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authorChris Blackbourn <chrisbblend@gmail.com>2022-06-01 07:12:45 +0300
committerCampbell Barton <campbell@blender.org>2022-06-01 07:23:37 +0300
commit65e7d49939337216f5160e60a179ddc1e18dbd4d (patch)
tree2ebd25a8022c594317a08677c1923cc596ac5094 /source
parent12642bdeabeb35802ee196868c9dbd23c153f622 (diff)
Fix T89726: Fix hitbox of axis gizmo in UV Editor
Use the scale from the wmGizmo.matrix_final as a reference for the arrow head-size. Reviewed By: campbellbarton Ref D15056
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/gizmo_library/geometry/geom_arrow_gizmo.c2
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c33
2 files changed, 22 insertions, 13 deletions
diff --git a/source/blender/editors/gizmo_library/geometry/geom_arrow_gizmo.c b/source/blender/editors/gizmo_library/geometry/geom_arrow_gizmo.c
index 5b514e02099..429bf39234f 100644
--- a/source/blender/editors/gizmo_library/geometry/geom_arrow_gizmo.c
+++ b/source/blender/editors/gizmo_library/geometry/geom_arrow_gizmo.c
@@ -7,6 +7,8 @@
#include "../gizmo_geometry.h"
+/* The numerical values in the `verts` array are used in arrow3d_gizmo.c
+ * If you change this mesh geometry, update the selection code also. */
static float verts[][3] = {
{-0.000000, 0.012320, 0.000000}, {-0.000000, 0.012320, 0.974306},
{0.008711, 0.008711, 0.000000}, {0.008711, 0.008711, 0.974306},
diff --git a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
index a1fb0e205b1..0e7a8873965 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
@@ -50,10 +50,8 @@
/* to use custom arrows exported to geom_arrow_gizmo.c */
//#define USE_GIZMO_CUSTOM_ARROWS
-/** Margins to add when selecting the arrow stem. */
-#define ARROW_SELECT_THRESHOLD_PX_STEM (5 * UI_DPI_FAC)
-/** Margins to add when selecting the arrow head. */
-#define ARROW_SELECT_THRESHOLD_PX_HEAD (12 * UI_DPI_FAC)
+/* Margin to add when selecting the arrow. */
+#define ARROW_SELECT_THRESHOLD_PX (5)
typedef struct ArrowGizmo3D {
wmGizmo gizmo;
@@ -121,8 +119,8 @@ static void arrow_draw_geom(const ArrowGizmo3D *arrow, const bool select, const
};
if (draw_options & ED_GIZMO_ARROW_DRAW_FLAG_STEM) {
- const float stem_width = (arrow->gizmo.line_width * U.pixelsize) +
- (select ? ARROW_SELECT_THRESHOLD_PX_STEM : 0);
+ const float stem_width = arrow->gizmo.line_width * U.pixelsize +
+ (select ? ARROW_SELECT_THRESHOLD_PX * U.dpi_fac : 0);
immUniform1f("lineWidth", stem_width);
wm_gizmo_vec_draw(color, vec, ARRAY_SIZE(vec), pos, GPU_PRIM_LINE_STRIP);
}
@@ -134,7 +132,7 @@ static void arrow_draw_geom(const ArrowGizmo3D *arrow, const bool select, const
GPU_matrix_push();
- /* NOTE: ideally #ARROW_SELECT_THRESHOLD_PX_HEAD would be added here, however adding a
+ /* NOTE: ideally #ARROW_SELECT_THRESHOLD_PX would be added here, however adding a
* margin in pixel space isn't so simple, nor is it as important as for the arrow stem. */
if (draw_style == ED_GIZMO_ARROW_STYLE_BOX) {
const float size = 0.05f;
@@ -223,9 +221,15 @@ static void gizmo_arrow_draw(const bContext *UNUSED(C), wmGizmo *gz)
*/
static int gizmo_arrow_test_select(bContext *UNUSED(C), wmGizmo *gz, const int mval[2])
{
+ /* This following values are based on manual inspection of `verts[]` defined in
+ * geom_arrow_gizmo.c */
+ const float head_center_z = (0.974306f + 1.268098f) / 2;
+ const float head_geo_x = 0.051304f;
+ const float stem_geo_x = 0.012320f;
+
/* Project into 2D space since it simplifies pixel threshold tests. */
ArrowGizmo3D *arrow = (ArrowGizmo3D *)gz;
- const float arrow_length = RNA_float_get(arrow->gizmo.ptr, "length");
+ const float arrow_length = RNA_float_get(arrow->gizmo.ptr, "length") * head_center_z;
float matrix_final[4][4];
WM_gizmo_calc_matrix_final(gz, matrix_final);
@@ -239,12 +243,15 @@ static int gizmo_arrow_test_select(bContext *UNUSED(C), wmGizmo *gz, const int m
copy_v2_v2(arrow_end, co);
}
+ const float scale_final = mat4_to_scale(matrix_final);
+ const float head_width = ARROW_SELECT_THRESHOLD_PX * scale_final * head_geo_x;
+ const float stem_width = ARROW_SELECT_THRESHOLD_PX * scale_final * stem_geo_x;
+ float select_threshold_base = gz->line_width * U.pixelsize;
+
const float mval_fl[2] = {UNPACK2(mval)};
- const float arrow_stem_threshold_px = ARROW_SELECT_THRESHOLD_PX_STEM;
- const float arrow_head_threshold_px = ARROW_SELECT_THRESHOLD_PX_HEAD;
/* Distance to arrow head. */
- if (len_squared_v2v2(mval_fl, arrow_end) < square_f(arrow_head_threshold_px)) {
+ if (len_squared_v2v2(mval_fl, arrow_end) < square_f(select_threshold_base + head_width)) {
return 0;
}
@@ -253,8 +260,8 @@ static int gizmo_arrow_test_select(bContext *UNUSED(C), wmGizmo *gz, const int m
const float lambda = closest_to_line_v2(co_isect, mval_fl, arrow_start, arrow_end);
/* Clamp inside the line, to avoid overlapping with other gizmos,
* especially around the start of the arrow. */
- if (lambda >= 0.0 && lambda <= 1.0) {
- if (len_squared_v2v2(mval_fl, co_isect) < square_f(arrow_stem_threshold_px)) {
+ if (lambda >= 0.0f && lambda <= 1.0f) {
+ if (len_squared_v2v2(mval_fl, co_isect) < square_f(select_threshold_base + stem_width)) {
return 0;
}
}