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-rw-r--r--release/scripts/io/export_fbx.py30
-rw-r--r--release/scripts/io/export_mdd.py4
-rw-r--r--release/scripts/io/export_obj.py6
-rw-r--r--release/scripts/io/export_x3d.py4
-rw-r--r--release/scripts/io/import_anim_bvh.py4
-rw-r--r--release/scripts/io/import_scene_3ds.py22
-rw-r--r--release/scripts/io/import_scene_obj.py10
-rw-r--r--release/scripts/modules/bpy_types.py4
-rw-r--r--release/scripts/modules/rigify/__init__.py2
-rw-r--r--release/scripts/modules/rigify/arm_biped.py2
-rw-r--r--release/scripts/modules/rigify/eye_balls.py2
-rw-r--r--release/scripts/modules/rigify/eye_lid.py2
-rw-r--r--release/scripts/modules/rigify/leg_biped.py2
-rw-r--r--release/scripts/modules/rigify/leg_quadruped.py2
-rw-r--r--release/scripts/modules/rigify/mouth.py2
-rw-r--r--release/scripts/modules/rigify/neck.py2
-rw-r--r--release/scripts/modules/rigify/neck_flex.py2
-rw-r--r--release/scripts/modules/rigify/palm_curl.py2
-rw-r--r--release/scripts/modules/rigify/spine_pivot_flex.py2
-rw-r--r--release/scripts/modules/rigify/tail_control.py2
-rw-r--r--release/scripts/modules/rigify/tongue.py2
-rw-r--r--release/scripts/modules/rigify_utils.py2
-rw-r--r--release/scripts/op/add_armature_human.py2
-rw-r--r--release/scripts/op/add_mesh_torus.py6
-rw-r--r--release/scripts/op/console_python.py2
-rw-r--r--release/scripts/op/fcurve_euler_filter.py2
-rw-r--r--release/scripts/op/mesh.py2
-rw-r--r--release/scripts/op/nla.py2
-rw-r--r--release/scripts/op/object.py6
-rw-r--r--release/scripts/op/object_align.py2
-rw-r--r--release/scripts/op/object_randomize_transform.py2
-rw-r--r--release/scripts/op/uvcalc_smart_project.py11
-rw-r--r--release/scripts/op/vertexpaint_dirt.py2
-rw-r--r--release/scripts/templates/gamelogic.py2
-rw-r--r--source/blender/python/doc/epy/Geometry.py2
-rw-r--r--source/blender/python/doc/epy/Mathutils.py2
-rw-r--r--source/blender/python/doc/examples/Mathutils.Euler.py3
-rw-r--r--source/blender/python/doc/examples/Mathutils.Matrix.py3
-rw-r--r--source/blender/python/doc/examples/Mathutils.Quaternion.py3
-rw-r--r--source/blender/python/doc/examples/Mathutils.py17
-rw-r--r--source/blender/python/doc/examples/mathutils.Euler.py3
-rw-r--r--source/blender/python/doc/examples/mathutils.Matrix.py3
-rw-r--r--source/blender/python/doc/examples/mathutils.Quaternion.py3
-rw-r--r--source/blender/python/doc/examples/mathutils.Vector.py (renamed from source/blender/python/doc/examples/Mathutils.Vector.py)14
-rw-r--r--source/blender/python/doc/examples/mathutils.py17
-rw-r--r--source/blender/python/doc/sphinx_doc_gen.py8
-rw-r--r--source/blender/python/generic/geometry.c24
-rw-r--r--source/blender/python/generic/mathutils.c53
-rw-r--r--source/blender/python/generic/mathutils.h1
-rw-r--r--source/blender/python/generic/mathutils_color.c467
-rw-r--r--source/blender/python/generic/mathutils_color.h59
-rw-r--r--source/blender/python/generic/mathutils_euler.c12
-rw-r--r--source/blender/python/generic/mathutils_matrix.c14
-rw-r--r--source/blender/python/generic/mathutils_matrix.h2
-rw-r--r--source/blender/python/generic/mathutils_quat.c22
-rw-r--r--source/blender/python/generic/mathutils_quat.h2
-rw-r--r--source/blender/python/generic/mathutils_vector.c11
-rw-r--r--source/blender/python/generic/mathutils_vector.h2
-rw-r--r--source/blender/python/intern/bpy_rna.c21
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp2
-rw-r--r--source/gameengine/PyDoc/API_intro.py2
-rw-r--r--source/gameengine/PyDoc/GameTypes.py4
62 files changed, 735 insertions, 194 deletions
diff --git a/release/scripts/io/export_fbx.py b/release/scripts/io/export_fbx.py
index 08d142d80e8..3aed242289d 100644
--- a/release/scripts/io/export_fbx.py
+++ b/release/scripts/io/export_fbx.py
@@ -77,7 +77,7 @@ import shutil # for file copying
# import Blender
import bpy
-import Mathutils
+import mathutils
@@ -135,7 +135,7 @@ def copy_images(dest_dir, textures):
# I guess FBX uses degrees instead of radians (Arystan).
# Call this function just before writing to FBX.
def eulerRadToDeg(eul):
- ret = Mathutils.Euler()
+ ret = mathutils.Euler()
ret.x = 180 / math.pi * eul[0]
ret.y = 180 / math.pi * eul[1]
@@ -143,10 +143,10 @@ def eulerRadToDeg(eul):
return ret
-mtx4_identity = Mathutils.Matrix()
+mtx4_identity = mathutils.Matrix()
# testing
-mtx_x90 = Mathutils.RotationMatrix( math.pi/2, 3, 'X') # used
+mtx_x90 = mathutils.RotationMatrix( math.pi/2, 3, 'X') # used
#mtx_x90n = RotationMatrix(-90, 3, 'x')
#mtx_y90 = RotationMatrix( 90, 3, 'y')
#mtx_y90n = RotationMatrix(-90, 3, 'y')
@@ -154,11 +154,11 @@ mtx_x90 = Mathutils.RotationMatrix( math.pi/2, 3, 'X') # used
#mtx_z90n = RotationMatrix(-90, 3, 'z')
#mtx4_x90 = RotationMatrix( 90, 4, 'x')
-mtx4_x90n = Mathutils.RotationMatrix(-math.pi/2, 4, 'X') # used
+mtx4_x90n = mathutils.RotationMatrix(-math.pi/2, 4, 'X') # used
#mtx4_y90 = RotationMatrix( 90, 4, 'y')
-mtx4_y90n = Mathutils.RotationMatrix(-math.pi/2, 4, 'Y') # used
-mtx4_z90 = Mathutils.RotationMatrix( math.pi/2, 4, 'Z') # used
-mtx4_z90n = Mathutils.RotationMatrix(-math.pi/2, 4, 'Z') # used
+mtx4_y90n = mathutils.RotationMatrix(-math.pi/2, 4, 'Y') # used
+mtx4_z90 = mathutils.RotationMatrix( math.pi/2, 4, 'Z') # used
+mtx4_z90n = mathutils.RotationMatrix(-math.pi/2, 4, 'Z') # used
# def strip_path(p):
# return p.split('\\')[-1].split('/')[-1]
@@ -333,7 +333,7 @@ def write(filename, batch_objects = None, \
EXP_CAMERA = True,
EXP_EMPTY = True,
EXP_IMAGE_COPY = False,
- GLOBAL_MATRIX = Mathutils.Matrix(),
+ GLOBAL_MATRIX = mathutils.Matrix(),
ANIM_ENABLE = True,
ANIM_OPTIMIZE = True,
ANIM_OPTIMIZE_PRECISSION = 6,
@@ -600,8 +600,8 @@ def write(filename, batch_objects = None, \
matrix_rot = matrix_rot * mtx_x90
elif type =='CAMERA':
# elif ob and type =='Camera':
- y = matrix_rot * Mathutils.Vector(0,1,0)
- matrix_rot = Mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot
+ y = matrix_rot * mathutils.Vector(0,1,0)
+ matrix_rot = mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot
return matrix_rot
@@ -702,8 +702,8 @@ def write(filename, batch_objects = None, \
matrix_rot = matrix_rot * mtx_x90
rot = tuple(matrix_rot.to_euler())
elif ob and ob.type =='Camera':
- y = matrix_rot * Mathutils.Vector(0,1,0)
- matrix_rot = Mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot
+ y = matrix_rot * mathutils.Vector(0,1,0)
+ matrix_rot = mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot
rot = tuple(matrix_rot.to_euler())
else:
rot = tuple(matrix_rot.to_euler())
@@ -1088,8 +1088,8 @@ def write(filename, batch_objects = None, \
file.write('\n\t\tTypeFlags: "Camera"')
file.write('\n\t\tGeometryVersion: 124')
file.write('\n\t\tPosition: %.6f,%.6f,%.6f' % loc)
- file.write('\n\t\tUp: %.6f,%.6f,%.6f' % tuple(matrix_rot * Mathutils.Vector(0,1,0)) )
- file.write('\n\t\tLookAt: %.6f,%.6f,%.6f' % tuple(matrix_rot * Mathutils.Vector(0,0,-1)) )
+ file.write('\n\t\tUp: %.6f,%.6f,%.6f' % tuple(matrix_rot * mathutils.Vector(0,1,0)) )
+ file.write('\n\t\tLookAt: %.6f,%.6f,%.6f' % tuple(matrix_rot * mathutils.Vector(0,0,-1)) )
#file.write('\n\t\tUp: 0,0,0' )
#file.write('\n\t\tLookAt: 0,0,0' )
diff --git a/release/scripts/io/export_mdd.py b/release/scripts/io/export_mdd.py
index 6523ce8b466..578813db2c6 100644
--- a/release/scripts/io/export_mdd.py
+++ b/release/scripts/io/export_mdd.py
@@ -48,7 +48,7 @@ Be sure not to use modifiers that change the number or order of verts in the mes
# ***** END GPL LICENCE BLOCK *****
import bpy
-import Mathutils
+import mathutils
from struct import pack
@@ -87,7 +87,7 @@ def write(filename, sce, ob, PREF_STARTFRAME, PREF_ENDFRAME, PREF_FPS):
me = ob.create_mesh(sce, True, 'PREVIEW')
#Flip y and z
- mat_flip = Mathutils.Matrix(\
+ mat_flip = mathutils.Matrix(\
[1.0, 0.0, 0.0, 0.0],\
[0.0, 0.0, 1.0, 0.0],\
[0.0, 1.0, 0.0, 0.0],\
diff --git a/release/scripts/io/export_obj.py b/release/scripts/io/export_obj.py
index c87a2af67c6..2d09844e592 100644
--- a/release/scripts/io/export_obj.py
+++ b/release/scripts/io/export_obj.py
@@ -47,7 +47,7 @@ import time
import shutil
import bpy
-import Mathutils
+import mathutils
# Returns a tuple - path,extension.
@@ -221,7 +221,7 @@ def write_nurb(file, ob, ob_mat):
cu = ob.data
# use negative indices
- Vector = Blender.Mathutils.Vector
+ Vector = Blender.mathutils.Vector
for nu in cu:
if nu.type==0: DEG_ORDER_U = 1
@@ -370,7 +370,7 @@ def write(filename, objects, scene,
file.write('mtllib %s\n' % ( mtlfilename.split('\\')[-1].split('/')[-1] ))
if EXPORT_ROTX90:
- mat_xrot90= Mathutils.RotationMatrix(-math.pi/2, 4, 'X')
+ mat_xrot90= mathutils.RotationMatrix(-math.pi/2, 4, 'X')
# Initialize totals, these are updated each object
totverts = totuvco = totno = 1
diff --git a/release/scripts/io/export_x3d.py b/release/scripts/io/export_x3d.py
index e5c3213ee94..619c0b3d373 100644
--- a/release/scripts/io/export_x3d.py
+++ b/release/scripts/io/export_x3d.py
@@ -69,7 +69,7 @@ import math
import os
import bpy
-import Mathutils
+import mathutils
from export_3ds import create_derived_objects, free_derived_objects
@@ -81,7 +81,7 @@ from export_3ds import create_derived_objects, free_derived_objects
#
DEG2RAD=0.017453292519943295
-MATWORLD= Mathutils.RotationMatrix(-90, 4, 'X')
+MATWORLD= mathutils.RotationMatrix(-90, 4, 'X')
####################################
# Global Variables
diff --git a/release/scripts/io/import_anim_bvh.py b/release/scripts/io/import_anim_bvh.py
index e6142a2db8a..b1020d14b12 100644
--- a/release/scripts/io/import_anim_bvh.py
+++ b/release/scripts/io/import_anim_bvh.py
@@ -22,8 +22,8 @@ import math
from math import radians
import bpy
-import Mathutils
-from Mathutils import Vector, Euler, Matrix, RotationMatrix, TranslationMatrix
+import mathutils
+from mathutils import Vector, Euler, Matrix, RotationMatrix, TranslationMatrix
class bvh_node_class(object):
diff --git a/release/scripts/io/import_scene_3ds.py b/release/scripts/io/import_scene_3ds.py
index 19bb734028b..ca7ef774a72 100644
--- a/release/scripts/io/import_scene_3ds.py
+++ b/release/scripts/io/import_scene_3ds.py
@@ -144,7 +144,7 @@ import struct
from import_scene_obj import unpack_face_list, load_image
import bpy
-import Mathutils
+import mathutils
BOUNDS_3DS = []
@@ -310,8 +310,8 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
contextObName = None
contextLamp = [None, None] # object, Data
contextMaterial = None
- contextMatrix_rot = None # Blender.Mathutils.Matrix(); contextMatrix.identity()
- #contextMatrix_tx = None # Blender.Mathutils.Matrix(); contextMatrix.identity()
+ contextMatrix_rot = None # Blender.mathutils.Matrix(); contextMatrix.identity()
+ #contextMatrix_tx = None # Blender.mathutils.Matrix(); contextMatrix.identity()
contextMesh_vertls = None
contextMesh_facels = None
contextMeshMaterials = {} # matname:[face_idxs]
@@ -722,7 +722,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
def getuv():
temp_data = file.read(STRUCT_SIZE_2FLOAT)
new_chunk.bytes_read += STRUCT_SIZE_2FLOAT #2 float x 4 bytes each
- return Mathutils.Vector( struct.unpack('<2f', temp_data) )
+ return mathutils.Vector( struct.unpack('<2f', temp_data) )
contextMeshUV = [ getuv() for i in range(num_uv) ]
@@ -732,7 +732,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
data = list( struct.unpack('<ffffffffffff', temp_data) )
new_chunk.bytes_read += STRUCT_SIZE_4x3MAT
- contextMatrix_rot = Mathutils.Matrix(\
+ contextMatrix_rot = mathutils.Matrix(\
data[:3] + [0],\
data[3:6] + [0],\
data[6:9] + [0],\
@@ -740,7 +740,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
'''
- contextMatrix_rot = Blender.Mathutils.Matrix(\
+ contextMatrix_rot = Blender.mathutils.Matrix(\
data[:3] + [0],\
data[3:6] + [0],\
data[6:9] + [0],\
@@ -748,14 +748,14 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
'''
'''
- contextMatrix_rot = Blender.Mathutils.Matrix(\
+ contextMatrix_rot = Blender.mathutils.Matrix(\
data[:3] ,\
data[3:6],\
data[6:9])
'''
'''
- contextMatrix_rot = Blender.Mathutils.Matrix()
+ contextMatrix_rot = Blender.mathutils.Matrix()
m = 0
for j in xrange(4):
for i in xrange(3):
@@ -773,7 +773,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
#print contextMatrix_rot
contextMatrix_rot.invert()
#print contextMatrix_rot
- #contextMatrix_tx = Blender.Mathutils.TranslationMatrix(0.5 * Blender.Mathutils.Vector(data[9:]))
+ #contextMatrix_tx = Blender.mathutils.TranslationMatrix(0.5 * Blender.mathutils.Vector(data[9:]))
#contextMatrix_tx.invert()
#tx.invert()
@@ -946,8 +946,8 @@ def load_3ds(filename, context, IMPORT_CONSTRAIN_BOUNDS=10.0, IMAGE_SEARCH=True,
SCALE/=10
# SCALE Matrix
- SCALE_MAT = Mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1])
-# SCALE_MAT = Blender.Mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1])
+ SCALE_MAT = mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1])
+# SCALE_MAT = Blender.mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1])
for ob in importedObjects:
ob.setMatrix(ob.matrixWorld * SCALE_MAT)
diff --git a/release/scripts/io/import_scene_obj.py b/release/scripts/io/import_scene_obj.py
index 9a147b06b07..736c8fa91c1 100644
--- a/release/scripts/io/import_scene_obj.py
+++ b/release/scripts/io/import_scene_obj.py
@@ -54,8 +54,8 @@ Note, This loads mesh objects and materials only, nurbs and curves are not suppo
import os
import time
import bpy
-import Mathutils
-import Geometry
+import mathutils
+from geometry import PolyFill
# from Blender import Mesh, Draw, Window, Texture, Material, sys
# # import BPyMesh
@@ -127,7 +127,7 @@ def BPyMesh_ngon(from_data, indices, PREF_FIX_LOOPS= True):
if not set: # Need sets for this, otherwise do a normal fill.
PREF_FIX_LOOPS= False
- Vector= Mathutils.Vector
+ Vector= mathutils.Vector
if not indices:
return []
@@ -158,7 +158,7 @@ def BPyMesh_ngon(from_data, indices, PREF_FIX_LOOPS= True):
if verts[i][1]==verts[i-1][0]:
verts.pop(i-1)
- fill= Geometry.PolyFill([verts])
+ fill= PolyFill([verts])
else:
'''
@@ -266,7 +266,7 @@ def BPyMesh_ngon(from_data, indices, PREF_FIX_LOOPS= True):
vert_map[i+ii]= vert[2]
ii+=len(verts)
- fill= Geometry.PolyFill([ [v[0] for v in loop] for loop in loop_list ])
+ fill= PolyFill([ [v[0] for v in loop] for loop in loop_list ])
#draw_loops(loop_list)
#raise 'done loop'
# map to original indicies
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index 16fac74b9d0..9f066677e5d 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -19,7 +19,7 @@
# <pep8 compliant>
from _bpy import types as bpy_types
-from Mathutils import Vector
+from mathutils import Vector
StructRNA = bpy_types.Struct.__bases__[0]
# StructRNA = bpy_types.Struct
@@ -236,7 +236,7 @@ class EditBone(StructRNA, _GenericBone):
Transform the the bones head, tail, roll and envalope (when the matrix has a scale component).
Expects a 4x4 or 3x3 matrix.
"""
- from Mathutils import Vector
+ from mathutils import Vector
z_vec = self.matrix.rotation_part() * Vector(0.0, 0.0, 1.0)
self.tail = matrix * self.tail
self.head = matrix * self.head
diff --git a/release/scripts/modules/rigify/__init__.py b/release/scripts/modules/rigify/__init__.py
index ee6cc934c1b..8a9894c4380 100644
--- a/release/scripts/modules/rigify/__init__.py
+++ b/release/scripts/modules/rigify/__init__.py
@@ -19,7 +19,7 @@
# <pep8 compliant>
import bpy
-from Mathutils import Vector
+from mathutils import Vector
# TODO, have these in a more general module
from rna_prop_ui import rna_idprop_ui_prop_get
diff --git a/release/scripts/modules/rigify/arm_biped.py b/release/scripts/modules/rigify/arm_biped.py
index 8568db66e5a..b75b26b5f2f 100644
--- a/release/scripts/modules/rigify/arm_biped.py
+++ b/release/scripts/modules/rigify/arm_biped.py
@@ -23,7 +23,7 @@ from math import radians, pi
from rigify import RigifyError, ORG_PREFIX
from rigify_utils import bone_class_instance, copy_bone_simple, add_pole_target_bone, add_stretch_to, blend_bone_list, get_side_name, get_base_name
from rna_prop_ui import rna_idprop_ui_prop_get
-from Mathutils import Vector
+from mathutils import Vector
METARIG_NAMES = "shoulder", "arm", "forearm", "hand"
diff --git a/release/scripts/modules/rigify/eye_balls.py b/release/scripts/modules/rigify/eye_balls.py
index 90e309bbc38..20bb08f39a8 100644
--- a/release/scripts/modules/rigify/eye_balls.py
+++ b/release/scripts/modules/rigify/eye_balls.py
@@ -20,7 +20,7 @@
import bpy
from rna_prop_ui import rna_idprop_ui_prop_get
-from Mathutils import Vector
+from mathutils import Vector
from rigify import RigifyError
from rigify_utils import copy_bone_simple
diff --git a/release/scripts/modules/rigify/eye_lid.py b/release/scripts/modules/rigify/eye_lid.py
index dd9c953e97d..30492e4e138 100644
--- a/release/scripts/modules/rigify/eye_lid.py
+++ b/release/scripts/modules/rigify/eye_lid.py
@@ -21,7 +21,7 @@
import bpy
from rna_prop_ui import rna_idprop_ui_prop_get
from math import acos
-from Mathutils import Vector
+from mathutils import Vector
from rigify import RigifyError
from rigify_utils import copy_bone_simple
diff --git a/release/scripts/modules/rigify/leg_biped.py b/release/scripts/modules/rigify/leg_biped.py
index 862d44b653f..2ea217847d7 100644
--- a/release/scripts/modules/rigify/leg_biped.py
+++ b/release/scripts/modules/rigify/leg_biped.py
@@ -279,7 +279,7 @@ def ik(obj, bone_definition, base_names, options):
def fk(obj, bone_definition, base_names, options):
- from Mathutils import Vector
+ from mathutils import Vector
arm = obj.data
# these account for all bones in METARIG_NAMES
diff --git a/release/scripts/modules/rigify/leg_quadruped.py b/release/scripts/modules/rigify/leg_quadruped.py
index 701fe295aac..3ee9065af61 100644
--- a/release/scripts/modules/rigify/leg_quadruped.py
+++ b/release/scripts/modules/rigify/leg_quadruped.py
@@ -23,7 +23,7 @@ from rna_prop_ui import rna_idprop_ui_prop_get
from math import pi
from rigify import RigifyError
from rigify_utils import bone_class_instance, copy_bone_simple, get_side_name, get_base_name
-from Mathutils import Vector
+from mathutils import Vector
METARIG_NAMES = "hips", "thigh", "shin", "foot", "toe"
diff --git a/release/scripts/modules/rigify/mouth.py b/release/scripts/modules/rigify/mouth.py
index da03eb94b23..9d36c60eede 100644
--- a/release/scripts/modules/rigify/mouth.py
+++ b/release/scripts/modules/rigify/mouth.py
@@ -21,7 +21,7 @@
import bpy
from rna_prop_ui import rna_idprop_ui_prop_get
from math import acos, pi
-from Mathutils import Vector
+from mathutils import Vector
from rigify import RigifyError
from rigify_utils import copy_bone_simple
diff --git a/release/scripts/modules/rigify/neck.py b/release/scripts/modules/rigify/neck.py
index 747e8397710..7d220663256 100644
--- a/release/scripts/modules/rigify/neck.py
+++ b/release/scripts/modules/rigify/neck.py
@@ -119,7 +119,7 @@ def deform(obj, definitions, base_names, options):
def main(obj, bone_definition, base_names, options):
- from Mathutils import Vector
+ from mathutils import Vector
arm = obj.data
eb = obj.data.edit_bones
diff --git a/release/scripts/modules/rigify/neck_flex.py b/release/scripts/modules/rigify/neck_flex.py
index 555645ecd2a..514d443a1f9 100644
--- a/release/scripts/modules/rigify/neck_flex.py
+++ b/release/scripts/modules/rigify/neck_flex.py
@@ -125,7 +125,7 @@ def deform(obj, definitions, base_names, options):
def main(obj, bone_definition, base_names, options):
- from Mathutils import Vector
+ from mathutils import Vector
arm = obj.data
diff --git a/release/scripts/modules/rigify/palm_curl.py b/release/scripts/modules/rigify/palm_curl.py
index 165bffad950..ed656cf2243 100644
--- a/release/scripts/modules/rigify/palm_curl.py
+++ b/release/scripts/modules/rigify/palm_curl.py
@@ -248,7 +248,7 @@ def main(obj, bone_definition, base_names, options):
# NOTE: the direction of the Z rotation depends on which side the palm is on.
# we could do a simple side-of-x test but better to work out the direction
# the hand is facing.
- from Mathutils import Vector
+ from mathutils import Vector
from math import degrees
child_pbone_01 = obj.pose.bones[children[0]].bone
child_pbone_02 = obj.pose.bones[children[1]].bone
diff --git a/release/scripts/modules/rigify/spine_pivot_flex.py b/release/scripts/modules/rigify/spine_pivot_flex.py
index d67c066cdd5..025074490cb 100644
--- a/release/scripts/modules/rigify/spine_pivot_flex.py
+++ b/release/scripts/modules/rigify/spine_pivot_flex.py
@@ -147,7 +147,7 @@ def deform(obj, definitions, base_names, options):
def main(obj, bone_definition, base_names, options):
- from Mathutils import Vector, RotationMatrix
+ from mathutils import Vector, RotationMatrix
from math import radians, pi
arm = obj.data
diff --git a/release/scripts/modules/rigify/tail_control.py b/release/scripts/modules/rigify/tail_control.py
index 65d5c1d34dc..76eaf6dd4d9 100644
--- a/release/scripts/modules/rigify/tail_control.py
+++ b/release/scripts/modules/rigify/tail_control.py
@@ -22,7 +22,7 @@ import bpy
from rigify import RigifyError
from rigify_utils import bone_class_instance, copy_bone_simple
from rna_prop_ui import rna_idprop_ui_prop_get
-from Mathutils import Vector, RotationMatrix
+from mathutils import Vector, RotationMatrix
from math import radians, pi
# not used, defined for completeness
diff --git a/release/scripts/modules/rigify/tongue.py b/release/scripts/modules/rigify/tongue.py
index 5e219309503..43a8c2125ce 100644
--- a/release/scripts/modules/rigify/tongue.py
+++ b/release/scripts/modules/rigify/tongue.py
@@ -128,7 +128,7 @@ def deform(obj, definitions, base_names, options):
# TODO: rename all of the head/neck references to tongue
def main(obj, bone_definition, base_names, options):
- from Mathutils import Vector
+ from mathutils import Vector
arm = obj.data
diff --git a/release/scripts/modules/rigify_utils.py b/release/scripts/modules/rigify_utils.py
index 6ed97ce0bf0..1d5768e7f22 100644
--- a/release/scripts/modules/rigify_utils.py
+++ b/release/scripts/modules/rigify_utils.py
@@ -26,7 +26,7 @@
# that a generic function would need to check for.
import bpy
-from Mathutils import Vector
+from mathutils import Vector
from rna_prop_ui import rna_idprop_ui_prop_get
DELIMITER = '-._'
diff --git a/release/scripts/op/add_armature_human.py b/release/scripts/op/add_armature_human.py
index b00b735d16d..164bbfb100b 100644
--- a/release/scripts/op/add_armature_human.py
+++ b/release/scripts/op/add_armature_human.py
@@ -18,7 +18,7 @@
# <pep8-80 compliant>
import bpy
-import Mathutils
+import mathutils
from math import cos, sin, pi
# could this be stored elsewhere?
diff --git a/release/scripts/op/add_mesh_torus.py b/release/scripts/op/add_mesh_torus.py
index 601cc712dda..183a122f513 100644
--- a/release/scripts/op/add_mesh_torus.py
+++ b/release/scripts/op/add_mesh_torus.py
@@ -18,13 +18,13 @@
# <pep8 compliant>
import bpy
-import Mathutils
+import mathutils
from math import cos, sin, pi
def add_torus(major_rad, minor_rad, major_seg, minor_seg):
- Vector = Mathutils.Vector
- Quaternion = Mathutils.Quaternion
+ Vector = mathutils.Vector
+ Quaternion = mathutils.Quaternion
PI_2 = pi * 2
z_axis = (0, 0, 1)
diff --git a/release/scripts/op/console_python.py b/release/scripts/op/console_python.py
index a9fa90ee6fa..6a235e118ce 100644
--- a/release/scripts/op/console_python.py
+++ b/release/scripts/op/console_python.py
@@ -190,7 +190,7 @@ def banner(context):
add_scrollback("Execute: Enter", 'OUTPUT')
add_scrollback("Autocomplete: Ctrl+Space", 'OUTPUT')
add_scrollback("Ctrl +/- Wheel: Zoom", 'OUTPUT')
- add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bgl, blf, Mathutils, Geometry", 'OUTPUT')
+ add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bgl, blf, mathutils, Geometry", 'OUTPUT')
add_scrollback("", 'OUTPUT')
add_scrollback(" WARNING!!! Blender 2.5 API is subject to change, see API reference for more info.", 'ERROR')
add_scrollback("", 'OUTPUT')
diff --git a/release/scripts/op/fcurve_euler_filter.py b/release/scripts/op/fcurve_euler_filter.py
index 1c9e9a73312..bba4576ef73 100644
--- a/release/scripts/op/fcurve_euler_filter.py
+++ b/release/scripts/op/fcurve_euler_filter.py
@@ -1,6 +1,6 @@
from math import *
import bpy
-from Mathutils import *
+from mathutils import *
def main(context):
def cleanupEulCurve(fcv):
diff --git a/release/scripts/op/mesh.py b/release/scripts/op/mesh.py
index 3989e51b6ca..78ca9a18cdc 100644
--- a/release/scripts/op/mesh.py
+++ b/release/scripts/op/mesh.py
@@ -76,7 +76,7 @@ class MeshMirrorUV(bpy.types.Operator):
def execute(self, context):
DIR = 1 # TODO, make an option
- from Mathutils import Vector
+ from mathutils import Vector
ob = context.active_object
is_editmode = (ob.mode == 'EDIT')
diff --git a/release/scripts/op/nla.py b/release/scripts/op/nla.py
index 062d699ab88..8f775c6040a 100644
--- a/release/scripts/op/nla.py
+++ b/release/scripts/op/nla.py
@@ -22,7 +22,7 @@ import bpy
def pose_info():
- from Mathutils import Matrix
+ from mathutils import Matrix
info = {}
diff --git a/release/scripts/op/object.py b/release/scripts/op/object.py
index 026d4409272..0b8970ce798 100644
--- a/release/scripts/op/object.py
+++ b/release/scripts/op/object.py
@@ -235,8 +235,8 @@ class ShapeTransfer(bpy.types.Operator):
ob.active_shape_key_index = len(me.shape_keys.keys) - 1
ob.shape_key_lock = True
- from Geometry import BarycentricTransform
- from Mathutils import Vector
+ from geometry import BarycentricTransform
+ from mathutils import Vector
if use_clamp and mode == 'OFFSET':
use_clamp = False
@@ -452,7 +452,7 @@ class MakeDupliFace(bpy.types.Operator):
return (obj and obj.type == 'MESH')
def _main(self, context):
- from Mathutils import Vector
+ from mathutils import Vector
from math import sqrt
SCALE_FAC = 0.01
diff --git a/release/scripts/op/object_align.py b/release/scripts/op/object_align.py
index c5fcc3d2a32..8c0933b2518 100644
--- a/release/scripts/op/object_align.py
+++ b/release/scripts/op/object_align.py
@@ -19,7 +19,7 @@
# <pep8 compliant>
import bpy
-from Mathutils import Vector
+from mathutils import Vector
def align_objects(align_x, align_y, align_z, align_mode, relative_to):
diff --git a/release/scripts/op/object_randomize_transform.py b/release/scripts/op/object_randomize_transform.py
index 3d3feb66424..857f6d6c620 100644
--- a/release/scripts/op/object_randomize_transform.py
+++ b/release/scripts/op/object_randomize_transform.py
@@ -25,7 +25,7 @@ def randomize_selected(seed, loc, rot, scale, scale_even, scale_min):
import random
from random import uniform
- from Mathutils import Vector
+ from mathutils import Vector
random.seed(seed)
diff --git a/release/scripts/op/uvcalc_smart_project.py b/release/scripts/op/uvcalc_smart_project.py
index c88faae2818..230f2863a7f 100644
--- a/release/scripts/op/uvcalc_smart_project.py
+++ b/release/scripts/op/uvcalc_smart_project.py
@@ -22,10 +22,9 @@
# <pep8 compliant>
-#from Blender import Object, Draw, Window, sys, Mesh, Geometry
-from Mathutils import Matrix, Vector, RotationMatrix
+from mathutils import Matrix, Vector, RotationMatrix
import time
-import Geometry
+import geometry
import bpy
from math import cos, radians
@@ -227,7 +226,7 @@ def islandIntersectUvIsland(source, target, SourceOffset):
# Edge intersect test
for ed in edgeLoopsSource:
for seg in edgeLoopsTarget:
- i = Geometry.LineIntersect2D(\
+ i = geometry.LineIntersect2D(\
seg[0], seg[1], SourceOffset+ed[0], SourceOffset+ed[1])
if i:
return 1 # LINE INTERSECTION
@@ -741,7 +740,7 @@ def packIslands(islandList):
#XXX Window.DrawProgressBar(0.7, 'Packing %i UV Islands...' % len(packBoxes) )
time1 = time.time()
- packWidth, packHeight = Geometry.BoxPack2D(packBoxes)
+ packWidth, packHeight = geometry.BoxPack2D(packBoxes)
# print 'Box Packing Time:', time.time() - time1
@@ -1056,7 +1055,7 @@ def main(context, island_margin, projection_limit):
for f in faceProjectionGroupList[i]:
f_uv = f.uv
for j, v in enumerate(f.v):
- # XXX - note, between Mathutils in 2.4 and 2.5 the order changed.
+ # XXX - note, between mathutils in 2.4 and 2.5 the order changed.
f_uv[j][:] = (v.co * MatProj)[:2]
diff --git a/release/scripts/op/vertexpaint_dirt.py b/release/scripts/op/vertexpaint_dirt.py
index f2c2d5bd864..0b0d70c5e56 100644
--- a/release/scripts/op/vertexpaint_dirt.py
+++ b/release/scripts/op/vertexpaint_dirt.py
@@ -34,7 +34,7 @@ import bpy
import math
import time
-from Mathutils import Vector
+from mathutils import Vector
from bpy.props import *
diff --git a/release/scripts/templates/gamelogic.py b/release/scripts/templates/gamelogic.py
index b4eac81b492..b31d5d95987 100644
--- a/release/scripts/templates/gamelogic.py
+++ b/release/scripts/templates/gamelogic.py
@@ -7,7 +7,7 @@
# import GameKeys
# support for Vector(), Matrix() types and advanced functions like ScaleMatrix(...) and RotationMatrix(...)
-# import Mathutils
+# import mathutils
# for functions like getWindowWidth(), getWindowHeight()
# import Rasterizer
diff --git a/source/blender/python/doc/epy/Geometry.py b/source/blender/python/doc/epy/Geometry.py
index 237cd8c3443..717c147b215 100644
--- a/source/blender/python/doc/epy/Geometry.py
+++ b/source/blender/python/doc/epy/Geometry.py
@@ -101,7 +101,7 @@ def PolyFill(polylines):
The example below creates 2 polylines and fills them in with faces, then makes a mesh in the current scene::
import Blender
- Vector= Blender.Mathutils.Vector
+ Vector= Blender.mathutils.Vector
# Outline of 5 points
polyline1= [Vector(-2.0, 1.0, 1.0), Vector(-1.0, 2.0, 1.0), Vector(1.0, 2.0, 1.0), Vector(1.0, -1.0, 1.0), Vector(-1.0, -1.0, 1.0)]
diff --git a/source/blender/python/doc/epy/Mathutils.py b/source/blender/python/doc/epy/Mathutils.py
index b1bb039debe..17a227f729a 100644
--- a/source/blender/python/doc/epy/Mathutils.py
+++ b/source/blender/python/doc/epy/Mathutils.py
@@ -1,4 +1,4 @@
-# Blender.Mathutils module and its subtypes
+# Blender.mathutils module and its subtypes
diff --git a/source/blender/python/doc/examples/Mathutils.Euler.py b/source/blender/python/doc/examples/Mathutils.Euler.py
deleted file mode 100644
index 0e7a62162d9..00000000000
--- a/source/blender/python/doc/examples/Mathutils.Euler.py
+++ /dev/null
@@ -1,3 +0,0 @@
-import Mathutils
-
-# todo \ No newline at end of file
diff --git a/source/blender/python/doc/examples/Mathutils.Matrix.py b/source/blender/python/doc/examples/Mathutils.Matrix.py
deleted file mode 100644
index 0e7a62162d9..00000000000
--- a/source/blender/python/doc/examples/Mathutils.Matrix.py
+++ /dev/null
@@ -1,3 +0,0 @@
-import Mathutils
-
-# todo \ No newline at end of file
diff --git a/source/blender/python/doc/examples/Mathutils.Quaternion.py b/source/blender/python/doc/examples/Mathutils.Quaternion.py
deleted file mode 100644
index 0e7a62162d9..00000000000
--- a/source/blender/python/doc/examples/Mathutils.Quaternion.py
+++ /dev/null
@@ -1,3 +0,0 @@
-import Mathutils
-
-# todo \ No newline at end of file
diff --git a/source/blender/python/doc/examples/Mathutils.py b/source/blender/python/doc/examples/Mathutils.py
deleted file mode 100644
index a00ca3dd1c8..00000000000
--- a/source/blender/python/doc/examples/Mathutils.py
+++ /dev/null
@@ -1,17 +0,0 @@
-import Mathutils
-
-vec = Mathutils.Vector(1.0, 2.0, 3.0)
-
-mat_rot = Mathutils.RotationMatrix(90, 4, 'X')
-mat_trans = Mathutils.TranslationMatrix(vec)
-
-mat = mat_trans * mat_rot
-mat.invert()
-
-mat3 = mat.rotation_part()
-quat1 = mat.to_quat()
-quat2 = mat3.to_quat()
-
-angle = quat1.difference(quat2)
-
-print(angle) \ No newline at end of file
diff --git a/source/blender/python/doc/examples/mathutils.Euler.py b/source/blender/python/doc/examples/mathutils.Euler.py
new file mode 100644
index 00000000000..f8294ce5545
--- /dev/null
+++ b/source/blender/python/doc/examples/mathutils.Euler.py
@@ -0,0 +1,3 @@
+import mathutils
+
+# todo \ No newline at end of file
diff --git a/source/blender/python/doc/examples/mathutils.Matrix.py b/source/blender/python/doc/examples/mathutils.Matrix.py
new file mode 100644
index 00000000000..f8294ce5545
--- /dev/null
+++ b/source/blender/python/doc/examples/mathutils.Matrix.py
@@ -0,0 +1,3 @@
+import mathutils
+
+# todo \ No newline at end of file
diff --git a/source/blender/python/doc/examples/mathutils.Quaternion.py b/source/blender/python/doc/examples/mathutils.Quaternion.py
new file mode 100644
index 00000000000..f8294ce5545
--- /dev/null
+++ b/source/blender/python/doc/examples/mathutils.Quaternion.py
@@ -0,0 +1,3 @@
+import mathutils
+
+# todo \ No newline at end of file
diff --git a/source/blender/python/doc/examples/Mathutils.Vector.py b/source/blender/python/doc/examples/mathutils.Vector.py
index 8b3dbfa5ee8..143ad234416 100644
--- a/source/blender/python/doc/examples/Mathutils.Vector.py
+++ b/source/blender/python/doc/examples/mathutils.Vector.py
@@ -1,20 +1,20 @@
-import Mathutils
+import mathutils
# zero length vector
-vec = Mathutils.Vector(0, 0, 1)
+vec = mathutils.Vector(0, 0, 1)
# unit length vector
vec_a = vec.copy().normalize()
-vec_b = Mathutils.Vector(0, 1, 2)
+vec_b = mathutils.Vector(0, 1, 2)
-vec2d = Mathutils.Vector(1, 2)
-vec3d = Mathutils.Vector([1, 0, 0])
+vec2d = mathutils.Vector(1, 2)
+vec3d = mathutils.Vector([1, 0, 0])
vec4d = vec_a.copy().resize4D()
# other mathutuls types
-quat = Mathutils.Quaternion()
-matrix = Mathutils.Matrix()
+quat = mathutils.Quaternion()
+matrix = mathutils.Matrix()
# Comparison operators can be done on Vector classes:
diff --git a/source/blender/python/doc/examples/mathutils.py b/source/blender/python/doc/examples/mathutils.py
new file mode 100644
index 00000000000..dee8fa4d6bd
--- /dev/null
+++ b/source/blender/python/doc/examples/mathutils.py
@@ -0,0 +1,17 @@
+import mathutils
+
+vec = mathutils.Vector(1.0, 2.0, 3.0)
+
+mat_rot = mathutils.RotationMatrix(90, 4, 'X')
+mat_trans = mathutils.TranslationMatrix(vec)
+
+mat = mat_trans * mat_rot
+mat.invert()
+
+mat3 = mat.rotation_part()
+quat1 = mat.to_quat()
+quat2 = mat3.to_quat()
+
+angle = quat1.difference(quat2)
+
+print(angle) \ No newline at end of file
diff --git a/source/blender/python/doc/sphinx_doc_gen.py b/source/blender/python/doc/sphinx_doc_gen.py
index 7a55a488c92..67cd462b3c1 100644
--- a/source/blender/python/doc/sphinx_doc_gen.py
+++ b/source/blender/python/doc/sphinx_doc_gen.py
@@ -318,7 +318,7 @@ def rna2sphinx(BASEPATH):
fw(" These parts of the API are relatively stable and are unlikely to change significantly\n")
fw(" * data API, access to attributes of blender data such as mesh verts, material color, timeline frames and scene objects\n")
fw(" * user interface functions for defining buttons, creation of menus, headers, panels\n")
- fw(" * modules: bgl, Mathutils and Geometry\n")
+ fw(" * modules: bgl, mathutils and geometry\n")
fw("\n")
fw(".. toctree::\n")
fw(" :maxdepth: 1\n\n")
@@ -332,7 +332,7 @@ def rna2sphinx(BASEPATH):
# C modules
fw(" bpy.props.rst\n\n")
- fw(" Mathutils.rst\n\n")
+ fw(" mathutils.rst\n\n")
fw(" blf.rst\n\n")
file.close()
@@ -371,8 +371,8 @@ def rna2sphinx(BASEPATH):
from bpy import props as module
pymodule2sphinx(BASEPATH, "bpy.props", module, "Property Definitions (bpy.props)")
- import Mathutils as module
- pymodule2sphinx(BASEPATH, "Mathutils", module, "Math Types & Utilities (Mathutils)")
+ import mathutils as module
+ pymodule2sphinx(BASEPATH, "mathutils", module, "Math Types & Utilities (mathutils)")
del module
import blf as module
diff --git a/source/blender/python/generic/geometry.c b/source/blender/python/generic/geometry.c
index 5ba2d7f7a74..18907bb3012 100644
--- a/source/blender/python/generic/geometry.c
+++ b/source/blender/python/generic/geometry.c
@@ -44,7 +44,7 @@
/*-------------------------DOC STRINGS ---------------------------*/
-static char M_Geometry_doc[] = "The Blender Geometry module\n\n";
+static char M_Geometry_doc[] = "The Blender geometry module\n\n";
static char M_Geometry_Intersect_doc[] = "(v1, v2, v3, ray, orig, clip=1) - returns the intersection between a ray and a triangle, if possible, returns None otherwise";
static char M_Geometry_TriangleArea_doc[] = "(v1, v2, v3) - returns the area size of the 2D or 3D triangle defined";
static char M_Geometry_TriangleNormal_doc[] = "(v1, v2, v3) - returns the normal of the 3D triangle defined";
@@ -59,7 +59,7 @@ static char M_Geometry_BoxPack2D_doc[] = "";
static char M_Geometry_BezierInterp_doc[] = "";
//---------------------------------INTERSECTION FUNCTIONS--------------------
-//----------------------------------Mathutils.Intersect() -------------------
+//----------------------------------geometry.Intersect() -------------------
static PyObject *M_Geometry_Intersect( PyObject * self, PyObject * args )
{
VectorObject *ray, *ray_off, *vec1, *vec2, *vec3;
@@ -131,7 +131,7 @@ static PyObject *M_Geometry_Intersect( PyObject * self, PyObject * args )
return newVectorObject(pvec, 3, Py_NEW, NULL);
}
-//----------------------------------Mathutils.LineIntersect() -------------------
+//----------------------------------geometry.LineIntersect() -------------------
/* Line-Line intersection using algorithm from mathworld.wolfram.com */
static PyObject *M_Geometry_LineIntersect( PyObject * self, PyObject * args )
{
@@ -200,7 +200,7 @@ static PyObject *M_Geometry_LineIntersect( PyObject * self, PyObject * args )
//---------------------------------NORMALS FUNCTIONS--------------------
-//----------------------------------Mathutils.QuadNormal() -------------------
+//----------------------------------geometry.QuadNormal() -------------------
static PyObject *M_Geometry_QuadNormal( PyObject * self, PyObject * args )
{
VectorObject *vec1;
@@ -251,7 +251,7 @@ static PyObject *M_Geometry_QuadNormal( PyObject * self, PyObject * args )
return newVectorObject(n1, 3, Py_NEW, NULL);
}
-//----------------------------Mathutils.TriangleNormal() -------------------
+//----------------------------geometry.TriangleNormal() -------------------
static PyObject *M_Geometry_TriangleNormal( PyObject * self, PyObject * args )
{
VectorObject *vec1, *vec2, *vec3;
@@ -288,7 +288,7 @@ static PyObject *M_Geometry_TriangleNormal( PyObject * self, PyObject * args )
}
//--------------------------------- AREA FUNCTIONS--------------------
-//----------------------------------Mathutils.TriangleArea() -------------------
+//----------------------------------geometry.TriangleArea() -------------------
static PyObject *M_Geometry_TriangleArea( PyObject * self, PyObject * args )
{
VectorObject *vec1, *vec2, *vec3;
@@ -333,7 +333,7 @@ static PyObject *M_Geometry_TriangleArea( PyObject * self, PyObject * args )
}
}
-/*----------------------------------Geometry.PolyFill() -------------------*/
+/*----------------------------------geometry.PolyFill() -------------------*/
/* PolyFill function, uses Blenders scanfill to fill multiple poly lines */
static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq )
{
@@ -363,7 +363,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq )
if (!PySequence_Check(polyLine)) {
freedisplist(&dispbase);
Py_XDECREF(polyLine); /* may be null so use Py_XDECREF*/
- PyErr_SetString( PyExc_TypeError, "One or more of the polylines is not a sequence of Mathutils.Vector's" );
+ PyErr_SetString( PyExc_TypeError, "One or more of the polylines is not a sequence of mathutils.Vector's" );
return NULL;
}
@@ -373,7 +373,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq )
if (EXPP_check_sequence_consistency( polyLine, &vector_Type ) != 1) {
freedisplist(&dispbase);
Py_DECREF(polyLine);
- PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a Mathutils.Vector type" );
+ PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a mathutils.Vector type" );
return NULL;
}
#endif
@@ -414,7 +414,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq )
if(ls_error) {
freedisplist(&dispbase); /* possible some dl was allocated */
- PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a Mathutils.Vector type" );
+ PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a mathutils.Vector type" );
return NULL;
}
else if (totpoints) {
@@ -428,7 +428,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq )
tri_list= PyList_New(dl->parts);
if( !tri_list ) {
freedisplist(&dispbase);
- PyErr_SetString( PyExc_RuntimeError, "Geometry.PolyFill failed to make a new list" );
+ PyErr_SetString( PyExc_RuntimeError, "geometry.PolyFill failed to make a new list" );
return NULL;
}
@@ -819,7 +819,7 @@ struct PyMethodDef M_Geometry_methods[] = {
static struct PyModuleDef M_Geometry_module_def = {
PyModuleDef_HEAD_INIT,
- "Geometry", /* m_name */
+ "geometry", /* m_name */
M_Geometry_doc, /* m_doc */
0, /* m_size */
M_Geometry_methods, /* m_methods */
diff --git a/source/blender/python/generic/mathutils.c b/source/blender/python/generic/mathutils.c
index 2a3912c1787..e1e1cd2ae69 100644
--- a/source/blender/python/generic/mathutils.c
+++ b/source/blender/python/generic/mathutils.c
@@ -124,7 +124,7 @@ PyObject *quat_rotation(PyObject *arg1, PyObject *arg2)
}
//----------------------------------MATRIX FUNCTIONS--------------------
-//----------------------------------Mathutils.RotationMatrix() ----------
+//----------------------------------mathutils.RotationMatrix() ----------
//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc.
static char M_Mathutils_RotationMatrix_doc[] =
".. function:: RotationMatrix(angle, size, axis)\n"
@@ -150,14 +150,14 @@ static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args)
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
if(!PyArg_ParseTuple(args, "fi|O", &angle, &matSize, &vec)) {
- PyErr_SetString(PyExc_TypeError, "Mathutils.RotationMatrix(angle, size, axis): expected float int and a string or vector\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.RotationMatrix(angle, size, axis): expected float int and a string or vector\n");
return NULL;
}
if(vec && !VectorObject_Check(vec)) {
axis= _PyUnicode_AsString((PyObject *)vec);
if(axis==NULL || axis[0]=='\0' || axis[1]!='\0' || axis[0] < 'X' || axis[0] > 'Z') {
- PyErr_SetString(PyExc_TypeError, "Mathutils.RotationMatrix(): 3rd argument axis value must be a 3D vector or a string in 'X', 'Y', 'Z'\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.RotationMatrix(): 3rd argument axis value must be a 3D vector or a string in 'X', 'Y', 'Z'\n");
return NULL;
}
else {
@@ -172,20 +172,20 @@ static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args)
angle-=(Py_PI*2);
if(matSize != 2 && matSize != 3 && matSize != 4) {
- PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
return NULL;
}
if(matSize == 2 && (vec != NULL)) {
- PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): cannot create a 2x2 rotation matrix around arbitrary axis\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): cannot create a 2x2 rotation matrix around arbitrary axis\n");
return NULL;
}
if((matSize == 3 || matSize == 4) && (axis == NULL) && (vec == NULL)) {
- PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): please choose an axis of rotation for 3d and 4d matrices\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): please choose an axis of rotation for 3d and 4d matrices\n");
return NULL;
}
if(vec) {
if(vec->size != 3) {
- PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): the vector axis must be a 3D vector\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): the vector axis must be a 3D vector\n");
return NULL;
}
@@ -228,7 +228,7 @@ static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args)
}
else {
/* should never get here */
- PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): unknown error\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): unknown error\n");
return NULL;
}
@@ -263,11 +263,11 @@ static PyObject *M_Mathutils_TranslationMatrix(PyObject * self, VectorObject * v
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
if(!VectorObject_Check(vec)) {
- PyErr_SetString(PyExc_TypeError, "Mathutils.TranslationMatrix(): expected vector\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.TranslationMatrix(): expected vector\n");
return NULL;
}
if(vec->size != 3 && vec->size != 4) {
- PyErr_SetString(PyExc_TypeError, "Mathutils.TranslationMatrix(): vector must be 3D or 4D\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.TranslationMatrix(): vector must be 3D or 4D\n");
return NULL;
}
@@ -282,7 +282,7 @@ static PyObject *M_Mathutils_TranslationMatrix(PyObject * self, VectorObject * v
return newMatrixObject(mat, 4, 4, Py_NEW, NULL);
}
-//----------------------------------Mathutils.ScaleMatrix() -------------
+//----------------------------------mathutils.ScaleMatrix() -------------
//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc.
static char M_Mathutils_ScaleMatrix_doc[] =
".. function:: ScaleMatrix(factor, size, axis)\n"
@@ -307,16 +307,16 @@ static PyObject *M_Mathutils_ScaleMatrix(PyObject * self, PyObject * args)
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
if(!PyArg_ParseTuple(args, "fi|O!", &factor, &matSize, &vector_Type, &vec)) {
- PyErr_SetString(PyExc_TypeError, "Mathutils.ScaleMatrix(): expected float int and optional vector\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.ScaleMatrix(): expected float int and optional vector\n");
return NULL;
}
if(matSize != 2 && matSize != 3 && matSize != 4) {
- PyErr_SetString(PyExc_AttributeError, "Mathutils.ScaleMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.ScaleMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
return NULL;
}
if(vec) {
if(vec->size > 2 && matSize == 2) {
- PyErr_SetString(PyExc_AttributeError, "Mathutils.ScaleMatrix(): please use 2D vectors when scaling in 2D\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.ScaleMatrix(): please use 2D vectors when scaling in 2D\n");
return NULL;
}
@@ -373,7 +373,7 @@ static PyObject *M_Mathutils_ScaleMatrix(PyObject * self, PyObject * args)
//pass to matrix creation
return newMatrixObject(mat, matSize, matSize, Py_NEW, NULL);
}
-//----------------------------------Mathutils.OrthoProjectionMatrix() ---
+//----------------------------------mathutils.OrthoProjectionMatrix() ---
//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc.
static char M_Mathutils_OrthoProjectionMatrix_doc[] =
".. function:: OrthoProjectionMatrix(plane, size, axis)\n"
@@ -398,16 +398,16 @@ static PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * a
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
if(!PyArg_ParseTuple(args, "si|O!", &plane, &matSize, &vector_Type, &vec)) {
- PyErr_SetString(PyExc_TypeError, "Mathutils.OrthoProjectionMatrix(): expected string and int and optional vector\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.OrthoProjectionMatrix(): expected string and int and optional vector\n");
return NULL;
}
if(matSize != 2 && matSize != 3 && matSize != 4) {
- PyErr_SetString(PyExc_AttributeError,"Mathutils.OrthoProjectionMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
+ PyErr_SetString(PyExc_AttributeError,"mathutils.OrthoProjectionMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
return NULL;
}
if(vec) {
if(vec->size > 2 && matSize == 2) {
- PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): please use 2D vectors when scaling in 2D\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.OrthoProjectionMatrix(): please use 2D vectors when scaling in 2D\n");
return NULL;
}
@@ -430,7 +430,7 @@ static PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * a
mat[4] = 1.0f;
mat[8] = 1.0f;
} else {
- PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): unknown plane - expected: X, Y, XY, XZ, YZ\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.OrthoProjectionMatrix(): unknown plane - expected: X, Y, XY, XZ, YZ\n");
return NULL;
}
} else { //arbitrary plane
@@ -458,7 +458,7 @@ static PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * a
mat[7] = -(vec->vec[1] * vec->vec[2]);
mat[8] = 1 - (vec->vec[2] * vec->vec[2]);
} else {
- PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): unknown plane - expected: 'r' expected for axis designation\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.OrthoProjectionMatrix(): unknown plane - expected: 'r' expected for axis designation\n");
return NULL;
}
}
@@ -500,11 +500,11 @@ static PyObject *M_Mathutils_ShearMatrix(PyObject * self, PyObject * args)
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
if(!PyArg_ParseTuple(args, "sfi", &plane, &factor, &matSize)) {
- PyErr_SetString(PyExc_TypeError,"Mathutils.ShearMatrix(): expected string float and int\n");
+ PyErr_SetString(PyExc_TypeError,"mathutils.ShearMatrix(): expected string float and int\n");
return NULL;
}
if(matSize != 2 && matSize != 3 && matSize != 4) {
- PyErr_SetString(PyExc_AttributeError,"Mathutils.ShearMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
+ PyErr_SetString(PyExc_AttributeError,"mathutils.ShearMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
return NULL;
}
@@ -535,7 +535,7 @@ static PyObject *M_Mathutils_ShearMatrix(PyObject * self, PyObject * args)
mat[4] = 1.0f;
mat[8] = 1.0f;
} else {
- PyErr_SetString(PyExc_AttributeError, "Mathutils.ShearMatrix(): expected: x, y, xy, xz, yz or wrong matrix size for shearing plane\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.ShearMatrix(): expected: x, y, xy, xz, yz or wrong matrix size for shearing plane\n");
return NULL;
}
if(matSize == 4) {
@@ -683,7 +683,7 @@ struct PyMethodDef M_Mathutils_methods[] = {
static struct PyModuleDef M_Mathutils_module_def = {
PyModuleDef_HEAD_INIT,
- "Mathutils", /* m_name */
+ "mathutils", /* m_name */
M_Mathutils_doc, /* m_doc */
0, /* m_size */
M_Mathutils_methods, /* m_methods */
@@ -705,7 +705,9 @@ PyObject *Mathutils_Init(void)
return NULL;
if( PyType_Ready( &quaternion_Type ) < 0 )
return NULL;
-
+ if( PyType_Ready( &color_Type ) < 0 )
+ return NULL;
+
submodule = PyModule_Create(&M_Mathutils_module_def);
PyDict_SetItemString(PySys_GetObject("modules"), M_Mathutils_module_def.m_name, submodule);
@@ -714,6 +716,7 @@ PyObject *Mathutils_Init(void)
PyModule_AddObject( submodule, "Matrix", (PyObject *)&matrix_Type );
PyModule_AddObject( submodule, "Euler", (PyObject *)&euler_Type );
PyModule_AddObject( submodule, "Quaternion", (PyObject *)&quaternion_Type );
+ PyModule_AddObject( submodule, "Color", (PyObject *)&color_Type );
mathutils_matrix_vector_cb_index= Mathutils_RegisterCallback(&mathutils_matrix_vector_cb);
diff --git a/source/blender/python/generic/mathutils.h b/source/blender/python/generic/mathutils.h
index 9457c254113..0e87f49e30c 100644
--- a/source/blender/python/generic/mathutils.h
+++ b/source/blender/python/generic/mathutils.h
@@ -37,6 +37,7 @@
#include "mathutils_matrix.h"
#include "mathutils_quat.h"
#include "mathutils_euler.h"
+#include "mathutils_color.h"
/* Can cast different mathutils types to this, use for generic funcs */
diff --git a/source/blender/python/generic/mathutils_color.c b/source/blender/python/generic/mathutils_color.c
new file mode 100644
index 00000000000..f715ff51b0c
--- /dev/null
+++ b/source/blender/python/generic/mathutils_color.c
@@ -0,0 +1,467 @@
+/*
+ * $Id: mathutils_color.c 28124 2010-04-11 12:05:27Z campbellbarton $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "mathutils.h"
+
+#include "BLI_math.h"
+#include "BKE_utildefines.h"
+
+//----------------------------------mathutils.Color() -------------------
+//makes a new color for you to play with
+static PyObject *Color_new(PyTypeObject * type, PyObject * args, PyObject * kwargs)
+{
+ PyObject *listObject = NULL;
+ int size, i;
+ float col[3];
+ PyObject *e;
+
+
+ size = PyTuple_GET_SIZE(args);
+ if (size == 1) {
+ listObject = PyTuple_GET_ITEM(args, 0);
+ if (PySequence_Check(listObject)) {
+ size = PySequence_Length(listObject);
+ } else { // Single argument was not a sequence
+ PyErr_SetString(PyExc_TypeError, "mathutils.Color(): 3d numeric sequence expected\n");
+ return NULL;
+ }
+ } else if (size == 0) {
+ //returns a new empty 3d color
+ return newColorObject(NULL, Py_NEW, NULL);
+ } else {
+ listObject = args;
+ }
+
+ if (size != 3) { // Invalid color size
+ PyErr_SetString(PyExc_AttributeError, "mathutils.Color(): 3d numeric sequence expected\n");
+ return NULL;
+ }
+
+ for (i=0; i<size; i++) {
+ e = PySequence_GetItem(listObject, i);
+ if (e == NULL) { // Failed to read sequence
+ Py_DECREF(listObject);
+ PyErr_SetString(PyExc_RuntimeError, "mathutils.Color(): 3d numeric sequence expected\n");
+ return NULL;
+ }
+
+ col[i]= (float)PyFloat_AsDouble(e);
+ Py_DECREF(e);
+
+ if(col[i]==-1 && PyErr_Occurred()) { // parsed item is not a number
+ PyErr_SetString(PyExc_TypeError, "mathutils.Color(): 3d numeric sequence expected\n");
+ return NULL;
+ }
+ }
+ return newColorObject(col, Py_NEW, NULL);
+}
+
+//-----------------------------METHODS----------------------------
+
+//----------------------------Color.rotate()-----------------------
+// return a copy of the color
+
+static char Color_copy_doc[] =
+".. function:: copy()\n"
+"\n"
+" Returns a copy of this color.\n"
+"\n"
+" :return: A copy of the color.\n"
+" :rtype: :class:`Color`\n"
+"\n"
+" .. note:: use this to get a copy of a wrapped color with no reference to the original data.\n";
+
+static PyObject *Color_copy(ColorObject * self, PyObject *args)
+{
+ if(!BaseMath_ReadCallback(self))
+ return NULL;
+
+ return newColorObject(self->col, Py_NEW, Py_TYPE(self));
+}
+
+//----------------------------print object (internal)--------------
+//print the object to screen
+static PyObject *Color_repr(ColorObject * self)
+{
+ char str[64];
+
+ if(!BaseMath_ReadCallback(self))
+ return NULL;
+
+ sprintf(str, "[%.6f, %.6f, %.6f](color)", self->col[0], self->col[1], self->col[2]);
+ return PyUnicode_FromString(str);
+}
+//------------------------tp_richcmpr
+//returns -1 execption, 0 false, 1 true
+static PyObject* Color_richcmpr(PyObject *objectA, PyObject *objectB, int comparison_type)
+{
+ ColorObject *colA = NULL, *colB = NULL;
+ int result = 0;
+
+ if(ColorObject_Check(objectA)) {
+ colA = (ColorObject*)objectA;
+ if(!BaseMath_ReadCallback(colA))
+ return NULL;
+ }
+ if(ColorObject_Check(objectB)) {
+ colB = (ColorObject*)objectB;
+ if(!BaseMath_ReadCallback(colB))
+ return NULL;
+ }
+
+ if (!colA || !colB){
+ if (comparison_type == Py_NE){
+ Py_RETURN_TRUE;
+ }else{
+ Py_RETURN_FALSE;
+ }
+ }
+ colA = (ColorObject*)objectA;
+ colB = (ColorObject*)objectB;
+
+ switch (comparison_type){
+ case Py_EQ:
+ result = EXPP_VectorsAreEqual(colA->col, colB->col, 3, 1);
+ break;
+ case Py_NE:
+ result = !EXPP_VectorsAreEqual(colA->col, colB->col, 3, 1);
+ break;
+ default:
+ printf("The result of the comparison could not be evaluated");
+ break;
+ }
+ if (result == 1){
+ Py_RETURN_TRUE;
+ }else{
+ Py_RETURN_FALSE;
+ }
+}
+
+//---------------------SEQUENCE PROTOCOLS------------------------
+//----------------------------len(object)------------------------
+//sequence length
+static int Color_len(ColorObject * self)
+{
+ return 3;
+}
+//----------------------------object[]---------------------------
+//sequence accessor (get)
+static PyObject *Color_item(ColorObject * self, int i)
+{
+ if(i<0) i= 3-i;
+
+ if(i < 0 || i >= 3) {
+ PyErr_SetString(PyExc_IndexError, "color[attribute]: array index out of range");
+ return NULL;
+ }
+
+ if(!BaseMath_ReadIndexCallback(self, i))
+ return NULL;
+
+ return PyFloat_FromDouble(self->col[i]);
+
+}
+//----------------------------object[]-------------------------
+//sequence accessor (set)
+static int Color_ass_item(ColorObject * self, int i, PyObject * value)
+{
+ float f = PyFloat_AsDouble(value);
+
+ if(f == -1 && PyErr_Occurred()) { // parsed item not a number
+ PyErr_SetString(PyExc_TypeError, "color[attribute] = x: argument not a number");
+ return -1;
+ }
+
+ if(i<0) i= 3-i;
+
+ if(i < 0 || i >= 3){
+ PyErr_SetString(PyExc_IndexError, "color[attribute] = x: array assignment index out of range\n");
+ return -1;
+ }
+
+ self->col[i] = f;
+
+ if(!BaseMath_WriteIndexCallback(self, i))
+ return -1;
+
+ return 0;
+}
+//----------------------------object[z:y]------------------------
+//sequence slice (get)
+static PyObject *Color_slice(ColorObject * self, int begin, int end)
+{
+ PyObject *list = NULL;
+ int count;
+
+ if(!BaseMath_ReadCallback(self))
+ return NULL;
+
+ CLAMP(begin, 0, 3);
+ if (end<0) end= 4+end;
+ CLAMP(end, 0, 3);
+ begin = MIN2(begin,end);
+
+ list = PyList_New(end - begin);
+ for(count = begin; count < end; count++) {
+ PyList_SetItem(list, count - begin,
+ PyFloat_FromDouble(self->col[count]));
+ }
+
+ return list;
+}
+//----------------------------object[z:y]------------------------
+//sequence slice (set)
+static int Color_ass_slice(ColorObject * self, int begin, int end,
+ PyObject * seq)
+{
+ int i, y, size = 0;
+ float col[3];
+ PyObject *e;
+
+ if(!BaseMath_ReadCallback(self))
+ return -1;
+
+ CLAMP(begin, 0, 3);
+ if (end<0) end= 4+end;
+ CLAMP(end, 0, 3);
+ begin = MIN2(begin,end);
+
+ size = PySequence_Length(seq);
+ if(size != (end - begin)){
+ PyErr_SetString(PyExc_TypeError, "color[begin:end] = []: size mismatch in slice assignment");
+ return -1;
+ }
+
+ for (i = 0; i < size; i++) {
+ e = PySequence_GetItem(seq, i);
+ if (e == NULL) { // Failed to read sequence
+ PyErr_SetString(PyExc_RuntimeError, "color[begin:end] = []: unable to read sequence");
+ return -1;
+ }
+
+ col[i] = (float)PyFloat_AsDouble(e);
+ Py_DECREF(e);
+
+ if(col[i]==-1 && PyErr_Occurred()) { // parsed item not a number
+ PyErr_SetString(PyExc_TypeError, "color[begin:end] = []: sequence argument not a number");
+ return -1;
+ }
+ }
+ //parsed well - now set in vector
+ for(y = 0; y < 3; y++){
+ self->col[begin + y] = col[y];
+ }
+
+ BaseMath_WriteCallback(self);
+ return 0;
+}
+//-----------------PROTCOL DECLARATIONS--------------------------
+static PySequenceMethods Color_SeqMethods = {
+ (lenfunc) Color_len, /* sq_length */
+ (binaryfunc) 0, /* sq_concat */
+ (ssizeargfunc) 0, /* sq_repeat */
+ (ssizeargfunc) Color_item, /* sq_item */
+ (ssizessizeargfunc) Color_slice, /* sq_slice */
+ (ssizeobjargproc) Color_ass_item, /* sq_ass_item */
+ (ssizessizeobjargproc) Color_ass_slice, /* sq_ass_slice */
+};
+
+
+/* color channel, vector.r/g/b */
+static PyObject *Color_getChannel( ColorObject * self, void *type )
+{
+ return Color_item(self, GET_INT_FROM_POINTER(type));
+}
+
+static int Color_setChannel(ColorObject * self, PyObject * value, void * type)
+{
+ return Color_ass_item(self, GET_INT_FROM_POINTER(type), value);
+}
+
+/* color channel (HSV), color.h/s/v */
+static PyObject *Color_getChannelHSV( ColorObject * self, void *type )
+{
+ float hsv[3];
+ int i= GET_INT_FROM_POINTER(type);
+
+ if(!BaseMath_ReadCallback(self))
+ return NULL;
+
+ rgb_to_hsv(self->col[0], self->col[1], self->col[2], &(hsv[0]), &(hsv[1]), &(hsv[2]));
+
+ return PyFloat_FromDouble(hsv[i]);
+}
+
+static int Color_setChannelHSV(ColorObject * self, PyObject * value, void * type)
+{
+ float hsv[3];
+ int i= GET_INT_FROM_POINTER(type);
+ float f = PyFloat_AsDouble(value);
+
+ if(f == -1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "color.h/s/v = value: argument not a number");
+ return -1;
+ }
+
+ if(!BaseMath_ReadCallback(self))
+ return -1;
+
+ rgb_to_hsv(self->col[0], self->col[1], self->col[2], &(hsv[0]), &(hsv[1]), &(hsv[2]));
+ CLAMP(f, 0.0f, 1.0f);
+ hsv[i] = f;
+ hsv_to_rgb(hsv[0], hsv[1], hsv[2], &(self->col[0]), &(self->col[1]), &(self->col[2]));
+
+ if(!BaseMath_WriteCallback(self))
+ return -1;
+
+ return 0;
+}
+
+/*****************************************************************************/
+/* Python attributes get/set structure: */
+/*****************************************************************************/
+static PyGetSetDef Color_getseters[] = {
+ {"r", (getter)Color_getChannel, (setter)Color_setChannel, "Red color channel. **type** float", (void *)0},
+ {"g", (getter)Color_getChannel, (setter)Color_setChannel, "Green color channel. **type** float", (void *)1},
+ {"b", (getter)Color_getChannel, (setter)Color_setChannel, "Blue color channel. **type** float", (void *)2},
+
+ {"h", (getter)Color_getChannelHSV, (setter)Color_setChannelHSV, "HSV Hue component in [0, 1]. **type** float", (void *)0},
+ {"s", (getter)Color_getChannelHSV, (setter)Color_setChannelHSV, "HSV Saturation component in [0, 1]. **type** float", (void *)1},
+ {"v", (getter)Color_getChannelHSV, (setter)Color_setChannelHSV, "HSV Value component in [0, 1]. **type** float", (void *)2},
+
+ {"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL},
+ {"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
+ {NULL,NULL,NULL,NULL,NULL} /* Sentinel */
+};
+
+
+//-----------------------METHOD DEFINITIONS ----------------------
+static struct PyMethodDef Color_methods[] = {
+ {"__copy__", (PyCFunction) Color_copy, METH_VARARGS, Color_copy_doc},
+ {"copy", (PyCFunction) Color_copy, METH_VARARGS, Color_copy_doc},
+ {NULL, NULL, 0, NULL}
+};
+
+//------------------PY_OBECT DEFINITION--------------------------
+static char color_doc[] =
+"This object gives access to Colors in Blender.";
+
+PyTypeObject color_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ "color", //tp_name
+ sizeof(ColorObject), //tp_basicsize
+ 0, //tp_itemsize
+ (destructor)BaseMathObject_dealloc, //tp_dealloc
+ 0, //tp_print
+ 0, //tp_getattr
+ 0, //tp_setattr
+ 0, //tp_compare
+ (reprfunc) Color_repr, //tp_repr
+ 0, //tp_as_number
+ &Color_SeqMethods, //tp_as_sequence
+ 0, //tp_as_mapping
+ 0, //tp_hash
+ 0, //tp_call
+ 0, //tp_str
+ 0, //tp_getattro
+ 0, //tp_setattro
+ 0, //tp_as_buffer
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, //tp_flags
+ color_doc, //tp_doc
+ 0, //tp_traverse
+ 0, //tp_clear
+ (richcmpfunc)Color_richcmpr, //tp_richcompare
+ 0, //tp_weaklistoffset
+ 0, //tp_iter
+ 0, //tp_iternext
+ Color_methods, //tp_methods
+ 0, //tp_members
+ Color_getseters, //tp_getset
+ 0, //tp_base
+ 0, //tp_dict
+ 0, //tp_descr_get
+ 0, //tp_descr_set
+ 0, //tp_dictoffset
+ 0, //tp_init
+ 0, //tp_alloc
+ Color_new, //tp_new
+ 0, //tp_free
+ 0, //tp_is_gc
+ 0, //tp_bases
+ 0, //tp_mro
+ 0, //tp_cache
+ 0, //tp_subclasses
+ 0, //tp_weaklist
+ 0 //tp_del
+};
+//------------------------newColorObject (internal)-------------
+//creates a new color object
+/*pass Py_WRAP - if vector is a WRAPPER for data allocated by BLENDER
+ (i.e. it was allocated elsewhere by MEM_mallocN())
+ pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON
+ (i.e. it must be created here with PyMEM_malloc())*/
+PyObject *newColorObject(float *col, int type, PyTypeObject *base_type)
+{
+ ColorObject *self;
+ int x;
+
+ if(base_type) self = (ColorObject *)base_type->tp_alloc(base_type, 0);
+ else self = PyObject_NEW(ColorObject, &color_Type);
+
+ /* init callbacks as NULL */
+ self->cb_user= NULL;
+ self->cb_type= self->cb_subtype= 0;
+
+ if(type == Py_WRAP){
+ self->col = col;
+ self->wrapped = Py_WRAP;
+ }else if (type == Py_NEW){
+ self->col = PyMem_Malloc(3 * sizeof(float));
+ if(!col) { //new empty
+ for(x = 0; x < 3; x++) {
+ self->col[x] = 0.0f;
+ }
+ }else{
+ VECCOPY(self->col, col);
+ }
+ self->wrapped = Py_NEW;
+ }else{ //bad type
+ return NULL;
+ }
+
+ return (PyObject *)self;
+}
+
+PyObject *newColorObject_cb(PyObject *cb_user, int cb_type, int cb_subtype)
+{
+ ColorObject *self= (ColorObject *)newColorObject(NULL, Py_NEW, NULL);
+ if(self) {
+ Py_INCREF(cb_user);
+ self->cb_user= cb_user;
+ self->cb_type= (unsigned char)cb_type;
+ self->cb_subtype= (unsigned char)cb_subtype;
+ }
+
+ return (PyObject *)self;
+}
diff --git a/source/blender/python/generic/mathutils_color.h b/source/blender/python/generic/mathutils_color.h
new file mode 100644
index 00000000000..bae08afa62a
--- /dev/null
+++ b/source/blender/python/generic/mathutils_color.h
@@ -0,0 +1,59 @@
+/*
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Gilbert
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
+
+#ifndef EXPP_color_h
+#define EXPP_color_h
+
+#include <Python.h>
+
+extern PyTypeObject color_Type;
+#define ColorObject_Check(_v) PyObject_TypeCheck((_v), &color_Type)
+
+typedef struct {
+ PyObject_VAR_HEAD
+ float *col; /*1D array of data */
+ PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */
+ unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */
+ unsigned char cb_subtype; /* subtype: location, rotation... to avoid defining many new functions for every attribute of the same type */
+ unsigned char wrapped; /* wrapped data type? */
+ /* end BaseMathObject */
+
+} ColorObject;
+
+/*struct data contains a pointer to the actual data that the
+object uses. It can use either PyMem allocated data (which will
+be stored in py_data) or be a wrapper for data allocated through
+blender (stored in blend_data). This is an either/or struct not both*/
+
+//prototypes
+PyObject *newColorObject( float *col, int type, PyTypeObject *base_type);
+PyObject *newColorObject_cb(PyObject *cb_user, int cb_type, int cb_subtype);
+
+#endif /* EXPP_color_h */
diff --git a/source/blender/python/generic/mathutils_euler.c b/source/blender/python/generic/mathutils_euler.c
index e4759a57d22..04f80dd4116 100644
--- a/source/blender/python/generic/mathutils_euler.c
+++ b/source/blender/python/generic/mathutils_euler.c
@@ -35,7 +35,7 @@
#include "BLO_sys_types.h"
#endif
-//----------------------------------Mathutils.Euler() -------------------
+//----------------------------------mathutils.Euler() -------------------
//makes a new euler for you to play with
static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwargs)
{
@@ -51,7 +51,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar
if (PySequence_Check(listObject)) {
size = PySequence_Length(listObject);
} else { // Single argument was not a sequence
- PyErr_SetString(PyExc_TypeError, "Mathutils.Euler(): 3d numeric sequence expected\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.Euler(): 3d numeric sequence expected\n");
return NULL;
}
} else if (size == 0) {
@@ -62,7 +62,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar
}
if (size != 3) { // Invalid euler size
- PyErr_SetString(PyExc_AttributeError, "Mathutils.Euler(): 3d numeric sequence expected\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.Euler(): 3d numeric sequence expected\n");
return NULL;
}
@@ -70,7 +70,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar
e = PySequence_GetItem(listObject, i);
if (e == NULL) { // Failed to read sequence
Py_DECREF(listObject);
- PyErr_SetString(PyExc_RuntimeError, "Mathutils.Euler(): 3d numeric sequence expected\n");
+ PyErr_SetString(PyExc_RuntimeError, "mathutils.Euler(): 3d numeric sequence expected\n");
return NULL;
}
@@ -78,7 +78,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar
Py_DECREF(e);
if(eul[i]==-1 && PyErr_Occurred()) { // parsed item is not a number
- PyErr_SetString(PyExc_TypeError, "Mathutils.Euler(): 3d numeric sequence expected\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.Euler(): 3d numeric sequence expected\n");
return NULL;
}
}
@@ -499,7 +499,7 @@ static PySequenceMethods Euler_SeqMethods = {
/*
- * vector axis, vector.x/y/z/w
+ * euler axis, euler.x/y/z
*/
static PyObject *Euler_getAxis( EulerObject * self, void *type )
{
diff --git a/source/blender/python/generic/mathutils_matrix.c b/source/blender/python/generic/mathutils_matrix.c
index 67f91d19d1f..0c363df8837 100644
--- a/source/blender/python/generic/mathutils_matrix.c
+++ b/source/blender/python/generic/mathutils_matrix.c
@@ -105,7 +105,7 @@ Mathutils_Callback mathutils_matrix_vector_cb = {
};
/* matrix vector callbacks, this is so you can do matrix[i][j] = val */
-//----------------------------------Mathutils.Matrix() -----------------
+//----------------------------------mathutils.Matrix() -----------------
//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc.
//create a new matrix type
static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
@@ -119,7 +119,7 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
argSize = PyTuple_GET_SIZE(args);
if(argSize > 4){ //bad arg nums
- PyErr_SetString(PyExc_AttributeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
return NULL;
} else if (argSize == 0) { //return empty 4D matrix
return (PyObject *) newMatrixObject(NULL, 4, 4, Py_NEW, NULL);
@@ -141,13 +141,13 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
if (PySequence_Check(argObject)) { //seq?
if(seqSize){ //0 at first
if(PySequence_Length(argObject) != seqSize){ //seq size not same
- PyErr_SetString(PyExc_AttributeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
return NULL;
}
}
seqSize = PySequence_Length(argObject);
}else{ //arg not a sequence
- PyErr_SetString(PyExc_TypeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
return NULL;
}
}
@@ -155,14 +155,14 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
for (i = 0; i < argSize; i++){
m = PyTuple_GET_ITEM(args, i);
if (m == NULL) { // Failed to read sequence
- PyErr_SetString(PyExc_RuntimeError, "Mathutils.Matrix(): failed to parse arguments...\n");
+ PyErr_SetString(PyExc_RuntimeError, "mathutils.Matrix(): failed to parse arguments...\n");
return NULL;
}
for (j = 0; j < seqSize; j++) {
s = PySequence_GetItem(m, j);
if (s == NULL) { // Failed to read sequence
- PyErr_SetString(PyExc_RuntimeError, "Mathutils.Matrix(): failed to parse arguments...\n");
+ PyErr_SetString(PyExc_RuntimeError, "mathutils.Matrix(): failed to parse arguments...\n");
return NULL;
}
@@ -170,7 +170,7 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
Py_DECREF(s);
if(scalar==-1 && PyErr_Occurred()) { // parsed item is not a number
- PyErr_SetString(PyExc_AttributeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
return NULL;
}
diff --git a/source/blender/python/generic/mathutils_matrix.h b/source/blender/python/generic/mathutils_matrix.h
index b18a3e8e6fe..421cde6c20d 100644
--- a/source/blender/python/generic/mathutils_matrix.h
+++ b/source/blender/python/generic/mathutils_matrix.h
@@ -36,7 +36,7 @@ extern PyTypeObject matrix_Type;
#define MatrixObject_Check(_v) PyObject_TypeCheck((_v), &matrix_Type)
typedef float **ptRow;
-typedef struct _Matrix { /* keep aligned with BaseMathObject in Mathutils.h */
+typedef struct _Matrix { /* keep aligned with BaseMathObject in mathutils.h */
PyObject_VAR_HEAD
float *contigPtr; /*1D array of data (alias)*/
PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */
diff --git a/source/blender/python/generic/mathutils_quat.c b/source/blender/python/generic/mathutils_quat.c
index 2e51c5ae0ec..38fb2ae4903 100644
--- a/source/blender/python/generic/mathutils_quat.c
+++ b/source/blender/python/generic/mathutils_quat.c
@@ -712,7 +712,7 @@ static PyObject *Quaternion_getAxisVec( QuaternionObject * self, void *type )
return (PyObject *) newVectorObject(vec, 3, Py_NEW, NULL);
}
-//----------------------------------Mathutils.Quaternion() --------------
+//----------------------------------mathutils.Quaternion() --------------
static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
{
PyObject *listObject = NULL, *n, *q;
@@ -728,13 +728,13 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
if ((size == 4 && PySequence_Length(args) !=1) ||
(size == 3 && PySequence_Length(args) !=2) || (size >4 || size < 3)) {
// invalid args/size
- PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
return NULL;
}
if(size == 3){ //get angle in axis/angle
n = PySequence_GetItem(args, 1);
if(n == NULL) { // parsed item not a number or getItem fail
- PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
return NULL;
}
@@ -742,7 +742,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
Py_DECREF(n);
if (angle==-1 && PyErr_Occurred()) {
- PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
return NULL;
}
}
@@ -752,17 +752,17 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
size = PySequence_Length(listObject);
if (size != 3) {
// invalid args/size
- PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
return NULL;
}
angle = PyFloat_AsDouble(PyTuple_GET_ITEM(args, 0));
if (angle==-1 && PyErr_Occurred()) {
- PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
return NULL;
}
} else { // argument was not a sequence
- PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
return NULL;
}
}
@@ -774,12 +774,12 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
if (size == 3) { // invalid quat size
if(PySequence_Length(args) != 2){
- PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
return NULL;
}
}else{
if(size != 4){
- PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
return NULL;
}
}
@@ -787,7 +787,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
for (i=0; i<size; i++) { //parse
q = PySequence_GetItem(listObject, i);
if (q == NULL) { // Failed to read sequence
- PyErr_SetString(PyExc_RuntimeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
+ PyErr_SetString(PyExc_RuntimeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
return NULL;
}
@@ -795,7 +795,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
Py_DECREF(q);
if (quat[i]==-1 && PyErr_Occurred()) {
- PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
return NULL;
}
}
diff --git a/source/blender/python/generic/mathutils_quat.h b/source/blender/python/generic/mathutils_quat.h
index 6e0c9d6dd1f..0416bbe6042 100644
--- a/source/blender/python/generic/mathutils_quat.h
+++ b/source/blender/python/generic/mathutils_quat.h
@@ -36,7 +36,7 @@
extern PyTypeObject quaternion_Type;
#define QuaternionObject_Check(_v) PyObject_TypeCheck((_v), &quaternion_Type)
-typedef struct { /* keep aligned with BaseMathObject in Mathutils.h */
+typedef struct { /* keep aligned with BaseMathObject in mathutils.h */
PyObject_VAR_HEAD
float *quat; /* 1D array of data (alias) */
PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */
diff --git a/source/blender/python/generic/mathutils_vector.c b/source/blender/python/generic/mathutils_vector.c
index e4364865d25..e013a358393 100644
--- a/source/blender/python/generic/mathutils_vector.c
+++ b/source/blender/python/generic/mathutils_vector.c
@@ -41,7 +41,7 @@
static PyObject *row_vector_multiplication(VectorObject* vec, MatrixObject * mat); /* utility func */
-//----------------------------------Mathutils.Vector() ------------------
+//----------------------------------mathutils.Vector() ------------------
// Supports 2D, 3D, and 4D vector objects both int and float values
// accepted. Mixed float and int values accepted. Ints are parsed to float
static PyObject *Vector_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
@@ -57,7 +57,7 @@ static PyObject *Vector_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
if (PySequence_Check(listObject)) {
size = PySequence_Length(listObject);
} else { // Single argument was not a sequence
- PyErr_SetString(PyExc_TypeError, "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
return NULL;
}
} else if (size == 0) {
@@ -68,21 +68,21 @@ static PyObject *Vector_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
}
if (size<2 || size>4) { // Invalid vector size
- PyErr_SetString(PyExc_AttributeError, "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
+ PyErr_SetString(PyExc_AttributeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
return NULL;
}
for (i=0; i<size; i++) {
v=PySequence_GetItem(listObject, i);
if (v==NULL) { // Failed to read sequence
- PyErr_SetString(PyExc_RuntimeError, "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
+ PyErr_SetString(PyExc_RuntimeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
return NULL;
}
f= PyFloat_AsDouble(v);
if(f==-1 && PyErr_Occurred()) { // parsed item not a number
Py_DECREF(v);
- PyErr_SetString(PyExc_TypeError, "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
+ PyErr_SetString(PyExc_TypeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
return NULL;
}
@@ -643,7 +643,6 @@ static PyObject *Vector_Project(VectorObject * self, VectorObject * value)
return newVectorObject(vec, size, Py_NEW, NULL);
}
-//----------------------------------Mathutils.MidpointVecs() -------------
static char Vector_Lerp_doc[] =
".. function:: lerp(other, factor)\n"
"\n"
diff --git a/source/blender/python/generic/mathutils_vector.h b/source/blender/python/generic/mathutils_vector.h
index fd95f5a6750..f6cd0ef65e7 100644
--- a/source/blender/python/generic/mathutils_vector.h
+++ b/source/blender/python/generic/mathutils_vector.h
@@ -35,7 +35,7 @@
extern PyTypeObject vector_Type;
#define VectorObject_Check(_v) PyObject_TypeCheck((_v), &vector_Type)
-typedef struct { /* keep aligned with BaseMathObject in Mathutils.h */
+typedef struct { /* keep aligned with BaseMathObject in mathutils.h */
PyObject_VAR_HEAD
float *vec; /*1D array of data (alias), wrapped status depends on wrapped status */
PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 860c1e32875..89782978c85 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -66,6 +66,7 @@ static int mathutils_rna_array_cb_index= -1; /* index for our callbacks */
#define MATHUTILS_CB_SUBTYPE_EUL 0
#define MATHUTILS_CB_SUBTYPE_VEC 1
#define MATHUTILS_CB_SUBTYPE_QUAT 2
+#define MATHUTILS_CB_SUBTYPE_COLOR 0
static int mathutils_rna_generic_check(BPy_PropertyRNA *self)
{
@@ -246,8 +247,8 @@ PyObject *pyrna_math_object_from_array(PointerRNA *ptr, PropertyRNA *prop)
}
else {
PyObject *eul_cb= newEulerObject_cb(ret, 0, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_EUL); // TODO, get order from RNA
- Py_DECREF(ret); /* the matrix owns now */
- ret= eul_cb; /* return the matrix instead */
+ Py_DECREF(ret); /* the euler owns now */
+ ret= eul_cb; /* return the euler instead */
}
}
else if (len==4) {
@@ -257,11 +258,23 @@ PyObject *pyrna_math_object_from_array(PointerRNA *ptr, PropertyRNA *prop)
}
else {
PyObject *quat_cb= newQuaternionObject_cb(ret, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_QUAT);
- Py_DECREF(ret); /* the matrix owns now */
- ret= quat_cb; /* return the matrix instead */
+ Py_DECREF(ret); /* the quat owns now */
+ ret= quat_cb; /* return the quat instead */
}
}
break;
+ case PROP_COLOR:
+ if(len==3) { /* color */
+ if(is_thick) {
+ ret= newColorObject(NULL, Py_NEW, NULL); // TODO, get order from RNA
+ RNA_property_float_get_array(ptr, prop, ((ColorObject *)ret)->col);
+ }
+ else {
+ PyObject *col_cb= newColorObject_cb(ret, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_COLOR);
+ Py_DECREF(ret); /* the color owns now */
+ ret= col_cb; /* return the color instead */
+ }
+ }
default:
break;
}
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 8d4a6d3f897..082f802010d 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -1622,7 +1622,7 @@ PyObject *KXpy_import(PyObject *self, PyObject *args)
/* quick hack for GamePython modules
TODO: register builtin modules properly by ExtendInittab */
if (!strcmp(name, "GameLogic") || !strcmp(name, "GameKeys") || !strcmp(name, "PhysicsConstraints") ||
- !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils") || !strcmp(name, "bgl") || !strcmp(name, "Geometry")) {
+ !strcmp(name, "Rasterizer") || !strcmp(name, "mathutils") || !strcmp(name, "bgl") || !strcmp(name, "geometry")) {
return PyImport_ImportModuleEx(name, globals, locals, fromlist);
}
diff --git a/source/gameengine/PyDoc/API_intro.py b/source/gameengine/PyDoc/API_intro.py
index abc8c83855b..097abbfbf1a 100644
--- a/source/gameengine/PyDoc/API_intro.py
+++ b/source/gameengine/PyDoc/API_intro.py
@@ -26,7 +26,7 @@ The Blender Game Engine Python API Reference
These modules have no GameEngine specific functionality but are useful in many cases.
- - L{Mathutils}
+ - L{mathutils}
- L{Geometry}
- L{BGL}
diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py
index 7045e6cb88e..839f228c3d5 100644
--- a/source/gameengine/PyDoc/GameTypes.py
+++ b/source/gameengine/PyDoc/GameTypes.py
@@ -1670,7 +1670,7 @@ class KX_GameObject(SCA_IObject):
@deprecated: use L{localOrientation}
@type orn: 3x3 rotation matrix, or Quaternion.
@param orn: a rotation matrix specifying the new rotation.
- @note: When using this matrix with Blender.Mathutils.Matrix() types, it will need to be transposed.
+ @note: When using this matrix with Blender.mathutils.Matrix() types, it will need to be transposed.
"""
def alignAxisToVect(vect, axis, factor):
"""
@@ -1704,7 +1704,7 @@ class KX_GameObject(SCA_IObject):
@deprecated: use L{worldOrientation}
@rtype: 3x3 rotation matrix
@return: The game object's rotation matrix
- @note: When using this matrix with Blender.Mathutils.Matrix() types, it will need to be transposed.
+ @note: When using this matrix with Blender.mathutils.Matrix() types, it will need to be transposed.
"""
def applyMovement(movement, local = 0):
"""