cache->hair;
- const int steps = 2; /* TODO: don't hardcode? */
+ const int steps = 2; /* TODO: don't hard-code? */
(*r_hair_cache)->final[subdiv].strands_res = 1 << (steps + subdiv);
/* Refreshed on combing and simulation. */
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 3f014a01680..1a1caa2943a 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -405,7 +405,7 @@ static void drw_mesh_weight_state_extract(Object *ob,
&wstate->defgroup_sel_count);
}
}
- /* With only one selected bone Multipaint reverts to regular mode. */
+ /* With only one selected bone Multi-paint reverts to regular mode. */
else {
wstate->defgroup_sel_count = 0;
MEM_SAFE_FREE(wstate->defgroup_sel);
diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c
index 5029e71cac8..fef8ba4b606 100644
--- a/source/blender/draw/intern/draw_common.c
+++ b/source/blender/draw/intern/draw_common.c
@@ -161,7 +161,7 @@ void DRW_globals_update(void)
/* Grid */
UI_GetThemeColorShade4fv(TH_GRID, 10, gb->colorGrid);
- /* emphasise division lines lighter instead of darker, if background is darker than grid */
+ /* Emphasize division lines lighter instead of darker, if background is darker than grid. */
UI_GetThemeColorShade4fv(
TH_GRID,
(gb->colorGrid[0] + gb->colorGrid[1] + gb->colorGrid[2] + 0.12f >
@@ -333,7 +333,7 @@ int DRW_object_wire_theme_get(Object *ob, ViewLayer *view_layer, float **r_color
theme_id = TH_EMPTY;
break;
case OB_LIGHTPROBE:
- /* TODO add lightprobe color */
+ /* TODO: add light-probe color. */
theme_id = TH_EMPTY;
break;
default:
diff --git a/source/blender/draw/intern/draw_hair.c b/source/blender/draw/intern/draw_hair.c
index 86f1b0e0ebb..bca227a24e2 100644
--- a/source/blender/draw/intern/draw_hair.c
+++ b/source/blender/draw/intern/draw_hair.c
@@ -320,7 +320,7 @@ void DRW_hair_update(void)
max_size = max_ii(max_size, pr_call->vert_len);
}
- /* Create target Texture / Framebuffer */
+ /* Create target Texture / Frame-buffer */
/* Don't use max size as it can be really heavy and fail.
* Do chunks of maximum 2048 * 2048 hair points. */
int width = 2048;
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index cf78959e712..8f8a863f721 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -1570,13 +1570,13 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph,
drw_engines_enable(view_layer, engine_type, gpencil_engine_needed);
drw_engines_data_validate();
- /* Update ubos */
+ /* Update UBO's */
DRW_globals_update();
drw_debug_init();
DRW_hair_init();
- /* No framebuffer allowed before drawing. */
+ /* No frame-buffer allowed before drawing. */
BLI_assert(GPU_framebuffer_active_get() == GPU_framebuffer_back_get());
/* Init engines */
@@ -1642,7 +1642,7 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph,
DRW_draw_callbacks_post_scene();
if (WM_draw_region_get_bound_viewport(region)) {
- /* Don't unbind the framebuffer yet in this case and let
+ /* Don't unbind the frame-buffer yet in this case and let
* GPU_viewport_unbind do it, so that we can still do further
* drawing of action zones on top. */
}
@@ -2083,12 +2083,12 @@ void DRW_draw_render_loop_2d_ex(struct Depsgraph *depsgraph,
drw_engines_enable_editors();
drw_engines_data_validate();
- /* Update ubos */
+ /* Update UBO's */
DRW_globals_update();
drw_debug_init();
- /* No framebuffer allowed before drawing. */
+ /* No frame-buffer allowed before drawing. */
BLI_assert(GPU_framebuffer_active_get() == GPU_framebuffer_back_get());
GPU_framebuffer_bind(DST.default_framebuffer);
GPU_framebuffer_clear_depth_stencil(DST.default_framebuffer, 1.0f, 0xFF);
@@ -2186,7 +2186,7 @@ void DRW_draw_render_loop_2d_ex(struct Depsgraph *depsgraph,
GPU_depth_test(GPU_DEPTH_LESS_EQUAL);
if (WM_draw_region_get_bound_viewport(region)) {
- /* Don't unbind the framebuffer yet in this case and let
+ /* Don't unbind the frame-buffer yet in this case and let
* GPU_viewport_unbind do it, so that we can still do further
* drawing of action zones on top. */
}
@@ -2368,7 +2368,7 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph,
drw_context_state_init();
drw_viewport_var_init();
- /* Update ubos */
+ /* Update UBO's */
DRW_globals_update();
/* Init engines */
@@ -2440,7 +2440,7 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph,
DRW_render_instance_buffer_finish();
}
- /* Setup framebuffer */
+ /* Setup frame-buffer. */
draw_select_framebuffer_depth_only_setup(viewport_size);
GPU_framebuffer_bind(g_select_buffer.framebuffer_depth_only);
GPU_framebuffer_clear_depth(g_select_buffer.framebuffer_depth_only, 1.0f);
@@ -2516,7 +2516,7 @@ static void drw_draw_depth_loop_impl(struct Depsgraph *depsgraph,
drw_task_graph_init();
drw_engines_data_validate();
- /* Setup framebuffer */
+ /* Setup frame-buffer. */
DefaultFramebufferList *fbl = (DefaultFramebufferList *)GPU_viewport_framebuffer_list_get(
DST.viewport);
GPU_framebuffer_bind(fbl->depth_only_fb);
@@ -2526,7 +2526,7 @@ static void drw_draw_depth_loop_impl(struct Depsgraph *depsgraph,
drw_context_state_init();
drw_viewport_var_init();
- /* Update ubos */
+ /* Update UBO's */
DRW_globals_update();
/* Init engines */
@@ -2582,7 +2582,7 @@ static void drw_draw_depth_loop_impl(struct Depsgraph *depsgraph,
drw_state_ensure_not_reused(&DST);
#endif
- /* Changin context */
+ /* Changing context. */
if (use_opengl_context) {
DRW_opengl_context_disable();
}
@@ -2666,7 +2666,7 @@ void DRW_draw_select_id(Depsgraph *depsgraph, ARegion *region, View3D *v3d, cons
DST.viewport = viewport;
drw_viewport_var_init();
- /* Update ubos */
+ /* Update UBO's */
DRW_globals_update();
/* Init Select Engine */
@@ -2723,7 +2723,7 @@ void DRW_draw_depth_object(
GPU_matrix_set(rv3d->viewmat);
GPU_matrix_mul(object->obmat);
- /* Setup framebuffer */
+ /* Setup frame-buffer. */
DefaultFramebufferList *fbl = GPU_viewport_framebuffer_list_get(viewport);
GPU_framebuffer_bind(fbl->depth_only_fb);
diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h
index 3ab60bc3c96..f540ff09032 100644
--- a/source/blender/draw/intern/draw_manager.h
+++ b/source/blender/draw/intern/draw_manager.h
@@ -266,14 +266,14 @@ typedef union DRWCommand {
DRWCommandClear clear;
} DRWCommand;
-/* Used for agregating calls into GPUVertBufs. */
+/** Used for aggregating calls into #GPUVertBuf's. */
struct DRWCallBuffer {
GPUVertBuf *buf;
GPUVertBuf *buf_select;
int count;
};
-/* Used by DRWUniform.type */
+/** Used by #DRWUniform.type */
typedef enum {
DRW_UNIFORM_INT = 0,
DRW_UNIFORM_INT_COPY,
@@ -324,8 +324,8 @@ struct DRWUniform {
/* DRW_UNIFORM_BLOCK_OBATTRS */
struct GPUUniformAttrList *uniform_attrs;
};
- int location; /* Uniform location or binding point for textures and ubos. */
- uint8_t type; /* DRWUniformType */
+ int location; /* Uniform location or binding point for textures and UBO's. */
+ uint8_t type; /* #DRWUniformType */
uint8_t length; /* Length of vector types. */
uint8_t arraysize; /* Array size of scalar/vector types. */
};
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c
index 57b3373932e..6bdc5305fed 100644
--- a/source/blender/draw/intern/draw_manager_data.c
+++ b/source/blender/draw/intern/draw_manager_data.c
@@ -978,7 +978,7 @@ static void drw_sculpt_get_frustum_planes(Object *ob, float planes[6][4])
static void drw_sculpt_generate_calls(DRWSculptCallbackData *scd)
{
- /* PBVH should always exist for non-empty meshes, created by depsgrah eval. */
+ /* PBVH should always exist for non-empty meshes, created by depsgraph eval. */
PBVH *pbvh = (scd->ob->sculpt) ? scd->ob->sculpt->pbvh : NULL;
if (!pbvh) {
return;
@@ -1601,10 +1601,10 @@ static void draw_frustum_bound_sphere_calc(const BoundBox *bbox,
/* Detect which of the corner of the far clipping plane is the farthest to the origin */
float nfar[4]; /* most extreme far point in NDC space */
- float farxy[2]; /* farpoint projection onto the near plane */
+ float farxy[2]; /* far-point projection onto the near plane */
float farpoint[3] = {0.0f}; /* most extreme far point in camera coordinate */
float nearpoint[3]; /* most extreme near point in camera coordinate */
- float farcenter[3] = {0.0f}; /* center of far cliping plane in camera coordinate */
+ float farcenter[3] = {0.0f}; /* center of far clipping plane in camera coordinate */
float F = -1.0f, N; /* square distance of far and near point to origin */
float f, n; /* distance of far and near point to z axis. f is always > 0 but n can be < 0 */
float e, s; /* far and near clipping distance (<0) */
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index 67778584d25..4c8fcb0e016 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -272,7 +272,7 @@ static void drw_stencil_state_set(uint write_mask, uint reference, uint compare_
GPU_stencil_compare_mask_set(compare_mask);
}
-/* Reset state to not interfer with other UI drawcall */
+/* Reset state to not interfere with other UI draw-call. */
void DRW_state_reset_ex(DRWState state)
{
DST.state = ~state;
@@ -855,7 +855,7 @@ static void draw_call_batching_do(DRWShadingGroup *shgroup,
DRWCommandsState *state,
DRWCommandDraw *call)
{
- /* If any condition requires to interupt the merging. */
+ /* If any condition requires to interrupt the merging. */
bool neg_scale = DRW_handle_negative_scale_get(&call->handle);
int chunk = DRW_handle_chunk_get(&call->handle);
int id = DRW_handle_id_get(&call->handle);
diff --git a/source/blender/draw/intern/draw_manager_texture.c b/source/blender/draw/intern/draw_manager_texture.c
index 8b948e62cf3..e9432f370b8 100644
--- a/source/blender/draw/intern/draw_manager_texture.c
+++ b/source/blender/draw/intern/draw_manager_texture.c
@@ -26,7 +26,7 @@
/* Maybe gpu_texture.c is a better place for this. */
static bool drw_texture_format_supports_framebuffer(eGPUTextureFormat format)
{
- /* Some formats do not work with framebuffers. */
+ /* Some formats do not work with frame-buffers. */
switch (format) {
/* Only add formats that are COMPATIBLE with FB.
* Generally they are multiple of 16bit. */
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 64fa93773b9..24bb58535a5 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -430,7 +430,7 @@ static bool acf_generic_dataexpand_setting_valid(bAnimContext *ac,
case ACHANNEL_SETTING_MUTE:
return ((ac) && (ac->spacetype == SPACE_NLA));
- /* select is ok for most "ds*" channels (e.g. dsmat) */
+ /* Select is ok for most `ds*` channels (e.g. `dsmat`) */
case ACHANNEL_SETTING_SELECT:
return true;
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 7afb03b833d..109cf79c786 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -1736,7 +1736,7 @@ static int animchannels_group_exec(bContext *C, wmOperator *op)
/* free temp data */
ANIM_animdata_freelist(&anim_data);
- /* updatss */
+ /* Updates. */
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
}
diff --git a/source/blender/editors/animation/anim_motion_paths.c b/source/blender/editors/animation/anim_motion_paths.c
index 088ac9dbcba..bd7d0eed2c9 100644
--- a/source/blender/editors/animation/anim_motion_paths.c
+++ b/source/blender/editors/animation/anim_motion_paths.c
@@ -331,7 +331,7 @@ static void motionpath_calculate_update_range(MPathTarget *mpt,
int fcu_sfra = motionpath_get_prev_prev_keyframe(mpt, &fcu_keys, current_frame);
int fcu_efra = motionpath_get_next_next_keyframe(mpt, &fcu_keys, current_frame);
- /* Extend range furher, since accelleration compensation propagates even further away. */
+ /* Extend range fuhrer, since acceleration compensation propagates even further away. */
if (fcu->auto_smoothing != FCURVE_SMOOTH_NONE) {
fcu_sfra = motionpath_get_prev_prev_keyframe(mpt, &fcu_keys, fcu_sfra);
fcu_efra = motionpath_get_next_next_keyframe(mpt, &fcu_keys, fcu_efra);
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index db3a1b99135..0d1633ab3a2 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -614,7 +614,7 @@ int insert_vert_fcurve(
return -1;
}
- /* set handletype and interpolation */
+ /* Set handle-type and interpolation. */
if ((fcu->totvert > 2) && (flag & INSERTKEY_REPLACE) == 0) {
BezTriple *bezt = (fcu->bezt + a);
diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c
index fba88e78162..3d1d8d0d1f1 100644
--- a/source/blender/editors/armature/armature_utils.c
+++ b/source/blender/editors/armature/armature_utils.c
@@ -699,11 +699,11 @@ void ED_armature_from_edit(Main *bmain, bArmature *arm)
BKE_armature_bonelist_free(&arm->bonebase, true);
arm->act_bone = NULL;
- /* remove zero sized bones, this gives unstable restposes */
+ /* Remove zero sized bones, this gives unstable rest-poses. */
for (eBone = arm->edbo->first; eBone; eBone = neBone) {
float len_sq = len_squared_v3v3(eBone->head, eBone->tail);
neBone = eBone->next;
- /* TODO(sergey): How to ensure this is a constexpr? */
+ /* TODO(sergey): How to ensure this is a `constexpr`? */
if (len_sq <= square_f(0.000001f)) { /* FLT_EPSILON is too large? */
EditBone *fBone;
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 3c0b6dacbf6..ae1516dad05 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -422,7 +422,7 @@ static void bvh_callback(void *userdata, int index, const BVHTreeRay *ray, BVHTr
}
}
-/* Raytracing for vertex to bone/vertex visibility */
+/* Ray-tracing for vertex to bone/vertex visibility. */
static void heat_ray_tree_create(LaplacianSystem *sys)
{
const MLoopTri *looptri = sys->heat.mlooptri;
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c
index 91893af003f..78bce8679bb 100644
--- a/source/blender/editors/armature/pose_edit.c
+++ b/source/blender/editors/armature/pose_edit.c
@@ -149,7 +149,7 @@ bool ED_object_posemode_exit(bContext *C, Object *ob)
return ok;
}
-/* if a selected or active bone is protected, throw error (oonly if warn == 1) and return 1 */
+/* if a selected or active bone is protected, throw error (only if warn == 1) and return 1 */
/* only_selected == 1: the active bone is allowed to be protected */
#if 0 /* UNUSED 2.5 */
static bool pose_has_protected_selected(Object *ob, short warn)
diff --git a/source/blender/editors/armature/pose_group.c b/source/blender/editors/armature/pose_group.c
index 55c9877e55f..38d15d8b880 100644
--- a/source/blender/editors/armature/pose_group.c
+++ b/source/blender/editors/armature/pose_group.c
@@ -423,7 +423,7 @@ static int group_sort_exec(bContext *C, wmOperator *UNUSED(op))
BLI_addtail(&pose->agroups, agrp_array[i].agrp);
}
- /* fix changed bone group indizes in bones */
+ /* Fix changed bone group indices in bones. */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (i = 0; i < agrp_count; i++) {
if (pchan->agrp_index == agrp_array[i].index) {
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index 947e2dbf5aa..45f623f3a9d 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -1106,7 +1106,7 @@ static void poselib_keytag_pose(bContext *C, Scene *scene, tPoseLib_PreviewData
if (pchan) {
if (!any_bone_selected || ((pchan->bone) && (pchan->bone->flag & BONE_SELECTED))) {
if (autokey) {
- /* add datasource override for the PoseChannel, to be used later */
+ /* Add data-source override for the PoseChannel, to be used later. */
ANIM_relative_keyingset_add_source(&dsources, &pld->ob->id, &RNA_PoseBone, pchan);
/* clear any unkeyed tags */
@@ -1142,7 +1142,7 @@ static void poselib_preview_apply(bContext *C, wmOperator *op)
/* only recalc pose (and its dependencies) if pose has changed */
if (pld->redraw == PL_PREVIEW_REDRAWALL) {
- /* don't clear pose if firsttime */
+ /* Don't clear pose if first time. */
if ((pld->flag & PL_PREVIEW_FIRSTTIME) == 0) {
poselib_backup_restore(pld);
}
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index 0b3c3855059..d3d360aa636 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -702,7 +702,7 @@ static void pose_slide_apply(bContext *C, tPoseSlideOp *pso)
{
tPChanFCurveLink *pfl;
- /* sanitise the frame ranges */
+ /* Sanitize the frame ranges. */
if (pso->prevFrame == pso->nextFrame) {
/* move out one step either side */
pso->prevFrame--;
@@ -1125,7 +1125,7 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (event->val == KM_PRESS) {
switch (event->type) {
/* Transform Channel Limits */
- /* XXX: Replace these hardcoded hotkeys with a modalmap that can be customised */
+ /* XXX: Replace these hard-coded hotkeys with a modal-map that can be customized. */
case EVT_GKEY: /* Location */
{
pose_slide_toggle_channels_mode(op, pso, PS_TFM_LOC);
@@ -1183,7 +1183,7 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
}
else {
- /* unhandled event - maybe it was some view manip? */
+ /* unhandled event - maybe it was some view manipulation? */
/* allow to pass through */
return OPERATOR_RUNNING_MODAL | OPERATOR_PASS_THROUGH;
}
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 3505aea3f40..722865cc942 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -225,7 +225,7 @@ static void applyarmature_process_selected_recursive(bArmature *arm,
ApplyArmature_ParentState new_pstate = {.bone = bone};
if (BLI_findptr(selected, pchan, offsetof(CollectionPointerLink, ptr.data))) {
- /* SELECTED BONE: Snap to final pose transform minus unapplied parent effects.
+ /* SELECTED BONE: Snap to final pose transform minus un-applied parent effects.
*
* I.e. bone position with accumulated parent effects but no local
* transformation will match the original final pose_mat.
diff --git a/source/blender/editors/armature/pose_utils.c b/source/blender/editors/armature/pose_utils.c
index 2a6dc9f406b..7e6da7f96b0 100644
--- a/source/blender/editors/armature/pose_utils.c
+++ b/source/blender/editors/armature/pose_utils.c
@@ -312,7 +312,7 @@ void poseAnim_mapping_autoKeyframe(bContext *C, Scene *scene, ListBase *pfLinks,
continue;
}
- /* add datasource override for the PoseChannel, to be used later */
+ /* Add data-source override for the PoseChannel, to be used later. */
ANIM_relative_keyingset_add_source(&dsources, &pfl->ob->id, &RNA_PoseBone, pchan);
/* clear any unkeyed tags */
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index c09bf41e152..1820c2f133c 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -433,7 +433,7 @@ void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3],
* (for anything fancy use UI_GetThemeColor[Fancy] then BLF_color) */
void UI_FontThemeColor(int fontid, int colorid);
-/* clear the framebuffer using the input colorid */
+/* Clear the frame-buffer using the input colorid. */
void UI_ThemeClearColor(int colorid);
/* internal (blender) usage only, for init and set active */
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 4f70d68f495..10cbc2dc5fa 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -1422,10 +1422,10 @@ static bool ui_but_event_property_operator_string(const bContext *C,
// printf("prop shortcut: '%s' (%s)\n", RNA_property_identifier(prop), data_path);
}
- /* we have a datapath! */
+ /* We have a data-path! */
bool found = false;
if (data_path || (prop_enum_value_ok && prop_enum_value_id)) {
- /* create a property to host the "datapath" property we're sending to the operators */
+ /* Create a property to host the "data_path" property we're sending to the operators. */
IDProperty *prop_path;
const IDPropertyTemplate val = {0};
@@ -1945,7 +1945,7 @@ void ui_fontscale(short *points, float aspect)
}
}
-/* project button or block (but==NULL) to pixels in regionspace */
+/* Project button or block (but==NULL) to pixels in region-space. */
static void ui_but_to_pixelrect(rcti *rect, const ARegion *region, uiBlock *block, uiBut *but)
{
rctf rectf;
@@ -4024,7 +4024,7 @@ static uiBut *ui_def_but(uiBlock *block,
but->emboss = block->emboss;
but->pie_dir = UI_RADIAL_NONE;
- but->block = block; /* pointer back, used for frontbuffer status, and picker */
+ but->block = block; /* pointer back, used for front-buffer status, and picker. */
if ((block->flag & UI_BUT_ALIGN) && ui_but_can_align(but)) {
but->alignnr = block->alignnr;
@@ -4747,7 +4747,7 @@ static int findBitIndex(uint x)
return idx;
}
-/* autocomplete helper functions */
+/* Auto-complete helper functions. */
struct AutoComplete {
size_t maxlen;
int matches;
diff --git a/source/blender/editors/interface/interface_context_menu.c b/source/blender/editors/interface/interface_context_menu.c
index 85730d138ac..53a04ec9db5 100644
--- a/source/blender/editors/interface/interface_context_menu.c
+++ b/source/blender/editors/interface/interface_context_menu.c
@@ -953,7 +953,7 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but)
}
}
- /* If the button reprents an id, it can set the "id" context pointer. */
+ /* If the button represents an id, it can set the "id" context pointer. */
if (U.experimental.use_asset_browser && ED_asset_can_make_single_from_context(C)) {
ID *id = CTX_data_pointer_get_type(C, "id", &RNA_ID).data;
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 0bae57f14d3..d10cdc207c2 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -355,7 +355,7 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(region),
GPU_blend(GPU_BLEND_NONE);
# if 0
- /* restore scissortest */
+ /* Restore scissor-test. */
GPU_scissor(scissor[0], scissor[1], scissor[2], scissor[3]);
# endif
@@ -1410,7 +1410,7 @@ void ui_draw_but_UNITVEC(uiBut *but, const uiWidgetColors *wcol, const rcti *rec
GPU_batch_uniform_3fv(sphere, "light", light);
GPU_batch_draw(sphere);
- /* restore */
+ /* Restore. */
GPU_face_culling(GPU_CULL_NONE);
/* AA circle */
@@ -1740,7 +1740,7 @@ void ui_draw_but_CURVE(ARegion *region, uiBut *but, const uiWidgetColors *wcol,
immEnd();
immUnbindProgram();
- /* restore scissortest */
+ /* Restore scissor-test. */
GPU_scissor(scissor[0], scissor[1], scissor[2], scissor[3]);
/* outline */
@@ -2030,7 +2030,7 @@ void ui_draw_but_CURVEPROFILE(ARegion *region,
}
immUnbindProgram();
- /* restore scissortest */
+ /* Restore scissor-test. */
GPU_scissor(scissor[0], scissor[1], scissor[2], scissor[3]);
/* Outline */
diff --git a/source/blender/editors/interface/interface_eyedropper_depth.c b/source/blender/editors/interface/interface_eyedropper_depth.c
index ead65a62226..e71a0b9196c 100644
--- a/source/blender/editors/interface/interface_eyedropper_depth.c
+++ b/source/blender/editors/interface/interface_eyedropper_depth.c
@@ -66,9 +66,9 @@ typedef struct DepthDropper {
bool is_undo;
bool is_set;
- float init_depth; /* for resetting on cancel */
+ float init_depth; /* For resetting on cancel. */
- bool accum_start; /* has mouse been presed */
+ bool accum_start; /* Has mouse been pressed. */
float accum_depth;
int accum_tot;
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 9ee625fc02e..ba96b3ce31f 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -349,7 +349,7 @@ typedef struct uiHandleButtonData {
#endif
ColorBand *coba;
- /* tooltip */
+ /* Tool-tip. */
uint tooltip_force : 1;
/* auto open */
@@ -1617,7 +1617,7 @@ static int ui_handler_region_drag_toggle(bContext *C, const wmEvent *event, void
static bool ui_but_is_drag_toggle(const uiBut *but)
{
return ((ui_drag_toggle_but_is_supported(but) == true) &&
- /* menu check is importnt so the button dragged over isn't removed instantly */
+ /* Menu check is important so the button dragged over isn't removed instantly. */
(ui_block_is_menu(but->block) == false));
}
@@ -3710,9 +3710,9 @@ static void ui_do_but_textedit(
case EVT_AKEY:
- /* Ctrl + A: Select all */
+ /* Ctrl-A: Select all. */
#if defined(__APPLE__)
- /* OSX uses cmd-a systemwide, so add it */
+ /* OSX uses Command-A system-wide, so add it. */
if ((event->oskey && !IS_EVENT_MOD(event, shift, alt, ctrl)) ||
(event->ctrl && !IS_EVENT_MOD(event, shift, alt, oskey)))
#else
@@ -3726,7 +3726,7 @@ static void ui_do_but_textedit(
break;
case EVT_TABKEY:
- /* there is a key conflict here, we can't tab with autocomplete */
+ /* There is a key conflict here, we can't tab with auto-complete. */
if (but->autocomplete_func || data->searchbox) {
const int autocomplete = ui_textedit_autocomplete(C, but, data);
changed = autocomplete != AUTOCOMPLETE_NO_MATCH;
@@ -4575,7 +4575,7 @@ static int ui_do_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data, cons
return WM_UI_HANDLER_BREAK;
}
if (ELEM(event->type, MOUSEPAN, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->ctrl) {
- /* Support ctrl-wheel to cycle values on expanded enum rows. */
+ /* Support Ctrl-Wheel to cycle values on expanded enum rows. */
if (but->type == UI_BTYPE_ROW) {
int type = event->type;
int val = event->val;
@@ -5086,7 +5086,7 @@ static int ui_do_but_NUM(
else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
if (data->dragchange) {
#ifdef USE_DRAG_MULTINUM
- /* if we started multibutton but didn't drag, then edit */
+ /* If we started multi-button but didn't drag, then edit. */
if (data->multi_data.init == BUTTON_MULTI_INIT_SETUP) {
click = 1;
}
@@ -5408,7 +5408,7 @@ static int ui_do_but_SLI(
else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
if (data->dragchange) {
#ifdef USE_DRAG_MULTINUM
- /* if we started multibutton but didn't drag, then edit */
+ /* If we started multi-button but didn't drag, then edit. */
if (data->multi_data.init == BUTTON_MULTI_INIT_SETUP) {
click = 1;
}
@@ -7822,7 +7822,7 @@ static void ui_blocks_set_tooltips(ARegion *region, const bool enable)
}
/**
- * Recreate tooltip (use to update dynamic tips)
+ * Recreate tool-tip (use to update dynamic tips)
*/
void UI_but_tooltip_refresh(bContext *C, uiBut *but)
{
@@ -7921,7 +7921,7 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s
return;
}
- /* highlight has timers for tooltips and auto open */
+ /* Highlight has timers for tool-tips and auto open. */
if (state == BUTTON_STATE_HIGHLIGHT) {
but->flag &= ~UI_SELECT;
@@ -8261,7 +8261,7 @@ static void button_activate_exit(
}
}
- /* disable tooltips until mousemove + last active flag */
+ /* Disable tool-tips until mouse-move + last active flag. */
LISTBASE_FOREACH (uiBlock *, block_iter, &data->region->uiblocks) {
LISTBASE_FOREACH (uiBut *, bt, &block_iter->buttons) {
bt->flag &= ~UI_BUT_LAST_ACTIVE;
@@ -8349,7 +8349,7 @@ static uiBut *ui_context_button_active(const ARegion *region, bool (*but_check_c
but_found = activebut;
- /* recurse into opened menu, like colorpicker case */
+ /* Recurse into opened menu, like color-picker case. */
if (data && data->menu && (region != data->menu->region)) {
region = data->menu->region;
}
@@ -8531,7 +8531,7 @@ void UI_context_update_anim_flag(const bContext *C)
}
if (activebut) {
- /* always recurse into opened menu, so all buttons update (like colorpicker) */
+ /* Always recurse into opened menu, so all buttons update (like color-picker). */
uiHandleButtonData *data = activebut->active;
if (data && data->menu) {
region = data->menu->region;
@@ -8573,7 +8573,8 @@ static int ui_handle_button_over(bContext *C, const wmEvent *event, ARegion *reg
button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER);
if (event->alt && but->active) {
- /* display tooltips if holding alt on mouseover when tooltips are off in prefs */
+ /* Display tool-tips if holding Alt on mouse-over when tool-tips are disabled in the
+ * preferences. */
but->active->tooltip_force = true;
}
}
@@ -8795,7 +8796,7 @@ static int ui_handle_button_event(bContext *C, const wmEvent *event, uiBut *but)
button_activate_state(C, but, BUTTON_STATE_EXIT);
}
else if (event->x != event->prevx || event->y != event->prevy) {
- /* re-enable tooltip on mouse move */
+ /* Re-enable tool-tip on mouse move. */
ui_blocks_set_tooltips(region, true);
button_tooltip_timer_reset(C, but);
}
@@ -8819,7 +8820,7 @@ static int ui_handle_button_event(bContext *C, const wmEvent *event, uiBut *but)
break;
}
/* XXX hardcoded keymap check... but anyway,
- * while view changes, tooltips should be removed */
+ * while view changes, tool-tips should be removed */
case WHEELUPMOUSE:
case WHEELDOWNMOUSE:
case MIDDLEMOUSE:
@@ -9522,7 +9523,7 @@ static int ui_handle_menu_button(bContext *C, const wmEvent *event, uiPopupBlock
/* pass, skip for dialogs */
}
else if (!ui_region_contains_point_px(but->active->region, event->x, event->y)) {
- /* pass, needed to click-exit outside of non-flaoting menus */
+ /* Pass, needed to click-exit outside of non-floating menus. */
ui_region_auto_open_clear(but->active->region);
}
else if ((!ELEM(event->type, MOUSEMOVE, WHEELUPMOUSE, WHEELDOWNMOUSE, MOUSEPAN)) &&
@@ -10144,7 +10145,7 @@ static int ui_handle_menu_event(bContext *C,
ui_mouse_motion_towards_check(block, menu, &event->x, is_parent_inside == false);
- /* check for all parent rects, enables arrowkeys to be used */
+ /* Check for all parent rects, enables arrow-keys to be used. */
for (saferct = block->saferct.first; saferct; saferct = saferct->next) {
/* for mouse move we only check our own rect, for other
* events we check all preceding block rects too to make
@@ -10418,7 +10419,7 @@ static int ui_pie_handler(bContext *C, const wmEvent *event, uiPopupBlockHandle
}
}
- /* check pie velociy here if gesture has ended */
+ /* Check pie velocity here if gesture has ended. */
if (block->pie_data.flags & UI_PIE_GESTURE_END_WAIT) {
float len_sq = 10;
@@ -10744,7 +10745,7 @@ static int ui_region_handler(bContext *C, const wmEvent *event, void *UNUSED(use
}
}
- /* re-enable tooltips */
+ /* Re-enable tool-tips. */
if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) {
ui_blocks_set_tooltips(region, true);
}
@@ -10841,7 +10842,7 @@ static int ui_handler_region_menu(bContext *C, const wmEvent *event, void *UNUSE
}
}
- /* re-enable tooltips */
+ /* Re-enable tool-tips. */
if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) {
ui_blocks_set_tooltips(region, true);
}
@@ -10935,7 +10936,7 @@ static int ui_popup_handler(bContext *C, const wmEvent *event, void *userdata)
WM_event_add_mousemove(win);
}
else {
- /* re-enable tooltips */
+ /* Re-enable tool-tips */
if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) {
ui_blocks_set_tooltips(menu->region, true);
}
@@ -10945,7 +10946,7 @@ static int ui_popup_handler(bContext *C, const wmEvent *event, void *userdata)
ui_apply_but_funcs_after(C);
if (reset_pie) {
- /* reaqcuire window in case pie invalidates it somehow */
+ /* Reacquire window in case pie invalidates it somehow. */
wmWindow *win = CTX_wm_window(C);
if (win) {
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index f4e68ca3909..6a921f3f541 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -525,7 +525,7 @@ struct uiBlock {
/** for doing delayed */
int bounds, minbounds;
- /** pulldowns, to detect outside, can differ per case how it is created */
+ /** pull-downs, to detect outside, can differ per case how it is created. */
rctf safety;
/** uiSafetyRct list */
ListBase saferct;
@@ -659,7 +659,7 @@ void ui_block_cm_to_display_space_v3(uiBlock *block, float pixel[3]);
/* interface_regions.c */
struct uiKeyNavLock {
- /* set when we're using keyinput */
+ /* Set when we're using key-input. */
bool is_keynav;
/* only used to check if we've moved the cursor */
int event_xy[2];
@@ -756,7 +756,7 @@ uiBlock *ui_block_func_COLOR(struct bContext *C, uiPopupBlockHandle *handle, voi
ColorPicker *ui_block_colorpicker_create(struct uiBlock *block);
/* interface_region_search.c */
-/* Searchbox for string button */
+/* Search-box for string button. */
struct ARegion *ui_searchbox_create_generic(struct bContext *C,
struct ARegion *butregion,
uiButSearch *search_but);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 3281b8de920..fef243d7193 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -2642,7 +2642,7 @@ void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname
static void search_id_collection(StructRNA *ptype, PointerRNA *r_ptr, PropertyRNA **r_prop)
{
/* look for collection property in Main */
- /* Note: using global Main is OK-ish here, UI shall not access other Mains anyay... */
+ /* NOTE: using global Main is OK-ish here, UI shall not access other Mains anyway. */
RNA_main_pointer_create(G_MAIN, r_ptr);
*r_prop = NULL;
@@ -2821,7 +2821,7 @@ void ui_item_menutype_func(bContext *C, uiLayout *layout, void *arg_mt)
UI_menutype_draw(C, mt, layout);
- /* menus are created flipped (from event handling pov) */
+ /* Menus are created flipped (from event handling point of view). */
layout->root->block->flag ^= UI_BLOCK_IS_FLIP;
}
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index e5aa0665a16..05a2a6ef29b 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -901,7 +901,7 @@ bool UI_context_copy_to_selected_list(bContext *C,
MEM_freeN(link);
}
else {
- /* avoid prepending 'data' to the path */
+ /* Avoid prepending 'data' to the path. */
RNA_id_pointer_create(id_data, &link->ptr);
}
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index b4af63b6f4d..9a13918bb69 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -1339,7 +1339,7 @@ void ui_draw_aligned_panel(const uiStyle *style,
{
const Panel *panel = block->panel;
- /* Add 0.001f to prevent flicker frpm float inaccuracy. */
+ /* Add 0.001f to prevent flicker from float inaccuracy. */
const rcti header_rect = {
rect->xmin,
rect->xmax,
@@ -2366,7 +2366,7 @@ static int ui_handle_panel_category_cycling(const wmEvent *event,
PanelCategoryDyn *pc_dyn = UI_panel_category_find(region, category);
if (LIKELY(pc_dyn)) {
if (is_mousewheel) {
- /* We can probably get rid of this and only allow ctrl-tabbing. */
+ /* We can probably get rid of this and only allow Ctrl-Tabbing. */
pc_dyn = (event->type == WHEELDOWNMOUSE) ? pc_dyn->next : pc_dyn->prev;
}
else {
diff --git a/source/blender/editors/interface/interface_region_menu_pie.c b/source/blender/editors/interface/interface_region_menu_pie.c
index d047d5421d7..81c627816b9 100644
--- a/source/blender/editors/interface/interface_region_menu_pie.c
+++ b/source/blender/editors/interface/interface_region_menu_pie.c
@@ -392,7 +392,7 @@ void ui_pie_menu_level_create(uiBlock *block,
EnumPropertyItem *remaining = MEM_mallocN(array_size + sizeof(EnumPropertyItem),
"pie_level_item_array");
memcpy(remaining, items + totitem_parent, array_size);
- /* a NULL terminating sentinal element is required */
+ /* A NULL terminating sentinel element is required. */
memset(&remaining[totitem_remain], 0, sizeof(EnumPropertyItem));
/* yuk, static... issue is we can't reliably free this without doing dangerous changes */
diff --git a/source/blender/editors/interface/interface_region_popup.c b/source/blender/editors/interface/interface_region_popup.c
index 62b8ce9d3eb..3228e9741bb 100644
--- a/source/blender/editors/interface/interface_region_popup.c
+++ b/source/blender/editors/interface/interface_region_popup.c
@@ -539,7 +539,7 @@ static void ui_popup_block_remove(bContext *C, uiPopupBlockHandle *handle)
CTX_wm_window_set(C, win);
ui_region_temp_remove(C, screen, handle->region);
- /* Reset context (area and region were NULL'ed when chaning context window). */
+ /* Reset context (area and region were NULL'ed when changing context window). */
CTX_wm_window_set(C, ctx_win);
CTX_wm_area_set(C, ctx_area);
CTX_wm_region_set(C, ctx_region);
diff --git a/source/blender/editors/interface/interface_region_search.c b/source/blender/editors/interface/interface_region_search.c
index d5a9a94b8ae..d1d4290bd11 100644
--- a/source/blender/editors/interface/interface_region_search.c
+++ b/source/blender/editors/interface/interface_region_search.c
@@ -289,7 +289,7 @@ int ui_searchbox_find_index(ARegion *region, const char *name)
return UI_search_items_find_index(&data->items, name);
}
-/* x and y in screencoords */
+/* x and y in screen-coords. */
bool ui_searchbox_inside(ARegion *region, int x, int y)
{
uiSearchboxData *data = region->regiondata;
@@ -1060,7 +1060,7 @@ void ui_but_search_refresh(uiButSearch *search_but)
ui_searchbox_update_fn(but->block->evil_C, search_but, but->drawstr, items);
- /* only redalert when we are sure of it, this can miss cases when >10 matches */
+ /* Only red-alert when we are sure of it, this can miss cases when >10 matches. */
if (items->totitem == 0) {
UI_but_flag_enable(but, UI_BUT_REDALERT);
}
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 8127a32b271..cf0c1444d4d 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -349,7 +349,7 @@ static bool id_search_allows_id(TemplateID *template_ui, const int flag, ID *id,
}
}
- /* Hide dot-datablocks, but only if filter does not force them visible. */
+ /* Hide dot prefixed data-blocks, but only if filter does not force them visible. */
if (U.uiflag & USER_HIDE_DOT) {
if ((id->name[2] == '.') && (query[0] != '.')) {
return false;
@@ -923,7 +923,7 @@ static void template_ID(const bContext *C,
idfrom = template_ui->ptr.owner_id;
// lb = template_ui->idlb;
- /* Allow opertators to take the ID from context. */
+ /* Allow operators to take the ID from context. */
uiLayoutSetContextPointer(layout, "id", &idptr);
block = uiLayoutGetBlock(layout);
@@ -934,7 +934,7 @@ static void template_ID(const bContext *C,
}
if (text) {
- /* Add label resepecting the separated layout property split state. */
+ /* Add label respecting the separated layout property split state. */
uiItemL_respect_property_split(layout, text, ICON_NONE);
}
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 0c3448b987d..8b185f5dc20 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1311,7 +1311,7 @@ static void widgetbase_draw_ex(uiWidgetBase *wtb,
tria_col[3] = wcol->item[3];
}
- /* Draw everything in one drawcall */
+ /* Draw everything in one draw-call. */
if (inner_col1[3] || inner_col2[3] || outline_col[3] || emboss_col[3] || tria_col[3] ||
show_alpha_checkers) {
widgetbase_set_uniform_colors_ubv(
@@ -2349,7 +2349,7 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
int icon_size = BLI_rcti_size_y(rect);
int text_size = 0;
- /* This is a bit britle, but avoids adding an 'UI_BUT_HAS_LABEL' flag to but... */
+ /* This is a bit brittle, but avoids adding an 'UI_BUT_HAS_LABEL' flag to but... */
if (icon_size > BLI_rcti_size_x(rect)) {
/* button is not square, it has extra height for label */
text_size = UI_UNIT_Y;
@@ -3614,7 +3614,7 @@ static void widget_scroll(
rect1.xmin = rect1.xmin + ceilf(fac * (value - but->softmin));
rect1.xmax = rect1.xmin + ceilf(fac * (but->a1 - but->softmin));
- /* ensure minimium size */
+ /* Ensure minimum size. */
const float min = BLI_rcti_size_y(rect);
if (BLI_rcti_size_x(&rect1) < min) {
@@ -3631,7 +3631,7 @@ static void widget_scroll(
rect1.ymax = rect1.ymax - ceilf(fac * (value - but->softmin));
rect1.ymin = rect1.ymax - ceilf(fac * (but->a1 - but->softmin));
- /* ensure minimium size */
+ /* Ensure minimum size. */
const float min = BLI_rcti_size_x(rect);
if (BLI_rcti_size_y(&rect1) < min) {
@@ -3668,7 +3668,7 @@ static void widget_progressbar(
const float offs = wcol->roundness * BLI_rcti_size_y(&rect_prog);
float w = value * BLI_rcti_size_x(&rect_prog);
- /* ensure minimium size */
+ /* Ensure minimum size. */
w = MAX2(w, offs);
rect_bar.xmax = rect_bar.xmin + w;
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index 4e642137d2a..6c5e672c6bf 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -2224,7 +2224,7 @@ static int scroller_activate_invoke(bContext *C, wmOperator *op, const wmEvent *
scroller_activate_init(C, op, event, in_scroller);
v2dScrollerMove *vsm = (v2dScrollerMove *)op->customdata;
- /* support for quick jump to location - gtk and qt do this on linux */
+ /* Support for quick jump to location - GTK and QT do this on Linux. */
if (event->type == MIDDLEMOUSE) {
switch (vsm->scroller) {
case 'h': /* horizontal scroller - so only horizontal movement
diff --git a/source/blender/editors/mesh/editmesh_bevel.c b/source/blender/editors/mesh/editmesh_bevel.c
index 8ea3c883433..644aa3903f6 100644
--- a/source/blender/editors/mesh/editmesh_bevel.c
+++ b/source/blender/editors/mesh/editmesh_bevel.c
@@ -575,7 +575,7 @@ static void edbm_bevel_mouse_set_value(wmOperator *op, const wmEvent *event)
opdata->shift_value[vmode] = -1.0f;
}
- /* clamp accordingto value mode, and store value back */
+ /* Clamp according to value mode, and store value back. */
CLAMP(value, value_clamp_min[vmode], value_clamp_max[vmode]);
if (vmode == SEGMENTS_VALUE) {
opdata->segments = value;
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 379140a821a..1f894ec0f1d 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -210,7 +210,7 @@ typedef struct KnifeTool_OpData {
/* run by the UI or not */
bool is_interactive;
- /* operatpr options */
+ /* Operator options. */
bool cut_through; /* preference, can be modified at runtime (that feature may go) */
bool only_select; /* set on initialization */
bool select_result; /* set on initialization */
diff --git a/source/blender/editors/mesh/editmesh_mask_extract.c b/source/blender/editors/mesh/editmesh_mask_extract.c
index 3e0bee3c4b8..7d849c096e7 100644
--- a/source/blender/editors/mesh/editmesh_mask_extract.c
+++ b/source/blender/editors/mesh/editmesh_mask_extract.c
@@ -81,7 +81,7 @@ typedef struct GeometryExtactParams {
/* For extracting Mask. */
float mask_threshold;
- /* Common paramenters. */
+ /* Common parameters. */
bool add_boundary_loop;
int num_smooth_iterations;
bool apply_shrinkwrap;
@@ -106,7 +106,7 @@ static int geometry_extract_apply(bContext *C,
BKE_sculpt_mask_layers_ensure(ob, NULL);
- /* Ensures that deformation from sculpt mode is taken into accunt before duplicating the mesh to
+ /* Ensures that deformation from sculpt mode is taken into account before duplicating the mesh to
* extract the geometry. */
CTX_data_ensure_evaluated_depsgraph(C);
@@ -385,7 +385,7 @@ static int face_set_extract_modal(bContext *C, wmOperator *op, const wmEvent *ev
ED_workspace_status_text(C, NULL);
/* This modal operator uses and eyedropper to pick a Face Set from the mesh. This ensures
- * that the mouse clicked in a viewport region and its coordinates can be used to raycast
+ * that the mouse clicked in a viewport region and its coordinates can be used to ray-cast
* the PBVH and update the active Face Set ID. */
bScreen *screen = CTX_wm_screen(C);
ARegion *region = BKE_screen_find_main_region_at_xy(
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 0c68bb8f82b..c8449644dd0 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -2205,7 +2205,7 @@ void EDBM_selectmode_set(BMEditMesh *em)
}
}
else if (em->selectmode & SCE_SELECT_FACE) {
- /* deselect eges, and select again based on face select */
+ /* Deselect edges, and select again based on face select. */
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
BM_edge_select_set(em->bm, eed, false);
}
@@ -2247,7 +2247,7 @@ void EDBM_selectmode_convert(BMEditMesh *em,
/* first tag-to-select, then select --- this avoids a feedback loop */
- /* have to find out what the selectionmode was previously */
+ /* Have to find out what the selection-mode was previously. */
if (selectmode_old == SCE_SELECT_VERTEX) {
if (bm->totvertsel == 0) {
/* pass */
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 84f4e35cb0c..d37fccc9f15 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -4010,7 +4010,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
short numcuts = 1;
const short mode = RNA_int_get(op->ptr, "type");
- /* allocd vars */
+ /* Allocated variables. */
float(*screen_vert_coords)[2], (*sco)[2], (*mouse_path)[2];
/* edit-object needed for matrix, and region->regiondata for projections to work */
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index 83de760aaa0..d7f7cfa2888 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -171,7 +171,7 @@ static void um_arraystore_cd_compact(struct CustomData *cdata,
else {
bcd_reference_current = NULL;
- /* do a full lookup when un-alligned */
+ /* Do a full lookup when unaligned. */
if (bcd_reference) {
const BArrayCustomData *bcd_iter = bcd_reference;
while (bcd_iter) {
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 3b5897de0b0..3450d61337c 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -145,7 +145,7 @@ static void join_mesh_single(Depsgraph *depsgraph,
if (ob_src != ob_dst) {
float cmat[4][4];
- /* watch this: switch matmul order really goes wrong */
+ /* Watch this: switch matrix multiplication order really goes wrong. */
mul_m4_m4m4(cmat, imat, ob_src->obmat);
/* transform vertex coordinates into new space */
@@ -733,7 +733,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
BKE_key_sort(key);
}
- /* Due to dependnecy cycle some other object might access old derived data. */
+ /* Due to dependency cycle some other object might access old derived data. */
BKE_object_free_derived_caches(ob);
DEG_relations_tag_update(bmain); /* removed objects, need to rebuild dag */
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 9ab5eafa84d..2d3505fa9d0 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1711,9 +1711,8 @@ static int object_speaker_add_exec(bContext *C, wmOperator *op)
Object *ob = ED_object_add_type(C, OB_SPEAKER, NULL, loc, rot, false, local_view_bits);
const bool is_liboverride = ID_IS_OVERRIDE_LIBRARY(ob);
- /* to make it easier to start using this immediately in NLA, a default sound clip is created
- * ready to be moved around to retime the sound and/or make new sound clips
- */
+ /* To make it easier to start using this immediately in NLA, a default sound clip is created
+ * ready to be moved around to re-time the sound and/or make new sound clips. */
{
/* create new data for NLA hierarchy */
AnimData *adt = BKE_animdata_add_id(&ob->id);
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index db9e51a490d..b1ba856ff0f 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -1339,7 +1339,7 @@ static int bake(const BakeAPIRender *bkr,
highpoly[i].ob_eval->base_flag |= (BASE_VISIBLE_DEPSGRAPH | BASE_ENABLED_RENDER);
highpoly[i].me = BKE_mesh_new_from_object(NULL, highpoly[i].ob_eval, false);
- /* lowpoly to highpoly transformation matrix */
+ /* Low-poly to high-poly transformation matrix. */
copy_m4_m4(highpoly[i].obmat, highpoly[i].ob->obmat);
invert_m4_m4(highpoly[i].imat, highpoly[i].obmat);
diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c
index 4cbb8858bf4..a80810cc734 100644
--- a/source/blender/editors/object/object_data_transfer.c
+++ b/source/blender/editors/object/object_data_transfer.c
@@ -65,7 +65,7 @@ static const EnumPropertyItem DT_layer_items[] = {
0,
"Vertex Group(s)",
"Transfer active or all vertex groups"},
-#if 0 /* XXX For now, would like to finish/merge work from 2014 gsoc first. */
+#if 0 /* XXX For now, would like to finish/merge work from 2014 GSOC first. */
{DT_TYPE_SHAPEKEY, "SHAPEKEYS", 0, "Shapekey(s)", "Transfer active or all shape keys"},
#endif
/* XXX When SkinModifier is enabled,
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 6350ffb9c77..7e0e52d3874 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -3024,7 +3024,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
i++;
}
- /* make a copy of ocean to use for baking - threadsafety */
+ /* Make a copy of ocean to use for baking - thread-safety. */
struct Ocean *ocean = BKE_ocean_add();
BKE_ocean_init_from_modifier(ocean, omd, omd->resolution);
diff --git a/source/blender/editors/object/object_remesh.c b/source/blender/editors/object/object_remesh.c
index d560d347217..f55ce88b426 100644
--- a/source/blender/editors/object/object_remesh.c
+++ b/source/blender/editors/object/object_remesh.c
@@ -327,7 +327,7 @@ static void voxel_size_edit_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar),
const float total_len = len_v3v3(cd->preview_plane[0], cd->preview_plane[1]);
const int tot_lines = (int)(total_len / cd->voxel_size);
- /* Smoothstep to reduce the alpha of the grid as the line number increases. */
+ /* Smooth-step to reduce the alpha of the grid as the line number increases. */
const float a = VOXEL_SIZE_EDIT_MAX_GRIDS_LINES * 0.1f;
const float b = VOXEL_SIZE_EDIT_MAX_GRIDS_LINES;
const float x = clamp_f((tot_lines - a) / (b - a), 0.0f, 1.0);
@@ -738,7 +738,7 @@ static int quadriflow_break_job(void *customdata)
return should_break;
}
-/* called by oceanbake, wmJob sends notifier */
+/** Called by ocean-bake, #wmJob sends notifier. */
static void quadriflow_update_job(void *customdata, float progress, int *cancel)
{
QuadriFlowJob *qj = customdata;
@@ -982,7 +982,7 @@ static int quadriflow_remesh_exec(bContext *C, wmOperator *op)
quadriflow_free_job(job);
}
else {
- /* Non blocking call. For when the operator has been called from the gui */
+ /* Non blocking call. For when the operator has been called from the GUI. */
job->is_nonblocking_job = true;
wmJob *wm_job = WM_jobs_get(CTX_wm_manager(C),
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 50dac12ab57..1e6a7b9f14e 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -317,7 +317,7 @@ bool ED_object_jump_to_object(bContext *C, Object *ob, const bool UNUSED(reveal_
/**
* Select and make the target object and bone active.
* Switches to Pose mode if in Object mode so the selection is visible.
- * Unhides the target bone and bone layer if necessary.
+ * Un-hides the target bone and bone layer if necessary.
*
* \returns false if object not in layer, bone not found, or other error
*/
diff --git a/source/blender/editors/object/object_warp.c b/source/blender/editors/object/object_warp.c
index b36a8543d67..8f5a60ace2e 100644
--- a/source/blender/editors/object/object_warp.c
+++ b/source/blender/editors/object/object_warp.c
@@ -75,7 +75,7 @@ static void object_warp_transverts_minmax_x(TransVertStore *tvs,
for (int i = 0; i < tvs->transverts_tot; i++, tv++) {
float val;
- /* convert objectspace->viewspace */
+ /* Convert object-space to view-space. */
val = dot_m4_v3_row_x(mat_view, tv->loc);
min = min_ff(min, val);
@@ -123,7 +123,7 @@ static void object_warp_transverts(TransVertStore *tvs,
float co[3], co_add[2];
float val, phi;
- /* convert objectspace->viewspace */
+ /* Convert object-space to view-space. */
mul_v3_m4v3(co, mat_view, tv->loc);
sub_v2_v2(co, center_view);
@@ -158,7 +158,7 @@ static void object_warp_transverts(TransVertStore *tvs,
add_v2_v2(co, co_add);
- /* convert viewspace->objectspace */
+ /* Convert view-space to object-space. */
add_v2_v2(co, center_view);
mul_v3_m4v3(tv->loc, imat_view, co);
}
@@ -187,7 +187,7 @@ static int object_warp_verts_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- /* get viewmatrix */
+ /* Get view-matrix. */
{
PropertyRNA *prop_viewmat = RNA_struct_find_property(op->ptr, "viewmat");
if (RNA_property_is_set(op->ptr, prop_viewmat)) {
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 3a6201fd418..d7e30f2b65c 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -2905,7 +2905,7 @@ static void remove_tagged_keys(Depsgraph *depsgraph, Object *ob, ParticleSystem
}
}
-/************************ subdivide opertor *********************/
+/************************ subdivide operator *********************/
/* works like normal edit mode subdivide, inserts keys between neighboring selected keys */
static void subdivide_particle(PEData *data, int pa_index)
@@ -3029,7 +3029,7 @@ void PARTICLE_OT_subdivide(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/************************ remove doubles opertor *********************/
+/************************ remove doubles operator *********************/
static int remove_doubles_exec(bContext *C, wmOperator *op)
{
@@ -4565,7 +4565,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
mval[0] = mouse[0];
mval[1] = mouse[1];
- /* disable locking temporatily for disconnected hair */
+ /* Disable locking temporarily for disconnected hair. */
if (edit->psys && edit->psys->flag & PSYS_GLOBAL_HAIR) {
pset->flag &= ~PE_LOCK_FIRST;
}
@@ -5003,7 +5003,7 @@ static int shape_cut_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
}
- /* disable locking temporatily for disconnected hair */
+ /* Disable locking temporarily for disconnected hair. */
if (edit->psys && edit->psys->flag & PSYS_GLOBAL_HAIR) {
pset->flag &= ~PE_LOCK_FIRST;
}
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 10cf4131584..4b84894c23d 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -1098,7 +1098,7 @@ void RENDER_OT_render(wmOperatorType *ot)
ot->cancel = screen_render_cancel;
ot->exec = screen_render_exec;
- /* this isn't needed, causes failer in background mode */
+ /* This isn't needed, causes failure in background mode. */
#if 0
ot->poll = ED_operator_screenactive;
#endif
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index e30149fde73..4e766841c24 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -1184,7 +1184,7 @@ static void icon_copy_rect(ImBuf *ibuf, uint w, uint h, uint *rect)
return;
}
- /* waste of cpu cyles... but the imbuf API has no other way to scale fast (ton) */
+ /* Waste of cpu cycles... but the imbuf API has no other way to scale fast (ton). */
ima = IMB_dupImBuf(ibuf);
if (!ima) {
diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c
index 6432bdac1b1..1ea64c542f5 100644
--- a/source/blender/editors/screen/screen_draw.c
+++ b/source/blender/editors/screen/screen_draw.c
@@ -478,7 +478,7 @@ void ED_screen_draw_split_preview(ScrArea *area, const int dir, const float fac)
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- /* splitpoint */
+ /* Split-point. */
GPU_blend(GPU_BLEND_ALPHA);
immUniformColor4ub(255, 255, 255, 100);
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 0868d5a5fe9..c25b572d200 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1024,7 +1024,7 @@ void screen_change_update(bContext *C, wmWindow *win, bScreen *screen)
WM_event_add_notifier(C, NC_WINDOW, NULL);
WM_event_add_notifier(C, NC_SCREEN | ND_LAYOUTSET, layout);
- /* makes button hilites work */
+ /* Makes button highlights work. */
WM_event_add_mousemove(win);
}
@@ -1221,7 +1221,7 @@ void ED_screen_full_restore(bContext *C, ScrArea *area)
}
/**
- * \param toggle_area: If this is set, its space data will be swapped with the one of the new emtpy
+ * \param toggle_area: If this is set, its space data will be swapped with the one of the new empty
* area, when toggling back it can be swapped back again.
* \return The newly created screen with the non-normal area.
*/
diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h
index a03e65d8a9d..c51ff559786 100644
--- a/source/blender/editors/screen/screen_intern.h
+++ b/source/blender/editors/screen/screen_intern.h
@@ -29,10 +29,10 @@ struct bContextDataResult;
/* internal exports only */
-#define AZONESPOTW UI_HEADER_OFFSET /* width of corner azone - max */
-#define AZONESPOTH (0.6f * U.widget_unit) /* height of corner azone */
-#define AZONEFADEIN (5.0f * U.widget_unit) /* when azone is totally visible */
-#define AZONEFADEOUT (6.5f * U.widget_unit) /* when we start seeing the azone */
+#define AZONESPOTW UI_HEADER_OFFSET /* width of corner #AZone - max */
+#define AZONESPOTH (0.6f * U.widget_unit) /* height of corner #AZone */
+#define AZONEFADEIN (5.0f * U.widget_unit) /* when #AZone is totally visible */
+#define AZONEFADEOUT (6.5f * U.widget_unit) /* when we start seeing the #AZone */
#define AREAJOINTOLERANCE (1.0f * U.widget_unit) /* Edges must be close to allow joining. */
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index ca1c75be0a1..244d8c10e4e 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -1637,7 +1637,7 @@ static int area_snap_calc_location(const bScreen *screen,
/* Thirds. */
1.0f / 3.0f,
2.0f / 3.0f,
- /* Quaters. */
+ /* Quarters. */
1.0f / 4.0f,
3.0f / 4.0f,
/* Eighth. */
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 550913fc8af..7eb08cbabac 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -1755,7 +1755,7 @@ static void paint_cursor_cursor_draw_3d_view_brush_cursor_active(PaintCursorCont
else if (brush->cloth_force_falloff_type == BRUSH_CLOTH_FORCE_FALLOFF_RADIAL &&
brush->cloth_simulation_area_type == BRUSH_CLOTH_SIMULATION_AREA_LOCAL) {
/* Display the simulation limits if sculpting outside them. */
- /* This does not makes much sense of plane falloff as the falloff is infinte or global. */
+ /* This does not makes much sense of plane falloff as the falloff is infinite or global. */
if (len_v3v3(ss->cache->true_location, ss->cache->true_initial_location) >
ss->cache->radius * (1.0f + brush->cloth_sim_limit)) {
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 27726b8370e..5330e85c732 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -138,7 +138,7 @@ BLI_INLINE uchar f_to_char(const float val)
#ifndef PROJ_DEBUG_NOSEAMBLEED
/* projectFaceSeamFlags options */
-//#define PROJ_FACE_IGNORE (1<<0) /* When the face is hidden, backfacing or occluded */
+//#define PROJ_FACE_IGNORE (1<<0) /* When the face is hidden, back-facing or occluded. */
//#define PROJ_FACE_INIT (1<<1) /* When we have initialized the faces data */
/* If this face has a seam on any of its edges. */
@@ -150,7 +150,7 @@ BLI_INLINE uchar f_to_char(const float val)
# define PROJ_FACE_NOSEAM1 (1 << 5)
# define PROJ_FACE_NOSEAM2 (1 << 6)
-/* If the seam is completely initialized, including adjecent seams. */
+/* If the seam is completely initialized, including adjacent seams. */
# define PROJ_FACE_SEAM_INIT0 (1 << 8)
# define PROJ_FACE_SEAM_INIT1 (1 << 9)
# define PROJ_FACE_SEAM_INIT2 (1 << 10)
@@ -294,7 +294,7 @@ typedef struct ProjPaintState {
/** verts projected into floating point screen space. */
float (*screenCoords)[4];
- /** 2D bounds for mesh verts on the screen's plane (screenspace). */
+ /** 2D bounds for mesh verts on the screen's plane (screen-space). */
float screenMin[2];
float screenMax[2];
/** Calculated from screenMin & screenMax. */
@@ -310,10 +310,10 @@ typedef struct ProjPaintState {
bool do_stencil_brush;
bool do_material_slots;
- /** Use raytraced occlusion? - ortherwise will paint right through to the back. */
+ /** Use ray-traced occlusion? - otherwise will paint right through to the back. */
bool do_occlude;
/** ignore faces with normals pointing away,
- * skips a lot of raycasts if your normals are correctly flipped. */
+ * skips a lot of ray-casts if your normals are correctly flipped. */
bool do_backfacecull;
/** mask out pixels based on their normals. */
bool do_mask_normal;
@@ -579,7 +579,7 @@ static Image *project_paint_face_clone_image(const ProjPaintState *ps, int tri_i
/* fast projection bucket array lookup, use the safe version for bound checking */
static int project_bucket_offset(const ProjPaintState *ps, const float projCoSS[2])
{
- /* If we were not dealing with screenspace 2D coords we could simple do...
+ /* If we were not dealing with screen-space 2D coords we could simple do...
* ps->bucketRect[x + (y*ps->buckets_y)] */
/* please explain?
@@ -887,8 +887,8 @@ static int project_paint_occlude_ptv_clip(const float pt[3],
return -1;
}
-/* Check if a screenspace location is occluded by any other faces
- * check, pixelScreenCo must be in screenspace, its Z-Depth only needs to be used for comparison
+/* Check if a screen-space location is occluded by any other faces
+ * check, pixelScreenCo must be in screen-space, its Z-Depth only needs to be used for comparison
* and doesn't need to be correct in relation to X and Y coords
* (this is the case in perspective view) */
static bool project_bucket_point_occluded(const ProjPaintState *ps,
@@ -1514,10 +1514,10 @@ static void project_face_seams_init(const ProjPaintState *ps,
}
#endif // PROJ_DEBUG_NOSEAMBLEED
-/* Converts a UV location to a 3D screenspace location
+/* Converts a UV location to a 3D screen-space location
* Takes a 'uv' and 3 UV coords, and sets the values of pixelScreenCo
*
- * This is used for finding a pixels location in screenspace for painting */
+ * This is used for finding a pixels location in screen-space for painting */
static void screen_px_from_ortho(const float uv[2],
const float v1co[3],
const float v2co[3],
@@ -1537,7 +1537,7 @@ static void screen_px_from_ortho(const float uv[2],
static void screen_px_from_persp(const float uv[2],
const float v1co[4],
const float v2co[4],
- const float v3co[4], /* screenspace coords */
+ const float v3co[4], /* screen-space coords */
const float uv1co[2],
const float uv2co[2],
const float uv3co[2],
@@ -1923,7 +1923,7 @@ static ProjPixel *project_paint_uvpixel_init(const ProjPaintState *ps,
projPixel->newColor.uint = 0;
}
- /* screenspace unclamped, we could keep its z and w values but don't need them at the moment */
+ /* Screen-space unclamped, we could keep its z and w values but don't need them at the moment. */
if (ps->brush->mtex.brush_map_mode == MTEX_MAP_MODE_3D) {
copy_v3_v3(projPixel->worldCoSS, world_spaceCo);
}
@@ -2304,14 +2304,14 @@ static bool project_bucket_isect_circle(const float cent[2],
return false;
}
-/* Note for rect_to_uvspace_ortho() and rect_to_uvspace_persp()
+/* Note for #rect_to_uvspace_ortho() and #rect_to_uvspace_persp()
* in ortho view this function gives good results when bucket_bounds are outside the triangle
* however in some cases, perspective view will mess up with faces
- * that have minimal screenspace area (viewed from the side).
+ * that have minimal screen-space area (viewed from the side).
*
* for this reason its not reliable in this case so we'll use the Simple Barycentric'
- * funcs that only account for points inside the triangle.
- * however switching back to this for ortho is always an option */
+ * functions that only account for points inside the triangle.
+ * however switching back to this for ortho is always an option. */
static void rect_to_uvspace_ortho(const rctf *bucket_bounds,
const float *v1coSS,
@@ -2517,8 +2517,8 @@ static void project_bucket_clip_face(const bool is_ortho,
flip = (((line_point_side_v2(v1coSS, v2coSS, v3coSS) > 0.0f) != is_flip_object) !=
(line_point_side_v2(uv1co, uv2co, uv3co) > 0.0f));
- /* all screenspace points are inside the bucket bounding box,
- * this means we don't need to clip and can simply return the UVs */
+ /* All screen-space points are inside the bucket bounding box,
+ * this means we don't need to clip and can simply return the UVs. */
if (flip) { /* facing the back? */
copy_v2_v2(bucket_bounds_uv[0], uv3co);
copy_v2_v2(bucket_bounds_uv[1], uv2co);
@@ -2635,7 +2635,7 @@ static void project_bucket_clip_face(const bool is_ortho,
(line_point_side_v2(uv1co, uv2co, uv3co) > 0.0f));
if (inside_face_flag == ISECT_ALL4) {
- /* bucket is totally inside the screenspace face, we can safely use weights */
+ /* Bucket is totally inside the screen-space face, we can safely use weights. */
if (is_ortho) {
rect_to_uvspace_ortho(
@@ -2656,7 +2656,7 @@ static void project_bucket_clip_face(const bool is_ortho,
* The 2 cases above are where the face is inside the bucket
* or the bucket is inside the face.
*
- * we need to make a convex polyline from the intersection between the screenspace face
+ * we need to make a convex poly-line from the intersection between the screen-space face
* and the bucket bounds.
*
* There are a number of ways this could be done, currently it just collects all
@@ -2997,7 +2997,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
/* vert co screen-space, these will be assigned to lt_vtri[0-2] */
const float *v1coSS, *v2coSS, *v3coSS;
- /* vertex screenspace coords */
+ /* Vertex screen-space coords. */
const float *vCo[3];
float w[3], wco[3];
@@ -3007,9 +3007,9 @@ static void project_paint_face_init(const ProjPaintState *ps,
float pixelScreenCo[4];
bool do_3d_mapping = ps->brush->mtex.brush_map_mode == MTEX_MAP_MODE_3D;
- /* ispace bounds */
+ /* Image-space bounds. */
rcti bounds_px;
- /* vars for getting uvspace bounds */
+ /* Variables for getting UV-space bounds. */
/* bucket bounds in UV space so we can init pixels only for this face, */
float lt_uv_pxoffset[3][2];
@@ -3207,10 +3207,10 @@ static void project_paint_face_init(const ProjPaintState *ps,
/* inset face coords. NOTE!!! ScreenSace for ortho, Worldspace in perspective view */
float insetCos[3][3];
- /* vertex screenspace coords */
+ /* Vertex screen-space coords. */
const float *vCoSS[3];
- /* Store the screenspace coords of the face,
+ /* Store the screen-space coords of the face,
* clipped by the bucket's screen aligned rectangle. */
float bucket_clip_edges[2][2];
float edge_verts_inset_clip[2][3];
@@ -3419,7 +3419,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
}
/**
- * Takes floating point screenspace min/max and
+ * Takes floating point screen-space min/max and
* returns int min/max to be used as indices for ps->bucketRect, ps->bucketFlags
*/
static void project_paint_bucket_bounds(const ProjPaintState *ps,
@@ -3888,7 +3888,7 @@ static void proj_paint_state_cavity_init(ProjPaintState *ps)
float no[3];
mul_v3_fl(edges[a], 1.0f / counter[a]);
normal_short_to_float_v3(no, mv->no);
- /* augment the diffe*/
+ /* Augment the difference. */
cavities[a] = saacos(10.0f * dot_v3v3(no, edges[a])) * (float)M_1_PI;
}
else {
@@ -4308,7 +4308,7 @@ static void project_paint_prepare_all_faces(ProjPaintState *ps,
slot_last = slot;
}
- /* don't allow using the same inage for painting and stencilling */
+ /* Don't allow using the same image for painting and stenciling. */
if (slot->ima == ps->stencil_ima) {
/* Delay continuing the loop until after loop_uvs and bleed faces are initialized.
* While this shouldn't be used, face-winding reads all polys.
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
index 8eb2ebd0f19..8fd5759d695 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
@@ -168,8 +168,11 @@ void PAINT_OT_weight_from_bones(wmOperatorType *ot)
/** \name Sample Weight Operator
* \{ */
-/* sets wp->weight to the closest weight value to vertex */
-/* note: we cant sample frontbuf, weight colors are interpolated too unpredictable */
+/**
+ * Sets wp->weight to the closest weight value to vertex.
+ *
+ * \note we can't sample front-buffer, weight colors are interpolated too unpredictable.
+ */
static int weight_sample_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
@@ -201,7 +204,7 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, const wmEvent *even
}
else if (ED_mesh_pick_face(
C, vc.obact, event->mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
- /* this relies on knowning the internal worksings of ED_mesh_pick_face_vert() */
+ /* This relies on knowing the internal workings of #ED_mesh_pick_face_vert() */
BKE_report(
op->reports, RPT_WARNING, "The modifier used does not support deformed locations");
}
@@ -604,7 +607,7 @@ static void gradientVert_update(WPGradient_userData *grad_data, int index)
Mesh *me = grad_data->me;
WPGradient_vertStore *vs = &grad_data->vert_cache->elem[index];
- /* Optionally restrict to assigned verices only. */
+ /* Optionally restrict to assigned vertices only. */
if (grad_data->use_vgroup_restrict && ((vs->flag & VGRAD_STORE_DW_EXIST) == 0)) {
return;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 410b83217b4..a53c2efed06 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -8993,7 +8993,7 @@ void SCULPT_fake_neighbors_ensure(Sculpt *sd, Object *ob, const float max_dist)
for (int i = 0; i < totvert; i++) {
const int from_v = i;
- /* This vertex does not have a fake neighbor yet, seach one for it. */
+ /* This vertex does not have a fake neighbor yet, search one for it. */
if (ss->fake_neighbors.fake_neighbor_index[from_v] == FAKE_NEIGHBOR_NONE) {
const int to_v = SCULPT_fake_neighbor_search(sd, ob, from_v, max_dist);
if (to_v != -1) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index 1fba958d695..20d8e136d12 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -205,7 +205,7 @@ static void do_relax_face_sets_brush_task_cb_ex(void *__restrict userdata,
ss, &test, data->brush->falloff_shape);
const bool relax_face_sets = !(ss->cache->iteration_count % 3 == 0);
- /* This operations needs a stregth tweak as the relax deformation is too weak by default. */
+ /* This operations needs a strength tweak as the relax deformation is too weak by default. */
if (relax_face_sets) {
bstrength *= 2.0f;
}
@@ -313,7 +313,7 @@ static int sculpt_face_set_create_exec(bContext *C, wmOperator *op)
const int mode = RNA_enum_get(op->ptr, "mode");
- /* Dyntopo not suported. */
+ /* Dyntopo not supported. */
if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
index e11894a8c01..3cf6a8cc561 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
@@ -553,7 +553,7 @@ static void mesh_filter_sharpen_init(SculptSession *ss,
filter_cache->sharpen_factor[i] = 1.0f - pow2f(1.0f - filter_cache->sharpen_factor[i]);
}
- /* Smooth the calculated factors and directions to remove high frecuency detail. */
+ /* Smooth the calculated factors and directions to remove high frequency detail. */
for (int smooth_iterations = 0;
smooth_iterations < filter_cache->sharpen_curvature_smooth_iterations;
smooth_iterations++) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index d1e17c7e59b..f90cf366ed9 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -511,7 +511,7 @@ void SCULPT_boundary_edges_preview_draw(const uint gpuattr,
const float outline_alpha);
void SCULPT_boundary_pivot_line_preview_draw(const uint gpuattr, struct SculptSession *ss);
-/* Multiplane Scrape Brush. */
+/* Multi-plane Scrape Brush. */
void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_multiplane_scrape_preview_draw(const uint gpuattr,
Brush *brush,
diff --git a/source/blender/editors/sculpt_paint/sculpt_pose.c b/source/blender/editors/sculpt_paint/sculpt_pose.c
index 1bf9ba60073..f9ccbbb849c 100644
--- a/source/blender/editors/sculpt_paint/sculpt_pose.c
+++ b/source/blender/editors/sculpt_paint/sculpt_pose.c
@@ -738,7 +738,7 @@ static SculptPoseIKChain *pose_ik_chain_init_topology(Sculpt *sd,
* iteration an the current iteration. */
for (int j = 0; j < totvert; j++) {
ik_chain->segments[i].weights[j] = pose_factor_grow[j] - pose_factor_grow_prev[j];
- /* Store the current grow factor status for the next interation. */
+ /* Store the current grow factor status for the next iteration. */
pose_factor_grow_prev[j] = pose_factor_grow[j];
}
}
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index 34617804888..391bc5dab45 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -877,7 +877,7 @@ static void SOUND_OT_unpack(wmOperatorType *ot)
/* properties */
RNA_def_enum(
ot->srna, "method", rna_enum_unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack");
- /* XXX, weark!, will fail with library, name collisions */
+ /* XXX: weak!, will fail with library, name collisions */
RNA_def_string(
ot->srna, "id", NULL, MAX_ID_NAME - 2, "Sound Name", "Sound data-block name to unpack");
}
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index f731fe23b7c..f8389d40831 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -73,7 +73,7 @@
/* ************************************************************************** */
/* POSE MARKERS STUFF */
-/* *************************** Localise Markers ***************************** */
+/* *************************** Localize Markers ***************************** */
/* ensure that there is:
* 1) an active action editor
@@ -322,7 +322,7 @@ static bool actkeys_channels_get_selected_extents(bAnimContext *ac, float *min,
bAnimListElem *ale;
int filter;
- /* NOTE: not bool, since we want prioritise individual channels over expanders */
+ /* NOTE: not bool, since we want prioritize individual channels over expanders. */
short found = 0;
/* get all items - we need to do it this way */
@@ -346,7 +346,7 @@ static bool actkeys_channels_get_selected_extents(bAnimContext *ac, float *min,
found = acf->channel_role;
/* only stop our search when we've found an actual channel
- * - datablock expanders get less priority so that we don't abort prematurely
+ * - data-block expanders get less priority so that we don't abort prematurely
*/
if (found == ACHANNEL_ROLE_CHANNEL) {
break;
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 01e57eab7c2..817760615df 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -287,7 +287,7 @@ static void xxx_free(SpaceLink *UNUSED(sl))
{
}
-/* spacetype; init callback for usage, should be redoable */
+/* spacetype; init callback for usage, should be re-doable. */
static void xxx_init(wmWindowManager *UNUSED(wm), ScrArea *UNUSED(area))
{
diff --git a/source/blender/editors/space_console/console_ops.c b/source/blender/editors/space_console/console_ops.c
index 77f1111624d..05595e0b393 100644
--- a/source/blender/editors/space_console/console_ops.c
+++ b/source/blender/editors/space_console/console_ops.c
@@ -18,7 +18,7 @@
* \ingroup spconsole
*/
-#include <ctype.h> /* ispunct */
+#include <ctype.h> /* #ispunct */
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
@@ -749,7 +749,7 @@ static int console_clear_exec(bContext *C, wmOperator *op)
/*ConsoleLine *ci = */ console_history_verify(C);
- if (scrollback) { /* last item in mistory */
+ if (scrollback) { /* Last item in history. */
while (sc->scrollback.first) {
console_scrollback_free(sc, sc->scrollback.first);
}
diff --git a/source/blender/editors/space_console/space_console.c b/source/blender/editors/space_console/space_console.c
index 6265cbdd920..790ea379e54 100644
--- a/source/blender/editors/space_console/space_console.c
+++ b/source/blender/editors/space_console/space_console.c
@@ -216,7 +216,7 @@ static void console_main_region_draw(const bContext *C, ARegion *region)
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
- /* worlks best with no view2d matrix set */
+ /* Works best with no view2d matrix set. */
UI_view2d_view_ortho(v2d);
/* data... */
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index a12c9633798..537d8849372 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -473,7 +473,7 @@ static void file_draw_preview(uiBlock *block,
but = uiDefBut(block, UI_BTYPE_LABEL, 0, "", xco, yco, ex, ey, NULL, 0.0, 0.0, 0, 0, NULL);
- /* dragregion */
+ /* Drag-region. */
if (drag) {
ID *id;
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 6b74b344375..6e5791cad52 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -460,7 +460,7 @@ bool ED_fileselect_is_asset_browser(const SpaceFile *sfile)
void ED_fileselect_window_params_get(const wmWindow *win, int win_size[2], bool *is_maximized)
{
- /* Get DPI/pixelsize independent size to be stored in preferences. */
+ /* Get DPI/pixel-size independent size to be stored in preferences. */
WM_window_set_dpi(win); /* Ensure the DPI is taken from the right window. */
win_size[0] = WM_window_pixels_x(win) / UI_DPI_FAC;
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index fac38ef7b91..31f606e515d 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -178,7 +178,7 @@ static void insert_graph_keys(bAnimContext *ac, eGraphKeys_InsertKey_Types mode)
x = (float)CFRA;
}
- /* Normalise units of cursor's value. */
+ /* Normalize units of cursor's value. */
if (sipo) {
y = (sipo->cursorVal / unit_scale) - offset;
}
@@ -2263,7 +2263,7 @@ static void snap_graph_keys(bAnimContext *ac, short mode)
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
- /* Normalise cursor value (for normalised F-Curves display). */
+ /* Normalize cursor value (for normalized F-Curves display). */
if (mode == GRAPHKEYS_SNAP_VALUE) {
short mapping_flag = ANIM_get_normalization_flags(ac);
float offset;
diff --git a/source/blender/editors/space_graph/graph_slider_ops.c b/source/blender/editors/space_graph/graph_slider_ops.c
index 0818ebe9c0a..3e52dc7377b 100644
--- a/source/blender/editors/space_graph/graph_slider_ops.c
+++ b/source/blender/editors/space_graph/graph_slider_ops.c
@@ -380,7 +380,7 @@ static int graphkeys_decimate_modal(bContext *C, wmOperator *op, const wmEvent *
break;
}
- /* Unhandled event - maybe it was some view manip? */
+ /* Unhandled event - maybe it was some view manipulation? */
/* Allow to pass through. */
return OPERATOR_RUNNING_MODAL | OPERATOR_PASS_THROUGH;
}
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 63e5ae64a8c..67d5055ec65 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -466,7 +466,7 @@ static void sima_draw_zbuf_pixels(
{
const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
- /* Slowwww */
+ /* Very slow! */
float *rectf = MEM_mallocN(rectx * recty * sizeof(float), "temp");
for (int a = rectx * recty - 1; a >= 0; a--) {
/* zbuffer values are signed, so we need to shift color range */
@@ -874,7 +874,7 @@ void draw_image_main(const bContext *C, ARegion *region)
if (show_stereo3d) {
if (show_multilayer) {
- /* update multiindex and pass for the current eye */
+ /* Update multi-index and pass for the current eye. */
BKE_image_multilayer_index(ima->rr, &sima->iuser);
}
else {
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 097e304c893..30614a5bf88 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -2747,7 +2747,7 @@ static int image_invert_exec(bContext *C, wmOperator *op)
ED_image_undo_push_end();
- /* force GPU reupload, all image is invalid */
+ /* Force GPU re-upload, all image is invalid. */
BKE_image_free_gputextures(ima);
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ima);
@@ -2838,7 +2838,7 @@ static int image_scale_exec(bContext *C, wmOperator *op)
ED_image_undo_push_end();
- /* force GPU reupload, all image is invalid */
+ /* Force GPU re-upload, all image is invalid. */
BKE_image_free_gputextures(ima);
DEG_id_tag_update(&ima->id, 0);
diff --git a/source/blender/editors/space_info/info_draw.c b/source/blender/editors/space_info/info_draw.c
index 414bce29502..dc926587367 100644
--- a/source/blender/editors/space_info/info_draw.c
+++ b/source/blender/editors/space_info/info_draw.c
@@ -56,7 +56,7 @@ static enum eTextViewContext_LineFlag report_line_data(TextViewContext *tvc,
int shade = (tvc->iter_tmp % 2) ? 4 : -4;
UI_GetThemeColorShade4ubv(bg_id, shade, bg);
- /* Icon color and backgound depend of report type. */
+ /* Icon color and background depend of report type. */
int icon_fg_id;
int icon_bg_id;
diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c
index 5e44db4c791..e2ab139aa07 100644
--- a/source/blender/editors/space_info/space_info.c
+++ b/source/blender/editors/space_info/space_info.c
@@ -150,7 +150,7 @@ static void info_main_region_draw(const bContext *C, ARegion *region)
info_textview_update_rect(C, region);
- /* worlks best with no view2d matrix set */
+ /* Works best with no view2d matrix set. */
UI_view2d_view_ortho(v2d);
info_textview_main(sinfo, region, CTX_wm_reports(C));
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index d7bf6c324ac..031cf7c6376 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -215,7 +215,7 @@ bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
return false;
}
- /* for each AnimData block with NLA-data, try exitting tweak-mode */
+ /* For each AnimData block with NLA-data, try exiting tweak-mode. */
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ale->data;
@@ -418,7 +418,7 @@ static bool nla_channels_get_selected_extents(bAnimContext *ac, float *min, floa
int filter;
SpaceNla *snla = (SpaceNla *)ac->sl;
- /* NOTE: not bool, since we want prioritise individual channels over expanders */
+ /* NOTE: not bool, since we want prioritize individual channels over expanders. */
short found = 0;
/* get all items - we need to do it this way */
@@ -442,7 +442,7 @@ static bool nla_channels_get_selected_extents(bAnimContext *ac, float *min, floa
found = acf->channel_role;
/* only stop our search when we've found an actual channel
- * - datablock expanders get less priority so that we don't abort prematurely
+ * - data-block expanders get less priority so that we don't abort prematurely
*/
if (found == ACHANNEL_ROLE_CHANNEL) {
break;
@@ -1532,11 +1532,11 @@ static int nlaedit_swap_exec(bContext *C, wmOperator *op)
const bool is_liboverride = ID_IS_OVERRIDE_LIBRARY(ale->id);
if (BKE_nlatrack_is_nonlocal_in_liboverride(ale->id, nlt)) {
- /* No re-ordering of strips whithin non-local tracks of override data. */
+ /* No re-ordering of strips within non-local tracks of override data. */
continue;
}
- /* make temporary metastrips so that entire islands of selections can be moved around */
+ /* Make temporary meta-strips so that entire islands of selections can be moved around. */
BKE_nlastrips_make_metas(&nlt->strips, 1);
/* special case: if there is only 1 island
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 1d66119d569..d7edb1ecbed 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -190,7 +190,7 @@ static void node_buts_curvecol(uiLayout *layout, bContext *UNUSED(C), PointerRNA
cumap->flag &= ~CUMA_DRAW_SAMPLE;
}
- /* "Tone" (Standard/Filmlike) only used in the Compositor. */
+ /* "Tone" (Standard/Film-like) only used in the Compositor. */
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
uiTemplateCurveMapping(
layout, ptr, "mapping", 'c', false, false, false, (ntree->type == NTREE_COMPOSIT));
@@ -559,7 +559,7 @@ static void node_draw_reroute(const bContext *C,
if (node->flag & SELECT) {
GPU_blend(GPU_BLEND_ALPHA);
GPU_line_smooth(true);
- /* using different shades of TH_TEXT_HI for the empasis, like triangle */
+ /* Using different shades of #TH_TEXT_HI for the emphasis, like triangle. */
if (node->flag & NODE_ACTIVE) {
UI_GetThemeColorShadeAlpha4fv(TH_TEXT_HI, 0, -40, debug_color);
}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 037587809b0..4dd945c4cf1 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -1871,7 +1871,7 @@ void node_draw_space(const bContext *C, ARegion *region)
if (snode->treepath.last) {
if (snode->flag & SNODE_SHOW_GPENCIL) {
- /* draw grease-pencil (screen strokes, and also paintbuffer) */
+ /* Draw grease-pencil (screen strokes, and also paint-buffer). */
ED_annotation_draw_view2d(C, false);
}
}
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index ced81401874..c006889f0f7 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -770,7 +770,7 @@ void ED_node_post_apply_transform(bContext *UNUSED(C), bNodeTree *UNUSED(ntree))
* which only exists during actual drawing. Can we rely on valid totr rects?
*/
/* make sure nodes have correct bounding boxes after transform */
- /* node_update_nodetree(C, ntree, 0.0f, 0.0f); */
+ // node_update_nodetree(C, ntree, 0.0f, 0.0f);
}
/* ***************** generic operator functions for nodes ***************** */
@@ -1199,7 +1199,7 @@ static int node_duplicate_exec(bContext *C, wmOperator *op)
if (node->flag & SELECT) {
BKE_node_copy_store_new_pointers(ntree, node, LIB_ID_COPY_DEFAULT);
- /* to ensure redraws or rerenders happen */
+ /* To ensure redraws or re-renders happen. */
ED_node_tag_update_id(snode->id);
}
diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c
index f2abe272f48..7f530408ec7 100644
--- a/source/blender/editors/space_node/node_group.c
+++ b/source/blender/editors/space_node/node_group.c
@@ -1039,7 +1039,7 @@ static int node_group_make_exec(bContext *C, wmOperator *op)
snode_notify(C, snode);
snode_dag_update(C, snode);
- /* We broke relations in node tree, need to rebuild them in the grahes. */
+ /* We broke relations in node tree, need to rebuild them in the graphs. */
DEG_relations_tag_update(bmain);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_node/node_relationships.c b/source/blender/editors/space_node/node_relationships.c
index 1754f84c374..f3ce60bbcd9 100644
--- a/source/blender/editors/space_node/node_relationships.c
+++ b/source/blender/editors/space_node/node_relationships.c
@@ -736,7 +736,7 @@ static void node_link_find_socket(bContext *C, wmOperator *op, float cursor[2])
}
}
-/* loop that adds a nodelink, called by function below */
+/* Loop that adds a node-link, called by function below. */
/* in_out = starting socket */
static int node_link_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
@@ -1543,7 +1543,7 @@ void ED_node_link_intersect_test(ScrArea *area, int test)
/* loop over link coords to find shortest dist to
* upper left node edge of a intersected line segment */
for (int i = 0; i < NODE_LINK_RESOL; i++) {
- /* check if the node rect intersetcts the line from this point to next one */
+ /* Check if the node rectangle intersects the line from this point to next one. */
if (BLI_rctf_isect_segment(&select->totr, coord_array[i], coord_array[i + 1])) {
/* store the shortest distance to the upper left edge
* of all intersections found so far */
diff --git a/source/blender/editors/space_outliner/outliner_dragdrop.c b/source/blender/editors/space_outliner/outliner_dragdrop.c
index 467802d181b..70aeef76234 100644
--- a/source/blender/editors/space_outliner/outliner_dragdrop.c
+++ b/source/blender/editors/space_outliner/outliner_dragdrop.c
@@ -140,7 +140,7 @@ static TreeElement *outliner_drop_insert_find(bContext *C,
TreeElement *te_hovered;
float view_mval[2];
- /* Emtpy tree, e.g. while filtered. */
+ /* Empty tree, e.g. while filtered. */
if (BLI_listbase_is_empty(&space_outliner->tree)) {
return NULL;
}
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index d424bb2319a..35756ea5ac7 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -3059,7 +3059,7 @@ static void outliner_draw_tree_element(bContext *C,
}
else {
active = tree_element_type_active(C, tvc, space_outliner, te, tselem, OL_SETSEL_NONE, false);
- /* active collection*/
+ /* Active collection. */
}
/* active circle */
@@ -3079,7 +3079,7 @@ static void outliner_draw_tree_element(bContext *C,
}
else if (te->subtree.first || (tselem->type == 0 && te->idcode == ID_SCE) ||
(te->flag & TE_LAZY_CLOSED)) {
- /* open/close icon, only when sublevels, except for scene */
+ /* Open/close icon, only when sub-levels, except for scene. */
int icon_x = startx;
/* Icons a bit higher. */
@@ -3517,7 +3517,7 @@ static void outliner_draw_tree(bContext *C,
GPU_scissor(0, 0, mask_x, region->winy);
}
- /* Draw hierarhcy lines for collections and object children. */
+ /* Draw hierarchy lines for collections and object children. */
starty = (int)region->v2d.tot.ymax - OL_Y_OFFSET;
startx = mode_column_offset + UI_UNIT_X / 2 - (U.pixelsize + 1) / 2;
outliner_draw_hierarchy_lines(space_outliner, &space_outliner->tree, startx, &starty);
diff --git a/source/blender/editors/space_outliner/outliner_sync.c b/source/blender/editors/space_outliner/outliner_sync.c
index 0b2d1ce34ec..81b8974fba4 100644
--- a/source/blender/editors/space_outliner/outliner_sync.c
+++ b/source/blender/editors/space_outliner/outliner_sync.c
@@ -378,7 +378,7 @@ void ED_outliner_select_sync_from_outliner(bContext *C, SpaceOutliner *space_out
selected_items_free(&selected_items);
- /* Tag for updates and clear dirty flag toprevent a sync to the outliner on draw */
+ /* Tag for updates and clear dirty flag to prevent a sync to the outliner on draw. */
if (sync_types.object) {
space_outliner->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_OBJECT;
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
@@ -545,7 +545,7 @@ static void get_sync_select_active_data(const bContext *C, SyncSelectActiveData
active_data->sequence = SEQ_select_active_get(scene);
}
-/* If outliner is dirty sync selection from view layer and sequwncer */
+/* If outliner is dirty sync selection from view layer and sequencer. */
void outliner_sync_selection(const bContext *C, SpaceOutliner *space_outliner)
{
/* Set which types of data to sync from sync dirty flag and outliner display mode */
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index fa485dc6b4b..8b522d41af8 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -794,7 +794,7 @@ static void id_override_library_create_fn(bContext *C,
id_root->tag |= LIB_TAG_DOIT;
- /* For now, remapp all local usages of linked ID to local override one here. */
+ /* For now, remap all local usages of linked ID to local override one here. */
ID *id_iter;
FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
if (ID_IS_LINKED(id_iter)) {
diff --git a/source/blender/editors/space_outliner/outliner_utils.c b/source/blender/editors/space_outliner/outliner_utils.c
index e0d63dfcf81..92178cfdfc9 100644
--- a/source/blender/editors/space_outliner/outliner_utils.c
+++ b/source/blender/editors/space_outliner/outliner_utils.c
@@ -169,7 +169,7 @@ TreeElement *outliner_find_item_at_x_in_row(const SpaceOutliner *space_outliner,
return te;
}
-/* Find specific item from the treestore */
+/* Find specific item from the trees-tore. */
TreeElement *outliner_find_tree_element(ListBase *lb, const TreeStoreElem *store_elem)
{
LISTBASE_FOREACH (TreeElement *, te, lb) {
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index 51c2d3ebdf1..d7937725705 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -954,7 +954,7 @@ void ED_spacetype_sequencer(void)
art->listener = sequencer_main_region_listener;
BLI_addhead(&st->regiontypes, art);
- /* Hud. */
+ /* HUD. */
art = ED_area_type_hud(st->spaceid);
BLI_addhead(&st->regiontypes, art);
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index b38f92402b3..883556948e2 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -722,7 +722,7 @@ static void text_update_drawcache(SpaceText *st, ARegion *region)
void text_drawcache_tag_update(SpaceText *st, int full)
{
- /* this happens if text editor ops are caled from python */
+ /* This happens if text editor ops are called from Python. */
if (st == NULL) {
return;
}
diff --git a/source/blender/editors/space_text/text_format.c b/source/blender/editors/space_text/text_format.c
index d099f2a20d8..66765206fa6 100644
--- a/source/blender/editors/space_text/text_format.c
+++ b/source/blender/editors/space_text/text_format.c
@@ -237,7 +237,7 @@ bool ED_text_is_syntax_highlight_supported(Text *text)
const char *text_ext = BLI_path_extension(text->id.name + 2);
if (text_ext == NULL) {
- /* Extensionless datablocks are considered highlightable as Python. */
+ /* Extensionless data-blocks are considered highlightable as Python. */
return true;
}
text_ext++; /* skip the '.' */
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 932bacfb8a0..526285c076a 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -3832,7 +3832,7 @@ static int text_resolve_conflict_invoke(bContext *C, wmOperator *op, const wmEve
switch (BKE_text_file_modified_check(text)) {
case 1:
if (text->flags & TXT_ISDIRTY) {
- /* modified locally and externally, ahhh. offer more possibilities. */
+ /* Modified locally and externally, ah. offer more possibilities. */
pup = UI_popup_menu_begin(
C, IFACE_("File Modified Outside and Inside Blender"), ICON_NONE);
layout = UI_popup_menu_layout(pup);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 3c970781448..aa4922372c8 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -165,7 +165,7 @@ void ED_view3d_update_viewmat(Depsgraph *depsgraph,
rv3d->viewcamtexcofac[2] = rv3d->viewcamtexcofac[3] = 0.0f;
}
- /* calculate pixelsize factor once, is used for lights and obcenters */
+ /* Calculate pixel-size factor once, this is used for lights and object-centers. */
{
/* note: '1.0f / len_v3(v1)' replaced 'len_v3(rv3d->viewmat[0])'
* because of float point precision problems at large values T23908. */
@@ -2335,7 +2335,7 @@ void ED_view3d_depth_update(ARegion *region)
}
}
-/* Utility function to find the closest Z value, use for autodepth. */
+/* Utility function to find the closest Z value, use for auto-depth. */
float view3d_depth_near(ViewDepths *d)
{
/* Convert to float for comparisons. */
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index ab4e7be88fe..aba4eb1eefe 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2888,7 +2888,7 @@ static void view3d_from_minmax(bContext *C,
});
}
- /* smooth view does viewlock RV3D_BOXVIEW copy */
+ /* Smooth-view does view-lock #RV3D_BOXVIEW copy. */
}
/**
@@ -3282,7 +3282,7 @@ static int viewcenter_cursor_exec(bContext *C, wmOperator *op)
ED_view3d_smooth_view(
C, v3d, region, smooth_viewtx, &(const V3D_SmoothParams){.ofs = new_ofs});
- /* smooth view does viewlock RV3D_BOXVIEW copy */
+ /* Smooth view does view-lock #RV3D_BOXVIEW copy. */
}
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 6824c526888..2d499cf85c7 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -48,7 +48,7 @@
#include "ED_screen.h"
#include "ED_space_api.h"
-#include "PIL_time.h" /* smoothview */
+#include "PIL_time.h" /* Smooth-view. */
#include "UI_interface.h"
#include "UI_resources.h"
@@ -84,7 +84,7 @@ enum {
FLY_MODAL_PRECISION_DISABLE,
FLY_MODAL_FREELOOK_ENABLE,
FLY_MODAL_FREELOOK_DISABLE,
- FLY_MODAL_SPEED, /* mousepan typically */
+ FLY_MODAL_SPEED, /* mouse-pan typically. */
};
/* relative view axis locking - xlock, zlock */
@@ -537,7 +537,7 @@ static void flyEvent(FlyInfo *fly, const wmEvent *event)
fly->state = FLY_CONFIRM;
break;
- /* speed adjusting with mousepan (trackpad) */
+ /* Speed adjusting with mouse-pan (track-pad). */
case FLY_MODAL_SPEED: {
float fac = 0.02f * (event->prevy - event->y);
@@ -768,7 +768,7 @@ static int flyApply(bContext *C, FlyInfo *fly, bool is_confirm)
/* this is the direction that's added to the view offset per redraw */
float dvec[3] = {0, 0, 0};
- /* Camera Uprighting variables */
+ /* Camera Up-righting variables. */
float moffset[2]; /* mouse offset from the views center */
float tmp_quat[4]; /* used for rotating the view */
@@ -950,7 +950,7 @@ static int flyApply(bContext *C, FlyInfo *fly, bool is_confirm)
}
}
- /* only apply xcorrect when mouse isn't applying x rot */
+ /* Only apply X-axis correction when mouse isn't applying x rotation. */
if (fly->xlock == FLY_AXISLOCK_STATE_ACTIVE && moffset[1] == 0) {
float upvec[3];
copy_v3_fl3(upvec, 0.0f, 0.0f, 1.0f);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 9ee6e44f825..0605ea30806 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -596,7 +596,7 @@ static bool do_lasso_select_objects(ViewContext *vc,
}
for (base = vc->view_layer->object_bases.first; base; base = base->next) {
- if (BASE_SELECTABLE(v3d, base)) { /* use this to avoid un-needed lasso lookups */
+ if (BASE_SELECTABLE(v3d, base)) { /* Use this to avoid unnecessary lasso look-ups. */
const bool is_select = base->flag & BASE_SELECTED;
const bool is_inside = ((ED_view3d_project_base(vc->region, base) == V3D_PROJ_RET_OK) &&
BLI_lasso_is_point_inside(
@@ -1447,7 +1447,7 @@ static const EnumPropertyItem *object_select_menu_enum_itemf(bContext *C,
int totitem = 0;
int i = 0;
- /* don't need context but avoid docgen using this */
+ /* Don't need context but avoid API doc-generation using this. */
if (C == NULL || object_mouse_select_menu_data[i].idname[0] == '\0') {
return DummyRNA_NULL_items;
}
@@ -2494,7 +2494,7 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
}
/* Pass-through allows tweaks
- * FINISHED to signal one operator worked. */
+ * FINISHED to signal one operator worked */
if (retval) {
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 9d947384bf0..5c0ca1582a6 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -142,7 +142,7 @@ void ED_view3d_smooth_view_ex(
/* initialize sms */
view3d_smooth_view_state_backup(&sms.dst, v3d, rv3d);
view3d_smooth_view_state_backup(&sms.src, v3d, rv3d);
- /* if smoothview runs multiple times... */
+ /* If smooth-view runs multiple times. */
if (rv3d->sms == NULL) {
view3d_smooth_view_state_backup(&sms.org, v3d, rv3d);
}
@@ -396,7 +396,7 @@ static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *region, b
/* note: this doesn't work right because the v3d->lens is now used in ortho mode r51636,
* when switching camera in quad-view the other ortho views would zoom & reset.
*
- * For now only redraw all regions when smoothview finishes.
+ * For now only redraw all regions when smooth-view finishes.
*/
if (step >= 1.0f) {
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
@@ -423,7 +423,7 @@ static int view3d_smoothview_invoke(bContext *C, wmOperator *UNUSED(op), const w
}
/**
- * Apply the smoothview immediately, use when we need to start a new view operation.
+ * Apply the smooth-view immediately, use when we need to start a new view operation.
* (so we don't end up half-applying a view operation when pressing keys quickly).
*/
void ED_view3d_smooth_view_force_finish(bContext *C, View3D *v3d, ARegion *region)
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 5b42f221c80..cbd65e3175d 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -48,7 +48,7 @@
#include "ED_space_api.h"
#include "ED_transform_snap_object_context.h"
-#include "PIL_time.h" /* smoothview */
+#include "PIL_time.h" /* Smooth-view. */
#include "UI_interface.h"
#include "UI_resources.h"
@@ -872,7 +872,7 @@ static void walkEvent(bContext *C, WalkInfo *walk, const wmEvent *event)
/* delta time */
t = (float)(PIL_check_seconds_timer() - walk->teleport.initial_time);
- /* reduce the veolocity, if JUMP wasn't hold for long enough */
+ /* Reduce the velocity, if JUMP wasn't hold for long enough. */
t = min_ff(t, JUMP_TIME_MAX);
walk->speed_jump = JUMP_SPEED_MIN +
t * (JUMP_SPEED_MAX - JUMP_SPEED_MIN) / JUMP_TIME_MAX;
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 2a7c247ff2b..86a35949d1d 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -135,7 +135,7 @@ void setTransformViewAspect(TransInfo *t, float r_aspect[3])
}
}
else if (t->spacetype == SPACE_GRAPH) {
- /* depemds on context of usage */
+ /* Depends on context of usage. */
}
}
@@ -471,7 +471,7 @@ static void viewRedrawForce(const bContext *C, TransInfo *t)
}
else if (t->spacetype == SPACE_SEQ) {
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, NULL);
- /* Keyframes on strips has been moved, so make sure related editos are informed. */
+ /* Key-frames on strips has been moved, so make sure related editors are informed. */
WM_event_add_notifier(C, NC_ANIMATION, NULL);
}
else if (t->spacetype == SPACE_IMAGE) {
@@ -1249,7 +1249,7 @@ bool calculateTransformCenter(bContext *C, int centerMode, float cent3d[3], floa
createTransData(C, t); /* make TransData structs from selection */
- t->around = centerMode; /* override userdefined mode */
+ t->around = centerMode; /* override user-defined mode. */
if (t->data_len_all == 0) {
success = false;
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index fb365da6b43..96a9690d891 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -1047,7 +1047,7 @@ void createTransData(bContext *C, TransInfo *t)
else if (t->spacetype == SPACE_SEQ) {
t->flag |= T_POINTS | T_2D_EDIT;
t->obedit_type = -1;
- t->num.flag |= NUM_NO_FRACTION; /* sequencer has no use for floating point trasnform */
+ t->num.flag |= NUM_NO_FRACTION; /* sequencer has no use for floating point transform. */
convert_type = TC_SEQ_DATA;
}
else if (t->spacetype == SPACE_GRAPH) {
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c
index e9b2273b343..7994d97581f 100644
--- a/source/blender/editors/transform/transform_convert_armature.c
+++ b/source/blender/editors/transform/transform_convert_armature.c
@@ -444,7 +444,7 @@ static short pose_grab_with_ik(Main *bmain, Object *ob)
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone->layer & arm->layer) {
if (pchan->bone->flag & (BONE_SELECTED | BONE_TRANSFORM_MIRROR)) {
- /* Rule: no IK for solitatry (unconnected) bones */
+ /* Rule: no IK for solitary (unconnected) bones. */
for (bonec = pchan->bone->childbase.first; bonec; bonec = bonec->next) {
if (bonec->flag & BONE_CONNECTED) {
break;
@@ -1354,7 +1354,7 @@ static void pose_transform_mirror_update(TransInfo *t, TransDataContainer *tc, O
}
mul_v3_m4v3(data->grabtarget, flip_mtx, td->loc);
if (pid) {
- /* TODO(germano): Realitve Mirror support */
+ /* TODO(germano): Relative Mirror support. */
}
data->flag |= CONSTRAINT_IK_AUTO;
/* Add a temporary auto IK constraint here, as we will only temporarily active this
diff --git a/source/blender/editors/transform/transform_convert_curve.c b/source/blender/editors/transform/transform_convert_curve.c
index 445253d5446..3c01c716123 100644
--- a/source/blender/editors/transform/transform_convert_curve.c
+++ b/source/blender/editors/transform/transform_convert_curve.c
@@ -298,7 +298,7 @@ void createTransCurveVerts(TransInfo *t)
}
if ((bezt_tx & SEL_F1) == 0 && (bezt_tx & SEL_F3) == 0) {
- /* If the middle is selected but the sides arnt, this is needed */
+ /* If the middle is selected but the sides aren't, this is needed. */
if (hdata == NULL) {
/* if the handle was not saved by the previous handle */
hdata = initTransDataCurveHandles(td, bezt);
diff --git a/source/blender/editors/transform/transform_convert_nla.c b/source/blender/editors/transform/transform_convert_nla.c
index 51802a1e769..5eb3f68787a 100644
--- a/source/blender/editors/transform/transform_convert_nla.c
+++ b/source/blender/editors/transform/transform_convert_nla.c
@@ -574,7 +574,7 @@ void special_aftertrans_update__nla(bContext *C, TransInfo *UNUSED(t))
/* free temp memory */
ANIM_animdata_freelist(&anim_data);
- /* perform after-transfrom validation */
+ /* Perform after-transform validation. */
ED_nla_postop_refresh(&ac);
}
}
diff --git a/source/blender/editors/transform/transform_convert_tracking.c b/source/blender/editors/transform/transform_convert_tracking.c
index b25af709981..5f5f06e388f 100644
--- a/source/blender/editors/transform/transform_convert_tracking.c
+++ b/source/blender/editors/transform/transform_convert_tracking.c
@@ -358,7 +358,7 @@ static void createTransTrackingTracksData(bContext *C, TransInfo *t)
init_context.t = t;
init_context.tc = tc;
- /* Count required tranformation data. */
+ /* Count required transformation data. */
tc->data_len = 0;
diff --git a/source/blender/editors/transform/transform_data.h b/source/blender/editors/transform/transform_data.h
index b59197fcd39..5b01433c96b 100644
--- a/source/blender/editors/transform/transform_data.h
+++ b/source/blender/editors/transform/transform_data.h
@@ -122,11 +122,11 @@ typedef struct TransDataCurveHandleFlags {
typedef struct TransData {
TRANSDATABASIC;
- /** Distance needed to affect element (for Proportionnal Editing). */
+ /** Distance needed to affect element (for Proportional Editing). */
float dist;
- /** Distance to the nearest element (for Proportionnal Editing). */
+ /** Distance to the nearest element (for Proportional Editing). */
float rdist;
- /** Factor of the transformation (for Proportionnal Editing). */
+ /** Factor of the transformation (for Proportional Editing). */
float factor;
/** Value pointer for special transforms. */
float *val;
@@ -141,11 +141,11 @@ typedef struct TransData {
struct Object *ob;
/** For objects/bones, the first constraint in its constraint stack. */
struct bConstraint *con;
- /** For objects, poses. 1 single malloc per TransInfo! */
+ /** For objects, poses. 1 single allocation per #TransInfo! */
TransDataExtension *ext;
/** for curves, stores handle flags for modification/cancel. */
TransDataCurveHandleFlags *hdata;
- /** If set, copy of Object or PoseChannel protection. */
+ /** If set, copy of Object or #bPoseChannel protection. */
short protectflag;
} TransData;
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index b092b3e3e0b..e181593d28a 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1193,7 +1193,7 @@ void calculateCenter(TransInfo *t)
calculateCenter2D(t);
- /* for panning from cameraview */
+ /* For panning from the camera-view. */
if ((t->flag & T_OBJECT) && (t->flag & T_OVERRIDE_CENTER) == 0) {
if (t->spacetype == SPACE_VIEW3D && t->region && t->region->regiontype == RGN_TYPE_WINDOW) {
@@ -1416,7 +1416,7 @@ void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot)
if (td->ext->rotOrder == ROT_MODE_QUAT) {
float quat[4];
- /* calculate the total rotatation */
+ /* Calculate the total rotation. */
quat_to_mat3(obmat, td->ext->iquat);
if (use_drot) {
mul_m3_m3m3(obmat, dmat, obmat);
@@ -1437,7 +1437,7 @@ void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot)
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
float axis[3], angle;
- /* calculate the total rotatation */
+ /* Calculate the total rotation. */
axis_angle_to_mat3(obmat, td->ext->irotAxis, td->ext->irotAngle);
if (use_drot) {
mul_m3_m3m3(obmat, dmat, obmat);
@@ -1459,7 +1459,7 @@ void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot)
else {
float eul[3];
- /* calculate the total rotatation */
+ /* Calculate the total rotation. */
eulO_to_mat3(obmat, td->ext->irot, td->ext->rotOrder);
if (use_drot) {
mul_m3_m3m3(obmat, dmat, obmat);
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index eec0ce42f3c..27df29afd8d 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -532,7 +532,7 @@ static void protectflag_to_drawflags_ebone(RegionView3D *rv3d, const EditBone *e
/* could move into BLI_math however this is only useful for display/editing purposes */
static void axis_angle_to_gimbal_axis(float gmat[3][3], const float axis[3], const float angle)
{
- /* X/Y are arbitrary axies, most importantly Z is the axis of rotation */
+ /* X/Y are arbitrary axes, most importantly Z is the axis of rotation. */
float cross_vec[3];
float quat[4];
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index 70ef5fcde7a..ec84eab27a9 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -508,7 +508,7 @@ eRedrawFlag handleMouseInput(TransInfo *t, MouseInput *mi, const wmEvent *event)
case EVT_RIGHTSHIFTKEY:
if (event->val == KM_PRESS) {
t->modifiers |= MOD_PRECISION;
- /* shift is modifier for higher precision transforn */
+ /* Shift is modifier for higher precision transform. */
mi->precision = 1;
redraw = TREDRAW_HARD;
}
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c
index a4d999b868d..be4f3daa3d2 100644
--- a/source/blender/editors/transform/transform_mode.c
+++ b/source/blender/editors/transform/transform_mode.c
@@ -513,7 +513,7 @@ void constraintSizeLim(TransInfo *t, TransData *td)
return;
}
- /* extrace scale from matrix and apply back sign */
+ /* Extract scale from matrix and apply back sign. */
mat4_to_size(td->ext->size, cob.matrix);
mul_v3_v3(td->ext->size, size_sign);
}
@@ -705,7 +705,7 @@ void ElementRotation_ex(TransInfo *t,
mul_m3_m3m3(totmat, mat, td->ext->r_mtx);
mul_m3_m3m3(smat, td->ext->r_smtx, totmat);
- /* calculate the total rotatation in eulers */
+ /* Calculate the total rotation in eulers. */
copy_v3_v3(eul, td->ext->irot);
eulO_to_mat3(eulmat, eul, td->ext->rotOrder);
@@ -778,7 +778,7 @@ void ElementRotation_ex(TransInfo *t,
mul_m3_m3m3(totmat, mat, td->mtx);
mul_m3_m3m3(smat, td->smtx, totmat);
- /* calculate the total rotatation in eulers */
+ /* Calculate the total rotation in eulers. */
add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* correct for delta rot */
eulO_to_mat3(obmat, eul, td->ext->rotOrder);
/* mat = transform, obmat = object rotation */
@@ -902,7 +902,7 @@ static void TransMat3ToSize(const float mat[3][3], const float smat[3][3], float
mat3_to_rot_size(rmat, size, mat);
- /* first tried with dotproduct... but the sign flip is crucial */
+ /* First tried with dot-product... but the sign flip is crucial. */
if (dot_v3v3(rmat[0], smat[0]) < 0.0f) {
size[0] = -size[0];
}
diff --git a/source/blender/editors/transform/transform_mode_edge_seq_slide.c b/source/blender/editors/transform/transform_mode_edge_seq_slide.c
index dd212af7caf..b21f00eed98 100644
--- a/source/blender/editors/transform/transform_mode_edge_seq_slide.c
+++ b/source/blender/editors/transform/transform_mode_edge_seq_slide.c
@@ -51,7 +51,7 @@ static eRedrawFlag seq_slide_handleEvent(struct TransInfo *t, const wmEvent *eve
BLI_assert(t->mode == TFM_SEQ_SLIDE);
const wmKeyMapItem *kmi = t->custom.mode.data;
if (kmi && event->type == kmi->type && event->val == kmi->val) {
- /* Allows the 'Expand to fit' effect to be enabled as a toogle. */
+ /* Allows the "Expand to Fit" effect to be enabled as a toggle. */
t->flag ^= T_ALT_TRANSFORM;
return TREDRAW_HARD;
}
diff --git a/source/blender/editors/transform/transform_mode_edge_slide.c b/source/blender/editors/transform/transform_mode_edge_slide.c
index dae3fe6f7b4..dff9ded6b29 100644
--- a/source/blender/editors/transform/transform_mode_edge_slide.c
+++ b/source/blender/editors/transform/transform_mode_edge_slide.c
@@ -143,7 +143,7 @@ static BMEdge *get_other_edge(BMVert *v, BMEdge *e)
return NULL;
}
-/* interpoaltes along a line made up of 2 segments (used for edge slide) */
+/* Interpolates along a line made up of 2 segments (used for edge slide). */
static void interp_line_v3_v3v3v3(
float p[3], const float v1[3], const float v2[3], const float v3[3], float t)
{
diff --git a/source/blender/editors/transform/transform_mode_resize.c b/source/blender/editors/transform/transform_mode_resize.c
index 62a4fbd6f04..4d0bb7fbe9c 100644
--- a/source/blender/editors/transform/transform_mode_resize.c
+++ b/source/blender/editors/transform/transform_mode_resize.c
@@ -132,7 +132,7 @@ static void applyResize(TransInfo *t, const int UNUSED(mval[2]))
}
}
- /* evil hack - redo resize if cliping needed */
+ /* Evil hack - redo resize if clipping needed. */
if (t->flag & T_CLIP_UV && clipUVTransform(t, t->values_final, 1)) {
size_to_mat3(mat, t->values_final);
diff --git a/source/blender/editors/transform/transform_mode_shrink_fatten.c b/source/blender/editors/transform/transform_mode_shrink_fatten.c
index bccf4db66af..dd89f4fd983 100644
--- a/source/blender/editors/transform/transform_mode_shrink_fatten.c
+++ b/source/blender/editors/transform/transform_mode_shrink_fatten.c
@@ -51,7 +51,7 @@ static eRedrawFlag shrinkfatten_handleEvent(struct TransInfo *t, const wmEvent *
BLI_assert(t->mode == TFM_SHRINKFATTEN);
const wmKeyMapItem *kmi = t->custom.mode.data;
if (kmi && event->type == kmi->type && event->val == kmi->val) {
- /* Allows the 'Even Thickness' effect to be enabled as a toogle. */
+ /* Allows the "Even Thickness" effect to be enabled as a toggle. */
t->flag ^= T_ALT_TRANSFORM;
return TREDRAW_HARD;
}
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 15c215c426d..5b366e7f5fd 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -432,7 +432,7 @@ static int transform_modal(bContext *C, wmOperator *op, const wmEvent *event)
* since we're not reading from 'td->center' in this case. see: T40241 */
if (t->tsnap.target == SCE_SNAP_TARGET_ACTIVE) {
/* In camera view, tsnap callback is not set
- * (see initSnappingMode() in transfrom_snap.c, and T40348). */
+ * (see #initSnappingMode() in transform_snap.c, and T40348). */
if (t->tsnap.targetSnap && ((t->tsnap.status & TARGET_INIT) == 0)) {
t->tsnap.targetSnap(t);
}
@@ -444,7 +444,7 @@ static int transform_modal(bContext *C, wmOperator *op, const wmEvent *event)
if ((exit_code & OPERATOR_RUNNING_MODAL) == 0) {
transformops_exit(C, op);
- exit_code &= ~OPERATOR_PASS_THROUGH; /* preventively remove passthrough */
+ exit_code &= ~OPERATOR_PASS_THROUGH; /* Preventively remove pass-through. */
}
else {
if (mode_prev != t->mode) {
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 508189c5d77..575c736cf51 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -235,7 +235,7 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
}
else if (t->spacetype == SPACE_IMAGE) {
if (validSnap(t)) {
- /* This will not draw, and Im nor sure why - campbell */
+ /* This will not draw, and I'm nor sure why - campbell */
/* TODO: see 2.7x for non-working code */
}
}
@@ -383,7 +383,7 @@ void applyProject(TransInfo *t)
}
}
-#if 0 /* TODO: sipport this? */
+#if 0 /* TODO: support this? */
constraintTransLim(t, td);
#endif
}
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index b610369f82d..58198f21ba2 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -1959,7 +1959,7 @@ static short snapCurve(SnapData *snapdata,
int clip_plane_len = snapdata->clip_plane_len;
if (snapdata->has_occlusion_plane) {
- /* We snap to vertices even if coccluded. */
+ /* We snap to vertices even if occluded. */
clip_planes++;
clip_plane_len--;
}
diff --git a/source/blender/editors/util/ed_transverts.c b/source/blender/editors/util/ed_transverts.c
index 1075f256a09..d0234dee856 100644
--- a/source/blender/editors/util/ed_transverts.c
+++ b/source/blender/editors/util/ed_transverts.c
@@ -495,8 +495,8 @@ void ED_transverts_create_from_obedit(TransVertStore *tvs, Object *obedit, const
}
if (!tvs->transverts_tot && tvs->transverts) {
- /* prevent memory leak. happens for curves/latticies due to */
- /* difficult condition of adding points to trans data */
+ /* Prevent memory leak. happens for curves/lattices due to
+ * difficult condition of adding points to trans data. */
MEM_freeN(tvs->transverts);
tvs->transverts = NULL;
}
diff --git a/source/blender/editors/util/numinput.c b/source/blender/editors/util/numinput.c
index ba22bcca0e1..91ec8546225 100644
--- a/source/blender/editors/util/numinput.c
+++ b/source/blender/editors/util/numinput.c
@@ -508,7 +508,7 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event)
#endif
case EVT_CKEY:
if (event->ctrl) {
- /* Copy current str to the copypaste buffer. */
+ /* Copy current `str` to the copy/paste buffer. */
WM_clipboard_text_set(n->str, 0);
updated = true;
}
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index ed9e5053f10..e94aaa49839 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -978,7 +978,7 @@ static int p_connect_pairs(PHandle *handle, PBool topology_from_uvs)
PChart *chart = handle->construction_chart;
int ncharts = 0;
- /* connect pairs, count edges, set vertex-edge pointer to a pairless edge */
+ /* Connect pairs, count edges, set vertex-edge pointer to a pair-less edge. */
for (first = chart->faces; first; first = first->nextlink) {
if (first->flag & PFACE_CONNECTED) {
continue;
@@ -1974,7 +1974,7 @@ static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
b[1] = p_vec_angle(v2->co, v1->co, keepv->co);
b[2] = M_PI - b[0] - b[1];
- /* abf criterion 1: avoid sharp and obtuse angles */
+ /* ABF criterion 1: avoid sharp and obtuse angles. */
minangle = 15.0f * M_PI / 180.0f;
maxangle = M_PI - minangle;
@@ -1991,7 +1991,7 @@ static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
} while (e && (e != oldv->edge));
if (p_vert_interior(oldv)) {
- /* hlscm criterion: angular defect smaller than threshold */
+ /* HLSCM criterion: angular defect smaller than threshold. */
if (fabsf(angulardefect) > (float)(M_PI * 30.0 / 180.0)) {
return P_FALSE;
}
@@ -2000,12 +2000,12 @@ static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
PVert *v1 = p_boundary_edge_next(oldv->edge)->vert;
PVert *v2 = p_boundary_edge_prev(oldv->edge)->vert;
- /* abf++ criterion 2: avoid collapsing verts inwards */
+ /* ABF++ criterion 2: avoid collapsing verts inwards. */
if (p_vert_interior(keepv)) {
return P_FALSE;
}
- /* don't collapse significant boundary changes */
+ /* Don't collapse significant boundary changes. */
angle = p_vec_angle(v1->co, oldv->co, v2->co);
if (angle < (M_PI * 160.0 / 180.0)) {
return P_FALSE;
@@ -3837,7 +3837,7 @@ static void p_chart_rotate_fit_aabb(PChart *chart)
/* Area Smoothing */
-/* 2d bsp tree for inverse mapping - that's a bit silly */
+/* 2d BSP tree for inverse mapping - that's a bit silly. */
typedef struct SmoothTriangle {
float co1[2], co2[2], co3[2];
@@ -4288,7 +4288,7 @@ static void p_smooth(PChart *chart)
MEM_freeN(hedges);
MEM_freeN(vedges);
- /* create bsp */
+ /* Create BSP. */
t = triangles = MEM_mallocN(sizeof(SmoothTriangle) * esize * 2, "PSmoothTris");
trip = tri = MEM_mallocN(sizeof(SmoothTriangle *) * esize * 2, "PSmoothTriP");
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 7b27bb570cc..5c4dc90f112 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -224,13 +224,13 @@ enum StitchModes {
STITCH_EDGE,
};
-/* UvElement identification. */
+/** #UvElement identification. */
typedef struct UvElementID {
int faceIndex;
int elementIndex;
} UvElementID;
-/* StitchState initializition. */
+/** #StitchState initialization. */
typedef struct StitchStateInit {
int uv_selected_count;
UvElementID *to_select;
@@ -2050,7 +2050,7 @@ static StitchState *stitch_init(bContext *C,
BLI_ghash_free(edge_hash, NULL, NULL);
- /* refill an edge hash to create edge connnectivity data */
+ /* Refill an edge hash to create edge connectivity data. */
state->edge_hash = edge_hash = BLI_ghash_new(uv_edge_hash, uv_edge_compare, "stitch_edge_hash");
for (i = 0; i < total_edges; i++) {
BLI_ghash_insert(edge_hash, edges + i, edges + i);
diff --git a/source/blender/freestyle/intern/application/Controller.cpp b/source/blender/freestyle/intern/application/Controller.cpp
index ddd11729e67..9c675c93a2e 100644
--- a/source/blender/freestyle/intern/application/Controller.cpp
+++ b/source/blender/freestyle/intern/application/Controller.cpp
@@ -580,7 +580,7 @@ void Controller::ComputeViewMap()
vmBuilder.setRenderMonitor(_pRenderMonitor);
#if 0
- // Builds a tesselated form of the silhouette for display purpose:
+ // Builds a tessellated form of the silhouette for display purpose:
//---------------------------------------------------------------
ViewMapTesselator3D sTesselator3d;
ViewMapTesselator2D sTesselator2d;
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h
index 85981ac8043..be418c15060 100644
--- a/source/blender/gpu/GPU_batch.h
+++ b/source/blender/gpu/GPU_batch.h
@@ -84,7 +84,7 @@ typedef struct GPUBatch {
GPUVertBuf *inst[GPU_BATCH_INST_VBO_MAX_LEN];
/** NULL if element list not needed */
GPUIndexBuf *elem;
- /** Bookeeping. */
+ /** Bookkeeping. */
eGPUBatchFlag flag;
/** Type of geometry to draw. */
GPUPrimType prim_type;
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h
index c0f91756bf6..8c6592adf6d 100644
--- a/source/blender/gpu/GPU_framebuffer.h
+++ b/source/blender/gpu/GPU_framebuffer.h
@@ -20,7 +20,7 @@
/** \file
* \ingroup gpu
*
- * GPU Framebuffer
+ * GPU Frame-buffer
* - this is a wrapper for an OpenGL framebuffer object (FBO). in practice
* multiple FBO's may be created.
* - actual FBO creation & config is deferred until GPU_framebuffer_bind or
@@ -79,7 +79,7 @@ GPUFrameBuffer *GPU_framebuffer_back_get(void);
} \
} while (0)
-/* Framebuffer setup : You need to call GPU_framebuffer_bind for these
+/* Frame-buffer setup: You need to call #GPU_framebuffer_bind for these
* to be effective. */
void GPU_framebuffer_texture_attach_ex(GPUFrameBuffer *gpu_fb, GPUAttachment attachment, int slot);
@@ -154,7 +154,7 @@ void GPU_framebuffer_texture_layer_attach(
void GPU_framebuffer_texture_cubeface_attach(
GPUFrameBuffer *fb, GPUTexture *tex, int slot, int face, int mip);
-/* Framebuffer operations */
+/* Frame-buffer operations. */
void GPU_framebuffer_viewport_set(GPUFrameBuffer *fb, int x, int y, int w, int h);
void GPU_framebuffer_viewport_get(GPUFrameBuffer *fb, int r_viewport[4]);
diff --git a/source/blender/gpu/GPU_index_buffer.h b/source/blender/gpu/GPU_index_buffer.h
index 0c71dd539a6..76aab3c196b 100644
--- a/source/blender/gpu/GPU_index_buffer.h
+++ b/source/blender/gpu/GPU_index_buffer.h
@@ -70,7 +70,7 @@ void GPU_indexbuf_set_tri_restart(GPUIndexBufBuilder *builder, uint elem);
GPUIndexBuf *GPU_indexbuf_build(GPUIndexBufBuilder *);
void GPU_indexbuf_build_in_place(GPUIndexBufBuilder *, GPUIndexBuf *);
-/* Create a subrange of an existing indexbuffer. */
+/* Create a sub-range of an existing index-buffer. */
GPUIndexBuf *GPU_indexbuf_create_subrange(GPUIndexBuf *elem_src, uint start, uint length);
void GPU_indexbuf_create_subrange_in_place(GPUIndexBuf *elem,
GPUIndexBuf *elem_src,
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index 55716b584c3..9824c7016dc 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -29,7 +29,7 @@ extern "C" {
struct GPUVertBuf;
-/** Opaque type hidding blender::gpu::Shader */
+/** Opaque type hiding #blender::gpu::Shader */
typedef struct GPUShader GPUShader;
typedef enum eGPUShaderTFBType {
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index f5a1ccbc40b..0687f271670 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -46,7 +46,7 @@ ENUM_OPERATORS(eGPUBarrier, GPU_BARRIER_TEXTURE_FETCH)
/**
* Defines the fixed pipeline blending equation.
* SRC is the output color from the shader.
- * DST is the color from the framebuffer.
+ * DST is the color from the frame-buffer.
* The blending equation is :
* (SRC * A) + (DST * B).
* The blend mode will modify the A and B parameters.
@@ -64,7 +64,7 @@ typedef enum eGPUBlend {
* NOTE: Does not modify alpha. */
GPU_BLEND_INVERT,
/** Order independent transparency.
- * NOTE: Cannot be used as is. Needs special setup (framebuffer, shader ...). */
+ * NOTE: Cannot be used as is. Needs special setup (frame-buffer, shader ...). */
GPU_BLEND_OIT,
/** Special blend to add color under and multiply dst color by src alpha. */
GPU_BLEND_BACKGROUND,
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index 91119bd05a1..da2d2639440 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -77,12 +77,12 @@ void GPU_samplers_update(void);
*/
/* Wrapper to supported OpenGL/Vulkan texture internal storage
- * If you need a type just uncomment it. Be aware that some formats
- * are not supported by renderbuffers. All of the following formats
+ * If you need a type just un-comment it. Be aware that some formats
+ * are not supported by render-buffers. All of the following formats
* are part of the OpenGL 3.3 core
* specification. */
typedef enum eGPUTextureFormat {
- /* Formats texture & renderbuffer */
+ /* Formats texture & render-buffer. */
GPU_RGBA8UI,
GPU_RGBA8I,
GPU_RGBA8,
diff --git a/source/blender/gpu/GPU_vertex_buffer.h b/source/blender/gpu/GPU_vertex_buffer.h
index eeaebd3fae5..aae58de533b 100644
--- a/source/blender/gpu/GPU_vertex_buffer.h
+++ b/source/blender/gpu/GPU_vertex_buffer.h
@@ -34,7 +34,7 @@ typedef enum {
GPU_VERTBUF_INVALID = 0,
/** Was init with a vertex format. */
GPU_VERTBUF_INIT = (1 << 0),
- /** Data has been touched and need to be reuploaded. */
+ /** Data has been touched and need to be re-uploaded. */
GPU_VERTBUF_DATA_DIRTY = (1 << 1),
/** The buffer has been created inside GPU memory. */
GPU_VERTBUF_DATA_UPLOADED = (1 << 2),
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 84da95f6fee..a2072e504fd 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -109,7 +109,7 @@ static GPUPass *gpu_pass_cache_resolve_collision(GPUPass *pass,
uint32_t hash)
{
BLI_spin_lock(&pass_cache_spin);
- /* Collision, need to strcmp the whole shader. */
+ /* Collision, need to `strcmp` the whole shader. */
for (; pass && (pass->hash == hash); pass = pass->next) {
if ((defs != NULL) && (!STREQ(pass->defines, defs))) { /* Pass */
}
diff --git a/source/blender/gpu/intern/gpu_context_private.hh b/source/blender/gpu/intern/gpu_context_private.hh
index ffa7a38faa6..82753b44c51 100644
--- a/source/blender/gpu/intern/gpu_context_private.hh
+++ b/source/blender/gpu/intern/gpu_context_private.hh
@@ -93,7 +93,7 @@ class Context {
bool is_active_on_thread(void);
};
-/* Syntacting suggar. */
+/* Syntactic sugar. */
static inline GPUContext *wrap(Context *ctx)
{
return reinterpret_cast<GPUContext *>(ctx);
diff --git a/source/blender/gpu/intern/gpu_drawlist_private.hh b/source/blender/gpu/intern/gpu_drawlist_private.hh
index 98603299d62..393307e6ee5 100644
--- a/source/blender/gpu/intern/gpu_drawlist_private.hh
+++ b/source/blender/gpu/intern/gpu_drawlist_private.hh
@@ -42,7 +42,7 @@ class DrawList {
virtual void submit() = 0;
};
-/* Syntacting suggar. */
+/* Syntactic sugar. */
static inline GPUDrawList *wrap(DrawList *vert)
{
return reinterpret_cast<GPUDrawList *>(vert);
diff --git a/source/blender/gpu/intern/gpu_framebuffer.cc b/source/blender/gpu/intern/gpu_framebuffer.cc
index d5d7994a154..2e183f52eea 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.cc
+++ b/source/blender/gpu/intern/gpu_framebuffer.cc
@@ -359,7 +359,7 @@ void GPU_framebuffer_viewport_reset(GPUFrameBuffer *gpu_fb)
unwrap(gpu_fb)->viewport_reset();
}
-/* ---------- Framebuffer Operations ----------- */
+/* ---------- Frame-buffer Operations ----------- */
void GPU_framebuffer_clear(GPUFrameBuffer *gpu_fb,
eGPUFrameBufferBits buffers,
diff --git a/source/blender/gpu/intern/gpu_framebuffer_private.hh b/source/blender/gpu/intern/gpu_framebuffer_private.hh
index 7afa56bfe3d..32c13cf13ff 100644
--- a/source/blender/gpu/intern/gpu_framebuffer_private.hh
+++ b/source/blender/gpu/intern/gpu_framebuffer_private.hh
@@ -20,7 +20,7 @@
/** \file
* \ingroup gpu
*
- * GPU Framebuffer
+ * GPU Frame-buffer
* - this is a wrapper for an OpenGL framebuffer object (FBO). in practice
* multiple FBO's may be created.
* - actual FBO creation & config is deferred until GPU_framebuffer_bind or
@@ -210,7 +210,7 @@ class FrameBuffer {
};
};
-/* Syntacting suggar. */
+/* Syntactic sugar. */
static inline GPUFrameBuffer *wrap(FrameBuffer *vert)
{
return reinterpret_cast<GPUFrameBuffer *>(vert);
diff --git a/source/blender/gpu/intern/gpu_immediate_private.hh b/source/blender/gpu/intern/gpu_immediate_private.hh
index 9fcbe2bdc0b..98399897ea9 100644
--- a/source/blender/gpu/intern/gpu_immediate_private.hh
+++ b/source/blender/gpu/intern/gpu_immediate_private.hh
@@ -34,7 +34,7 @@ namespace blender::gpu {
class Immediate {
public:
- /** Pointer to the mapped buffer data for the currect vertex. */
+ /** Pointer to the mapped buffer data for the current vertex. */
uchar *vertex_data = NULL;
/** Current vertex index. */
uint vertex_idx = 0;
@@ -49,10 +49,10 @@ class Immediate {
GPUPrimType prim_type = GPU_PRIM_NONE;
GPUVertFormat vertex_format = {};
GPUShader *shader = NULL;
- /** Enforce strict vertex count (disabled when using immBeginAtMost). */
+ /** Enforce strict vertex count (disabled when using #immBeginAtMost). */
bool strict_vertex_len = true;
- /** Batch in construction when using immBeginBatch. */
+ /** Batch in construction when using #immBeginBatch. */
GPUBatch *batch = NULL;
/** Wide Line workaround. */
@@ -61,7 +61,7 @@ class Immediate {
GPUShader *prev_shader = NULL;
/** Builtin shader index. Used to test if the workaround can be done. */
eGPUBuiltinShader builtin_shader_bound = GPU_SHADER_TEXT;
- /** Uniform color: Kept here to update the wideline shader just before immBegin. */
+ /** Uniform color: Kept here to update the wide-line shader just before #immBegin. */
float uniform_color[4];
public:
diff --git a/source/blender/gpu/intern/gpu_index_buffer_private.hh b/source/blender/gpu/intern/gpu_index_buffer_private.hh
index 7054360d07f..2405db8664a 100644
--- a/source/blender/gpu/intern/gpu_index_buffer_private.hh
+++ b/source/blender/gpu/intern/gpu_index_buffer_private.hh
@@ -57,7 +57,7 @@ class IndexBuf {
uint32_t index_len_ = 0;
/** Base index: Added to all indices after fetching. Allows index compression. */
uint32_t index_base_ = 0;
- /** Bookeeping. */
+ /** Bookkeeping. */
bool is_init_ = false;
/** Is this object only a reference to a subrange of another IndexBuf. */
bool is_subrange_ = false;
@@ -96,7 +96,7 @@ class IndexBuf {
inline uint index_range(uint *r_min, uint *r_max);
};
-/* Syntacting suggar. */
+/* Syntactic sugar. */
static inline GPUIndexBuf *wrap(IndexBuf *indexbuf)
{
return reinterpret_cast<GPUIndexBuf *>(indexbuf);
diff --git a/source/blender/gpu/intern/gpu_node_graph.c b/source/blender/gpu/intern/gpu_node_graph.c
index 08da49c3475..bf91a5bbb4d 100644
--- a/source/blender/gpu/intern/gpu_node_graph.c
+++ b/source/blender/gpu/intern/gpu_node_graph.c
@@ -132,7 +132,7 @@ static void gpu_node_input_link(GPUNode *node, GPUNodeLink *link, const eGPUType
case GPU_NODE_LINK_ATTR:
input->source = GPU_SOURCE_ATTR;
input->attr = link->attr;
- /* Failsafe handling if the same attribute is used with different datatypes for
+ /* Fail-safe handling if the same attribute is used with different data-types for
* some reason (only really makes sense with float/vec2/vec3/vec4 though). This
* can happen if mixing the generic Attribute node with specialized ones. */
CLAMP_MIN(input->attr->gputype, type);
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c
index 66748b4146a..6cda7888712 100644
--- a/source/blender/gpu/intern/gpu_select_pick.c
+++ b/source/blender/gpu/intern/gpu_select_pick.c
@@ -269,7 +269,7 @@ typedef struct GPUPickState {
ListBase bufs;
} cache;
- /* Pickign methods */
+ /* Picking methods. */
union {
/* GPU_SELECT_PICK_ALL */
struct {
diff --git a/source/blender/gpu/intern/gpu_shader.cc b/source/blender/gpu/intern/gpu_shader.cc
index d47ad5e0100..97673e92bcf 100644
--- a/source/blender/gpu/intern/gpu_shader.cc
+++ b/source/blender/gpu/intern/gpu_shader.cc
@@ -106,7 +106,7 @@ void Shader::print_log(Span<const char *> sources, char *log, const char *stage,
error_line = error_char = -1;
if (log_line[0] >= '0' && log_line[0] <= '9') {
error_line = (int)strtol(log_line, &error_line_number_end, 10);
- /* Try to fetch the error caracter (not always available). */
+ /* Try to fetch the error character (not always available). */
if (ELEM(error_line_number_end[0], '(', ':') && error_line_number_end[1] != ' ') {
error_char = (int)strtol(error_line_number_end + 1, &log_line, 10);
}
diff --git a/source/blender/gpu/intern/gpu_shader_interface.hh b/source/blender/gpu/intern/gpu_shader_interface.hh
index 62513ffb8a7..942be84caae 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.hh
+++ b/source/blender/gpu/intern/gpu_shader_interface.hh
@@ -41,7 +41,7 @@ typedef struct ShaderInput {
uint32_t name_offset;
uint32_t name_hash;
int32_t location;
- /** Defined at interface creation or in shader. Only for Samplers, UBOs and Vertex Attribs. */
+ /** Defined at interface creation or in shader. Only for Samplers, UBOs and Vertex Attributes. */
int32_t binding;
} ShaderInput;
@@ -226,7 +226,7 @@ inline const ShaderInput *ShaderInterface::input_lookup(const ShaderInput *const
for (int i = inputs_len - 1; i >= 0; i--) {
if (inputs[i].name_hash == name_hash) {
if ((i > 0) && UNLIKELY(inputs[i - 1].name_hash == name_hash)) {
- /* Hash colision resolve. */
+ /* Hash collision resolve. */
for (; i >= 0 && inputs[i].name_hash == name_hash; i--) {
if (STREQ(name, name_buffer_ + inputs[i].name_offset)) {
return inputs + i; /* not found */
diff --git a/source/blender/gpu/intern/gpu_shader_private.hh b/source/blender/gpu/intern/gpu_shader_private.hh
index 85427372559..d9327bbc0f4 100644
--- a/source/blender/gpu/intern/gpu_shader_private.hh
+++ b/source/blender/gpu/intern/gpu_shader_private.hh
@@ -76,7 +76,7 @@ class Shader {
void print_log(Span<const char *> sources, char *log, const char *stage, const bool error);
};
-/* Syntacting suggar. */
+/* Syntactic sugar. */
static inline GPUShader *wrap(Shader *vert)
{
return reinterpret_cast<GPUShader *>(vert);
diff --git a/source/blender/gpu/intern/gpu_state_private.hh b/source/blender/gpu/intern/gpu_state_private.hh
index cda1b591bb1..b79350a6506 100644
--- a/source/blender/gpu/intern/gpu_state_private.hh
+++ b/source/blender/gpu/intern/gpu_state_private.hh
@@ -101,16 +101,16 @@ union GPUStateMutable {
/** Positive if using program point size. */
/* TODO(fclem): should be passed as uniform to all shaders. */
float point_size;
- /** Not supported on every platform. Prefer using wideline shader. */
+ /** Not supported on every platform. Prefer using wide-line shader. */
float line_width;
/** Mutable stencil states. */
uint8_t stencil_write_mask;
uint8_t stencil_compare_mask;
uint8_t stencil_reference;
uint8_t _pad0;
- /* IMPORTANT: ensure x64 stuct alignment. */
+ /* IMPORTANT: ensure x64 struct alignment. */
};
- /* Here to allow fast bitwise ops. */
+ /* Here to allow fast bit-wise ops. */
uint64_t data[9];
};
diff --git a/source/blender/gpu/intern/gpu_texture_private.hh b/source/blender/gpu/intern/gpu_texture_private.hh
index 4197d5c55fc..400a36559da 100644
--- a/source/blender/gpu/intern/gpu_texture_private.hh
+++ b/source/blender/gpu/intern/gpu_texture_private.hh
@@ -83,11 +83,11 @@ class Texture {
protected:
/* ---- Texture format (immutable after init). ---- */
- /** Width & Height & Depth. For cubemap arrays, d is number of facelayers. */
+ /** Width & Height & Depth. For cube-map arrays, d is number of face-layers. */
int w_, h_, d_;
/** Internal data format. */
eGPUTextureFormat format_;
- /** Format caracteristics. */
+ /** Format characteristics. */
eGPUTextureFormatFlag format_flag_;
/** Texture type. */
eGPUTextureType type_;
@@ -101,7 +101,7 @@ class Texture {
/** For debugging */
char name_[DEBUG_NAME_LEN];
- /** Framebuffer references to update on deletion. */
+ /** Frame-buffer references to update on deletion. */
GPUAttachmentType fb_attachment_[GPU_TEX_MAX_FBO_ATTACHED];
FrameBuffer *fb_[GPU_TEX_MAX_FBO_ATTACHED];
@@ -245,7 +245,7 @@ class Texture {
virtual bool init_internal(GPUVertBuf *vbo) = 0;
};
-/* Syntacting suggar. */
+/* Syntactic sugar. */
static inline GPUTexture *wrap(Texture *vert)
{
return reinterpret_cast<GPUTexture *>(vert);
diff --git a/source/blender/gpu/intern/gpu_uniform_buffer_private.hh b/source/blender/gpu/intern/gpu_uniform_buffer_private.hh
index 826bdd9f8d5..e8fc1343eaf 100644
--- a/source/blender/gpu/intern/gpu_uniform_buffer_private.hh
+++ b/source/blender/gpu/intern/gpu_uniform_buffer_private.hh
@@ -65,7 +65,7 @@ class UniformBuf {
}
};
-/* Syntacting suggar. */
+/* Syntactic sugar. */
static inline GPUUniformBuf *wrap(UniformBuf *vert)
{
return reinterpret_cast<GPUUniformBuf *>(vert);
diff --git a/source/blender/gpu/intern/gpu_vertex_buffer_private.hh b/source/blender/gpu/intern/gpu_vertex_buffer_private.hh
index da8b02c5c66..67a09f6f83c 100644
--- a/source/blender/gpu/intern/gpu_vertex_buffer_private.hh
+++ b/source/blender/gpu/intern/gpu_vertex_buffer_private.hh
@@ -62,7 +62,7 @@ class VertBuf {
void init(const GPUVertFormat *format, GPUUsageType usage);
void clear(void);
- /* Data manament */
+ /* Data management. */
void allocate(uint vert_len);
void resize(uint vert_len);
void upload(void);
@@ -105,7 +105,7 @@ class VertBuf {
virtual void duplicate_data(VertBuf *dst) = 0;
};
-/* Syntacting suggar. */
+/* Syntactic sugar. */
static inline GPUVertBuf *wrap(VertBuf *vert)
{
return reinterpret_cast<GPUVertBuf *>(vert);
diff --git a/source/blender/gpu/intern/gpu_vertex_format.cc b/source/blender/gpu/intern/gpu_vertex_format.cc
index 625ad604b7c..8498da11507 100644
--- a/source/blender/gpu/intern/gpu_vertex_format.cc
+++ b/source/blender/gpu/intern/gpu_vertex_format.cc
@@ -105,7 +105,7 @@ uint vertex_buffer_size(const GPUVertFormat *format, uint vertex_len)
static uchar copy_attr_name(GPUVertFormat *format, const char *name)
{
- /* strncpy does 110% of what we need; let's do exactly 100% */
+ /* `strncpy` does 110% of what we need; let's do exactly 100% */
uchar name_offset = format->name_offset;
char *name_copy = format->names + name_offset;
uint available = GPU_VERT_ATTR_NAMES_BUF_LEN - name_offset;
@@ -162,7 +162,7 @@ uint GPU_vertformat_attr_add(GPUVertFormat *format,
assert(comp_len != 8 && comp_len != 12 && comp_len != 16);
}
#endif
- format->name_len++; /* multiname support */
+ format->name_len++; /* Multi-name support. */
const uint attr_id = format->attr_len++;
GPUVertAttr *attr = &format->attrs[attr_id];
@@ -186,7 +186,7 @@ void GPU_vertformat_alias_add(GPUVertFormat *format, const char *alias)
assert(format->name_len < GPU_VERT_FORMAT_MAX_NAMES); /* there's room for more */
assert(attr->name_len < GPU_VERT_ATTR_MAX_NAMES);
#endif
- format->name_len++; /* multiname support */
+ format->name_len++; /* Multi-name support. */
attr->names[attr->name_len++] = copy_attr_name(format, alias);
}
diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c
index 205ba1d06d6..c118145ebd6 100644
--- a/source/blender/gpu/intern/gpu_viewport.c
+++ b/source/blender/gpu/intern/gpu_viewport.c
@@ -86,10 +86,10 @@ struct GPUViewport {
int size[2];
int flag;
- /* Set the active view (for stereoscoptic viewport rendering). */
+ /* Set the active view (for stereoscopic viewport rendering). */
int active_view;
- /* If engine_handles mismatch we free all ViewportEngineData in this viewport. */
+ /* If engine_handles mismatch we free all #ViewportEngineData in this viewport. */
struct {
void *handle;
ViewportEngineData *data;
@@ -589,7 +589,7 @@ void GPU_viewport_colorspace_set(GPUViewport *viewport,
/* Restore. */
view_settings->curve_mapping = tmp_curve_mapping;
viewport->view_settings.curve_mapping = tmp_curve_mapping_vp;
- /* Only copy curvemapping if needed. Avoid uneeded OCIO cache miss. */
+ /* Only copy curve-mapping if needed. Avoid unneeded OCIO cache miss. */
if (tmp_curve_mapping && viewport->view_settings.curve_mapping == NULL) {
BKE_color_managed_view_settings_free(&viewport->view_settings);
viewport->view_settings.curve_mapping = BKE_curvemapping_copy(tmp_curve_mapping);
@@ -820,7 +820,7 @@ void GPU_viewport_draw_to_screen_ex(GPUViewport *viewport,
const float w = (float)GPU_texture_width(color);
const float h = (float)GPU_texture_height(color);
- /* We allow rects with min/max swapped, but we also need coorectly assigned coordinates. */
+ /* We allow rects with min/max swapped, but we also need correctly assigned coordinates. */
rcti sanitized_rect = *rect;
BLI_rcti_sanitize(&sanitized_rect);
@@ -974,7 +974,7 @@ static void gpu_viewport_passes_free(PassList *psl, int psl_len)
memset(psl->passes, 0, sizeof(*psl->passes) * psl_len);
}
-/* Must be executed inside Drawmanager Opengl Context. */
+/* Must be executed inside Draw-manager OpenGL Context. */
void GPU_viewport_free(GPUViewport *viewport)
{
gpu_viewport_engines_data_free(viewport);
diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc
index 573ae654af4..a1b7aba1140 100644
--- a/source/blender/gpu/opengl/gl_backend.cc
+++ b/source/blender/gpu/opengl/gl_backend.cc
@@ -367,14 +367,14 @@ static void detect_workarounds()
}
}
- /* Some Intel drivers have issues with using mips as framebuffer targets if
- * GL_TEXTURE_MAX_LEVEL is higher than the target mip.
+ /* Some Intel drivers have issues with using mips as frame-buffer targets if
+ * GL_TEXTURE_MAX_LEVEL is higher than the target MIP.
* Only check at the end after all other workarounds because this uses the drawing code.
* Also after device/driver flags to avoid the check that causes pre GCN Radeon to crash. */
if (GCaps.mip_render_workaround == false) {
GCaps.mip_render_workaround = detect_mip_render_workaround();
}
- /* Disable multidraw if the base instance cannot be read. */
+ /* Disable multi-draw if the base instance cannot be read. */
if (GLContext::shader_draw_parameters_support == false) {
GLContext::multi_draw_indirect_support = false;
}
diff --git a/source/blender/gpu/opengl/gl_batch.hh b/source/blender/gpu/opengl/gl_batch.hh
index 0fadde7a70d..218b9ffe4b7 100644
--- a/source/blender/gpu/opengl/gl_batch.hh
+++ b/source/blender/gpu/opengl/gl_batch.hh
@@ -52,9 +52,9 @@ class GLVaoCache {
GLContext *context_ = NULL;
/** Last interface this batch was drawn with. */
GLShaderInterface *interface_ = NULL;
- /** Cached vao for the last interface. */
+ /** Cached VAO for the last interface. */
GLuint vao_id_ = 0;
- /** Used whend arb_base_instance is not supported. */
+ /** Used when arb_base_instance is not supported. */
GLuint vao_base_instance_ = 0;
int base_instance_ = 0;
diff --git a/source/blender/gpu/opengl/gl_context.cc b/source/blender/gpu/opengl/gl_context.cc
index d766e6f0828..6c9c6e10774 100644
--- a/source/blender/gpu/opengl/gl_context.cc
+++ b/source/blender/gpu/opengl/gl_context.cc
@@ -108,7 +108,7 @@ GLContext::~GLContext()
BLI_assert(orphaned_vertarrays_.is_empty());
/* For now don't allow GPUFrameBuffers to be reuse in another context. */
BLI_assert(framebuffers_.is_empty());
- /* Delete vaos so the batch can be reused in another context. */
+ /* Delete VAO's so the batch can be reused in another context. */
for (GLVaoCache *cache : vao_caches_) {
cache->clear();
}
@@ -312,7 +312,7 @@ void GLContext::memory_statistics_get(int *r_total_mem, int *r_free_mem)
{
/* TODO(merwin): use Apple's platform API to get this info. */
if (GLEW_NVX_gpu_memory_info) {
- /* Teturned value in Kb. */
+ /* Returned value in Kb. */
glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, r_total_mem);
glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, r_free_mem);
}
diff --git a/source/blender/gpu/opengl/gl_context.hh b/source/blender/gpu/opengl/gl_context.hh
index 66a3fdd3355..b8d979e8f0e 100644
--- a/source/blender/gpu/opengl/gl_context.hh
+++ b/source/blender/gpu/opengl/gl_context.hh
@@ -87,7 +87,7 @@ class GLContext : public Context {
private:
/**
- * GPUBatch & GPUFramebuffer have references to the context they are from, in the case the
+ * #GPUBatch & #GPUFramebuffer have references to the context they are from, in the case the
* context is destroyed, we need to remove any reference to it.
*/
Set<GLVaoCache *> vao_caches_;
@@ -97,7 +97,7 @@ class GLContext : public Context {
/** VertexArrays and framebuffers are not shared across context. */
Vector<GLuint> orphaned_vertarrays_;
Vector<GLuint> orphaned_framebuffers_;
- /** GLBackend onws this data. */
+ /** #GLBackend owns this data. */
GLSharedOrphanLists &shared_orphan_list_;
public:
diff --git a/source/blender/gpu/opengl/gl_debug.cc b/source/blender/gpu/opengl/gl_debug.cc
index 0914c117241..ac42a950945 100644
--- a/source/blender/gpu/opengl/gl_debug.cc
+++ b/source/blender/gpu/opengl/gl_debug.cc
@@ -363,7 +363,7 @@ namespace blender::gpu {
void GLContext::debug_group_begin(const char *name, int index)
{
if ((G.debug & G_DEBUG_GPU) && (GLEW_VERSION_4_3 || GLEW_KHR_debug)) {
- /* Add 10 to avoid conlision with other indices from other possible callback layers. */
+ /* Add 10 to avoid collision with other indices from other possible callback layers. */
index += 10;
glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, index, -1, name);
}
diff --git a/source/blender/gpu/opengl/gl_framebuffer.hh b/source/blender/gpu/opengl/gl_framebuffer.hh
index 95e67f5973c..7b2c73d7042 100644
--- a/source/blender/gpu/opengl/gl_framebuffer.hh
+++ b/source/blender/gpu/opengl/gl_framebuffer.hh
@@ -20,7 +20,7 @@
/** \file
* \ingroup gpu
*
- * Encapsulation of Framebuffer states (attached textures, viewport, scissors).
+ * Encapsulation of Frame-buffer states (attached textures, viewport, scissors).
*/
#pragma once
@@ -45,22 +45,22 @@ class GLFrameBuffer : public FrameBuffer {
private:
/** OpenGL handle. */
GLuint fbo_id_ = 0;
- /** Context the handle is from. Framebuffers are not shared accros contexts. */
+ /** Context the handle is from. Frame-buffers are not shared across contexts. */
GLContext *context_ = NULL;
/** State Manager of the same contexts. */
GLStateManager *state_manager_ = NULL;
/** Copy of the GL state. Contains ONLY color attachments enums for slot binding. */
GLenum gl_attachments_[GPU_FB_MAX_COLOR_ATTACHMENT];
- /** Internal framebuffers are immutable. */
+ /** Internal frame-buffers are immutable. */
bool immutable_;
- /** True is the framebuffer has its first color target using the GPU_SRGB8_A8 format. */
+ /** True is the frame-buffer has its first color target using the GPU_SRGB8_A8 format. */
bool srgb_;
- /** True is the framebuffer has been bound using the GL_FRAMEBUFFER_SRGB feature. */
+ /** True is the frame-buffer has been bound using the GL_FRAMEBUFFER_SRGB feature. */
bool enabled_srgb_ = false;
public:
/**
- * Create a conventional framebuffer to attach texture to.
+ * Create a conventional frame-buffer to attach texture to.
*/
GLFrameBuffer(const char *name);
diff --git a/source/blender/gpu/opengl/gl_primitive.hh b/source/blender/gpu/opengl/gl_primitive.hh
index 7cd0654bc2c..05a15017c66 100644
--- a/source/blender/gpu/opengl/gl_primitive.hh
+++ b/source/blender/gpu/opengl/gl_primitive.hh
@@ -20,7 +20,7 @@
/** \file
* \ingroup gpu
*
- * Encapsulation of Framebuffer states (attached textures, viewport, scissors).
+ * Encapsulation of Frame-buffer states (attached textures, viewport, scissors).
*/
#pragma once
diff --git a/source/blender/gpu/opengl/gl_shader_interface.cc b/source/blender/gpu/opengl/gl_shader_interface.cc
index 9533639b133..5870c645bf4 100644
--- a/source/blender/gpu/opengl/gl_shader_interface.cc
+++ b/source/blender/gpu/opengl/gl_shader_interface.cc
@@ -51,7 +51,7 @@ static inline int sampler_binding(int32_t program,
int32_t uniform_location,
int *sampler_len)
{
- /* Identify sampler uniforms and asign sampler units to them. */
+ /* Identify sampler uniforms and assign sampler units to them. */
GLint type;
glGetActiveUniformsiv(program, 1, &uniform_index, GL_UNIFORM_TYPE, &type);
@@ -106,7 +106,7 @@ static inline int image_binding(int32_t program,
int32_t uniform_location,
int *image_len)
{
- /* Identify image uniforms and asign image units to them. */
+ /* Identify image uniforms and assign image units to them. */
GLint type;
glGetActiveUniformsiv(program, 1, &uniform_index, GL_UNIFORM_TYPE, &type);
@@ -133,7 +133,7 @@ static inline int image_binding(int32_t program,
GLShaderInterface::GLShaderInterface(GLuint program)
{
- /* Necessary to make glUniform works. */
+ /* Necessary to make #glUniform works. */
glUseProgram(program);
GLint max_attr_name_len = 0, attr_len = 0;
diff --git a/source/blender/gpu/opengl/gl_state.hh b/source/blender/gpu/opengl/gl_state.hh
index 643e46acc2d..651c3c22afa 100644
--- a/source/blender/gpu/opengl/gl_state.hh
+++ b/source/blender/gpu/opengl/gl_state.hh
@@ -42,7 +42,7 @@ class GLTexture;
*/
class GLStateManager : public StateManager {
public:
- /** Anothter reference to the active framebuffer. */
+ /** Another reference to the active frame-buffer. */
GLFrameBuffer *active_fb = nullptr;
private:
diff --git a/source/blender/gpu/opengl/gl_texture.cc b/source/blender/gpu/opengl/gl_texture.cc
index 2e8d9dd6e1c..ef38e964c7b 100644
--- a/source/blender/gpu/opengl/gl_texture.cc
+++ b/source/blender/gpu/opengl/gl_texture.cc
@@ -32,7 +32,7 @@
#include "gl_backend.hh"
#include "gl_debug.hh"
#include "gl_state.hh"
-#include "gpu_vertex_buffer_private.hh" /* TODO shoud be gl_vertex_buffer.hh */
+#include "gpu_vertex_buffer_private.hh" /* TODO should be `gl_vertex_buffer.hh` */
#include "gl_texture.hh"
diff --git a/source/blender/imbuf/IMB_metadata.h b/source/blender/imbuf/IMB_metadata.h
index 501bf9dfba1..652ce913ee5 100644
--- a/source/blender/imbuf/IMB_metadata.h
+++ b/source/blender/imbuf/IMB_metadata.h
@@ -35,7 +35,7 @@ struct anim;
* The metadata is a list of key/value pairs (both char *) that can me
* saved in the header of several image formats.
* Apart from some common keys like
- * 'Software' and 'Description' (png standard) we'll use keys within the
+ * 'Software' and 'Description' (PNG standard) we'll use keys within the
* Blender namespace, so should be called 'Blender::StampInfo' or 'Blender::FrameNum'
* etc...
*
diff --git a/source/blender/imbuf/intern/allocimbuf.c b/source/blender/imbuf/intern/allocimbuf.c
index bfb7bc93ac7..90c863878ff 100644
--- a/source/blender/imbuf/intern/allocimbuf.c
+++ b/source/blender/imbuf/intern/allocimbuf.c
@@ -197,7 +197,7 @@ void IMB_freezbuffloatImBuf(ImBuf *ibuf)
ibuf->mall &= ~IB_zbuffloat;
}
-/** Free all pixel data (assosiated with image size). */
+/** Free all pixel data (associated with image size). */
void imb_freerectImbuf_all(ImBuf *ibuf)
{
imb_freerectImBuf(ibuf);
diff --git a/source/blender/imbuf/intern/dds/ColorBlock.cpp b/source/blender/imbuf/intern/dds/ColorBlock.cpp
index 00fa0111d1c..3b1b970fb3c 100644
--- a/source/blender/imbuf/intern/dds/ColorBlock.cpp
+++ b/source/blender/imbuf/intern/dds/ColorBlock.cpp
@@ -400,7 +400,7 @@ void ColorBlock::boundsRangeAlpha(Color32 *start, Color32 *end) const
#endif
#if 0
-/** Sort colors by abosolute value in their 16 bit representation. */
+/** Sort colors by absolute value in their 16 bit representation. */
void ColorBlock::sortColorsByAbsoluteValue()
{
/* Dummy selection sort. */
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index f8029c08bad..7ada0130059 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -115,7 +115,7 @@ void bicubic_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, in
return;
}
- /* gcc warns these could be uninitialized, but its ok. */
+ /* GCC warns these could be uninitialized, but its ok. */
pixel_from_buffer(out, &outI, &outF, xout, yout);
bicubic_interpolation_color(in, outI, outF, u, v);
diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c
index fb8c361d94b..cf27557d043 100644
--- a/source/blender/imbuf/intern/jp2.c
+++ b/source/blender/imbuf/intern/jp2.c
@@ -476,7 +476,7 @@ static ImBuf *imb_load_jp2_stream(opj_stream_t *stream,
r = image->comps[0].data;
a = (use_alpha) ? image->comps[1].data : NULL;
- /* grayscale 12bits+ */
+ /* Gray-scale 12bits+ */
if (use_alpha) {
a = image->comps[1].data;
PIXEL_LOOPER_BEGIN (rect_float) {
@@ -500,7 +500,7 @@ static ImBuf *imb_load_jp2_stream(opj_stream_t *stream,
g = image->comps[1].data;
b = image->comps[2].data;
- /* rgb or rgba 12bits+ */
+ /* RGB or RGBA 12bits+ */
if (use_alpha) {
a = image->comps[3].data;
PIXEL_LOOPER_BEGIN (rect_float) {
@@ -551,7 +551,7 @@ static ImBuf *imb_load_jp2_stream(opj_stream_t *stream,
g = image->comps[1].data;
b = image->comps[2].data;
- /* 8bit rgb or rgba */
+ /* 8bit RGB or RGBA */
if (use_alpha) {
a = image->comps[3].data;
PIXEL_LOOPER_BEGIN (rect_uchar) {
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index 979e7703e81..2a9cb9af891 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -1108,7 +1108,7 @@ void IMB_exr_write_channels(void *handle)
const size_t num_pixels = ((size_t)data->width) * data->height;
half *rect_half = nullptr, *current_rect_half = nullptr;
- /* We allocate teporary storage for half pixels for all the channels at once. */
+ /* We allocate temporary storage for half pixels for all the channels at once. */
if (data->num_half_channels != 0) {
rect_half = (half *)MEM_mallocN(sizeof(half) * data->num_half_channels * num_pixels,
__func__);
@@ -1235,7 +1235,7 @@ void IMB_exr_read_channels(void *handle)
Header header = in.header();
Box2i dw = header.dataWindow();
- /* Insert all matching channel into framebuffer. */
+ /* Insert all matching channel into frame-buffer. */
FrameBuffer frameBuffer;
ExrChannel *echan;
diff --git a/source/blender/imbuf/intern/targa.c b/source/blender/imbuf/intern/targa.c
index a9833623250..d7cefbbd077 100644
--- a/source/blender/imbuf/intern/targa.c
+++ b/source/blender/imbuf/intern/targa.c
@@ -713,7 +713,7 @@ ImBuf *imb_loadtarga(const unsigned char *mem,
return ibuf;
}
- if (!ELEM(tga.imgtyp, 1, 9)) { /* happens sometimes (beuh) */
+ if (!ELEM(tga.imgtyp, 1, 9)) { /* happens sometimes (ugh) */
if (cmap) {
MEM_freeN(cmap);
cmap = NULL;
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index 038c9950968..0d2080b5f0a 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -63,7 +63,7 @@
* because 'near' is disabled through BLI_windstuff */
# include "BLI_winstuff.h"
# include "utfconv.h"
-# include <direct.h> /* chdir */
+# include <direct.h> /* #chdir */
# include <shlobj.h>
#endif
diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c
index 587d6ad9e7e..2fb14e40d9d 100644
--- a/source/blender/imbuf/intern/tiff.c
+++ b/source/blender/imbuf/intern/tiff.c
@@ -512,7 +512,7 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image)
}
if (success) {
- /* Code seems to be not needed for 16 bits tif, on PPC G5 OSX (ton) */
+ /* Code seems to be not needed for 16 bits TIFF, on PPC G5 OSX (ton) */
if (bitspersample < 16) {
if (ENDIAN_ORDER == B_ENDIAN) {
IMB_convert_rgba_to_abgr(tmpibuf);
@@ -806,7 +806,7 @@ bool imb_savetiff(ImBuf *ibuf, const char *filepath, int flags)
/* open TIFF file for writing */
if (flags & IB_mem) {
- /* bork at the creation of a TIFF in memory */
+ /* Failed to allocate TIFF in memory. */
fprintf(stderr,
"imb_savetiff: creation of in-memory TIFF files is "
"not yet supported.\n");
diff --git a/source/blender/io/alembic/exporter/abc_writer_mesh.h b/source/blender/io/alembic/exporter/abc_writer_mesh.h
index fdf2d3cc1e3..ed4fb4e4514 100644
--- a/source/blender/io/alembic/exporter/abc_writer_mesh.h
+++ b/source/blender/io/alembic/exporter/abc_writer_mesh.h
@@ -32,7 +32,7 @@ namespace blender::io::alembic {
/* Writer for Alembic geometry. Does not assume the object is a mesh object. */
class ABCGenericMeshWriter : public ABCAbstractWriter {
private:
- /* Either polymesh or subd is used, depending on is_subd_.
+ /* Either poly-mesh or subdivision-surface is used, depending on is_subd_.
* References to the schema must be kept, or Alembic will not properly write. */
Alembic::AbcGeom::OPolyMesh abc_poly_mesh_;
Alembic::AbcGeom::OPolyMeshSchema abc_poly_mesh_schema_;
diff --git a/source/blender/io/alembic/exporter/abc_writer_transform.cc b/source/blender/io/alembic/exporter/abc_writer_transform.cc
index 7fe9fd933c5..eff042d036d 100644
--- a/source/blender/io/alembic/exporter/abc_writer_transform.cc
+++ b/source/blender/io/alembic/exporter/abc_writer_transform.cc
@@ -94,7 +94,7 @@ void ABCTransformWriter::do_write(HierarchyContext &context)
scale_mat[3][3] = args_.export_params->global_scale; /* also scale translation */
mul_m4_m4m4(parent_relative_matrix, parent_relative_matrix, scale_mat);
parent_relative_matrix[3][3] /=
- args_.export_params->global_scale; /* normalise the homogeneous component */
+ args_.export_params->global_scale; /* Normalize the homogeneous component. */
}
XformSample xform_sample;
diff --git a/source/blender/io/alembic/intern/abc_reader_mesh.cc b/source/blender/io/alembic/intern/abc_reader_mesh.cc
index 0b9636ffb70..8133f615080 100644
--- a/source/blender/io/alembic/intern/abc_reader_mesh.cc
+++ b/source/blender/io/alembic/intern/abc_reader_mesh.cc
@@ -521,7 +521,7 @@ static bool has_animated_geom_params(const ICompoundProperty arbGeomParams)
return false;
}
-/* Specialisation of has_animations() as defined in abc_reader_object.h. */
+/* Specialization of #has_animations() as defined in abc_reader_object.h. */
template<> bool has_animations(Alembic::AbcGeom::IPolyMeshSchema &schema, ImportSettings *settings)
{
if (settings->is_sequence || !schema.isConstant()) {
diff --git a/source/blender/io/collada/AnimationImporter.cpp b/source/blender/io/collada/AnimationImporter.cpp
index 9f54bf2aa28..49f28325257 100644
--- a/source/blender/io/collada/AnimationImporter.cpp
+++ b/source/blender/io/collada/AnimationImporter.cpp
@@ -120,12 +120,12 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
COLLADAFW::FloatOrDoubleArray &intan = curve->getInTangentValues();
COLLADAFW::FloatOrDoubleArray &outtan = curve->getOutTangentValues();
- /* intangent */
+ /* In-tangent. */
unsigned int index = 2 * (j * dim + i);
bez.vec[0][0] = bc_get_float_value(intan, index) * fps;
bez.vec[0][1] = bc_get_float_value(intan, index + 1);
- /* outtangent */
+ /* Out-tangent. */
bez.vec[2][0] = bc_get_float_value(outtan, index) * fps;
bez.vec[2][1] = bc_get_float_value(outtan, index + 1);
if (curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER) {
diff --git a/source/blender/io/collada/ArmatureExporter.cpp b/source/blender/io/collada/ArmatureExporter.cpp
index 9bf1a4ae830..28f5f9d40bc 100644
--- a/source/blender/io/collada/ArmatureExporter.cpp
+++ b/source/blender/io/collada/ArmatureExporter.cpp
@@ -197,7 +197,7 @@ void ArmatureExporter::add_bone_node(Bone *bone,
add_bone_transform(ob_arm, bone, node);
- /* Write nodes of childobjects, remove written objects from list */
+ /* Write nodes of child-objects, remove written objects from list. */
std::vector<Object *>::iterator iter = child_objects.begin();
while (iter != child_objects.end()) {
@@ -219,7 +219,7 @@ void ArmatureExporter::add_bone_node(Bone *bone,
* single matrix the tweak must be applied
* to the result. */
if (export_settings.get_open_sim()) {
- /* Tweak objects parentinverse to match compatibility. */
+ /* Tweak objects parent-inverse to match compatibility. */
float temp[4][4];
copy_m4_m4(temp, bone->arm_mat);
diff --git a/source/blender/io/collada/ArmatureImporter.cpp b/source/blender/io/collada/ArmatureImporter.cpp
index 7eef5c3f5fb..5c3d6be589a 100644
--- a/source/blender/io/collada/ArmatureImporter.cpp
+++ b/source/blender/io/collada/ArmatureImporter.cpp
@@ -1108,7 +1108,7 @@ BoneExtended &ArmatureImporter::add_bone_extended(EditBone *bone,
}
if (!has_connect && this->import_settings->auto_connect) {
- /* auto connect only whyen parent has exactly one child*/
+ /* Auto connect only when parent has exactly one child. */
connect_type = sibcount == 1;
}
diff --git a/source/blender/io/collada/BCAnimationCurve.h b/source/blender/io/collada/BCAnimationCurve.h
index 27856dd55f4..a1597cd47be 100644
--- a/source/blender/io/collada/BCAnimationCurve.h
+++ b/source/blender/io/collada/BCAnimationCurve.h
@@ -133,7 +133,7 @@ class BCAnimationCurve {
void get_frames(BCFrames &frames) const;
- /* Curve edit functions create a copy of the underlaying FCurve */
+ /* Curve edit functions create a copy of the underlying #FCurve. */
FCurve *get_edit_fcurve();
bool add_value_from_rna(const int frame);
bool add_value_from_matrix(const BCSample &sample, const int frame);
diff --git a/source/blender/io/collada/BCAnimationSampler.cpp b/source/blender/io/collada/BCAnimationSampler.cpp
index a6ee0b8bee6..b2a9027380e 100644
--- a/source/blender/io/collada/BCAnimationSampler.cpp
+++ b/source/blender/io/collada/BCAnimationSampler.cpp
@@ -536,7 +536,7 @@ const BCMatrix *BCSampleFrame::get_sample_matrix(Object *ob) const
return &sample->get_matrix();
}
-/* Get the matrix for the given Bone, returns Unity when the Objewct is not sampled */
+/* Get the matrix for the given Bone, returns Unity when the Object is not sampled. */
const BCMatrix *BCSampleFrame::get_sample_matrix(Object *ob, Bone *bone) const
{
BCSampleMap::const_iterator it = sampleMap.find(ob);
diff --git a/source/blender/io/collada/DocumentImporter.cpp b/source/blender/io/collada/DocumentImporter.cpp
index 10c1a90576c..259bf901091 100644
--- a/source/blender/io/collada/DocumentImporter.cpp
+++ b/source/blender/io/collada/DocumentImporter.cpp
@@ -275,15 +275,15 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node,
COLLADAFW::Node *par = nullptr,
Object *parob = nullptr)
{
- /* The split in T29246, rootmap must point at actual root when
+ /* The split in T29246, root_map must point at actual root when
* calculating bones in apply_curves_as_matrix. - actual root is the root node.
* This has to do with inverse bind poses being world space
- * (the sources for skinned bones' restposes) and the way
- * non-skinning nodes have their "restpose" recursively calculated.
+ * (the sources for skinned bones' rest-poses) and the way
+ * non-skinning nodes have their "rest-pose" recursively calculated.
* XXX TODO: design issue, how to support unrelated joints taking
* part in skinning. */
if (par) { // && par->getType() == COLLADAFW::Node::JOINT) {
- /* par is root if there's no corresp. key in root_map */
+ /* If par is root if there's no corresponding key in root_map. */
if (root_map.find(par->getUniqueId()) == root_map.end()) {
root_map[node->getUniqueId()] = node;
}
@@ -942,7 +942,7 @@ bool DocumentImporter::writeCamera(const COLLADAFW::Camera *camera)
case CAM_PERSP:
default: {
double x = camera->getXFov().getValue();
- /* x is in degrees, cam->lens is in millimiters */
+ /* X is in degrees, cam->lens is in millimeters. */
cam->lens = fov_to_focallength(DEG2RADF(x), cam->sensor_x);
} break;
}
@@ -955,7 +955,7 @@ bool DocumentImporter::writeCamera(const COLLADAFW::Camera *camera)
case CAM_PERSP:
default: {
double yfov = camera->getYFov().getValue();
- /* yfov is in degrees, cam->lens is in millimiters */
+ /* yfov is in degrees, cam->lens is in millimeters. */
cam->lens = fov_to_focallength(DEG2RADF(yfov), cam->sensor_x);
} break;
}
diff --git a/source/blender/io/collada/DocumentImporter.h b/source/blender/io/collada/DocumentImporter.h
index a23e983940e..a6ed014a33c 100644
--- a/source/blender/io/collada/DocumentImporter.h
+++ b/source/blender/io/collada/DocumentImporter.h
@@ -125,7 +125,7 @@ class DocumentImporter : COLLADAFW::IWriter {
/** Add element and data for UniqueId */
bool addExtraTags(const COLLADAFW::UniqueId &uid, ExtraTags *extra_tags);
- /** Get an extisting ExtraTags for uid */
+ /** Get an existing #ExtraTags for uid */
ExtraTags *getExtraTags(const COLLADAFW::UniqueId &uid);
bool is_armature(COLLADAFW::Node *node);
diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp
index 2934ea1caa6..172f9a468b4 100644
--- a/source/blender/io/collada/MeshImporter.cpp
+++ b/source/blender/io/collada/MeshImporter.cpp
@@ -693,7 +693,7 @@ void MeshImporter::read_polys(COLLADAFW::Mesh *collada_mesh, Mesh *me)
set_poly_indices(mpoly, mloop, loop_index, triangle_vertex_indices, 3);
if (mp_has_normals) { /* vertex normals, same implementation as for the triangles */
- /* the same for vertces normals */
+ /* The same for vertices normals. */
unsigned int vertex_normal_indices[3] = {
first_normal, normal_indices[1], normal_indices[2]};
if (!is_flat_face(vertex_normal_indices, nor, 3)) {
diff --git a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
index eaa4d2fdde7..a33d636500f 100644
--- a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
+++ b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
@@ -400,7 +400,7 @@ static bool remove_weak_subtrees(const HierarchyContext *context,
void AbstractHierarchyIterator::export_graph_prune()
{
- /* Take a copy of the map so that we can modify while recursing. */
+ /* Take a copy of the map so that we can modify while recusing. */
ExportGraph unpruned_export_graph = export_graph_;
remove_weak_subtrees(HierarchyContext::root(), export_graph_, unpruned_export_graph);
}
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index ae23e0b9109..d8c91cb2923 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -3704,7 +3704,7 @@ void RNA_property_pointer_set(PointerRNA *ptr,
}
}
else {
- /* Assigning to an IDProperty desguised as RNA one. */
+ /* Assigning to an IDProperty disguised as RNA one. */
if (ptr_value.type != NULL && !RNA_struct_is_a(ptr_value.type, &RNA_ID)) {
BKE_reportf(reports,
RPT_ERROR,
@@ -3741,7 +3741,7 @@ void RNA_property_pointer_set(PointerRNA *ptr,
pprop->set(ptr, ptr_value, reports);
}
}
- /* IDProperty desguised as RNA property (and not yet defined in ptr). */
+ /* IDProperty disguised as RNA property (and not yet defined in ptr). */
else if (prop->flag & PROP_EDITABLE) {
IDPropertyTemplate val = {0};
IDProperty *group;
@@ -6174,7 +6174,7 @@ char *RNA_path_full_property_py_ex(
}
else {
if (use_fallback) {
- /* fuzzy fallback. be explicit in our ignoranc. */
+ /* Fuzzy fallback. Be explicit in our ignorance. */
data_path = RNA_property_identifier(prop);
data_delim = " ... ";
}
diff --git a/source/blender/makesrna/intern/rna_animviz.c b/source/blender/makesrna/intern/rna_animviz.c
index 06215e16965..8e95388fe2b 100644
--- a/source/blender/makesrna/intern/rna_animviz.c
+++ b/source/blender/makesrna/intern/rna_animviz.c
@@ -61,7 +61,7 @@ static void rna_AnimViz_path_start_frame_set(PointerRNA *ptr, int value)
{
bAnimVizSettings *data = (bAnimVizSettings *)ptr->data;
- /* XXX: watchit! Path Start > MAXFRAME/2 could be a problem... */
+ /* XXX: Watch it! Path Start > MAXFRAME/2 could be a problem. */
data->path_sf = value;
FRAMENUMBER_MIN_CLAMP(data->path_sf);
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 4f98c6e8e07..756841dd283 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -1304,7 +1304,7 @@ static void rna_def_gpencil_options(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
- /* Randomnes factor for pressure */
+ /* Randomness factor for pressure */
prop = RNA_def_property(srna, "random_pressure", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "draw_random_press");
RNA_def_property_range(prop, 0.0f, 1.0f);
@@ -1313,7 +1313,7 @@ static void rna_def_gpencil_options(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
- /* Randomnes factor for strength */
+ /* Randomness factor for strength */
prop = RNA_def_property(srna, "random_strength", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "draw_random_strength");
RNA_def_property_range(prop, 0.0f, 1.0f);
@@ -1446,7 +1446,7 @@ static void rna_def_gpencil_options(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
- /* fill threshold for transparence */
+ /* Fill threshold for transparency. */
prop = RNA_def_property(srna, "fill_threshold", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "fill_threshold");
RNA_def_property_range(prop, 0.0f, 1.0f);
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c
index 4f5828311d8..843cb326be2 100644
--- a/source/blender/makesrna/intern/rna_constraint.c
+++ b/source/blender/makesrna/intern/rna_constraint.c
@@ -3032,7 +3032,7 @@ static void rna_def_constraint_spline_ik(BlenderRNA *brna)
prop, "Use Original Scale", "Apply volume preservation over the original scaling");
RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update");
- /* volume presevation for "volumetric" scale mode */
+ /* Volume preservation for "volumetric" scale mode. */
prop = RNA_def_property(srna, "bulge", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.0, 100.0f);
RNA_def_property_ui_text(
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index da04ac63ee3..df3bd0cca29 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -1298,7 +1298,7 @@ PropertyRNA *RNA_def_property(StructOrFunctionRNA *cont_,
dcont = rna_find_container_def(cont);
- /* XXX - toto, detect supertype collisions */
+ /* TODO: detect super-type collisions. */
if (rna_findlink(&dcont->properties, identifier)) {
CLOG_ERROR(&LOG, "duplicate identifier \"%s.%s\"", CONTAINER_RNA_ID(cont), identifier);
DefRNA.error = true;
diff --git a/source/blender/makesrna/intern/rna_depsgraph.c b/source/blender/makesrna/intern/rna_depsgraph.c
index cbb642577e1..aab81b2bd1f 100644
--- a/source/blender/makesrna/intern/rna_depsgraph.c
+++ b/source/blender/makesrna/intern/rna_depsgraph.c
@@ -684,7 +684,7 @@ static void rna_def_depsgraph(BlenderRNA *brna)
"This invalidates all references to evaluated data-blocks from this dependency graph.");
RNA_def_function_flag(func, FUNC_USE_MAIN | FUNC_USE_REPORTS);
- /* Queries for original datablockls (the ones depsgraph is built for). */
+ /* Queries for original data-blocks (the ones depsgraph is built for). */
prop = RNA_def_property(srna, "scene", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Scene");
@@ -699,7 +699,7 @@ static void rna_def_depsgraph(BlenderRNA *brna)
RNA_def_property_ui_text(
prop, "View Layer", "Original view layer dependency graph is built for");
- /* Queries for evaluated datablockls (the ones depsgraph is evaluating). */
+ /* Queries for evaluated data-blocks (the ones depsgraph is evaluating). */
func = RNA_def_function(srna, "id_eval_get", "rna_Depsgraph_id_eval_get");
parm = RNA_def_pointer(
diff --git a/source/blender/makesrna/intern/rna_dynamicpaint.c b/source/blender/makesrna/intern/rna_dynamicpaint.c
index 7c4762aa3a3..83df997b3d4 100644
--- a/source/blender/makesrna/intern/rna_dynamicpaint.c
+++ b/source/blender/makesrna/intern/rna_dynamicpaint.c
@@ -625,7 +625,7 @@ static void rna_def_canvas_surface(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_DPAINT_OUT1);
RNA_def_property_ui_text(prop, "Use Output", "Save this output layer");
- /* output for secondary sufrace data */
+ /* Output for secondary surface data. */
prop = RNA_def_property(srna, "output_name_b", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "output_name2");
RNA_def_property_ui_text(prop, "Output Name", "Name used to save output from this surface");
diff --git a/source/blender/makesrna/intern/rna_fluid.c b/source/blender/makesrna/intern/rna_fluid.c
index 3ea98d610f4..a34c3c7b536 100644
--- a/source/blender/makesrna/intern/rna_fluid.c
+++ b/source/blender/makesrna/intern/rna_fluid.c
@@ -1964,7 +1964,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
RNA_def_property_ui_text(
prop,
"Tension",
- "Surface tension of liquid (higher value results in greater hydrophobic behaviour)");
+ "Surface tension of liquid (higher value results in greater hydrophobic behavior)");
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_datacache_reset");
prop = RNA_def_property(srna, "viscosity_base", PROP_FLOAT, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_lattice.c b/source/blender/makesrna/intern/rna_lattice.c
index 25472ce9520..319aeb69a2b 100644
--- a/source/blender/makesrna/intern/rna_lattice.c
+++ b/source/blender/makesrna/intern/rna_lattice.c
@@ -132,12 +132,12 @@ static void rna_Lattice_update_size(Main *bmain, Scene *scene, PointerRNA *ptr)
Object *ob;
int newu, newv, neww;
- /* we don't modify the actual pnts, but go through opnts instead */
+ /* We don't modify the actual `pnts`, but go through `opnts` instead. */
newu = (lt->opntsu > 0) ? lt->opntsu : lt->pntsu;
newv = (lt->opntsv > 0) ? lt->opntsv : lt->pntsv;
neww = (lt->opntsw > 0) ? lt->opntsw : lt->pntsw;
- /* BKE_lattice_resize needs an object, any object will have the same result */
+ /* #BKE_lattice_resize needs an object, any object will have the same result */
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
if (ob->data == lt) {
BKE_lattice_resize(lt, newu, newv, neww, ob);
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index c13f592f7fb..7209d17735a 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -681,7 +681,7 @@ static void rna_Modifier_is_active_set(PointerRNA *ptr, bool value)
ModifierData *md = ptr->data;
if (value) {
- /* Disable the active flag of all other modif-iers. */
+ /* Disable the active flag of all other modifiers. */
for (ModifierData *prev_md = md->prev; prev_md != NULL; prev_md = prev_md->prev) {
prev_md->flag &= ~eModifierFlag_Active;
}
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index c418c8eb4dc..bcdc38a1a3b 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -1304,11 +1304,13 @@ static void rna_MaterialSlot_link_set(PointerRNA *ptr, int value)
if (value) {
ob->matbits[index] = 1;
- /* ob->colbits |= (1 << index); */ /* DEPRECATED */
+ /* DEPRECATED */
+ // ob->colbits |= (1 << index);
}
else {
ob->matbits[index] = 0;
- /* ob->colbits &= ~(1 << index); */ /* DEPRECATED */
+ /* DEPRECATED */
+ // ob->colbits &= ~(1 << index);
}
}
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index af31f16f4e0..58a89b7ffdc 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -1495,7 +1495,7 @@ static const EnumPropertyItem *rna_ImageFormatSettings_exr_codec_itemf(bContext
int i = 1, totitem = 0;
if (imf->depth == 16) {
- return rna_enum_exr_codec_items; /* All compression types are defined for halfs */
+ return rna_enum_exr_codec_items; /* All compression types are defined for half-float. */
}
for (i = 0; i < R_IMF_EXR_CODEC_MAX; i++) {
@@ -2102,7 +2102,7 @@ static char *rna_TransformOrientationSlot_path(PointerRNA *ptr)
}
}
- /* Should not happen, but in case, just return defqult path. */
+ /* Should not happen, but in case, just return default path. */
BLI_assert(0);
return BLI_strdup("transform_orientation_slots[0]");
}
@@ -7712,7 +7712,7 @@ void RNA_def_scene(BlenderRNA *brna)
prop, "Preview Range End Frame", "Alternative end frame for UI playback");
RNA_def_property_update(prop, NC_SCENE | ND_FRAME, NULL);
- /* Subframe for moblur debug. */
+ /* Sub-frame for motion-blur debug. */
prop = RNA_def_property(srna, "show_subframe", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_boolean_sdna(prop, NULL, "r.flag", SCER_SHOW_SUBFRAME);
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index 08387077cea..4481555b931 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -896,7 +896,7 @@ static void rna_def_gp_paint(BlenderRNA *brna)
RNA_def_struct_path_func(srna, "rna_GpPaint_path");
RNA_def_struct_ui_text(srna, "Grease Pencil Paint", "");
- /* Use vertex color (main swith). */
+ /* Use vertex color (main switch). */
prop = RNA_def_property(srna, "color_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "mode");
RNA_def_property_enum_items(prop, rna_enum_gpencil_paint_mode);
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 06757e533a2..e4d2536eb91 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2478,7 +2478,7 @@ static void rna_FileSelectPrams_filter_glob_set(PointerRNA *ptr, const char *val
BLI_strncpy(params->filter_glob, value, sizeof(params->filter_glob));
- /* Remove stupi things like last group being a wildcard-only one... */
+ /* Remove stupid things like last group being a wildcard-only one. */
BLI_path_extension_glob_validate(params->filter_glob);
}
@@ -4658,7 +4658,7 @@ static void rna_def_space_view3d(BlenderRNA *brna)
}
}
- /* Heper for drawing the icon. */
+ /* Helper for drawing the icon. */
prop = RNA_def_property(srna, "icon_from_show_object_viewport", PROP_INT, PROP_NONE);
RNA_def_property_int_funcs(
prop, "rna_SpaceView3D_icon_from_show_object_viewport_get", NULL, NULL);
@@ -5702,13 +5702,13 @@ static void rna_def_space_graph(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Pivot Point", "Pivot center for rotation/scaling");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_GRAPH, NULL);
- /* dopesheet */
+ /* Dope-sheet. */
prop = RNA_def_property(srna, "dopesheet", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "DopeSheet");
RNA_def_property_pointer_sdna(prop, NULL, "ads");
RNA_def_property_ui_text(prop, "Dope Sheet", "Settings for filtering animation data");
- /* autosnap */
+ /* Auto-snap. */
prop = RNA_def_property(srna, "auto_snap", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "autosnap");
RNA_def_property_enum_items(prop, autosnap_items);
@@ -5716,14 +5716,14 @@ static void rna_def_space_graph(BlenderRNA *brna)
prop, "Auto Snap", "Automatic time snapping settings for transformations");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_GRAPH, NULL);
- /* readonly state info */
+ /* Read-only state info. */
prop = RNA_def_property(srna, "has_ghost_curves", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_SpaceGraphEditor_has_ghost_curves_get", NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(
prop, "Has Ghost Curves", "Graph Editor instance has some ghost curves stored");
- /* nromalize curves */
+ /* Normalize curves. */
prop = RNA_def_property(srna, "use_normalization", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SIPO_NORMALIZE);
RNA_def_property_ui_text(prop,
diff --git a/source/blender/makesrna/intern/rna_ui.c b/source/blender/makesrna/intern/rna_ui.c
index cfcd9aff759..1d3a7750c39 100644
--- a/source/blender/makesrna/intern/rna_ui.c
+++ b/source/blender/makesrna/intern/rna_ui.c
@@ -649,7 +649,7 @@ static StructRNA *rna_UIList_register(Main *bmain,
uiList dummyuilist = {NULL};
PointerRNA dummyul_ptr;
int have_function[3];
- size_t over_alloc = 0; /* warning, if this becomes a bess, we better do another alloc */
+ size_t over_alloc = 0; /* Warning, if this becomes a mess, we better do another allocation. */
/* setup dummy menu & menu type to store static properties in */
dummyuilist.type = &dummyult;
@@ -669,7 +669,7 @@ static StructRNA *rna_UIList_register(Main *bmain,
return NULL;
}
- /* check if we have registered this uilist type before, and remove it */
+ /* Check if we have registered this UI-list type before, and remove it. */
ult = WM_uilisttype_find(dummyult.idname, true);
if (ult && ult->rna_ext.srna) {
rna_UIList_unregister(bmain, ult->rna_ext.srna);
@@ -904,7 +904,7 @@ static StructRNA *rna_Menu_register(Main *bmain,
Menu dummymenu = {NULL};
PointerRNA dummymtr;
int have_function[2];
- size_t over_alloc = 0; /* warning, if this becomes a bess, we better do another alloc */
+ size_t over_alloc = 0; /* Warning, if this becomes a mess, we better do another allocation. */
size_t description_size = 0;
char _menu_descr[RNA_DYN_DESCR_MAX];
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 952054a6c53..2803d6c295f 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -243,7 +243,7 @@ void rna_userdef_is_dirty_update(Main *UNUSED(bmain),
rna_userdef_is_dirty_update_impl();
}
-/** Take care not to use this if we expet 'is_dirty' to be tagged. */
+/** Take care not to use this if we expect 'is_dirty' to be tagged. */
static void rna_userdef_ui_update(Main *UNUSED(bmain),
Scene *UNUSED(scene),
PointerRNA *UNUSED(ptr))
@@ -863,7 +863,7 @@ static StructRNA *rna_AddonPref_register(Main *bmain,
PointerRNA dummy_ptr;
// int have_function[1];
- /* setup dummy addon-pref & addon-pref type to store static properties in */
+ /* Setup dummy add-on preference and it's type to store static properties in. */
RNA_pointer_create(NULL, &RNA_AddonPreferences, &dummy_addon, &dummy_ptr);
/* validate the python class */
@@ -881,13 +881,13 @@ static StructRNA *rna_AddonPref_register(Main *bmain,
return NULL;
}
- /* check if we have registered this addon-pref type before, and remove it */
+ /* Check if we have registered this add-on preference type before, and remove it. */
apt = BKE_addon_pref_type_find(dummy_addon.module, true);
if (apt && apt->rna_ext.srna) {
rna_AddonPref_unregister(bmain, apt->rna_ext.srna);
}
- /* create a new addon-pref type */
+ /* Create a new add-on preference type. */
apt = MEM_mallocN(sizeof(bAddonPrefType), "addonpreftype");
memcpy(apt, &dummy_apt, sizeof(dummy_apt));
BKE_addon_pref_type_add(apt);
diff --git a/source/blender/makesrna/intern/rna_vfont.c b/source/blender/makesrna/intern/rna_vfont.c
index a98a52c2252..214a32372dd 100644
--- a/source/blender/makesrna/intern/rna_vfont.c
+++ b/source/blender/makesrna/intern/rna_vfont.c
@@ -37,7 +37,7 @@
# include "WM_api.h"
-/* matching fnction in rna_ID.c */
+/* Matching function in rna_ID.c */
static int rna_VectorFont_filepath_editable(PointerRNA *ptr, const char **UNUSED(r_info))
{
VFont *vfont = (VFont *)ptr->owner_id;
diff --git a/source/blender/makesrna/intern/rna_wm_api.c b/source/blender/makesrna/intern/rna_wm_api.c
index 5541fe3053f..6b96562b3f8 100644
--- a/source/blender/makesrna/intern/rna_wm_api.c
+++ b/source/blender/makesrna/intern/rna_wm_api.c
@@ -162,7 +162,7 @@ static void rna_gizmo_group_type_unlink_delayed(ReportList *reports, const char
}
}
-/* placeholder data for final implementation of a true progressbar */
+/* Placeholder data for final implementation of a true progress-bar. */
static struct wmStaticProgress {
float min;
float max;
diff --git a/source/blender/makesrna/intern/rna_wm_gizmo.c b/source/blender/makesrna/intern/rna_wm_gizmo.c
index 00d832e2eef..e61482c91e2 100644
--- a/source/blender/makesrna/intern/rna_wm_gizmo.c
+++ b/source/blender/makesrna/intern/rna_wm_gizmo.c
@@ -260,7 +260,7 @@ static wmGizmo *rna_GizmoProperties_find_operator(PointerRNA *ptr)
wmWindowManager *wm = (wmWindowManager *)ptr->owner_id;
# endif
- /* We could try workaruond this lookup, but not trivial. */
+ /* We could try workaround this lookup, but not trivial. */
for (bScreen *screen = G_MAIN->screens.first; screen; screen = screen->id.next) {
IDProperty *properties = ptr->data;
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
@@ -1089,7 +1089,7 @@ static void rna_def_gizmo(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
parm = RNA_def_pointer(func, "event", "Event", "", "");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
- /* TODO, shuold be a enum-flag */
+ /* TODO, should be a enum-flag */
parm = RNA_def_enum_flag(func, "tweak", tweak_actions, 0, "Tweak", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_enum_flag(
diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c
index 412d6b87d82..b48bf722526 100644
--- a/source/blender/modifiers/intern/MOD_array.c
+++ b/source/blender/modifiers/intern/MOD_array.c
@@ -68,7 +68,8 @@ static void initData(ModifierData *md)
MEMCPY_STRUCT_AFTER(amd, DNA_struct_default_get(ArrayModifierData), modifier);
- /* Open the first subpanel by default, it corresspnds to Relative offset which is enabled too. */
+ /* Open the first sub-panel by default,
+ * it corresponds to Relative offset which is enabled too. */
md->ui_expand_flag = UI_PANEL_DATA_EXPAND_ROOT | UI_SUBPANEL_DATA_EXPAND_1;
}
diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c
index 04b68a7a800..e72e0279263 100644
--- a/source/blender/modifiers/intern/MOD_collision.c
+++ b/source/blender/modifiers/intern/MOD_collision.c
@@ -222,7 +222,7 @@ static void deformVerts(ModifierData *md,
}
}
- /* happens on file load (ONLY when i decomment changes in readfile.c) */
+ /* Happens on file load (ONLY when I un-comment changes in readfile.c) */
if (!collmd->bvhtree) {
collmd->bvhtree = bvhtree_build_from_mvert(
collmd->current_x, collmd->tri, collmd->tri_num, ob->pd->pdef_sboft);
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index 15c4e8af6ce..001c7d8d098 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -423,11 +423,11 @@ static void calc_tangent_ortho(float ts[3][3])
cross_v3_v3v3(ts[1], ts[2], v_tan_a);
mul_v3_fl(ts[1], dot_v3v3(ts[1], v_tan_b) < 0.0f ? -1.0f : 1.0f);
- /* orthognalise tangent */
+ /* Orthogonalize tangent. */
mul_v3_v3fl(t_vec_a, ts[2], dot_v3v3(ts[2], v_tan_a));
sub_v3_v3v3(ts[0], v_tan_a, t_vec_a);
- /* orthognalise bitangent */
+ /* Orthogonalize bi-tangent. */
mul_v3_v3fl(t_vec_a, ts[2], dot_v3v3(ts[2], ts[1]));
mul_v3_v3fl(t_vec_b, ts[0], dot_v3v3(ts[0], ts[1]) / dot_v3v3(v_tan_a, v_tan_a));
sub_v3_v3(ts[1], t_vec_a);
diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc
index f967fa5ea2f..23bfe76a5c3 100644
--- a/source/blender/modifiers/intern/MOD_nodes.cc
+++ b/source/blender/modifiers/intern/MOD_nodes.cc
@@ -518,7 +518,7 @@ class GeometryNodesEvaluator {
* TODO(Hans): Codify this with some sort of table or refactor IDProperty use in RNA_access.c.
*/
struct SocketPropertyType {
- /* Create the actual propery used to store the data for the modifier. */
+ /* Create the actual property used to store the data for the modifier. */
IDProperty *(*create_prop)(const bNodeSocket &socket, const char *name);
/* Reused to build the "soft_min" property too. */
IDProperty *(*create_min_ui_prop)(const bNodeSocket &socket, const char *name);
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index b59907cc1e9..84360caa345 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -778,7 +778,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
* use edge connectivity work this out */
if (SV_IS_VALID(vc->v[0])) {
if (SV_IS_VALID(vc->v[1])) {
- /* 2 edges connedted */
+ /* 2 edges connected. */
/* make 2 connecting vert locations relative to the middle vert */
sub_v3_v3v3(tmp_vec1, mvert_new[vc->v[0]].co, mvert_new[i].co);
sub_v3_v3v3(tmp_vec2, mvert_new[vc->v[1]].co, mvert_new[i].co);
diff --git a/source/blender/modifiers/intern/MOD_simpledeform.c b/source/blender/modifiers/intern/MOD_simpledeform.c
index e41e70864dc..ea31bdc6e31 100644
--- a/source/blender/modifiers/intern/MOD_simpledeform.c
+++ b/source/blender/modifiers/intern/MOD_simpledeform.c
@@ -256,7 +256,7 @@ static void SimpleDeformModifier_do(SimpleDeformModifierData *smd,
smd->limit[0] = min_ff(smd->limit[0], smd->limit[1]); /* Upper limit >= than lower limit */
- /* Calculate matrixs do convert between coordinate spaces */
+ /* Calculate matrix to convert between coordinate spaces. */
if (smd->origin != NULL) {
transf = &tmp_transf;
BLI_SPACE_TRANSFORM_SETUP(transf, ob, smd->origin);
@@ -314,7 +314,7 @@ static void SimpleDeformModifier_do(SimpleDeformModifierData *smd,
simpleDeform_callback = simpleDeform_stretch;
break;
default:
- return; /* No simpledeform mode? */
+ return; /* No simple-deform mode? */
}
if (smd->mode == MOD_SIMPLEDEFORM_MODE_BEND) {
diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
index f62980ec4fd..0f8503eddde 100644
--- a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
+++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
@@ -2434,9 +2434,9 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
vm[orig_mloop[loopstart + j].v]);
BLI_assert(flip ||
vm[orig_medge[new_edge->old_edge].v1] == vm[orig_mloop[loopstart + j].v]);
- /* The vert thats in the current loop. */
+ /* The vert that's in the current loop. */
const uint new_v1 = new_edge->link_edge_groups[flip]->new_vert;
- /* The vert thats in the next loop. */
+ /* The vert that's in the next loop. */
const uint new_v2 = new_edge->link_edge_groups[1 - flip]->new_vert;
if (k == 0 || face_verts[k - 1] != new_v1) {
face_loops[k] = loopstart + j;
diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c
index 008e258dc7a..357cfb562a7 100644
--- a/source/blender/modifiers/intern/MOD_surfacedeform.c
+++ b/source/blender/modifiers/intern/MOD_surfacedeform.c
@@ -104,7 +104,7 @@ typedef struct SDefBindCalcData {
* needed once when running bind, so optimizing this structure isn't a priority.
*/
typedef struct SDefBindPoly {
- /** Coordinates copied directly from the modifiers inptut. */
+ /** Coordinates copied directly from the modifiers input. */
float (*coords)[3];
/** Coordinates projected into 2D space using `normal`. */
float (*coords_v2)[2];
diff --git a/source/blender/python/intern/bpy_app_handlers.c b/source/blender/python/intern/bpy_app_handlers.c
index 1e81621246e..8ecee9b3f2e 100644
--- a/source/blender/python/intern/bpy_app_handlers.c
+++ b/source/blender/python/intern/bpy_app_handlers.c
@@ -286,7 +286,7 @@ void BPY_app_handlers_reset(const short do_all)
}
else {
/* remove */
- /* PySequence_DelItem(ls, i); */ /* more obvious buw slower */
+ /* PySequence_DelItem(ls, i); */ /* more obvious but slower */
PyList_SetSlice(ls, i, i + 1, NULL);
}
}
diff --git a/source/blender/python/intern/bpy_interface_atexit.c b/source/blender/python/intern/bpy_interface_atexit.c
index 8e5a6dc530b..03d51b2fd59 100644
--- a/source/blender/python/intern/bpy_interface_atexit.c
+++ b/source/blender/python/intern/bpy_interface_atexit.c
@@ -42,7 +42,7 @@ static PyObject *bpy_atexit(PyObject *UNUSED(self), PyObject *UNUSED(args), PyOb
}
static PyMethodDef meth_bpy_atexit = {"bpy_atexit", (PyCFunction)bpy_atexit, METH_NOARGS, NULL};
-static PyObject *func_bpy_atregister = NULL; /* borrowed referebce, atexit holds */
+static PyObject *func_bpy_atregister = NULL; /* borrowed reference, `atexit` holds. */
static void atexit_func_call(const char *func_name, PyObject *atexit_func_arg)
{
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 2242cecab20..39ba8448795 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -605,7 +605,7 @@ static short pyrna_rotation_euler_order_get(PointerRNA *ptr,
if (*r_prop_eul_order) {
const short order = RNA_property_enum_get(ptr, *r_prop_eul_order);
- /* Could be quat or axisangle. */
+ /* Could be quaternion or axis-angle. */
if (order >= EULER_ORDER_XYZ && order <= EULER_ORDER_ZYX) {
return order;
}
@@ -5051,7 +5051,7 @@ static PyObject *pyrna_prop_collection_find(BPy_PropertyRNA *self, PyObject *key
{
Py_ssize_t key_len_ssize_t;
const char *key = _PyUnicode_AsStringAndSize(key_ob, &key_len_ssize_t);
- const int key_len = (int)key_len_ssize_t; /* Comare with same type. */
+ const int key_len = (int)key_len_ssize_t; /* Compare with same type. */
char name[256], *nameptr;
int namelen;
@@ -5094,7 +5094,7 @@ static bool foreach_attr_type(BPy_PropertyRNA *self,
*r_attr_tot = 0;
*r_attr_signed = false;
- /* Note: this is fail with zero length lists, so don't let this get caled in that case. */
+ /* NOTE: this is fail with zero length lists, so don't let this get called in that case. */
RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop) {
prop = RNA_struct_find_property(&itemptr, attr);
if (prop) {
diff --git a/source/blender/render/RE_multires_bake.h b/source/blender/render/RE_multires_bake.h
index fd200e85719..42ee2c57fbb 100644
--- a/source/blender/render/RE_multires_bake.h
+++ b/source/blender/render/RE_multires_bake.h
@@ -53,7 +53,7 @@ typedef struct MultiresBakeRender {
int baked_objects, baked_faces;
int raytrace_structure; /* Optimization structure to be used for AO baking */
- int octree_resolution; /* Reslution of octotree when using octotree optimization structure */
+ int octree_resolution; /* Resolution of octree when using octree optimization structure */
int threads; /* Number of threads to be used for baking */
float user_scale; /* User scale used to scale displacement when baking derivative map. */
diff --git a/source/blender/render/RE_pipeline.h b/source/blender/render/RE_pipeline.h
index c0b87f4246a..688709d55f3 100644
--- a/source/blender/render/RE_pipeline.h
+++ b/source/blender/render/RE_pipeline.h
@@ -256,7 +256,7 @@ void RE_SetCamera(struct Render *re, struct Object *cam_ob);
/* get current view and window transform */
void RE_GetViewPlane(struct Render *re, rctf *r_viewplane, rcti *r_disprect);
-/* set the render threads based on the command-line and autothreads setting */
+/* Set the render threads based on the command-line and auto-threads setting. */
void RE_init_threadcount(Render *re);
bool RE_WriteRenderViewsImage(struct ReportList *reports,
diff --git a/source/blender/render/intern/initrender.c b/source/blender/render/intern/initrender.c
index 80f6badb924..3494aa06833 100644
--- a/source/blender/render/intern/initrender.c
+++ b/source/blender/render/intern/initrender.c
@@ -177,8 +177,11 @@ void RE_SetOverrideCamera(Render *re, Object *cam_ob)
re->camera_override = cam_ob;
}
-/* call this after InitState() */
-/* per render, there's one persistent viewplane. Parts will set their own viewplanes */
+/**
+ * Per render, there's one persistent view-plane. Parts will set their own view-planes.
+ *
+ * \note call this after #RE_InitState().
+ */
void RE_SetCamera(Render *re, Object *cam_ob)
{
CameraParams params;
diff --git a/source/blender/render/intern/pipeline.c b/source/blender/render/intern/pipeline.c
index d9515bca2d5..99404c1a1f5 100644
--- a/source/blender/render/intern/pipeline.c
+++ b/source/blender/render/intern/pipeline.c
@@ -2737,7 +2737,7 @@ void RE_init_threadcount(Render *re)
void RE_layer_load_from_file(
RenderLayer *layer, ReportList *reports, const char *filename, int x, int y)
{
- /* OCIO_TODO: assume layer was saved in defaule color space */
+ /* OCIO_TODO: assume layer was saved in default color space */
ImBuf *ibuf = IMB_loadiffname(filename, IB_rect, NULL);
RenderPass *rpass = NULL;
diff --git a/source/blender/render/intern/render_result.c b/source/blender/render/intern/render_result.c
index f135adc9f05..f73a200f3c6 100644
--- a/source/blender/render/intern/render_result.c
+++ b/source/blender/render/intern/render_result.c
@@ -443,7 +443,7 @@ RenderResult *render_result_new(
}
FOREACH_VIEW_LAYER_TO_RENDER_END;
- /* previewrender doesn't do layers, so we make a default one */
+ /* Preview-render doesn't do layers, so we make a default one. */
if (BLI_listbase_is_empty(&rr->layers) && !(layername && layername[0])) {
rl = MEM_callocN(sizeof(RenderLayer), "new render layer");
BLI_addtail(&rr->layers, rl);
diff --git a/source/blender/render/intern/render_types.h b/source/blender/render/intern/render_types.h
index 6be5fb4792c..7a4374dcf7c 100644
--- a/source/blender/render/intern/render_types.h
+++ b/source/blender/render/intern/render_types.h
@@ -103,7 +103,7 @@ struct Render {
/* Camera transform, only used by Freestyle. */
float winmat[4][4];
- /* clippping */
+ /* Clipping. */
float clip_start;
float clip_end;
diff --git a/source/blender/render/intern/texture_procedural.c b/source/blender/render/intern/texture_procedural.c
index a98f29a705d..b0ab20de10d 100644
--- a/source/blender/render/intern/texture_procedural.c
+++ b/source/blender/render/intern/texture_procedural.c
@@ -77,7 +77,7 @@ void RE_texture_rng_exit(void)
/* ------------------------------------------------------------------------- */
-/* this allows colorbanded textures to control normals as well */
+/* This allows color-banded textures to control normals as well. */
static void tex_normal_derivate(const Tex *tex, TexResult *texres)
{
if (tex->flag & TEX_COLORBAND) {
@@ -167,7 +167,7 @@ static int blend(const Tex *tex, const float texvec[3], TexResult *texres)
/* ------------------------------------------------------------------------- */
/* ************************************************************************* */
-/* newnoise: all noisebased types now have different noisebases to choose from */
+/* newnoise: all noise-based types now have different noise-bases to choose from. */
static int clouds(const Tex *tex, const float texvec[3], TexResult *texres)
{
@@ -1059,7 +1059,7 @@ static void do_2d_mapping(
dyt[2] *= 0.5f;
}
- /* if area, then reacalculate dxt[] and dyt[] */
+ /* If area, then recalculate `dxt[]` and `dyt[]` */
if (areaflag) {
fx = area[0];
fy = area[1];
diff --git a/source/blender/render/intern/zbuf.c b/source/blender/render/intern/zbuf.c
index d74ab330dc2..33af3bbaf29 100644
--- a/source/blender/render/intern/zbuf.c
+++ b/source/blender/render/intern/zbuf.c
@@ -166,7 +166,7 @@ static void zbuf_add_to_span(ZSpan *zspan, const float v1[2], const float v2[2])
}
for (y = my2; y >= my0; y--, xs0 += dx0) {
- /* xs0 is the xcoord! */
+ /* xs0 is the X-coordinate! */
span[y] = xs0;
}
}
diff --git a/source/blender/sequencer/intern/render.c b/source/blender/sequencer/intern/render.c
index b564ecd3f36..e9de73bc093 100644
--- a/source/blender/sequencer/intern/render.c
+++ b/source/blender/sequencer/intern/render.c
@@ -599,10 +599,12 @@ static void multibuf(ImBuf *ibuf, const float fmul)
}
}
-/* Effect, mask and scene in strip input strips are rendered in preview resolution. They are
- * already downscaled. input_preprocess() does not expect this to happen. Other strip types are
- * rendered with original media resolution, unless proxies are enabled for them. With proxies
- * is_proxy_image will be set correctly to true.*/
+/**
+ * Effect, mask and scene in strip input strips are rendered in preview resolution.
+ * They are already down-scaled. #input_preprocess() does not expect this to happen.
+ * Other strip types are rendered with original media resolution, unless proxies are
+ * enabled for them. With proxies `is_proxy_image` will be set correctly to true.
+ */
static bool seq_need_scale_to_render_size(const Sequence *seq, bool is_proxy_image)
{
if (is_proxy_image) {
diff --git a/source/blender/simulation/intern/implicit_blender.c b/source/blender/simulation/intern/implicit_blender.c
index 4c4d3e8a821..cf092d7716a 100644
--- a/source/blender/simulation/intern/implicit_blender.c
+++ b/source/blender/simulation/intern/implicit_blender.c
@@ -1693,7 +1693,7 @@ BLI_INLINE void dfdx_damp(float to[3][3],
BLI_INLINE void dfdv_damp(float to[3][3], const float dir[3], float damping)
{
- /* derivative of force wrt velocity */
+ /* Derivative of force with regards to velocity. */
outerproduct(to, dir, dir);
mul_m3_fl(to, -damping);
}
@@ -1727,7 +1727,7 @@ BLI_INLINE float fbstar(float length, float L, float kb, float cb)
return tempfb_fl;
}
-/* function to calculae bending spring force (taken from Choi & Co) */
+/* Function to calculate bending spring force (taken from Choi & Co). */
BLI_INLINE float fbstar_jacobi(float length, float L, float kb, float cb)
{
float tempfb_fl = kb * fb(length, L);
diff --git a/source/blender/simulation/intern/implicit_eigen.cpp b/source/blender/simulation/intern/implicit_eigen.cpp
index ea1729589d6..8eb227d38ab 100644
--- a/source/blender/simulation/intern/implicit_eigen.cpp
+++ b/source/blender/simulation/intern/implicit_eigen.cpp
@@ -904,7 +904,7 @@ BLI_INLINE void dfdx_damp(float to[3][3],
BLI_INLINE void dfdv_damp(float to[3][3], const float dir[3], float damping)
{
- /* derivative of force wrt velocity */
+ /* Derivative of force with regards to velocity. */
outerproduct(to, dir, dir);
mul_m3_fl(to, -damping);
}
@@ -936,7 +936,7 @@ BLI_INLINE float fbstar(float length, float L, float kb, float cb)
}
}
-/* function to calculae bending spring force (taken from Choi & Co) */
+/* Function to calculate bending spring force (taken from Choi & Co). */
BLI_INLINE float fbstar_jacobi(float length, float L, float kb, float cb)
{
float tempfb_fl = kb * fb(length, L);
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_draw.c b/source/blender/windowmanager/xr/intern/wm_xr_draw.c
index 499ec136e03..cc4a7e41e82 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_draw.c
+++ b/source/blender/windowmanager/xr/intern/wm_xr_draw.c
@@ -129,7 +129,7 @@ void wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view, void *customdata)
/* Some systems have drawing glitches without this. */
GPU_clear_depth(1.0f);
- /* Draws the view into the surface_data->viewport's framebuffers */
+ /* Draws the view into the surface_data->viewport's frame-buffers. */
ED_view3d_draw_offscreen_simple(draw_data->depsgraph,
draw_data->scene,
&settings->shading,
diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c
index b75a6a624d5..98a8a7aa189 100644
--- a/source/creator/creator_args.c
+++ b/source/creator/creator_args.c
@@ -1160,7 +1160,7 @@ static int arg_handle_env_system_set(int argc, const char **argv, void *UNUSED(d
}
for (; *ch_src; ch_src++, ch_dst++) {
- *ch_dst = (*ch_src == '-') ? '_' : (*ch_src) - 32; /* toupper() */
+ *ch_dst = (*ch_src == '-') ? '_' : (*ch_src) - 32; /* Inline #toupper() */
}
*ch_dst = '\0';
@@ -1958,7 +1958,7 @@ static int arg_handle_load_file(int UNUSED(argc), const char **argv, void *data)
if (success) {
if (G.background) {
- /* ensuer we use 'C->data.scene' for background render */
+ /* Ensure we use 'C->data.scene' for background render. */
CTX_wm_window_set(C, NULL);
}
}