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authorCampbell Barton <ideasman42@gmail.com>2021-10-20 01:19:21 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-10-20 01:19:21 +0300
commit93197c4660daaaa40527a701570f55ad76a99eb3 (patch)
treed1e3a76429c97249219afa12b6714df0987a2bd5 /source
parent967fec68837d3496b994094e5f24775ebcf6f6ce (diff)
Cleanup: spelling in comments
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenlib/BLI_kdtree.h2
-rw-r--r--source/blender/blenlib/BLI_kdtree_impl.h2
-rw-r--r--source/blender/blenloader/BLO_readfile.h2
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect.c2
-rw-r--r--source/blender/editors/transform/transform_convert.c2
-rw-r--r--source/blender/gpu/GPU_index_buffer.h2
-rw-r--r--source/blender/makesdna/DNA_node_types.h2
7 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenlib/BLI_kdtree.h b/source/blender/blenlib/BLI_kdtree.h
index 76f39dfbacb..bb61ba17d99 100644
--- a/source/blender/blenlib/BLI_kdtree.h
+++ b/source/blender/blenlib/BLI_kdtree.h
@@ -22,7 +22,7 @@ extern "C" {
/** \file
* \ingroup bli
- * \brief A kd-tree for nearest neighbor search.
+ * \brief A KD-tree for nearest neighbor search.
*/
/* 1D version */
diff --git a/source/blender/blenlib/BLI_kdtree_impl.h b/source/blender/blenlib/BLI_kdtree_impl.h
index 4b2a37830ae..26a22fc2ac4 100644
--- a/source/blender/blenlib/BLI_kdtree_impl.h
+++ b/source/blender/blenlib/BLI_kdtree_impl.h
@@ -16,7 +16,7 @@
/** \file
* \ingroup bli
- * \brief A kd-tree for nearest neighbor search.
+ * \brief A KD-tree for nearest neighbor search.
*/
#include "BLI_compiler_attrs.h"
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index 541483d4eed..d2631840f74 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -220,7 +220,7 @@ typedef enum eBLOLibLinkFlags {
BLO_LIBLINK_NEEDS_ID_TAG_DOIT = 1 << 18,
/** Set fake user on appended IDs. */
BLO_LIBLINK_APPEND_SET_FAKEUSER = 1 << 19,
- /** Append (make local) also indirect dependencies of appended IDs comming from other libraries.
+ /** Append (make local) also indirect dependencies of appended IDs coming from other libraries.
* NOTE: All IDs (including indirectly linked ones) coming from the same initial library are
* always made local. */
BLO_LIBLINK_APPEND_RECURSIVE = 1 << 20,
diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c
index d51661a08bb..947442c7bd8 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.c
+++ b/source/blender/bmesh/tools/bmesh_intersect.c
@@ -901,7 +901,7 @@ static int isect_bvhtree_point_v3(BVHTree *tree, const float **looptris, const f
const float dir[3] = {1.0f, 0.0f, 0.0f};
/* Need to initialize hit even tho it's not used.
- * This is to make it so kd-tree believes we didn't intersect anything and
+ * This is to make it so KD-tree believes we didn't intersect anything and
* keeps calling the intersect callback.
*/
hit.index = -1;
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index 00be756878b..781bf221dd2 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -228,7 +228,7 @@ static void set_prop_dist(TransInfo *t, const bool with_dist)
* Used to find #TransData from the index returned by #BLI_kdtree_find_nearest. */
TransData **td_table = MEM_mallocN(sizeof(*td_table) * td_table_len, __func__);
- /* Create and fill kd-tree of selected's positions - in global or proj_vec space. */
+ /* Create and fill KD-tree of selected's positions - in global or proj_vec space. */
KDTree_3d *td_tree = BLI_kdtree_3d_new(td_table_len);
int td_table_index = 0;
diff --git a/source/blender/gpu/GPU_index_buffer.h b/source/blender/gpu/GPU_index_buffer.h
index 197077cf76c..e4f1709173e 100644
--- a/source/blender/gpu/GPU_index_buffer.h
+++ b/source/blender/gpu/GPU_index_buffer.h
@@ -56,7 +56,7 @@ GPUIndexBuf *GPU_indexbuf_build_on_device(uint index_len);
/*
* Thread safe.
*
- * Function inspired by the reduction directives of multithread work APIs..
+ * Function inspired by the reduction directives of multi-thread work API's.
*/
void GPU_indexbuf_join(GPUIndexBufBuilder *builder, const GPUIndexBufBuilder *builder_from);
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index e6d02923dfe..12b81433ffd 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -1529,7 +1529,7 @@ typedef struct NodeGeometryRaycast {
/* CustomDataType. */
int8_t data_type;
- /* Deprecated input types in new Raycast node. Can be removed when legacy nodes are no longer
+ /* Deprecated input types in new Ray-cast node. Can be removed when legacy nodes are no longer
* supported. */
uint8_t input_type_ray_direction;
uint8_t input_type_ray_length;