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-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c231
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h4
2 files changed, 146 insertions, 89 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 2063a128e35..7c51ddd597a 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -3230,6 +3230,91 @@ static void do_slide_relax_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
}
}
+static void calc_sculpt_plane(
+ Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float r_area_no[3], float r_area_co[3])
+{
+ SculptSession *ss = ob->sculpt;
+ Brush *brush = BKE_paint_brush(&sd->paint);
+
+ if (ss->cache->mirror_symmetry_pass == 0 && ss->cache->radial_symmetry_pass == 0 &&
+ ss->cache->tile_pass == 0 &&
+ (ss->cache->first_time || !(brush->flag & BRUSH_ORIGINAL_PLANE) ||
+ !(brush->flag & BRUSH_ORIGINAL_NORMAL))) {
+ switch (brush->sculpt_plane) {
+ case SCULPT_DISP_DIR_VIEW:
+ copy_v3_v3(r_area_no, ss->cache->true_view_normal);
+ break;
+
+ case SCULPT_DISP_DIR_X:
+ ARRAY_SET_ITEMS(r_area_no, 1.0f, 0.0f, 0.0f);
+ break;
+
+ case SCULPT_DISP_DIR_Y:
+ ARRAY_SET_ITEMS(r_area_no, 0.0f, 1.0f, 0.0f);
+ break;
+
+ case SCULPT_DISP_DIR_Z:
+ ARRAY_SET_ITEMS(r_area_no, 0.0f, 0.0f, 1.0f);
+ break;
+
+ case SCULPT_DISP_DIR_AREA:
+ calc_area_normal_and_center(sd, ob, nodes, totnode, r_area_no, r_area_co);
+ if (brush->falloff_shape == PAINT_FALLOFF_SHAPE_TUBE) {
+ project_plane_v3_v3v3(r_area_no, r_area_no, ss->cache->view_normal);
+ normalize_v3(r_area_no);
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ /* For flatten center. */
+ /* Flatten center has not been calculated yet if we are not using the area normal. */
+ if (brush->sculpt_plane != SCULPT_DISP_DIR_AREA) {
+ calc_area_center(sd, ob, nodes, totnode, r_area_co);
+ }
+
+ /* For area normal. */
+ if ((!ss->cache->first_time) && (brush->flag & BRUSH_ORIGINAL_NORMAL)) {
+ copy_v3_v3(r_area_no, ss->cache->sculpt_normal);
+ }
+ else {
+ copy_v3_v3(ss->cache->sculpt_normal, r_area_no);
+ }
+
+ /* For flatten center. */
+ if ((!ss->cache->first_time) && (brush->flag & BRUSH_ORIGINAL_PLANE)) {
+ copy_v3_v3(r_area_co, ss->cache->last_center);
+ }
+ else {
+ copy_v3_v3(ss->cache->last_center, r_area_co);
+ }
+ }
+ else {
+ /* For area normal. */
+ copy_v3_v3(r_area_no, ss->cache->sculpt_normal);
+
+ /* For flatten center. */
+ copy_v3_v3(r_area_co, ss->cache->last_center);
+
+ /* For area normal. */
+ flip_v3(r_area_no, ss->cache->mirror_symmetry_pass);
+
+ /* For flatten center. */
+ flip_v3(r_area_co, ss->cache->mirror_symmetry_pass);
+
+ /* For area normal. */
+ mul_m4_v3(ss->cache->symm_rot_mat, r_area_no);
+
+ /* For flatten center. */
+ mul_m4_v3(ss->cache->symm_rot_mat, r_area_co);
+
+ /* Shift the plane for the current tile. */
+ add_v3_v3(r_area_co, ss->cache->plane_offset);
+ }
+}
+
/** \} */
/**
@@ -3354,6 +3439,7 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
const Brush *brush = data->brush;
+ float(*stroke_xz)[3] = data->stroke_xz;
PBVHVertexIter vd;
float(*proxy)[3];
@@ -3365,6 +3451,11 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ float x_object_space[3];
+ float z_object_space[3];
+ copy_v3_v3(x_object_space, stroke_xz[0]);
+ copy_v3_v3(z_object_space, stroke_xz[1]);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -3377,13 +3468,26 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
vd.mask ? *vd.mask : 0.0f,
vd.index,
tls->thread_id);
- float val[3];
+ float disp_center[3];
+ float x_disp[3];
+ float z_disp[3];
+ /* Calcualte displacement from the vertex to the brush center. */
+ sub_v3_v3v3(disp_center, test.location, vd.co);
+
+ /* Project the displacement into the X vector (aligned to the stroke). */
+ mul_v3_v3fl(x_disp, x_object_space, dot_v3v3(disp_center, x_object_space));
+
+ /* Project the displacement into the Z vector (aligned to the surface normal). */
+ mul_v3_v3fl(z_disp, z_object_space, dot_v3v3(disp_center, z_object_space));
+
+ /* Add the two projected vectors to calculate the final displacement. The Y component is
+ * removed */
+ add_v3_v3v3(disp_center, x_disp, z_disp);
- sub_v3_v3v3(val, test.location, vd.co);
if (brush->falloff_shape == PAINT_FALLOFF_SHAPE_TUBE) {
- project_plane_v3_v3v3(val, val, ss->cache->view_normal);
+ project_plane_v3_v3v3(disp_center, disp_center, ss->cache->view_normal);
}
- mul_v3_v3fl(proxy[vd.i], val, fade);
+ mul_v3_v3fl(proxy[vd.i], disp_center, fade);
if (vd.mvert) {
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
@@ -3395,13 +3499,45 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
static void do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
{
+ SculptSession *ss = ob->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
+ float area_no[3];
+ float area_co[3];
+
+ float mat[4][4];
+ calc_sculpt_plane(sd, ob, nodes, totnode, area_no, area_co);
+
+ /* delay the first daub because grab delta is not setup */
+ if (ss->cache->first_time) {
+ return;
+ }
+
+ if (is_zero_v3(ss->cache->grab_delta_symmetry)) {
+ return;
+ }
+
+ /* Init mat */
+ cross_v3_v3v3(mat[0], area_no, ss->cache->grab_delta_symmetry);
+ mat[0][3] = 0.0f;
+ cross_v3_v3v3(mat[1], area_no, mat[0]);
+ mat[1][3] = 0.0f;
+ copy_v3_v3(mat[2], area_no);
+ mat[2][3] = 0.0f;
+ copy_v3_v3(mat[3], ss->cache->location);
+ mat[3][3] = 1.0f;
+ normalize_m4(mat);
+
+ float stroke_xz[2][3];
+ normalize_v3_v3(stroke_xz[0], mat[0]);
+ normalize_v3_v3(stroke_xz[1], mat[2]);
+
SculptThreadedTaskData data = {
.sd = sd,
.ob = ob,
.brush = brush,
.nodes = nodes,
+ .stroke_xz = stroke_xz,
};
PBVHParallelSettings settings;
@@ -4771,91 +4907,6 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
BKE_pbvh_parallel_range(0, totnode, &data, do_inflate_brush_task_cb_ex, &settings);
}
-static void calc_sculpt_plane(
- Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float r_area_no[3], float r_area_co[3])
-{
- SculptSession *ss = ob->sculpt;
- Brush *brush = BKE_paint_brush(&sd->paint);
-
- if (ss->cache->mirror_symmetry_pass == 0 && ss->cache->radial_symmetry_pass == 0 &&
- ss->cache->tile_pass == 0 &&
- (ss->cache->first_time || !(brush->flag & BRUSH_ORIGINAL_PLANE) ||
- !(brush->flag & BRUSH_ORIGINAL_NORMAL))) {
- switch (brush->sculpt_plane) {
- case SCULPT_DISP_DIR_VIEW:
- copy_v3_v3(r_area_no, ss->cache->true_view_normal);
- break;
-
- case SCULPT_DISP_DIR_X:
- ARRAY_SET_ITEMS(r_area_no, 1.0f, 0.0f, 0.0f);
- break;
-
- case SCULPT_DISP_DIR_Y:
- ARRAY_SET_ITEMS(r_area_no, 0.0f, 1.0f, 0.0f);
- break;
-
- case SCULPT_DISP_DIR_Z:
- ARRAY_SET_ITEMS(r_area_no, 0.0f, 0.0f, 1.0f);
- break;
-
- case SCULPT_DISP_DIR_AREA:
- calc_area_normal_and_center(sd, ob, nodes, totnode, r_area_no, r_area_co);
- if (brush->falloff_shape == PAINT_FALLOFF_SHAPE_TUBE) {
- project_plane_v3_v3v3(r_area_no, r_area_no, ss->cache->view_normal);
- normalize_v3(r_area_no);
- }
- break;
-
- default:
- break;
- }
-
- /* For flatten center. */
- /* Flatten center has not been calculated yet if we are not using the area normal. */
- if (brush->sculpt_plane != SCULPT_DISP_DIR_AREA) {
- calc_area_center(sd, ob, nodes, totnode, r_area_co);
- }
-
- /* For area normal. */
- if ((!ss->cache->first_time) && (brush->flag & BRUSH_ORIGINAL_NORMAL)) {
- copy_v3_v3(r_area_no, ss->cache->sculpt_normal);
- }
- else {
- copy_v3_v3(ss->cache->sculpt_normal, r_area_no);
- }
-
- /* For flatten center. */
- if ((!ss->cache->first_time) && (brush->flag & BRUSH_ORIGINAL_PLANE)) {
- copy_v3_v3(r_area_co, ss->cache->last_center);
- }
- else {
- copy_v3_v3(ss->cache->last_center, r_area_co);
- }
- }
- else {
- /* For area normal. */
- copy_v3_v3(r_area_no, ss->cache->sculpt_normal);
-
- /* For flatten center. */
- copy_v3_v3(r_area_co, ss->cache->last_center);
-
- /* For area normal. */
- flip_v3(r_area_no, ss->cache->mirror_symmetry_pass);
-
- /* For flatten center. */
- flip_v3(r_area_co, ss->cache->mirror_symmetry_pass);
-
- /* For area normal. */
- mul_m4_v3(ss->cache->symm_rot_mat, r_area_no);
-
- /* For flatten center. */
- mul_m4_v3(ss->cache->symm_rot_mat, r_area_co);
-
- /* Shift the plane for the current tile. */
- add_v3_v3(r_area_co, ss->cache->plane_offset);
- }
-}
-
static int plane_trim(const StrokeCache *cache, const Brush *brush, const float val[3])
{
return (!(brush->flag & BRUSH_PLANE_TRIM) ||
@@ -7137,6 +7188,7 @@ static void sculpt_update_brush_delta(UnifiedPaintSettings *ups, Object *ob, Bru
SCULPT_TOOL_ELASTIC_DEFORM,
SCULPT_TOOL_NUDGE,
SCULPT_TOOL_CLAY_STRIPS,
+ SCULPT_TOOL_PINCH,
SCULPT_TOOL_MULTIPLANE_SCRAPE,
SCULPT_TOOL_CLAY_THUMB,
SCULPT_TOOL_SNAKE_HOOK,
@@ -7174,6 +7226,7 @@ static void sculpt_update_brush_delta(UnifiedPaintSettings *ups, Object *ob, Bru
add_v3_v3(cache->grab_delta, delta);
break;
case SCULPT_TOOL_CLAY_STRIPS:
+ case SCULPT_TOOL_PINCH:
case SCULPT_TOOL_MULTIPLANE_SCRAPE:
case SCULPT_TOOL_CLAY_THUMB:
case SCULPT_TOOL_NUDGE:
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 53c2c0ce51f..8302e119ddb 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -202,6 +202,10 @@ typedef struct SculptThreadedTaskData {
float (*mat)[4];
float (*vertCos)[3];
+ /* X and Z vectors aligned to the stroke direction for operations where perpendicular vectors to
+ * the stroke direction are needed. */
+ float (*stroke_xz)[3];
+
int filter_type;
float filter_strength;