diff options
-rw-r--r-- | source/gameengine/GameLogic/SCA_2DFilterActuator.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SCA_2DFilterActuator.h | 2 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_RaySensor.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp index 9627ad92c4c..f3b5b1fdda2 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp @@ -31,7 +31,7 @@ SCA_2DFilterActuator::SCA_2DFilterActuator( { } -void SCA_2DFilterActuator::SetShaderText(STR_String& text) +void SCA_2DFilterActuator::SetShaderText(STR_String text) { m_shaderText = text; } diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h index 76df95ac399..7b0cfff951e 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h @@ -33,7 +33,7 @@ public: PyTypeObject* T=&Type ); - void SetShaderText(STR_String& text); + void SetShaderText(STR_String text); virtual ~SCA_2DFilterActuator(); virtual bool Update(); diff --git a/source/gameengine/Ketsji/KX_RaySensor.cpp b/source/gameengine/Ketsji/KX_RaySensor.cpp index ef3ec3e0be3..5c56f8f62b1 100644 --- a/source/gameengine/Ketsji/KX_RaySensor.cpp +++ b/source/gameengine/Ketsji/KX_RaySensor.cpp @@ -143,7 +143,7 @@ bool KX_RaySensor::RayHit(KX_ClientObjectInfo* client, MT_Point3& hit_point, MT_ } - return true; + return bFound; } |